Leeroy, lawful male redguardian Thalmor ` % $ )) ) ############# ^,,,,,,,[,,># $ $$$ $ ,##########,# $ * ##),,,,# #@####,# $ ### #,# #,# $ $ $ $ #,# $ $ #,# ` $ ) #,#$ $ #^# $ $ $ ### $ $ $ ` $ $ $ $ $ $ * * * $ $ % [Leeroy the enemy of Talos] St14 Dx13 Co13 In11 Wi8 Ch4 ThaRedMalLaw Dlvl:13 $43 HP-4(156) Pw84(84) AC-12 Exp13 T17176 Leg Brd Latest messages # In what direction? [hykulnjb><] You fall into a pit! [-5 -> 148] The air in the anoxic pit does not contain oxygen! You can't breathe! [-39 -> 109] # In what direction? [hykulnjb><] You start cutting through the wall. The air in the anoxic pit does not contain oxygen! You can't breathe! [-39 -> 71] You burn steadily through the rock. The air in the anoxic pit does not contain oxygen! You can't breathe! [-39 -> 33] The air in the anoxic pit does not contain oxygen! You can't breathe! You hear the howling of the CwnAnnwn... [-19 -> 14] Warning: HP low! The air in the anoxic pit does not contain oxygen! You can't breathe! You die... Your inventory Amulets p - an uncursed amulet of ESP {0} x - a cursed amulet of strangulation {0} Weapons a - an uncursed +1 elven broadsword {30} c - an uncursed +0 dark elven bow {12} d - 48 uncursed +0 dark elven arrows {1} q - 18 uncursed +0 blaster bolts {0} y - 108 uncursed +0 darts {3} F - 14 cursed -2 darts named Duskdeep {0} N - 20 uncursed +0 silver arrows named Buffy Ammo {0} R - an uncursed +0 elven arrow {0} Z - a blessed +0 hand blaster {12} Armor j - a blessed +5 enchanted (of speed) pair of dancing shoes (being worn) {1} l - a blessed +0 enchanted (of flying) splint mail {160} n - an uncursed +0 dwarvish iron helm (being worn) {16} A - an uncursed -2 pair of gauntlets of fumbling {4} I - an uncursed +1 T-shirt (being worn) {2} L - the cursed -2 banded mail named RNG's Pride {160} U - an uncursed +0 dwarvish mithril-coat (being worn) {60} Comestibles h - 7 uncursed eucalyptus leaves {0} B - a blessed banana {0} K - an uncursed banana {0} V - an uncursed blue lizard corpse {10} Scrolls e - 5 uncursed scrolls of healing {0} f - 4 uncursed scrolls of mana {0} w - 2 uncursed scrolls of cure {0} z - 2 uncursed scrolls of phase door {0} C - 7 blessed scrolls of healing {0} E - 2 cursed scrolls of healing {0} J - an uncursed scroll of standard id {0} W - an uncursed scroll of identify {0} Potions r - an uncursed finalized potion of blindness {0} O - 2 uncursed finalized potions of paralysis {0} Rings m - an uncursed ring of teleport control {0} o - an uncursed +2 ring of adornment {0} s - an uncursed ring of disarming called disarming {0} G - a blessed rusty +3 ring of protection (on left hand) {0} H - the uncursed ring of warning named Scale-piercer {0} P - a blessed +1 ring of gain constitution (on right hand) {0} X - an uncursed ring of slow digestion {0} Y - a cursed -2 ring of gain wisdom {0} Wands i - an uncursed wand of bugging (5:13) {0} k - an uncursed wand of striking (0:0) {0} t - a cursed wand of healing (5:9) {0} M - a cursed wand of opening (0:3) {0} S - an uncursed wand of teleportation (0:0) {0} T - an uncursed wand of create monster (0:15) {0} Tools b - the uncursed +0 red lightsaber (300) named The Lightsaber Prototype (lit) (weapon in hand) {24} g - an uncursed ice box of waterproofing {1652} Gems u - an uncursed +0 healthstone Contents of the ice box of waterproofing: a heavily cursed spellbook of repair armor (0:1) {0} 2 cursed -15 worm teeth {4} a cursed potion of object detection {0} 7 uncursed -1 arrows named Team Ant's Friend {0} an uncursed +0 helmet {20} an uncursed rusty +0 long sword {16} a cursed +1 sawed-off shotgun {15} a cursed -1 hand blaster {12} 8 uncursed +0 arrows {0} an uncursed fortune cookie {0} 21 uncursed +0 flint stones called flint an uncursed +0 worthless piece of cyan glass {1} an uncursed wand of polymorph (0:4) {0} an uncursed potion of gain level {0} an uncursed scroll of genocide {0} an uncursed greased scroll of mana {0} 5 uncursed tripe rations {0} a cursed melon {0} 4 cursed pears {0} an uncursed orange {0} an uncursed lembas wafer {0} a blessed egg {0} an uncursed spellbook of command undead (0:5) {0} a heavily cursed -1 pick-axe {32} a cursed land mine {30} an uncursed