Leeroy, lawful male albae Scientist ----- |.d@| |##.| . --- [Leeroy the Tube Mixer] St10 Dx7 Co11 In11 Wi7 Ch6 SciAlbMalLaw Dlvl:1 $0 HP20(20) Pw30(30) AC-1 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Leeroy, welcome to SlashEMExtended! You are a lawful male albae Scientist. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: You can now give an alias name to new characters if you set the askforalias option! This can be done by adding OPTIONS=askforalias to your configuration file. The moon is waxing tonight. # Beware, there will be no return! Still climb? [yn] (n) Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: psi resistance You could not have this property extrinsically: fear resistance You could not have this property intrinsically: reflection Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 17 Implant identification only worked 1 times out of 22 Wand identification only worked 3 times out of 6 Armor identification only worked 15 times out of 18 Spellbook identification only worked 2 times out of 9 Tool identification only worked 5 times out of 8 Monsters only dropped their musable items with 95% chance Monsters only dropped their equipment with 89% chance Scroll drop chance was reduced to 68% Ring drop chance was reduced to 86% Wand drop chance was reduced to 96% Amulet drop chance was reduced to 10% Potion drop chance was reduced to 59% Weapon drop chance was reduced to 94% Food drop chance was reduced to 91% Concealing monsters were spawned underneath items 89% of the time only The following skill could not be trained at all: riding The following skill was trained at half the usual rate: hammer The following skill was trained at one fifth the usual rate: devices The following skill was limited to basic proficiency: spear The following skill was limited to skilled proficiency: healing spells The following skill was limited to expert proficiency: morning star The following skill became untrainable if you tried to train it too early: implants (turn 65) The following skill became untrainable if you tried to train it too early: healing spells (turn 812) The following skill became untrainable after a while: chaos spells (turn 46881) The following skill couldn't be trained before a certain turn number is reached: implants (turn 58246) Sticky curses were more common by 24% Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 87853 Monster spawn increase reached its maximum at turn 145776 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 1345245 The monster class that cannot be genocided was elemental The monster class that was spawned more often: elemental (freq bonus 12) The monster species that spawned more often: Heike's hugging boot (freq bonus 17) The monster species that spawned more often: dwarf spellslinger (freq bonus 17) The monster species that spawned more often: gold viper (freq bonus 34) The monster species that spawned more often: old green dragon (freq bonus 57) The monster species that spawned more often: percenti passes to you! (freq bonus 16) The monster species that spawned more often: heirophant (freq bonus 48) The monster species that spawned more often: leading mosquito (freq bonus 32) The monster species that spawned more often: retrogressing culture coronach savingly (freq bonus 42) The monster species that spawned more often: loaded bulb (freq bonus 120) The monster species that spawned more often: nauseam od (freq bonus 56) The monster species that spawned more often: buffalo soldier (freq bonus 39) The monster species that spawned more often: elder sky dragon (freq bonus 96) The monster species that spawned more often: lode superintended staying (freq bonus 78) The monster species that spawned more often: Officer Elena (freq bonus 45) The monster species that spawned more often: avail bangle knit (freq bonus 108) The monster species that spawned more often: hoop indwell recommitted (freq bonus 96) The monster species that spawned more often: wither monster (freq bonus 28) The monster species that spawned more often: immobile mold (freq bonus 28) The monster species that spawned more often: desert mountain dragon (freq bonus 45) The monster species that spawned more often: Melvin (freq bonus 60) The monster trait that was more common: monsters whose attacks increase your technique timeouts (freq bonus 24) The monster trait that was more common: monsters who attack with the touch of death (freq bonus 6) The monster trait that was more common: monsters that can see invisible (freq bonus 2) The monster trait that was more common: monsters that have spit attacks (freq bonus 2) The monster trait that was more common: monsters who attack with highly corrosive chemical waste (freq bonus 7) The monster trait that was more common: monsters that buzz (freq bonus 1) The monster trait that was more common: monsters that have mind flayer capabilities (freq bonus 3) The monster trait that was more common: monsters that require +2 weapons to hit (freq