Leeroy, chaotic male redguardian Jedi ------- ------- |.....|################################# |.....|-------- -|.....|#.............#...#.......#.....# ..|%....|.|.....| `-.....)).###.#######.#.#.#####.#.#.###.# #.%%..<.-.|.|.|.--- -|.)...|#.....# #.......#.......#...#...# #.|.....|...|.|...| |.....|#.##### #.###################.#####.|.....|---|.|--.| -------#.# #.......-------...|.|.|.| -----------## #####.# #######.##### #.|.|.|.|.| |.........*.. #.....# }....#...# ..|...|...| |.---------.###.#.### ##.###.#.###.|,---.--- |.........|.....# #.#...##....|*|...| ---------.|###### #.#.#######--.|.--- |...| ------ #.#.- -----...|.| |.--| .....| #.#.| #}..|--.|.--- |.)T-|.TT..| #.#.|##..#|...|...| ---%@TTTT..- #########.#.-##...-.-----.--- |.-|...T.| #.....#...#.|}}}##|.|...|...| .....| #####.#####.###.|}.## |.|.|.---.| ------ #...............|--- |...|..)... ----------------- ----------- [Leeroy the Jedi Apprentice] St17 Dx9 Co13 In7 Wi9 Ch6 JedRedMalCha Dlvl:4 $699 HP-5(134) Pw41(41) AC7 Exp9 T2892 Hun Latest messages Your robe deflects the troll's attack. The troll claws you! [-7 -> 24] Warning: HP low! The troll bites you! [-6 -> 18] Warning: HP low! The small troll swings his bullwhip. The small troll hits you! You hear the howling of the CwnAnnwn... [-6 -> 12] Warning: HP low! The small troll claws you! [-6 -> 6] Warning: HP low! The troll hits you! [-6 -> 1] Warning: HP low! The troll claws you! You die... Your inventory Amulets y - an uncursed rusty amulet of flying {0} Weapons # - the blessed +2 quarterstaff named The Gravegraver {16} # - a sticky cursed +0 rapier {12} # - a blessed +2 aklys {7} # - a cursed +0 orcish short sword {12} # - 3 uncursed poisoned +0 darts {0} # - an uncursed +0 crossbow {20} j - an uncursed +6 crossbow {20} n - 4 uncursed +0 orcish daggers {16} o - 96 uncursed +0 darts {0} q - 52 blessed +1 shuriken (in quiver) {1} s - 40 cursed +0 darts {1} t - an uncursed rusty +0 orcish short sword {12} v - 3 uncursed +0 orcish spears {36} w - a cursed +0 orcish short sword {12} z - 4 cursed +0 orcish spears {48} B - 4 blessed +1 darts {0} C - a blessed +1 orcish short sword {12} E - a blessed +0 orcish short sword {12} F - an uncursed +0 orcish short sword {12} G - 2 cursed -1 darts {0} H - a blessed +2 orcish short sword {12} J - a blessed +0 orcish short sword {12} K - a cursed -1 wooden stake {8} L - an uncursed +1 orcish short sword {12} M - an uncursed +2 orcish short sword {12} Q - 27 uncursed +0 crossbow bolts {0} R - 2 blessed +1 boomerangs {0} W - an uncursed rusty +0 axe {24} X - a heavily cursed rusty -1 orcish dagger {4} Armor # - an uncursed +0 dwarvish mithril-coat {60} a - an uncursed +1 robe (being worn) {16} b - an uncursed +0 pair of leather gloves (being worn) {4} r - an uncursed +0 elven mithril-coat {60} x - an uncursed +0 elven helm {12} Y - an uncursed +0 elven leather helm {2} Comestibles # - a sticky cursed food ration {0} V - an uncursed food ration {0} Scrolls # - an uncursed scroll of enchant weapon {0} e - 4 uncursed scrolls of healing {0} f - 4 uncursed scrolls of mana {0} g - 2 uncursed scrolls of phase door {0} h - 2 uncursed scrolls of standard id {0} i - an uncursed scroll of cure {0} p - a cursed scroll of phase door {0} u - a sticky cursed scroll of healing {0} N - a blessed scroll of standard id {0} O - a blessed scroll of healing {0} S - a cursed scroll of earth {0} T - an uncursed finalized scroll of identify {0} U - a cursed finalized scroll of magic mapping {0} Spellbooks l - an uncursed finalized spellbook of charm monster (0:0) {0} A - a blessed spellbook of jumping (4:3) {0} Potions I - a cursed potion of oil (400) {0} Wands k - an uncursed wand of teleportation (0:10) {0} Tools # - an uncursed intelligence pack {0} # - an uncursed magic marker (1:32) {0} # - a blessed credit card {0} # - a cursed credit card {0} # - an uncursed credit card {0} # - a blessed credit card {0} # - a cursed credit card {0} # - a blessed credit card {0} # - an uncursed credit card {0} # - a * cursed mirror {0} c - an uncursed +1 green lightsaber (559) (lit) (weapon in hand) {24} d - an uncursed blindfold {0} m - an uncursed rusty skeleton key {0} P - a * cursed mirror {0} Z - a * uncursed mirror {0} Gems D - an uncursed +0 rock {0} Final attributes You were devoutly aligned Your alignment was 16 Your max alignment was 23 You carried 0 sins You could not have this property at all: stoned chilling You could not have