can of grease (0:12) {0} a blessed tin whistle {0} a blessed tooled horn {0} an uncursed brass lantern (1387) {0} a blessed oil lamp (897) {0} an uncursed +0 pick-axe {32} the uncursed tin whistle named Pfiiiiiiiiet {0} an uncursed wax candle (2000) {0} the uncursed charger named Multicharge {0} a * uncursed mirror {0} an uncursed +0 grappling hook {12} an uncursed finalized scroll of blank paper {0} 5 uncursed scrolls of blank paper {0} a blessed finalized potion of polymorph {0} a blessed potion of cyanide {0} 2 uncursed finalized potions of gain energy {0} a cursed potion of gain level {0} 2 blessed potions of banishing fear {0} a blessed finalized potion of full healing {0} a cursed finalized potion of gain energy {0} a cursed potion of monster detection {0} an uncursed potion of object detection {0} an uncursed finalized potion of restore ability {0} a cursed finalized potion of restore ability {0} an uncursed wand of teleportation (0:5) {0} a * uncursed wand of sleep (0:0) {0} an uncursed wand of striking (0:1) {0} an uncursed wand of make invisible (0:10) {0} a * uncursed wand of sleep (0:0) {0} an uncursed wand of fire (0:1) {0} an uncursed wand of speed monster (4:2) {0} an uncursed wand of striking (0:1) {0} an uncursed wand of tele level (0:-2) {0} a blessed potion of blood {0} a cursed finalized potion of oil (400) {0} an uncursed potion of sickness {0} a heavily cursed -2 elven short sword {12} an uncursed wand of lightning (0:2) {0} 2 blessed +0 worthless pieces of violet glass {2} an uncursed +0 topaz stone {1} an uncursed +0 worthless piece of yellowish brown glass {1} 10 uncursed +0 rocks named Trolled by the RNG {0} 2 uncursed +0 worthless pieces of orange glass {2} a heavily cursed bag of holding {5} an uncursed spellbook of entrapping (0:4) {0} an uncursed spellbook of turn undead (0:0) {0} an uncursed finalized spellbook of cure stun (7:2) {0} an uncursed spellbook of detect foot (1:3) {0} an uncursed spellbook of gravity beam (0:0) {0} an uncursed spellbook of acid stream (0:4) {0} an uncursed spellbook of command undead (1:0) {0} an uncursed spellbook of repair armor (0:1) {0} an uncursed spellbook of fire bolt (0:0) {0} an uncursed pancake {0} 4 uncursed carrots {0} an uncursed sprig of wolfsbane {0} an uncursed +0 bronze plate mail {200} a blessed +0 dwarvish roundshield {40} an uncursed -1 elven mithril-coat {60} an uncursed +0 elven shield {20} an uncursed +0 pair of gauntlets of typing {4} an uncursed +0 elven leather helm {2} a cursed -1 pair of levitation boots {8} an uncursed +0 dented pot {4} an uncursed +0 elven cloak {4} an uncursed +0 lab coat {4} an uncursed +0 dwarvish short sword {12} a blessed +1 compost bow {12} an uncursed +0 spirit thrower {8} 18 blessed +0 elven arrows {0} an uncursed +0 catapult {2} 22 uncursed +1 darts {0} 3 uncursed +2 darts of disintegration {0} 32 uncursed +1 arrows {0} 22 heavily cursed -1 darts {0} 30 uncursed +4 crossbow bolts {0} an uncursed +0 elven short sword {12} 28 uncursed +0 elven arrows {0} an uncursed +0 dwarvish mattock {48} an uncursed +0 short sword {12} 74 uncursed +0 crossbow bolts {1} a cursed -1 knife {2} 2 uncursed +0 knives {4} an uncursed +0 dwarvish short sword {12} 3 blessed +0 crossbow bolts {0} an uncursed +0 pistol {8} an uncursed +0 dagger {4} an uncursed +0 crossbow {20} 7 cursed -2 crossbow bolts {0} an uncursed amulet of disintegration resistance {0} 1444 gold pieces {0} Kroo the Kobold King's corpse {450} an uncursed colorful fungus corpse {100} The bag of holding is empty. Final attributes You were piously aligned Your alignment was 38 Your max alignment was 59 You carried 0 sins You could not have this property at all: manaleech You could not have this property extrinsically: reflection You could not have this property intrinsically: warning Scroll identification only worked 100 times out of 114 Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 15 Implant identification only worked 1 times out of 42 Wand identification only worked 3 times out of 28 Spellbook identification only worked 2 times out of 5 Gem identification only worked 100 times out of 177 Tool identification only worked 5 times out of 12 