bonus 1) The monster trait that was more common: monsters whose attacks do random things (freq bonus 2) The monster species that never randomly spawned: slinging mithril coins The monster species that never randomly spawned: telchines The monster species that never randomly spawned: multilocust The monster species that never randomly spawned: blackbelt The monster species that never randomly spawned: glass ripper The monster species that never randomly spawned: agate growth The monster species that never randomly spawned: crimson patch The monster species that never randomly spawned: funny lady The monster species that never randomly spawned: ophthalmology workman The monster species that never randomly spawned: leader badger The RNG hath decreed that this item was never generated: onion ((null)) The RNG hath decreed that this item was never generated: implant of corruption (wailing) The RNG hath decreed that this item was never generated: summon ghost (THE CURSED SPIRITS CRASHED MY GAME THEY REALLY DID) The RNG hath decreed that this item was never generated: tooth of an algolian suntiger (very sharp tooth) The RNG hath decreed that this item was never generated: pink spell stone (gray) The RNG hath decreed that this item was never generated: inventory id (NOW YOU SEE IT) The RNG hath decreed that this item was never generated: Pan Galactic Gargle Blaster (radiating) The RNG hath decreed that this item was never generated: see invisible (engagement) The RNG hath decreed that this item was never generated: scale mail ((null)) The RNG hath decreed that this item was never generated: implant of deception (serrated) The RNG hath decreed that this item was generated more often: orange ((null), freq bonus 36) The RNG hath decreed that this item was generated more often: C-ration ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: verisiert stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: tubing pliers ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: heavy mail ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: implant of avarice (adroit, freq bonus 8) The RNG hath decreed that this item was generated more often: hydra bow ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: finger bending (flapping, freq bonus 12) The RNG hath decreed that this item was generated more often: implant of ennui (original, freq bonus 13) The RNG hath decreed that this item was generated more often: magic harp (harp, freq bonus 211) The RNG hath decreed that this item was generated more often: amulet of initialization failure (bootstrapped, freq bonus 5) The RNG hath decreed that this item was generated more often: power failure (perverted, freq bonus 11) The RNG hath decreed that this item was generated more often: respawn stone (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: leather leash (leash, freq bonus 10) The RNG hath decreed that this item was generated more often: eater stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: lembas wafer ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: rubber hose ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: beautiful shirt ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: gauntlets of reflection (mirrored gloves, freq bonus 10) The RNG hath decreed that this item was generated more often: disenchanting boots (jade boots, freq bonus 6) The RNG hath decreed that this item was always generated cursed: stone of permanence (gray) The RNG hath decreed that this item was always generated cursed: amulet of blindness (radiant) The RNG hath decreed that this item was always generated cursed: limitation boots (velcro boots) The RNG hath decreed that this item was always generated cursed: create trap (I PUT NASTY TRAPS EVERYWHERE SIGNED BY ARABELLA) The RNG hath decreed that this item was always generated cursed: practice (insulating) The RNG hath decreed that this item was always generated cursed: reroll artifact (marvelous) The RNG hath decreed that this item was always generated cursed: silver dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: knock (pink) The RNG hath decreed that this item was always generated cursed: starvation stone (gray) The RNG hath decreed that this item was always generated cursed: salt water (polka-dot) The RNG hath decreed that this trap was always invisible: kop cube The RNG hath decreed that this trap was generated more often: heap of shit (freq bonus 3) Trap randomization happened for 1 in 530 traps Next attribute increase check would have come at turn 377 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 Your sanity was 0 You were poison resistant You were magic-protected You were doubly acid resistant You had not decided on your sexuality yet You were prevented from having psi resistance (0) You fumbled You had 1500 points of nutrition remaining You had improved technique levels Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Nikola Tesla, Erwin Schroedinger and Wernher von Braun