Leeroy, lawful male redguardian Thalmor } -}--------- ..........| |.}..$....} -----}---- |.........| ##|.....)..| #} |..[......| }#,).....%..}#}### |...}..}..| #}}|......}..,##,# ---)-}}---- #}##}#,,--}--}-}--,,,}# #,%%}# I`,,,,,,,),)%,,%,,,,,## -}-.-,,,,# ####,,!##}}##}###,,## |...|###.# } #,### #####},#####} |.<.}# --}------}---}#,# #,,,,,,,,%,,} ##}|_..| |.$..........|,,, },#}},-----|-.}-,,....| |......}}.....,#} ### #,|........|,}--}}- }............|,#} #,.@L}......,} |........}...|,# ##|..}....}|## ------}------},} -}-------} #,,} [Leeroy the enemy of Talos] St7 Dx13 Co12 In10 Wi11 Ch8 ThaRedMalLaw Dlvl:12 $136 HP-8(121) Pw59(59) AC-13 Exp11 T16691 Latest messages You kill the stalking ogre! The elusive lich casts a spell! You feel that monsters are aware of your presence. You hear somebody screaming for help! You just miss the elusive lich. You miss the elusive lich. The elusive lich touches you! [-1 -> 75] [-7 -> 68] The elusive lich touches you! [-1 -> 67] You're covered in frost! [-11 -> 56] The elusive lich touches you! [-1 -> 55] You're covered in frost! [-9 -> 46] The elusive lich casts a spell at you! Your head suddenly aches very painfully! You die... Your inventory Weapons # - 17 uncursed +0 orcish arrows {0} # - an uncursed +0 elven dagger {4} # - 29 uncursed +0 shotgun shells {0} c - an uncursed +0 dark elven bow {12} d - 50 uncursed +0 dark elven arrows {1} e - a blessed +0 elven broadsword (weapon in hand) {30} h - the blessed +3 elven bow named Anduril {12} j - an uncursed +0 elven short sword {12} l - an uncursed rusty +3 orcish short sword {12} m - an uncursed +0 zoom shot crossbow {20} q - 6 uncursed +5 darts named \IN1EQHC?t;0 {0} s - an uncursed +0 orcish short sword {12} t - an uncursed +0 bow {12} v - a blessed -4 orcish short sword {12} w - the uncursed +3 orcish dagger named Harathnar {4} x - an uncursed +0 silver long sword (wielded in other hand) {16} B - a blessed +5 shotgun {15} C - 6 * uncursed +0 droven bolts {0} F - 16 uncursed +0 elven arrows {0} G - a blessed +1 dark elven short sword {12} I - 16 cursed poisoned -1 crossbow bolts named Household Magic {0} J - an uncursed rusty +0 long sword {16} L - 77 uncursed +1 antimatter bullets named Kill Them All {2} U - 132 uncursed +0 darts (in quiver) {4} W - an uncursed +1 broadsword {30} Armor b - a cursed -1 cloak of confusion {4} k - an uncursed +0 oilskin cloak {4} r - the uncursed +3 orcish helm named Hogfather (being worn) {12} K - an uncursed fireproof +0 pair of sweet mocassins (being worn) {1} O - an uncursed +0 cloak of protection (being worn) {4} Q - an uncursed +0 orcish helm {12} V - an uncursed rustproof +0 full plate mail (being worn) {250} Y - an uncursed +0 pair of speedbug boots {8} Comestibles f - a cursed banana {0} Z - an uncursed hidden lizard corpse {10} Scrolls # - an uncursed scroll of identify {0} # - 4 uncursed scrolls of mana {0} # - an uncursed scroll of stinking cloud {0} # - an uncursed scroll of gold detection {0} i - 2 cursed scrolls of healing {0} n - an uncursed finalized scroll of identify {0} o - 2 uncursed scrolls of cure {0} p - a blessed scroll of healing {0} X - 2 uncursed scrolls of phase door {0} Spellbooks # - an uncursed spellbook of petrify (0:3) {0} # - an uncursed spellbook of flame sphere (0:3) {0} Potions # - a blessed potion of see invisible {0} Rings y - an uncursed +1 ring of gain dexterity {0} Wands z - an uncursed wand of lightning (0:0) {0} Tools u - an uncursed large box {942} Contents of the large box: an uncursed finalized spellbook of acidshield (0:0) {0} an uncursed spellbook of cancellation (5:3) {0} an uncursed scroll of random enchantment {0} a blessed scroll of reverse identify {0} 4 cursed -1 crossbow bolts {0} a cursed fortune cookie {0} an uncursed +0 war hammer {20} an uncursed +1 elven mithril-coat {60} 22 uncursed +2 darts {0} 2 uncursed scrolls of earth {0} an uncursed +0 leather armor {60} 5 cursed -2 arrows {0} an uncursed wand of enlightenment (0:3) {0} an uncursed wand of light (0:10) {0} an uncursed wand of fear (0:4) {0} an uncursed ring of free action {0} a cursed ring of regeneration {0} an uncursed potion of clairvoyance {0} an uncursed potion of object detection {0} an uncursed potion of confusion {0} an uncursed potion of see invisible {0} an uncursed potion