Leeroy, lawful male redguardian Binder --.-- |.... ...@| |.{f+ ----- [Leeroy the Exile] St13 Dx7 Co9 In8 Wi5 Ch9 BinRedMalLaw Dlvl:1 $0 HP21(21) Pw5(5) AC10 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Leeroy, welcome to SlashEMExtended! You are a lawful male redguardian Binder. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: You can now give an alias name to new characters if you set the askforalias option! This can be done by adding OPTIONS=askforalias to your configuration file. The moon is waxing tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You have sinned Your alignment was -5 Your max alignment was -6 You carried 16 sins You could not have this property at all: glib combat You could not have this property extrinsically: keen memory You could not have this property intrinsically: free action Scroll identification only worked 100 times out of 146 Potion identification only worked 3 times out of 10 Implant identification only worked 1 times out of 84 Armor identification only worked 15 times out of 27 Spellbook identification only worked 2 times out of 15 Tool identification only worked 5 times out of 8 Monsters only dropped their musable items with 62% chance Monsters only dropped their equipment with 84% chance Ring drop chance was reduced to 82% Amulet drop chance was reduced to 66% Potion drop chance was reduced to 70% Weapon drop chance was reduced to 33% Food drop chance was reduced to 96% Concealing monsters were spawned underneath items 77% of the time only Monster death drops spawned with only 87% chance The following skill could not be trained at all: general combat The following skill was trained at half the usual rate: unicorn horn The following skill was trained at one fifth the usual rate: matter spells The following skill was limited to basic proficiency: general combat The following skill was limited to skilled proficiency: enchantment spells The following skill was limited to expert proficiency: occult spells The following skill became untrainable if you tried to train it too early: enchantment spells (turn 29) The following skill became untrainable if you tried to train it too early: attack spells (turn 136) The following skill became untrainable after a while: body spells (turn 19419) The following skill couldn't be trained before a certain turn number is reached: searching (turn 27795) Number of artifacts generated was 1 Number of fake artifacts generated was 1 Monster spawn increase started at turn 84504 Monster spawn increase reached its maximum at turn 135796 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 2435767 The monster class that cannot be genocided was quadruped The monster class that was spawned more often: piece of food (freq bonus 1) The monster species that spawned more often: Kati (freq bonus 10) The monster species that spawned more often: spinner growth (freq bonus 48) The monster species that spawned more often: heedful twangler (freq bonus 12) The monster species that spawned more often: undisputable bowshot (freq bonus 36) The monster species that spawned more often: equipment pandemonium (freq bonus 21) The monster species that spawned more often: Melvin (freq bonus 8) The monster species that spawned more often: blotty eyeletting (freq bonus 12) The monster species that spawned more often: healing warp fungus (freq bonus 18) The monster species that spawned more often: real air hound (freq bonus 12) The monster species that spawned more often: singing loweringly orificial (freq bonus 6) The monster species that spawned more often: Kop Kommissioner (freq bonus 4) The monster species that spawned more often: uncap terrain (freq bonus 21) The monster species that spawned more often: multi-hued wort (freq bonus 6) The monster species that spawned more often: vacuum force patch (freq bonus 8) The monster species that spawned more often: highwaymen improvement (freq bonus 4) The monster species that spawned more often: hubby slippy (freq bonus 8) The monster species that spawned more often: rifleman (freq bonus 24) The monster species that spawned more often: riverside naga (freq bonus 6) The monster species that spawned more often: Mister Also Matte (freq bonus 15) The monster species that spawned more often: desert wort (freq bonus 12) The monster trait that was more common: monsters whose attacks are empowered with nexus (freq bonus 2) The monster species that never randomly spawned: possessory restuffed The monster species that never randomly spawned: hemi-doppelganger The monster species that never randomly spawned: formative racial The monster species that never randomly spawned: clock forest spider The monster species that never randomly spawned: metabolic engram but The monster species that never randomly spawned: lethe sphere The monster species that never randomly spawned: yorkshire terrier The monster species that never randomly spawned: elderly gentleman The monster species that never randomly spawned: unconsummated ladybug addressed The monster species that never randomly spawned: jungle rogue The RNG hath decreed that this item was never generated: peacekeeper mail ((null)) The RNG hath decreed that this item was never generated: budo no sasu ((null)) The RNG hath decreed that this item was never generated: baseball bat ((null)) The RNG hath decreed