Monsters only dropped their musable items with 90% chance Monsters only dropped their equipment with 99% chance Scroll drop chance was reduced to 93% Musable item generation frequency had a negative bias of 20% Ring drop chance was reduced to 75% Wand drop chance was reduced to 92% Weapon drop chance was reduced to 52% Armor drop chance was reduced to 58% Tool drop chance was reduced to 64% Food drop chance was reduced to 92% Concealing monsters were spawned underneath items 82% of the time only Monster death drops spawned with only 90% chance The following skill could not be trained at all: techniques The following skill was trained at half the usual rate: sexy flats The following skill was trained at one fifth the usual rate: shield The following skill was limited to basic proficiency: occult spells The following skill was limited to skilled proficiency: bare-handed combat The following skill was limited to expert proficiency: devices The following skill became untrainable if you tried to train it too early: body spells (turn 71) The following skill became untrainable if you tried to train it too early: divination spells (turn 6225) The following skill became untrainable after a while: body armor (turn 54426) The following skill couldn't be trained before a certain turn number is reached: hammer (turn 17296) Heavy curses were more common by 13% Number of artifacts generated was 9 Number of fake artifacts generated was 35 Monster spawn increase started at turn 48651 Monster spawn increase reached its maximum at turn 108004 In this game, Eevee's evolution was glaceon Your limit for ascension was at turn 1920372 The monster class that cannot be genocided was humanoid The monster class that was spawned more often: arachnid or centipede (freq bonus 1) The monster species that spawned more often: declarer denouement (freq bonus 6) The monster species that spawned more often: zombie bee (freq bonus 12) The monster species that spawned more often: quickling lord (freq bonus 20) The monster species that spawned more often: retaliatory please (freq bonus 6) The monster species that spawned more often: dull mold (freq bonus 3) The monster species that spawned more often: rumber gum monster (freq bonus 12) The monster species that spawned more often: pseudophilosophical flaming (freq bonus 12) The monster species that spawned more often: runoff mushroom (freq bonus 9) The monster species that spawned more often: spellzap turret (freq bonus 4) The monster species that spawned more often: bumbling priest (freq bonus 4) The monster species that spawned more often: master mystic (freq bonus 6) The monster species that spawned more often: murderer (freq bonus 4) The monster species that spawned more often: luxid grue (freq bonus 27) The monster species that spawned more often: quoth clasp (freq bonus 12) The monster species that spawned more often: burner (freq bonus 6) The monster species that spawned more often: denote labyrinthine (freq bonus 24) The monster species that spawned more often: mind colony (freq bonus 10) The monster species that spawned more often: wod captain (freq bonus 12) The monster species that spawned more often: snore colony (freq bonus 12) The monster species that spawned more often: nessian pit fiend (freq bonus 24) The monster trait that was more common: monsters that are always spawned hostile (freq bonus 16) The monster trait that was more common: monsters whose attacks destroy your armor and weapons (freq bonus 2) The monster trait that was more common: monsters with seduction dialogue (freq bonus 1) The monster species that never randomly spawned: pillowy ladler The monster species that never randomly spawned: porphyric hobgoblin The monster species that never randomly spawned: vampiroid The monster species that never randomly spawned: evil orb The monster species that never randomly spawned: jedibane grue The monster species that never randomly spawned: kobold leader The monster species that never randomly spawned: beige sentai The monster species that never randomly spawned: verbal jabberwock The monster species that never randomly spawned: guts golem The monster species that never randomly