Your deity was Nikola Tesla The version you were playing was: Unix SlashEMExtended Version 2.4.2 (60fd9241) - last build Sat Jan 5 08:05:41 2019. You could not have safely prayed (312) You survived Spells known in the end Name Level Category Fail Memory a - chemistry 1 divine 0% 100% Techniques known in the end Name Level Status research 1X Prepared(0) tinker 1X Prepared(0) dazzle 1 R Prepared(0) weapon practice 1 R Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) blood ritual 1 R Prepared(0) Discoveries Weapons * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * silver chakram (silver circular blade) Armor gauntlets of fumbling (light gloves) lab coat (white coat) * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (gray robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (echo helmet) * sedge hat (bluy helmet) * skullcap (tasseled helmet) * flack helmet (horned helmet) * crystal helm (hydra helmet) * mining helm (grimace helmet) * field helm (fish bowl) * helm of safeguard (poor helmet) * war hat (wok-shaped helmet) * plasteel gloves (white gloves) * leather gloves (bise gloves) * gauntlets of safeguard (orange gloves) * gauntlets of plugsuit (velvet gloves) * commander gloves (warped gloves) * field gloves (faded mittens) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (fin boots) * field boots (tightly fitting boots) * boots of safeguard (winter stilettos) Scrolls scroll of healing (PROFUSE WAXWORKS) scroll of mana (STOP IN THE RACE SLIDE) scroll of phase door (ARCHENTECHTHA) scroll of standard id (SMALLER3 SMALLER3 SMALLER3) scroll of cure (KO BATE) * scroll of extra healing (SHOTTYMAN GUNRUNNER FIREANGEL) * scroll of greater mana restoration (DO YOU ENJOY THIS GAME) Spellbooks spellbook of chemistry (blowing) Potions * potion of radium (hidden tea) * potion of cyanide (vinaigrette) * potion of paralysis (orange tea) * potion of acid (vitriol) * potion of sickness (tesco value) * potion of booze (ruby) * potion of fruit juice (elder flower) * potion of see invisible (turquoise) * potion of sleeping (feeding) * potion of clairvoyance (pseudo-violet) * potion of confusion (puce) * potion of hallucination (cyan) * potion of healing (concocted) * potion of extra healing (gastric) * potion of restore ability (cacao) * potion of blindness (clotted blood) * potion of ESP (luminescent) * potion of gain energy (green) * potion of gain health (grog) * potion of banishing fear (incandescent) * potion of fire resistance (plaid) * potion of ice (dimly-shining) * potion of fire (glowing-red) * potion of fear (sweet) * potion of stunning (fizzy) * potion of numbness (black) * potion of dimness (cornflower) * potion of slime (starlight) * potion of urine (red) * potion of cancellation (distilled) * potion of sanity (viscous) * potion of cure insanity (polka-dot) * potion of porter (maleen) * potion of wonder (alchemical) * potion of terces dlu (aromatic) * potion of hiding (bayberry) * potion of decoy making (silvervine) * potion of down level (icy) * potion of keen memory (golden) * potion of cure wounds (mulberry) * potion of cure serious wounds (baby's breath) * potion of night vision (soapy) * potion of cure critical wounds (nettle) * potion of resistance (substitute) * potion of poison (cooling) * potion of coffee (thaumaturgic) * potion of red tea (bouillon) * potion of oolong tea (carcinogenic) * potion of green tea (cranberry) * potion of cocoa (topaz) * potion of green mate (sauce) * potion of terere (opaque) * potion of aojiru (tangerine) * potion of wine (simmering) * potion of Ultimate Tsuyoshi Special (cluster amaryllis) * potion of Mehoho Burusasan G (sparkly) * potion of beneficial effect (creepy) * potion of random intrinsic (pink) * potion of training (humour) * potion of invisibility (deep blue) * potion of monster detection (bright) * potion of object detection (brown oolong tea) * potion of enlightenment (ice-cold) * potion of full healing (freezing) * potion of levitation (jasmine) * potion of polymorph (frothing) * potion of mutation (nanika) * potion of speed (smoky) * potion of oil (roast mate) * potion of salt water (gaseous) * potion of gain ability (squirting) * potion of gain level (creamy) * potion of invulnerability (white) * potion of extreme power (violet) * potion of recovery (purple-red) * potion of heroism (ethereal) * potion of Jolt Cola (flammable) * potion of Pan Galactic Gargle Blaster (quiet) * potion of (null) (orange) * potion of (null) (gloss) * potion of (null) (yellow) * potion of (null) (raspberry) * potion of (null) (bitter) * potion of (null) (peculiar) * potion of (null) (unlight) * potion of (null) (gooey) * potion of (null) (baloon flower) * potion of (null) (honey) * potion of (null) (glassy) * potion of (null) (tasteless) * potion of (null) (palmarosa) * potion of (null) (cough) * potion of (null) (milky) * potion of (null) (clover) * potion of (null) (endbringer) * potion of (null) (ochre) * potion of (null) (laurel) * potion