that this item was never generated: amulet of premature death (deadly) The RNG hath decreed that this item was never generated: group summoning (I R TEH UBER PWNZ0R) The RNG hath decreed that this item was never generated: archaic cloak (greek cloak) The RNG hath decreed that this item was never generated: zoom shot crossbow ((null)) The RNG hath decreed that this item was never generated: regeneration (antique) The RNG hath decreed that this item was never generated: healing (purple-red) The RNG hath decreed that this item was never generated: elven short sword (runed short sword) The RNG hath decreed that this item was generated more often: robe of nastiness (camo robe, freq bonus 7) The RNG hath decreed that this item was generated more often: iron prison (convicted, freq bonus 18) The RNG hath decreed that this item was generated more often: cloak of sickness (green cloak, freq bonus 13) The RNG hath decreed that this item was generated more often: nastiness (forking, freq bonus 3) The RNG hath decreed that this item was generated more often: tubing pliers ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: clouds (featherweight, freq bonus 20) The RNG hath decreed that this item was generated more often: pancake ((null), freq bonus 83) The RNG hath decreed that this item was generated more often: sack (bag, freq bonus 56) The RNG hath decreed that this item was generated more often: clairvoyance (luminescent, freq bonus 59) The RNG hath decreed that this item was generated more often: more helmet (less helmet, freq bonus 4) The RNG hath decreed that this item was generated more often: flame sphere (canvas, freq bonus 5) The RNG hath decreed that this item was generated more often: teleportation (VENZAR BORGAVVE, freq bonus 10) The RNG hath decreed that this item was generated more often: cirmocline (pink, freq bonus 11) The RNG hath decreed that this item was generated more often: adom cloak (mysterious cloak, freq bonus 5) The RNG hath decreed that this item was generated more often: paralysis (emerald, freq bonus 8) The RNG hath decreed that this item was generated more often: grenade launcher ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: gimp cloak (pitch cloak, freq bonus 16) The RNG hath decreed that this item was generated more often: mercurial dragon scale shield (mercurial dragonhide shield, freq bonus 7) The RNG hath decreed that this item was generated more often: green dragon scales ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: implant of lines (victorious, freq bonus 16) The RNG hath decreed that this item was always generated cursed: boss companion (JUBILEX IS MY BEST FRIEND) The RNG hath decreed that this item was always generated cursed: cloak of magical drainage (deep cloak) The RNG hath decreed that this item was always generated cursed: muting helm (covered helmet) The RNG hath decreed that this item was always generated cursed: paper arrow ((null)) The RNG hath decreed that this item was always generated cursed: orange spell stone (gray) The RNG hath decreed that this item was always generated cursed: instant amnesia (HAKUNA MATATA) The RNG hath decreed that this item was always generated cursed: magic whistle (whistle) The RNG hath decreed that this item was always generated cursed: secret whip ((null)) The RNG hath decreed that this item was always generated cursed: implant of abrasion (smiting) The RNG hath decreed that this item was always generated cursed: unfindable stone (gray) The RNG hath decreed that this trap was always invisible: nakedness trap The RNG hath decreed that this trap was generated more often: pendulum trap (freq bonus 3) Trap randomization happened for 1 in 309 traps Next attribute increase check would have come at turn 2112 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet You were prevented from having glib combat (0) You had 1500 points of nutrition remaining You regenerated mana You were unlucky (-1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Yaldabaoth, the void and Sophia Your deity was Yaldabaoth The version you were playing was: Unix SlashEMExtended Version 2.4.2 (60fd9241) - last build Sat Jan 5 08:05:41 2019. You could not have safely prayed (244) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons voulge (pole cleaver) Scrolls scroll of healing (PERQUE SON ELS MESTRES) scroll of mana (THERAC 25) scroll of phase door (WEATHER GH-KISS) scroll of standard id (SUSY THENSE) scroll of cure (SNU QQQ) * scroll of extra healing (ABRA KA DABRA) * scroll of greater mana restoration (SLEX NOW WITH TRANSVESTITE ROLE) Gems flint stone (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Unskilled] (max Expert) (0 of 20) body armor [Unskilled] (max Expert) (0 of 20) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (0 of 20) missile weapons [Unskilled] (max Expert) (0 of 20) techniques [Unskilled] (max Expert) (0 of 20) implants [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Unskilled] (max Expert) (0 of 20) form V (Shien) [Unskilled] (max Expert) (0 of 20) form V (Djem So) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Unskilled] (max Expert) (0 of 20) form VII (Juyo) [Unskilled] (max Expert) (0 of 20) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Leeroy the Binder... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.