of water {0} a cursed potion of blood {0} a blessed finalized potion of extreme power {0} an uncursed finalized scroll of genocide {0} 9 uncursed +0 rocks named Trolled by the RNG {0} an uncursed brass lantern (1353) {0} a blessed brass lantern (1476) {0} a blessed magic candle {0} an uncursed tallow candle (2000) {0} a * uncursed mirror {0} a * uncursed bottle {1} an uncursed blindfold {0} an uncursed blindfold {0} an uncursed +0 unicorn horn {8} an uncursed +0 unicorn horn {8} an uncursed wand of slow monster (7:10) {0} an uncursed wand of magic missile (0:2) {0} an uncursed wand of digging (6:9) {0} an uncursed spellbook of magic mapping (0:0) {0} an uncursed mimic lizard corpse {10} an uncursed +1 pair of gauntlets of slowing {4} a cursed -1 silver saber {12} an uncursed greased +0 inkutlass {16} an uncursed +0 hugging boot {5} an uncursed +0 hugging boot {5} the cursed -5 orcish short sword named Soulkeeper {12} an uncursed +0 shield of reflection {20} an uncursed +0 plate mail {200} 59 uncursed +0 arrows {1} 3533 gold pieces {0} an uncursed scroll of inventory id {0} an uncursed tin whistle {0} Final attributes You were piously aligned Your alignment was 58 Your max alignment was 58 You carried 0 sins You could not have this property at all: technicality You could not have this property extrinsically: fear factor You could not have this property intrinsically: disintegration resistance Potion identification only worked 3 times out of 6 Amulet identification only worked 15 times out of 20 Wand identification only worked 3 times out of 4 Spellbook identification only worked 2 times out of 14 Monsters only dropped their musable items with 37% chance Monsters only dropped their equipment with 86% chance Scroll drop chance was reduced to 93% Musable item generation frequency had a negative bias of 61% Potion drop chance was reduced to 70% Weapon drop chance was reduced to 95% Armor drop chance was reduced to 59% Tool drop chance was reduced to 91% Food drop chance was reduced to 96% Concealing monsters were spawned underneath items 23% of the time only The following skill could not be trained at all: enchantment spells The following skill was trained at half the usual rate: body spells The following skill was trained at one fifth the usual rate: quarterstaff The following skill was limited to basic proficiency: enchantment spells The following skill was limited to skilled proficiency: javelin The following skill was limited to expert proficiency: petkeeping The following skill became untrainable if you tried to train it too early: pick-axe (turn 14) The following skill became untrainable if you tried to train it too early: petkeeping (turn 600) You had blown your chance of training the petkeeping skill The following skill became untrainable after a while: paddle (turn 28480) The following skill couldn't be trained before a certain turn number is reached: protection spells (turn 41527) Number of artifacts generated was 3 Number of fake artifacts generated was 14 Monster spawn increase started at turn 9979 Monster spawn increase reached its maximum at turn 91721 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 658422 The monster class that cannot be genocided was lich The monster class that was spawned more often: light (freq bonus 1) The monster color that was spawned more often: bright green (freq bonus 6) The monster species that spawned more often: luxury yacht (freq bonus 16) The monster species that spawned more often: saturating unseasonable callously (freq bonus 3) The monster species that spawned more often: ego ice devil (freq bonus 8) The monster species that spawned more often: amphisbaena (freq bonus 15) The monster species that spawned more often: giant epidote dragonfly (freq bonus 18) The monster species that spawned more often: skilled beam (freq bonus 4) The monster species that spawned more often: reaper force fungus (freq bonus 4) The monster species that spawned more often: catapult indulge transgressive (freq bonus 6) The monster species that spawned more often: master blood dragon (freq bonus 36) The monster species that spawned more often: red eyes black dragon (freq bonus 6) The monster species that spawned more often: steam zombie (freq bonus 6) The monster species that spawned more often: pleaser swimmy (freq bonus 48) The monster species that spawned more often: superscripted wed (freq bonus 2) The monster species that spawned more often: Ruth (freq bonus 18) The monster species that spawned more often: rumber (freq bonus 18) The monster species that spawned more often: Hanh's translucent sandal (freq bonus 16) The monster species that spawned more often: charcoal mold (freq bonus 6) The monster species that spawned more often: undead wandkeeper (freq bonus 6) The monster species that spawned more often: spinner stalk (freq bonus 12) The monster species that spawned more often: black dog (freq bonus 12) The monster trait that was more common: monsters that can swim (freq bonus 2) The monster trait that was more common: monsters that spawn in large groups (freq bonus 4) The monster trait that was more common: monsters that have butt attacks (freq bonus 1) The monster trait that was more common: monster shoes (AmyBSOD loves those!) (freq bonus 5) The monster trait that was more common: monsters whose attacks paralyze you (freq bonus 2) The monster trait that was more common: monsters that originate from Elona (freq bonus 4) The monster trait that was more common: monsters whose attacks infect you with lycanthropy (freq bonus 2) The monster trait that was more common: monsters whose attacks expose you to chaotic forces (freq bonus 10) The monster species that never randomly spawned: borer beetle The monster species that never randomly spawned: racketed jailbird The monster species that never randomly spawned: athwart millisecond The monster species that never randomly spawned: pharao The monster species that never randomly spawned: dungeon crawler The monster species that never randomly spawned: dread seraph The monster species that never randomly spawned: phantasm The monster species that never randomly spawned: Shy Laura The monster species that never randomly spawned: roman lemure The monster species that never randomly spawned: unscarred sterilely The RNG hath decreed that this item was never generated: acid ingestion (unhealthy) The RNG hath decreed that this item was never generated: cartridge of having a horror (dream helmet) The RNG hath decreed that this item was never generated: life saving stone (gray) The RNG hath decreed that this item was never generated: black spell gauntlets (occultism gloves) The RNG hath decreed that this item was never generated: untame monster (classy) The RNG hath decreed that this item was never generated: osbane katana ((null)) The RNG hath decreed that this item was never generated: evil dragon scale mail ((null)) The RNG hath decreed that this item was never generated: summon undead (black) The RNG hath decreed that this item was never generated: senzu ((null)) The RNG hath decreed that this item was never generated: deformatting stone (gray) The RNG hath decreed that this item was generated more often: huge club ((null), freq bonus 26) The RNG hath decreed that this item was generated more often: mirror shield (polished shield, freq bonus 10) The RNG hath decreed that this item was generated more often: elven short sword (runed short sword, freq bonus 9) The RNG hath decreed that this item was generated more often: disruption shield (disrupted, freq bonus 6) The RNG hath decreed that this item was generated more often: sustain ability (bronze, freq bonus 25) The RNG hath decreed that this item was generated more often: bad shirt ((null), freq bonus 22) The RNG hath decreed that this item was generated more often: paranoia helmet (anti-government helmet, freq bonus 6) The RNG hath decreed that this item was generated more often: mana battery (gloaming, freq bonus 20) The RNG hath decreed that this item was generated more often: swimming (aquatic, freq bonus 36) The RNG hath decreed that this item was generated more often: evil leather armor ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: cloak of respawning (hammered cloak, freq bonus 9) The RNG hath decreed that this item was generated more often: lava (red-hot, freq bonus 10) The RNG hath decreed that this item was generated more often: gain intelligence (plain, freq bonus 11) The RNG hath decreed that this item was generated more often: cloak of slow digestion (anorexia cloak, freq bonus 8) The RNG hath decreed