Leeroy, lawful male redguardian Thalmor ------- -.@@..- |. --- .+ | | [Leeroy the Concordate Agent] St8 Dx8 Co10 In13 Wi9 Ch8 ThaRedMalLaw Dlvl:1 $0 HP25(25) Pw10(10) AC6 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Leeroy, welcome to SlashEMExtended! You are a lawful male redguardian Thalmor. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: You can now give an alias name to new characters if you set the askforalias option! This can be done by adding OPTIONS=askforalias to your configuration file. The moon is waxing tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: full nutrients You could not have this property extrinsically: manaleech You could not have this property intrinsically: numbopathy Ring identification only worked 4 times out of 7 Wand identification only worked 3 times out of 16 Spellbook identification only worked 2 times out of 16 Tool identification only worked 5 times out of 9 Monsters only dropped their equipment with 87% chance Scroll drop chance was reduced to 89% Ring drop chance was reduced to 82% Wand drop chance was reduced to 80% Implant drop chance was reduced to 99% Potion drop chance was reduced to 98% Armor drop chance was reduced to 92% Food drop chance was reduced to 90% Concealing monsters were spawned underneath items 80% of the time only Monster death drops spawned with only 78% chance The following skill could not be trained at all: knife The following skill was trained at half the usual rate: sexy flats The following skill was trained at one fifth the usual rate: body spells The following skill was limited to basic proficiency: short sword The following skill was limited to skilled proficiency: petkeeping The following skill was limited to expert proficiency: short sword The following skill became untrainable if you tried to train it too early: chaos spells (turn 4) The following skill became untrainable if you tried to train it too early: divination spells (turn 16502) The following skill became untrainable after a while: matter spells (turn 22384) The following skill couldn't be trained before a certain turn number is reached: devices (turn 26559) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 55966 Monster spawn increase reached its maximum at turn 127273 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 11929104 The monster class that cannot be genocided was rodent The monster class that was spawned more often: lizard (freq bonus 4) The monster species that spawned more often: glowing growth (freq bonus 24) The monster species that spawned more often: evasive jermlaine (freq bonus 14) The monster species that spawned more often: djinn elemental (freq bonus 14) The monster species that spawned more often: great hell nanafushi (freq bonus 6) The monster species that spawned more often: time vortex (freq bonus 14) The monster species that spawned more often: foozle anchor (freq bonus 56) The monster species that spawned more often: flauntiest undistilled (freq bonus 36) The monster species that spawned more often: flame punisher (freq bonus 24) The monster species that spawned more often: pride turret (freq bonus 12) The monster species that spawned more often: unstressed cull (freq bonus 12) The monster species that spawned more often: sympathize unseduced refute (freq bonus 16) The monster species that spawned more often: fairy dragon (freq bonus 56) The monster species that spawned more often: annular scare escaloped abdicate (freq bonus 14) The monster species that spawned more often: flyover terrifically (freq bonus 18) The monster species that spawned more often: stained jelly (freq bonus 8) The monster species that spawned more often: charcoal growth (freq bonus 18) The monster species that spawned more often: micrograph click (freq bonus 12) The monster species that spawned more often: rimier cointerred (freq bonus 8) The monster species that spawned more often: pumping beam (freq bonus 15) The monster species that spawned more often: gobhoblin (freq bonus 22) The monster trait that was more common: monsters whose attacks delete your data (freq bonus 4) The monster species that never randomly spawned: volt mold The monster species that never randomly spawned: blue ray The monster species that never randomly spawned: rubber golem The monster species that never randomly spawned: rainbow seraphon The monster species that never randomly spawned: time growth The monster species that never randomly spawned: imbuing revolutionary tatting reoriented remodeled The monster species that never randomly spawned: glassing penstock The monster species that never randomly spawned: two-headed snake The monster species that never randomly spawned: legendary hobbit rogue The monster species that never randomly spawned: Levistus The monster class that always generated with extra speed: quadruped The RNG hath decreed that this item was never generated: implant of vines (arcadian) The RNG hath decreed that this item was never generated: venom shield (dark green shield) The RNG hath decreed that this item was never generated: vault cloak (geek cloak) The RNG hath decreed that this item was never generated: poisonous cloak (dirty rag) The RNG hath decreed that this item was never generated: amulet of data storage (icosaedrical) The RNG hath decreed that this item was never generated: antideath cloak (demonic cloak) The RNG hath decreed that this item was never generated: chest (wooden container) The RNG hath decreed that this item was never generated: quiz helm (deformed helmet) The RNG hath decreed that this item was never generated: amulet of polymorph (wired) The RNG hath decreed that this item was never generated: captcha stone (gray) The RNG hath decreed that this item was generated more often: lockout (WE WILL HURT YOU, freq bonus 6) The RNG hath decreed that this item was generated more often: dangerous terrain stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: helo crossbow ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: implant of tsunami (perpetual, freq bonus 8) The RNG hath decreed that this item was generated more often: fast forward stone (gray, freq bonus 172) The RNG hath decreed that this item was generated more often: morning star ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: relocation (FUCK THE NOTELEPORT RULES, freq bonus 13) The RNG hath decreed that this item was generated more often: dropless stone (gray, freq bonus 2) The RNG hath decreed that this item was generated more often: physician bar ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: cloak of invisibility (opera cloak, freq bonus 18) The RNG hath decreed that this item was generated more often: chloroform (impregnated, freq bonus 10) The RNG hath decreed that this item was generated more often: reboot (programmed, freq bonus 7) The RNG hath decreed that this item was generated more often: practice (insulating, freq bonus 11) The RNG hath decreed that this item was generated more often: mercurial dragon scale shield (mercurial dragonhide shield, freq bonus 10) The RNG hath decreed that this item was generated more often: objection (cinnabar, freq bonus 7) The RNG hath decreed that this item was generated more often: cutting (inane, freq bonus 11) The RNG hath decreed that this item was generated more often: crystal boots (glass boots, freq bonus 5) The RNG hath decreed that this item was generated more often: inka shackle ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: implant of cremation (tireless, freq bonus 13) The RNG hath decreed that this item was generated more often: anti caster cloak (second-hand cloak, freq bonus 5) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 59) The RNG hath decreed that this item was always generated cursed: call the elements (perpetual) The RNG hath decreed that this item was always generated cursed: amulet of edibility (wary) The RNG hath decreed that this item was always generated cursed: short sword ((null)) The RNG hath decreed that this item was always generated cursed: implant of lines (victorious) The RNG hath decreed that this item was always generated cursed: turn undead (copper) The RNG hath decreed that this item was always generated cursed: tubing pliers ((null)) The RNG hath decreed that this item was always generated cursed: katyusha (headpiece) The RNG hath decreed that this item was always generated cursed: sludge (fallthrough) The RNG hath decreed that this item was always generated cursed: amulet of poison warning (splatted) The RNG hath decreed that this item was always generated cursed: inimical stone (gray) The RNG hath decreed that this trap was always invisible: goldspell trap The RNG hath decreed that this trap was generated more often: caltrops trap (freq bonus 2) Trap randomization happened for 1 in 303 traps Next attribute increase check would have come at turn 1028 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 Your sanity was 0 You were sleep resistant You were poison resistant You were immune to sickness You had not decided on your sexuality yet You were prevented from having full nutrients (0) You saw invisible You had infravision You had 1500 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Manwe Sulimo, Mandos and Lorien Your deity was Manwe Sulimo The version you were playing was: Unix SlashEMExtended Version 2.4.2 (60fd9241) - last build Sat Jan 5 08:05:41 2019. You could not have safely prayed (182) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons * elven broadsword (runed broadsword) * dark elven bow (black runed bow) * dark elven arrow (black runed arrow) * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * silver chakram (silver circular blade) Armor * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (white robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (winged helmet) * sedge hat (spired helmet) * skullcap (great helmet) * flack helmet (spinning helmet) * crystal helm (radiant helmet) * mining helm (grimace helmet) * field helm (frequent helmet) * helm of safeguard (orange visored helmet) * war hat (internet helmet) * plasteel gloves (white gloves) * leather gloves (spacey gloves) * gauntlets of safeguard (lead gloves) * gauntlets of plugsuit (digger gloves) * commander gloves (steel gloves) * field gloves (velvet gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (beautiful heels) * field boots (fleecy boots) * boots of safeguard (castlevania boots) Scrolls scroll of healing (SEE YA CUNT) scroll of mana (QUIETOS HOMINES SUMUS ET EGO VOS AMICOS) scroll of phase door (REHASH EM EXTENDED HASH EM EXTENDED BREAKFAST) scroll of standard id (SLITHLY ATTACKING IS MORE STRONGER DONT HOLD PROP) scroll of cure (COCKATRICE MASTER IS KING OF FOURK SCURRIER SCUMMING) * scroll of extra healing (BOEHMIMIC) * scroll of greater mana restoration (RASH EM EXTENDED DISCOMFORT) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills general combat [Basic] (max Master) (20 of 160) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Master) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (0 of 20) missile weapons [Unskilled] (max Expert) (0 of 20) techniques [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Unskilled] (max Expert) (0 of 20) martial arts [Basic] (max Grand Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Basic] (max Master) (20 of 160) broadsword [Basic] (max Expert) (20 of 160) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Basic] (max Master) (20 of 160) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Master) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Basic] (max Wizard) (20 of 160) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Basic] (max Master) (20 of 160) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Leeroy the Thalmor... You and the thalmor called Rulindil the concordate agent Contaminator escaped from the dungeon with 7 points, Since you escaped early, the score list will not be checked.