Leeroy, lawful male redditor Thalmor ------------- +...........| |@..o.......| |.@o......... ------------- [Leeroy the Concordate Agent] St9 Dx6 Co10 In11 Wi10 Ch9 ThaRdtMalLaw Dlvl:1 $0 HP15(15) Pw11(11) AC7 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Leeroy, welcome to SlashEMExtended! You are a lawful male redditor Thalmor. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: You can now give an alias name to new characters if you set the askforalias option! This can be done by adding OPTIONS=askforalias to your configuration file. The moon is waxing tonight. # Beware, there will be no return! Still climb? [yn] (n) Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: invisibility You could not have this property extrinsically: wonderlegs You could not have this property intrinsically: stunnopathy Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 14 Wand identification only worked 3 times out of 12 Armor identification only worked 15 times out of 27 Tool identification only worked 5 times out of 8 Monsters only dropped their musable items with 56% chance Scroll drop chance was reduced to 81% Musable item generation frequency had a negative bias of 16% Wand drop chance was reduced to 58% Implant drop chance was reduced to 85% Weapon drop chance was reduced to 96% Armor drop chance was reduced to 76% Tool drop chance was reduced to 79% Food drop chance was reduced to 98% Concealing monsters were spawned underneath items 84% of the time only Monster death drops spawned with only 95% chance The following skill could not be trained at all: divination spells The following skill was trained at half the usual rate: searching The following skill was trained at one fifth the usual rate: riding The following skill was limited to basic proficiency: scimitar The following skill was limited to skilled proficiency: matter spells The following skill was limited to expert proficiency: firearms The following skill became untrainable if you tried to train it too early: chaos spells (turn 17) The following skill became untrainable if you tried to train it too early: divination spells (turn 490) The following skill became untrainable after a while: trident (turn 48367) The following skill couldn't be trained before a certain turn number is reached: divination spells (turn 50541) Number of artifacts generated was 1 Number of fake artifacts generated was 2 Monster spawn increase started at turn 108487 Monster spawn increase reached its maximum at turn 188725 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 510378 The monster class that cannot be genocided was elemental The monster class that was spawned more often: apelike creature (freq bonus 14) The monster species that spawned more often: rebel ogre (freq bonus 38) The monster species that spawned more often: undead elph (freq bonus 48) The monster species that spawned more often: magno flier (freq bonus 30) The monster species that spawned more often: superpowered astral elemental (freq bonus 48) The monster species that spawned more often: strong kanegou (freq bonus 68) The monster species that spawned more often: hungry stalk (freq bonus 45) The monster species that spawned more often: Bundly Ann (freq bonus 90) The monster species that spawned more often: undead healer (freq bonus 17) The monster species that spawned more often: lava blob (freq bonus 45) The monster species that spawned more often: hare (freq bonus 120) The monster species that spawned more often: little poison ivy (freq bonus 36) The monster species that spawned more often: grey naga hatchling (freq bonus 32) The monster species that spawned more often: borloth (freq bonus 48) The monster species that spawned more often: repacifying criticizable (freq bonus 36) The monster species that spawned more often: bone demon (freq bonus 136) The monster species that spawned more often: nurgling (freq bonus 18) The monster species that spawned more often: horadrim ancestor (freq bonus 36) The monster species that spawned more often: skeletal dragon (freq bonus 15) The monster species that spawned more often: celtic leprechaun (freq bonus 34) The monster species that spawned more often: military golem (freq bonus 72) The monster trait that was more common: monsters that spawn in small groups (freq bonus 3) The monster trait that was more common: monsters whose attacks shred your equipment (freq bonus 1) The monster trait that was more common: monsters whose attacks badly poison you (freq bonus 1) The monster trait that was more common: monsters that require +1 weapons to hit (freq bonus 2) The monster species that never randomly spawned: bright white fungus The monster species that never randomly spawned: gunner The monster species that never randomly spawned: leading orc-captain The monster species that never randomly spawned: old orange dragon The monster species that never randomly spawned: inertia turret The monster species that never randomly spawned: Zuggtmoy The monster species that never randomly spawned: flesh clan The monster species that never randomly spawned: applying dallying winnow tything The monster species that never randomly spawned: jabberwock The monster species that never randomly spawned: holy roller coaster The monster class that always generated with extra speed: Zouthern animal The RNG hath decreed that this item was never generated: gauntlets of plugsuit (tightly fitting gloves) The RNG hath decreed that this item was never generated: elven boots (mud boots) The RNG hath decreed that this item was never generated: dimmer helmet (complete helmet) The RNG hath decreed that this item was never generated: lemon ((null)) The RNG hath decreed that this item was never generated: color cone (conical hat) The RNG hath decreed that this item was never generated: dimness (viva) The RNG hath decreed that this item was never generated: cloak of conflict (politician cloak) The RNG hath decreed that this item was never generated: acid sphere (corroded) The RNG hath decreed that this item was never generated: full healing (heretical) The RNG hath decreed that this item was never generated: tsurugi (long samurai sword) The RNG hath decreed that this item was generated more often: implant of anthrax (chestnut, freq bonus 21) The RNG hath decreed that this item was generated more often: filtering stone (gray, freq bonus 13) The RNG hath decreed that this item was generated more often: worthless piece of cyan glass (cyan, freq bonus 35) The RNG hath decreed that this item was generated more often: leather saddle (saddle, freq bonus 10) The RNG hath decreed that this item was generated more often: lab coat (white coat, freq bonus 13) The RNG hath decreed that this item was generated more often: plain dragon scale mail ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: chaos bolt (credited, freq bonus 34) The RNG hath decreed that this item was generated more often: compost bow ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: respawn stone (gray, freq bonus 21) The RNG hath decreed that this item was generated more often: amulet of data storage (icosaedrical, freq bonus 32) The RNG hath decreed that this item was generated more often: terces dlu (bird's eye, freq bonus 11) The RNG hath decreed that this item was generated more often: flimsy dart ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: implant of evisceration (screaming, freq bonus 4) The RNG hath decreed that this item was generated more often: invisibility (wire, freq bonus 6) The RNG hath decreed that this item was generated more often: out of memory helmet (masked helmet, freq bonus 5) The RNG hath decreed that this item was generated more often: droven arrow (obsidian arrow, freq bonus 6) The RNG hath decreed that this item was generated more often: polymorph (golden, freq bonus 4) The RNG hath decreed that this item was generated more often: aklys (thonged club, freq bonus 10) The RNG hath decreed that this item was generated more often: taming (PRIRUTSENIE, freq bonus 5) The RNG hath decreed that this item was generated more often: peridot (radiant, freq bonus 10) The RNG hath decreed that this item was always generated cursed: violet spell stone (gray) The RNG hath decreed that this item was always generated cursed: orange dragon scale shield (orange dragonhide shield) The RNG hath decreed that this item was always generated cursed: bum bum boots (high iron boots) The RNG hath decreed that this item was always generated cursed: binning kit ((null)) The RNG hath decreed that this item was always generated cursed: psionic cloak (eldritch cloak) The RNG hath decreed that this item was always generated cursed: wishing (pine) The RNG hath decreed that this item was always generated cursed: antideath cloak (demonic cloak) The RNG hath decreed that this item was always generated cursed: reboot (programmed) The RNG hath decreed that this item was always generated cursed: coveted boots (pink sneakers) The RNG hath decreed that this item was always generated cursed: hold air (deep blue) The RNG hath decreed that this trap was always invisible: gender trap The RNG hath decreed that this trap was generated more often: dimness trap (freq bonus 9) Trap randomization happened for 1 in 431 traps Next attribute increase check would have come at turn 154 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 Your sanity was 0 You were sleep resistant You had not decided on your sexuality yet You were prevented from having invisibility (0) You were prevented from having wonderlegs (0) You saw invisible You had infravision You had 1500 points of nutrition remaining You had stun resistance Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Manwe Sulimo, Mandos and Lorien Your deity was Manwe Sulimo The version you were playing was: Unix SlashEMExtended Version 2.4.2 (60fd9241) - last build Sat Jan 5 08:05:41 2019. You could not have safely prayed (534) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons * elven broadsword (runed broadsword) * dark elven bow (black runed bow) * dark elven arrow (black runed arrow) * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * silver chakram (silver circular blade) Armor * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (yellow robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (plumed helmet) * sedge hat (full helmet) * skullcap (guzzle helmet) * flack helmet (tasseled helmet) * crystal helm (aluminium helmet) * mining helm (great helmet) * field helm (narrow helmet) * helm of safeguard (radio helmet) * war hat (twisted visor helmet) * plasteel gloves (white gloves) * leather gloves (padded gloves) * gauntlets of safeguard (spacey gloves) * gauntlets of plugsuit (inverse gloves) * commander gloves (fencing gloves) * field gloves (nondescript gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (rain boots) * field boots (buffalo boots) * boots of safeguard (spider boots) Scrolls scroll of healing (TO LATHER DO ITSELF AND SEEM THRUST POISON THERE) scroll of mana (SEX OCYMISOX) scroll of phase door (INESSENTIAL INFILTRATED IVY) scroll of standard id (MEMELIKE) scroll of cure (CASH EM OUSSIDE HOW BOU DAH) * scroll of extra healing (SHIN KICK OF LOVE) * scroll of greater mana restoration (FEMMY SAYS THAT 3DOT6 IS THE GAYEST PATCH EVER) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills general combat [Basic] (max Master) (20 of 160) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Master) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (0 of 20) missile weapons [Unskilled] (max Expert) (0 of 20) techniques [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Unskilled] (max Expert) (0 of 20) martial arts [Basic] (max Grand Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Basic] (max Master) (20 of 160) broadsword [Basic] (max Expert) (20 of 160) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Basic] (max Master) (20 of 160) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Master) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Basic] (max Wizard) (20 of 160) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Basic] (max Master) (20 of 160) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Leeroy the Thalmor... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.