Leeroy, lawful male albae Chevalier ---+-------- |.....D@...| |..........| |........... ------------ [Leeroy the Basher] St9 Dx11 Co9 In4 Wi12 Ch6 CheAlbMalLaw Dlvl:1 $0 HP28(28) Pw27(27) AC5 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Salutations Leeroy, welcome to SlashEMExtended! You are a lawful male albae Chevalier. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: You can now give an alias name to new characters if you set the askforalias option! This can be done by adding OPTIONS=askforalias to your configuration file. The moon is waxing tonight. # Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: curse resistance You could not have this property extrinsically: telepathy You could not have this property intrinsically: petrification resistance Scroll identification only worked 100 times out of 180 Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 11 Amulet identification only worked 15 times out of 16 Implant identification only worked 1 times out of 42 Wand identification only worked 3 times out of 10 Armor identification only worked 15 times out of 30 Spellbook identification only worked 2 times out of 14 Tool identification only worked 5 times out of 6 Monsters only dropped their musable items with 46% chance Monsters only dropped their equipment with 82% chance Scroll drop chance was reduced to 81% Wand drop chance was reduced to 86% Potion drop chance was reduced to 86% Food drop chance was reduced to 88% Concealing monsters were spawned underneath items 42% of the time only Monster death drops spawned with only 94% chance The following skill could not be trained at all: short sword The following skill was trained at half the usual rate: missile weapons The following skill was trained at one fifth the usual rate: enchantment spells The following skill was limited to basic proficiency: riding The following skill was limited to skilled proficiency: boomerang The following skill was limited to expert proficiency: attack spells The following skill became untrainable if you tried to train it too early: petkeeping (turn 1) The following skill became untrainable if you tried to train it too early: healing spells (turn 7665) The following skill became untrainable after a while: scimitar (turn 72170) The following skill couldn't be trained before a certain turn number is reached: saber (turn 20954) Heavy curses were more common by 5% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 30580 Monster spawn increase reached its maximum at turn 115145 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 845906 The monster class that cannot be genocided was ant or other insect The monster class that was spawned more often: jabberwock (freq bonus 4) The monster species that spawned more often: water dog (freq bonus 20) The monster species that spawned more often: purple jelly (freq bonus 14) The monster species that spawned more often: wood bear (freq bonus 6) The monster species that spawned more often: traducing mimetic glacially mazurka (freq bonus 6) The monster species that spawned more often: cow man (freq bonus 36) The monster species that spawned more often: knapsack bull (freq bonus 30) The monster species that spawned more often: miswording typhoon (freq bonus 48) The monster species that spawned more often: elerotic dream woman (freq bonus 10) The monster species that spawned more often: great mercurial dragon (freq bonus 12) The monster species that spawned more often: concordance bathroom (freq bonus 16) The monster species that spawned more often: petro spore (freq bonus 21) The monster species that spawned more often: replated beetroot (freq bonus 6) The monster species that spawned more often: real cold hound (freq bonus 18) The monster species that spawned more often: green lizard (freq bonus 28) The monster species that spawned more often: furious warp patch (freq bonus 24) The monster species that spawned more often: steamy rot monster (freq bonus 42) The monster species that spawned more often: evilvariant ghost (freq bonus 30) The monster species that spawned more often: efreet guardian (freq bonus 9) The monster species that spawned more often: fearow (freq bonus 10) The monster species that spawned more often: giant copper ant (freq bonus 18) The monster trait that was more common: monsters that are always spawned hostile (freq bonus 3) The monster trait that was more common: monsters that count as pokemon (freq bonus 2) The monster trait that was more common: monsters that produce loud farting noises (freq bonus 6) The monster trait that was more common: monsters that produce loud farting noises (freq bonus 3) The monster trait that was more common: monsters that permanently mimic objects (freq bonus 8) The monster trait that was more common: monsters that can multiply (freq bonus 8) The monster trait that was more common: monsters that wander randomly (freq bonus 2) The monster trait that was more common: monsters whose attacks infect you with lycanthropy (freq bonus 1) The monster trait that was more common: monsters that use an evil scentful perfume (freq bonus 4) The monster trait that was more common: monsters whose attacks can drain your skills (freq bonus 3) The monster species that never randomly spawned: kine of araw The monster species that never randomly spawned: dissatisfying nonskid The monster species that never randomly spawned: tree beetle The monster species that never randomly spawned: goldshine kamerel The monster species that never randomly spawned: revolutionist outlaying overshadowing The monster species that never randomly spawned: groom nitroglycerine The monster species that never randomly spawned: abyss fly The monster species that never randomly spawned: slow stalk The monster species that never randomly spawned: hc girl The monster species that never randomly spawned: alignment turret The RNG hath decreed that this item was never generated: broadsword ((null)) The RNG hath decreed that this item was never generated: striking (ebony) The RNG hath decreed that this item was never generated: implant of frailty (paradox) The RNG hath decreed that this item was never generated: numbness (flowing) The RNG hath decreed that this item was never generated: dancing shoes (soft footwear) The RNG hath decreed that this item was never generated: latency stone (gray) The RNG hath decreed that this item was never generated: megaload (THE JENS HIS GIRLFRIEND IS NAMED TANJA) The RNG hath decreed that this item was never generated: protective gloves (english gloves) The RNG hath decreed that this item was never generated: gauntlets of the force (spacey gloves) The RNG hath decreed that this item was never generated: amulet of map amnesia (forgettable) The RNG hath decreed that this item was generated more often: failed attempt boots (gentle sneakers, freq bonus 8) The RNG hath decreed that this item was generated more often: multitrapping stone (gray, freq bonus 16) The RNG hath decreed that this item was generated more often: fumble boots (riding boots, freq bonus 13) The RNG hath decreed that this item was generated more often: lemon ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: wonder (GIMMIE ALL THE SPELLS, freq bonus 19) The RNG hath decreed that this item was generated more often: summon elm (celestial, freq bonus 22) The RNG hath decreed that this item was generated more often: gravity beam (lacquered, freq bonus 6) The RNG hath decreed that this item was generated more often: cloak of seeing (tunnel cloak, freq bonus 20) The RNG hath decreed that this item was generated more often: helm of underwater action (scuba helmet, freq bonus 6) The RNG hath decreed that this item was generated more often: corpse ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: haste self (purple, freq bonus 10) The RNG hath decreed that this item was generated more often: silver arrow ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: godmode (heavenly, freq bonus 32) The RNG hath decreed that this item was generated more often: shock resistance (copper, freq bonus 60) The RNG hath decreed that this item was generated more often: night vision (blueberry, freq bonus 11) The RNG hath decreed that this item was generated more often: anti caster cloak (second-hand cloak, freq bonus 9) The RNG hath decreed that this item was generated more often: quiz stone (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: x'mas cake ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: failed attempt boots (gentle sneakers, freq bonus 17) The RNG hath decreed that this item was generated more often: implant of pain (scintillating, freq bonus 5) The RNG hath decreed that this item was always generated cursed: momhat (kitchen hat) The RNG hath decreed that this item was always generated cursed: practice (insulating) The RNG hath decreed that this item was always generated cursed: covetous stone (gray) The RNG hath decreed that this item was always generated cursed: doorning stone (gray) The RNG hath decreed that this item was always generated cursed: greyout stone (gray) The RNG hath decreed that this item was always generated cursed: highscore stone (gray) The RNG hath decreed that this item was always generated cursed: dark elven dagger (black runed dagger) The RNG hath decreed that this item was always generated cursed: inka mithril-coat ((null)) The RNG hath decreed that this item was always generated cursed: lycanthropy (doggy) The RNG hath decreed that this item was always generated cursed: flame whip ((null)) The RNG hath decreed that this trap was always invisible: superscroller trap The RNG hath decreed that this trap was generated more often: quasar trap (freq bonus 1) Trap randomization happened for 1 in 640 traps Next attribute increase check would have come at turn 2012 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 Your sanity was 0 You were magic-protected You had not decided on your sexuality yet You were prevented from having curse resistance (0) Your chance to block was 21% You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Buddha, Jahwe and Allah Your deity was Buddha The version you were playing was: Unix SlashEMExtended Version 2.4.2 (60fd9241) - last build Sat Jan 5 08:05:41 2019. You could not have safely prayed (513) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 healing 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) healing hands 1X Prepared(0) spirituality check 1X Prepared(0) dazzle 1 R Prepared(0) weapon practice 1 R Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) blood ritual 1 R Prepared(0) Discoveries Armor robe (orange robe) Scrolls scroll of mass murder (MICRODOLLAROFT) scroll of healing (MAY THE FORCE BE WITH YOU) scroll of mana (THE IRONCHAD) scroll of phase door (OBI WAN CANOPY) scroll of standard id (89 50 4E 47 0D 0A 1A 0A) scroll of cure (INTEGER DIVIDE BY ZERO) * scroll of extra healing (PROFUSE WAXWORKS) * scroll of greater mana restoration (TO DO CANCENUS) Spellbooks spellbook of healing (watery) Potions * potion of water (clear) Tools leather saddle (saddle) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Expert) (20 of 160) body armor [Basic] (max Expert) (20 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Master) (32 of 160) sexy flats [Unskilled] (max Expert) (0 of 20) riding [Basic] (max Expert) (20 of 160) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Basic] (max Expert) (20 of 160) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Fare thee well Leeroy the Chevalier... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.