that this item was generated more often: cloak of grounding (granite cloak, freq bonus 9) The RNG hath decreed that this item was generated more often: parfait ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: green spell helmet (greenery helmet, freq bonus 11) The RNG hath decreed that this item was generated more often: mojibake stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: combat stilettos (heeled boots, freq bonus 10) The RNG hath decreed that this item was generated more often: spoon ((null), freq bonus 9) The RNG hath decreed that this item class was generated more often: Rings (freq bonus 34) The RNG hath decreed that this item class was generated more often: Potions (freq bonus 11) The RNG hath decreed that this item was always generated cursed: invisibility (brilliant blue) The RNG hath decreed that this item was always generated cursed: emerald dragon scale shield (emerald dragonhide shield) The RNG hath decreed that this item was always generated cursed: bad effect (numbing) The RNG hath decreed that this item was always generated cursed: conflict (ruby) The RNG hath decreed that this item was always generated cursed: cyan spell stone (gray) The RNG hath decreed that this item was always generated cursed: otama ((null)) The RNG hath decreed that this item was always generated cursed: ruby dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: white spell cloak (woven cloak) The RNG hath decreed that this item was always generated cursed: black dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: fortune cookie ((null)) The RNG hath decreed that this trap was always invisible: quasar trap The RNG hath decreed that this trap was generated more often: inertia trap (freq bonus 3) Trap randomization happened for 1 in 980 traps Next attribute increase check would have come at turn 17515 Strength training was 50 Dexterity training was 50 Wisdom training was 50 Constitution training was 50 Your sanity was 7 You were fire resistant You were sleep resistant You were poison resistant You were immune to sickness You had the following problem: Your movement speed fluctuates from extremely fast to ultra slow. (246) You were heterosexual You were prevented from having an increased fear factor (0) You were prevented from having technicality (0) You saw invisible You had infravision You had 1919 points of nutrition remaining You aggravated monsters You regenerated mana You were protected You were wielding two weapons at once You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Manwe Sulimo, Mandos and Lorien Your deity was Manwe Sulimo The version you were playing was: Unix SlashEMExtended Version 2.4.2 (60fd9241) - last build Sat Jan 5 08:05:41 2019. You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - petrify 8* matter 100% 0% b - cancellation 7* matter 99% 0% c - flame sphere 1 matter 63% 232% d - magic mapping 5 divine 95% 68% e - acidshield 6 protect 98% 92% Techniques known in the end Name Level Status appraisal 11 R Prepared(0) panic digging 11 R Prepared(0) phase door 11 R Not Ready(2105) invoke deity 11 R Prepared(0) dazzle 7X Prepared(0) disarm 3 O Prepared(0) ward against flame 2X Prepared(0) draw energy 2X Prepared(0) iron skin 2X Prepared(0) Discoveries Artifacts Kill Them All [unaligned antimatter bullet] Amulets amulet of life saving (anable) Weapons * elven broadsword (runed broadsword) * dark elven bow (black runed bow) * dark elven arrow (black runed arrow) * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * silver chakram (silver circular blade) Armor * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (camo robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (strip bandana) * sedge hat (bug-tracking helmet) * skullcap (filtered helmet) * flack helmet (transversal helmet) * crystal helm (crested helmet) * mining helm (space helmet) * field helm (grimace helmet) * helm of safeguard (post-nuclear helmet) * war hat (etheric helmet) * plasteel gloves (white gloves) * leather gloves (spanish gloves) * gauntlets of safeguard (ice-cold gloves) * gauntlets of plugsuit (mirrored gloves) * commander gloves (shitty gloves) * field gloves (fighting gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (fetish heels) * field boots (ski heels) * boots of safeguard (velvet pumps) cloak