of (null) (spiritual) * potion of (null) (liquid) * potion of (null) (steamy) * potion of (null) (illuminated) * potion of (null) (hallowed) * potion of (null) (castor bean) * potion of (null) (sweet basil) * potion of (null) (turbulent) * potion of (null) (colorless) * potion of (null) (ketchup) * potion of (null) (present) * potion of (null) (camping) * potion of (null) (cherry-blossom) * potion of (null) (mineral) * potion of (null) (anise seed) * potion of (null) (warping) * potion of (null) (bubbly) * potion of (null) (sizzling) * potion of (null) (syrup) * potion of (null) (homebrew) * potion of (null) (vapor) * potion of (null) (mint) * potion of (null) (wormwood) * potion of (null) (foaming) * potion of (null) (flowing) * potion of (null) (mulled) * potion of (null) (bright green tea) * potion of (null) (dandelion) * potion of (null) (ink) * potion of (null) (metallic) * potion of (null) (bewitched) * potion of (null) (amber) * potion of (null) (paisley) * potion of (null) (venomous) * potion of (null) (magenta) * potion of (null) (pungent) * potion of (null) (addicted) * potion of (null) (greasy) * potion of (null) (blue) * potion of (null) (blue flag) * potion of (null) (emerald) * potion of (null) (camo) * potion of (null) (instant coffee) * potion of (null) (reddish) * potion of (null) (nectar) * potion of (null) (swirly) * potion of (null) (silver) * potion of (null) (illegal) * potion of (null) (murky) * potion of (null) (iris) * potion of (null) (whisky) * potion of (null) (tan) * potion of (null) (yoghurt) * potion of (null) (unnatural) * potion of (null) (effervescent) * potion of (null) (coffee) * potion of (null) (jackpot) * potion of (null) (sticky) * potion of (null) (violet-red) * potion of (null) (blood-colored) * potion of (null) (rainbow) * potion of (null) (aqueous) * potion of (null) (infusion) * potion of (null) (rosemary) * potion of (null) (vermillion) * potion of (null) (aquamarine) * potion of (null) (cinnamon) * potion of (null) (chocolate) * potion of (null) (lavender) * potion of (null) (moonshine) * potion of (null) (brilliant blue) * potion of (null) (streamlined) * potion of (null) (spoonful) * potion of (null) (muddy) * potion of (null) (manky) * potion of (null) (thyme) * potion of (null) (hibiscus) * potion of (null) (iffy) * potion of (null) (dangerous) * potion of (null) (dark green) * potion of (null) (black lily) * potion of (null) (caramel) * potion of (null) (buzzing) * potion of (null) (essential) * potion of (null) (mum) * potion of (null) (ghostly) * potion of (null) (marigold) * potion of (null) (forget-me-not) * potion of (null) (dark) * potion of (null) (peppermint) * potion of (null) (gasoline) * potion of (null) (blueberry) * potion of (null) (ecru) * potion of (null) (flubber) * potion of (null) (cloudy) * potion of (null) (dirty) * potion of (null) (fluorescent) * potion of (null) (fragrant olive) * potion of (null) (St.John's Wort) * potion of (null) (purple) * potion of (null) (deadweight) * potion of (null) (brown) * potion of (null) (squishy) * potion of (null) (herbal) * potion of (null) (slimy) * potion of (null) (shining) * potion of (null) (gray) * potion of (null) (bird's eye) * potion of (null) (plasmatic) * potion of (null) (crimson) * potion of (null) (radiating) * potion of (null) (yerba mate) * potion of (null) (oobleck) * potion of (null) (voluminous) * potion of (null) (stevia) * potion of (null) (alcoholic) * potion of (null) (blinding) * potion of (null) (glam) * potion of (null) (fuming) * potion of (null) (sky blue) * potion of (null) (greenish-blue) * potion of (null) (finicky) * potion of (null) (quicksilver) * potion of (null) (iridescent) * potion of (null) (prickly ash) * potion of water (clear) * potion of blood (blood-red) * potion of vampire blood (blood-red) * potion of amnesia (sparkling) Tools * chemistry set (box of obscure-looking glass devices) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Unskilled] (max Expert) (0 of 20) polymorphing [Basic] (max Master) (20 of 160) devices [Basic] (max Master) (20 of 160) searching [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (0 of 20) techniques [Basic] (max Master) (20 of 160) implants [Basic] (max Master) (20 of 160) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Unskilled] (max Expert) (0 of 20) form V (Shien) [Unskilled] (max Expert) (0 of 20) form V (Djem So) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Unskilled] (max Expert) (0 of 20) form VII (Juyo) [Unskilled] (max Expert) (0 of 20) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) martial arts [Basic] (max Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills knife [Basic] (max Expert) (20 of 160) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Master) (20 of 160) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Leeroy the Scientist... You and the little dog escaped from the dungeon with 7 points, Since you escaped early, the score list will not be checked.