spawned: pack leocrotta The RNG hath decreed that this item was never generated: form shifting (constant) The RNG hath decreed that this item was never generated: opal (white) The RNG hath decreed that this item was never generated: implant of elusion (dense) The RNG hath decreed that this item was never generated: increase accuracy (clay) The RNG hath decreed that this item was never generated: anhydrite (teal) The RNG hath decreed that this item was never generated: porter (peppermint) The RNG hath decreed that this item was never generated: tsurugi (long samurai sword) The RNG hath decreed that this item was never generated: heavy elysium ball ((null)) The RNG hath decreed that this item was never generated: bar chain mail ((null)) The RNG hath decreed that this item was never generated: steel-capped sandal ((null)) The RNG hath decreed that this item was generated more often: small shield ((null), freq bonus 28) The RNG hath decreed that this item was generated more often: timely backup (rusty, freq bonus 7) The RNG hath decreed that this item was generated more often: clouds (VOLARE, freq bonus 18) The RNG hath decreed that this item was generated more often: secret door detection (balsa, freq bonus 175) The RNG hath decreed that this item was generated more often: cure serious wounds (cacao, freq bonus 19) The RNG hath decreed that this item was generated more often: leech (andalusite, freq bonus 2) The RNG hath decreed that this item was generated more often: cold (short, freq bonus 10) The RNG hath decreed that this item was generated more often: amulet of D-type equipment (strange, freq bonus 18) The RNG hath decreed that this item was generated more often: robe of psionics (pink robe, freq bonus 25) The RNG hath decreed that this item was generated more often: mining helm (round helmet, freq bonus 15) The RNG hath decreed that this item was generated more often: fruit ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: alter reality (mysterious, freq bonus 10) The RNG hath decreed that this item was generated more often: flood tide (TEKMAKMAYACON, freq bonus 9) The RNG hath decreed that this item was generated more often: blinding venom (splash of venom, freq bonus 12) The RNG hath decreed that this item was generated more often: blue dragon scales ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: cloak of polymorph (changing cloak, freq bonus 8) The RNG hath decreed that this item was generated more often: wonder (GIMMIE ALL THE SPELLS, freq bonus 8) The RNG hath decreed that this item was generated more often: oliharcon splint mail ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: dememorize (zylon, freq bonus 12) The RNG hath decreed that this item was generated more often: victorian underwear ((null), freq bonus 9) The RNG hath decreed that this item class was generated more often: Gems (freq bonus 16) The RNG hath decreed that this item class was generated more often: Rings (freq bonus 36) The RNG hath decreed that this item was always generated cursed: jumping (torn) The RNG hath decreed that this item was always generated cursed: kibi dango ((null)) The RNG hath decreed that this item was always generated cursed: jumpsuit (silver clothes) The RNG hath decreed that this item was always generated cursed: dream eater (tapered) The RNG hath decreed that this item was always generated cursed: implant of butchery (scarlet) The RNG hath decreed that this item was always generated cursed: silver slingstone (gray) The RNG hath decreed that this item was always generated cursed: boss visor ((null)) The RNG hath decreed that this item was always generated cursed: black dress ((null)) The RNG hath decreed that this item was always generated cursed: hyper blue stone (gray) The RNG hath decreed that this item was always generated cursed: opening (zinc) The RNG hath decreed that this trap was always invisible: stat decay trap The RNG hath decreed that this trap was generated more often: pokelie trap (freq bonus 3) Trap randomization happened for 1 in 751 traps Next attribute increase check would have come at turn 22566 Strength training was 31 Dexterity training was 32 Wisdom training was 50 