of protection (purple cloak) cloak of confusion (frade mantle) shield of reflection (polished silver shield) oilskin gloves (light gloves) speedbug boots (weapon light boots) gauntlets of slowing (spiky gloves) Scrolls scroll of healing (THAZI N EPIBATHA CHEOUCH CHA) scroll of mana (TELL EN MOVE WHAT HAVE) scroll of phase door (TUOE DISNI) scroll of standard id (BALDERDASH EM EXTENDED THE PARTY GAME) scroll of cure (MOMOMO MELASOUT PEU PHRE) * scroll of extra healing (DISSOLVED UNDEAD POTATO) * scroll of greater mana restoration (SHELF ON THE ELF) scroll of clouds (ALA AANG XICHA MICHA ANG E EROTPITENPHET NPROME) scroll of enchant weapon (ELF EXPLODE WHEN FALL) scroll of teleportation (ATTACK BY POLYGONAL) scroll of gold detection (THREW THE PIN INSTEAD OF THE GRENADE) scroll called remove curse (NEW VALUE FOR NAME REJECTED) scroll of identify (OM GITATHNAGS APSOPS O EL T) scroll of random enchantment (AJMO TO UCINITI) scroll of stinking cloud (SUDDENLY THE DUNGEON COLLAPSES) scroll of reverse identify (SLIPPAGE 2DOT0) scroll of genocide (AWAKED FASTLY) scroll of fountain building (ELF FELLOW PROTECTION LIMITATION STUNT USE) scroll called proof armor (K MEASURER CAUSES QUICKTRAVEL TO PUSH SOKO BOULDERS INTO CORNERS) scroll of create monster (CHRIS ANGST) scroll of root password detection (LLIYLLATNEMTONMAI) scroll of earth (LETS PLAY NETHACK) scroll of inventory id (IN SUOMI KAUTTAVIIVA EM JATKETTU ON KANSALLINEN URHEILU) Spellbooks spellbook of petrify (emanating) spellbook of cancellation (vellum) spellbook of flame sphere (fiery) spellbook of magic mapping (classy) spellbook of acidshield (nonexistant) Potions potion of extra healing (gastric) potion of sleeping (black lily) potion of water (clear) potion of sickness (herbal) potion of see invisible (vitriol) potion of clairvoyance (hidden tea) potion of object detection (addicted) potion of confusion (effervescent) potion of blood (blood-red) potion of extreme power (hallowed) Rings ring of free action (iron) ring of gain dexterity (carnelian) ring of regeneration (dilithium) Wands wand of sleep (blooming) wand of thunder (beaded) wand of digging (bamboo) wand of slow monster (ironwood) wand of stinking cloud (holly) wand of lightning (bauxite) wand of fear (doggy) wand of enlightenment (biblic) wand of light (rusty) wand of magic missile (soft) Tools mirror (looking glass) large box (wooden box) magic candle (candle) tallow candle (candle) tin whistle (whistle) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 12 Level 12: <- You are here Voluntary challenges You eaten 93 times You eaten food with animal by-products 71 times You eaten meat 50 times You have communicated with the gods 6 times You prayed to the gods 1 time You hit with a wielded weapon 1023 times You killed 384 monsters You read items or engraved 63 times You genocided 1 type of monster You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (12 slots left) Fighting Skills general combat [Basic] (max Master) (123 of 160) shield [Basic] (max Master) (20 of 160) body armor [Skilled] (max Master) (180 of 540) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (38 of 160) searching [Unskilled] (max Expert) (28 of 20) spirituality [Unskilled] (max Expert) (15 of 20) missile weapons [Unskilled] (max Expert) (1 of 20) techniques [Unskilled] (max Expert) (17 of 20) sexy flats [Unskilled] (max Expert) (9 of 20) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Unskilled] (max Expert) (0 of 20) martial arts [Basic] (max Grand Master) (49 of 160) two-weapon combat [Skilled] (max Expert) (378 of 540) riding [Unskilled] (max Expert) (12 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Basic] (max Master) (121 of 160) broadsword [Skilled] (max Expert) (288 of 540) long sword [Skilled] (max Expert) (259 of 540) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Basic] (max Master) (20 of 160) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (3 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Master) (21 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (1 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Basic] (max Wizard) (20 of 160) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Basic] (max Master) (20 of 160) matter spells [Basic] (max Expert) (64 of 160) Goodbye Leeroy the Thalmor...