Constitution training was 23 Your sanity was 467 You were sleep resistant You were poison resistant You were immune to sickness You had the following problem: There was not enough memory to create an inventory window. (1163) You had the following amount of cash stored in the bank: 208 You were heterosexual You were suffering from very slight contamination. (60) You were prevented from having manaleech (0) You had wounded legs (13) You saw invisible You had infravision You had 1908 points of nutrition remaining You aggravated monsters You regenerated mana You were protected You were very fast You were very unlucky (-5) You had extra health (1) Your mana bonus was zero Your pantheon consisted of Manwe Sulimo, Mandos and Lorien Your deity was Manwe Sulimo The version you were playing was: Unix SlashEMExtended Version 2.4.2 (60fd9241) - last build Sat Jan 5 08:05:41 2019. You could not have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - detect foot 7* divine 99% 0% b - gravity beam 7* occult 99% 0% c - acid stream 4 matter 60% 189% d - command undead 5* attack 95% 0% e - cure stun 3* healing 90% 0% f - entrapping 6! divine 98% 1% g - turn undead 6* protect 98% 0% h - fire bolt 4 matter 60% 85% i - repair armor 3 matter 60% 129% Techniques known in the end Name Level Status appraisal 13 R Prepared(0) panic digging 13 R Prepared(0) phase door 13 R Prepared(0) invoke deity 13 R Prepared(0) dazzle 9X Prepared(0) ward against flame 4X Prepared(0) draw energy 4X Prepared(0) iron skin 4X Prepared(0) disarm 4 O Prepared(0) energy conservation 1 O Prepared(0) Discoveries Amulets amulet of ESP (cylinder) amulet of strangulation (inka) amulet of disintegration resistance (leftangular) Weapons * elven broadsword (runed broadsword) * dark elven bow (black runed bow) * dark elven arrow (black runed arrow) * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * silver chakram (silver circular blade) Armor * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (purple robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (wok-shaped helmet) * sedge hat (narrow helmet) * skullcap (echo helmet) * flack helmet (radio helmet) * crystal helm (middle-earth helmet) * mining helm (celtic helmet) * field helm (post-nuclear helmet) * helm of safeguard (rural helmet) * war hat (great helmet) * plasteel gloves (white gloves) * leather gloves (covered pair of gloves) * gauntlets of safeguard (fighting gloves) * gauntlets of plugsuit (digger gloves) * commander gloves (slaying gloves) * field gloves (slit gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (radiant heels) * field boots (princess pumps) * boots of safeguard (buffalo boots) robe of protection (yellow robe) boots of molasses (blue sneakers) gauntlets of fumbling (spiky gloves) gauntlets of typing (fingerless gloves) levitation boots (ski heels) elven cloak (faded pall) lab coat (white coat) Scrolls scroll of healing (CO APPESTUS) scroll of mana (ZAL BALAMAON EIEOY) scroll of phase door (SONIC 3 AND KERIO) scroll of standard id (DEJIZ FRADO) scroll of cure (UNPLAYABLE BINDER ROLE) * scroll of extra healing (ROLL INTO THE CAGE) * scroll of greater mana restoration (HIRAGANA LETTER YA) scroll of random enchantment (SLEEHHGIHPRAHSROZARHTIWFLESYMTUCANNAWI) scroll of create monster (YIKES) scroll of genocide (IF YOUR NAME IS LORSKEL YOU WILL PLAY V165E) scroll of enchant armor (YOU DO NOT GO PAST AT ME) scroll of teleportation called teleport (JUYED AWK YACC) scroll of wishing (JUGEMJUGEMGOGOUNO) scroll of charging (ABIL BASE CURR GEAR TEMP TOTL) scroll called root password dtection (IN THE CHAPEL WAS AN AID OF ME) scroll of earth (WOPAK) scroll of identify (ZHNAERZTLICHE BEHANDLUNG) scroll of food detection (A CERTAIN PEASANT RAILGUN) scroll of magic mapping (EY WHICH FAELLTEN YOU) scroll called remove curse (ITAINO ITAINO TONDEKE) scroll of lava (CAN EAT FRUITMORE) scroll of blank paper (unlabeled) Spellbooks spellbook of detect foot (inane) spellbook of gravity beam (pregnant) spellbook of acid stream (glowing) spellbook of command undead (dark green) spellbook of cure stun (long) spellbook of entrapping (cribbed) spellbook of turn undead (credited) spellbook of fire bolt (white-listed) spellbook of repair armor (protected) Potions potion of gain ability (freezing) potion called booze (golden) potion of paralysis (hallowed) potion of sleeping (opaque) potion of invisibility (dandelion) potion called fire? (steamy) potion of healing (ethereal) potion of blindness (swirly) potion called juice (paisley) potion of object detection (elder flower) potion of gain level (effervescent) potion of polymorph (rainbow) potion of cyanide (gasoline) potion of gain energy (fuming) potion of banishing fear (dark green) potion of full healing (turquoise) potion of monster detection (sticky) potion of restore ability (puce) potion of blood (blood-red) potion of oil (bouillon) potion of sickness (hibiscus) Rings ring of protection (ridged) ring of warning (mayan) ring of gain constitution (organic) ring of adornment (beryl) ring of disarming called disarming (uranium) ring of teleport control (malachite) ring of slow digestion (eternium) ring of gain wisdom (squeezable) Wands wand of teleportation (secree) wand of striking (spruce) wand of lightning (bench) wand of sleep (cracked) wand of fire (overpowered) wand of create monster (symmetric) wand of bugging (zebrawood) wand of healing (hawthorn) wand of opening (terminal) wand of polymorph (empty) wand of make invisible (gravel) wand of speed monster (slate) wand of tele level (doggy) Tools red lightsaber (lightsaber) ice box of waterproofing (cooling box) tin whistle (whistle) tooled horn (horn) oil lamp (lamp) wax candle (candle) mirror (looking glass) grappling hook (iron hook) bag of holding (bag) Gems flint stone called flint (gray) healthstone (gray) worthless piece of cyan glass (cyan) worthless piece of violet glass (violet) topaz stone (yellowish brown) worthless piece of yellowish brown glass (yellowish brown) worthless piece of orange glass (orange) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 15 Level 13: <- You are here Voluntary challenges You eaten 104 times You eaten food with animal by-products 59 times You eaten meat 47 times You have communicated with the gods 68 times You never prayed to the gods You hit with a wielded weapon 1608 times You killed 755 monsters You read items or engraved 68 times You genocided 1 type of monster You never polymorphed an object You changed form 1 time You used 1 wish You remained celibate Your skills at the end (6 slots left) Fighting Skills general combat [Skilled] (max Master) (198 of 540) shield [Basic] (max Master) (23 of 160) body armor [Basic] (max Master) (116 of 160) polymorphing [Unskilled] (max Expert) (12 of 20) devices [Basic] (max Expert) (69 of 160) searching [Unskilled] (max Expert) (17 of 20) spirituality [Basic] (max Expert) (92 of 160) missile weapons [Unskilled] (max Expert) (22 of 20) techniques [Unskilled] (max Expert) (0 of 20) sexy flats [Basic] (max Expert) (32 of 160) form I (Shii-Cho) [Basic] (max Expert) (150 of 160) form II (Makashi) [Skilled] (max Expert) (184 of 540) form IV (Ataru) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Unskilled] (max Expert) (15 of 20) martial arts [Basic] (max Grand Master) (90 of 160) two-weapon combat [Skilled] (max Expert) (257 of 540) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (1 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (9 of 20) short sword [Basic] (max Master) (34 of 160) broadsword [Skilled] (max Expert) (288 of 540) long sword [Skilled] (max Expert) (315 of 540) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Basic] (max Master) (27 of 160) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Basic] (max Expert) (58 of 160) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) lightsaber [Expert] (max Expert) (785 of 12800) Spellcasting Skills attack spells [Basic] (max Master) (21 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (3 of 20) enchantment spells [Unskilled] (max Expert) (7 of 20) protection spells [Unskilled] (max Expert) (2 of 20) body spells [Unskilled] (max Expert) (3 of 20) occult spells [Basic] (max Wizard) (20 of 160) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Basic] (max Master) (22 of 160) matter spells [Skilled] (max Expert) (337 of 540) Goodbye Leeroy the Thalmor...