this property extrinsically: improved vision You could not have this property intrinsically: infravision Potion identification only worked 3 times out of 15 Ring identification only worked 4 times out of 15 Implant identification only worked 1 times out of 43 Armor identification only worked 15 times out of 17 Spellbook identification only worked 2 times out of 6 Tool identification only worked 5 times out of 12 Monsters only dropped their musable items with 90% chance Scroll drop chance was reduced to 74% Ring drop chance was reduced to 86% Wand drop chance was reduced to 92% Implant drop chance was reduced to 91% Potion drop chance was reduced to 81% Armor drop chance was reduced to 87% Food drop chance was reduced to 98% Concealing monsters were spawned underneath items 91% of the time only Monster death drops spawned with only 94% chance The following skill could not be trained at all: enchantment spells The following skill was trained at half the usual rate: body armor The following skill was trained at one fifth the usual rate: matter spells The following skill was limited to basic proficiency: body spells The following skill was limited to skilled proficiency: polearms The following skill was limited to expert proficiency: firearms The following skill became untrainable if you tried to train it too early: lightsaber (turn 26) The following skill became untrainable if you tried to train it too early: long sword (turn 4344) The following skill became untrainable after a while: firearms (turn 79062) The following skill couldn't be trained before a certain turn number is reached: spirituality (turn 47683) Sticky curses were more common by 19% Items were more likely to be generated cursed by 17% Number of artifacts generated was 1 Number of fake artifacts generated was 1 Monster spawn increase started at turn 87873 Monster spawn increase reached its maximum at turn 307654 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 893932 The monster class that cannot be genocided was cat or other feline The monster class that was spawned more often: cockatrice (freq bonus 8) The monster species that spawned more often: undergod bomb (freq bonus 54) The monster species that spawned more often: Maurus (freq bonus 40) The monster species that spawned more often: anthrazite growth (freq bonus 36) The monster species that spawned more often: zakarumite (freq bonus 26) The monster species that spawned more often: multi-hued hound (freq bonus 36) The monster species that spawned more often: lower thewer (freq bonus 44) The monster species that spawned more often: Bea's combat boot (freq bonus 22) The monster species that spawned more often: green patch (freq bonus 10) The monster species that spawned more often: unkenneled prefabbing (freq bonus 20) The monster species that spawned more often: electric elemental (freq bonus 14) The monster species that spawned more often: albino warp fungus (freq bonus 10) The monster species that spawned more often: actual big bear (freq bonus 10) The monster species that spawned more often: petty steam vortex (freq bonus 66) The monster species that spawned more often: wiver duckbill servomotor (freq bonus 44) The monster species that spawned more often: locomotive (freq bonus 22) The monster species that spawned more often: noctambulation counterphobic crapulence (freq bonus 13) The monster species that spawned more often: gnomish mana wizard (freq bonus 56) The monster species that spawned more often: frozen abyss (freq bonus 30) The monster species that spawned more often: sabine odorful (freq bonus 40) The monster species that spawned more often: depowered warp patch (freq bonus 18) The monster trait that was more common: monsters that require +4 weapons to hit (freq bonus 2) The monster trait that was more common: monsters that gurgle (freq bonus 4) The monster trait that was more common: monsters whose attacks make your equipment wet (freq bonus 4) The monster trait that was more common: monsters that make loud noise (freq bonus 6) The monster species that never randomly spawned: Azo The monster species that never randomly spawned: anime woman The monster species that never randomly spawned: intermezzo assertively The monster species that never randomly spawned: space pirhana The monster species that never randomly spawned: Little Marie's hugging boot The monster species that never randomly spawned: portiere boomeranged The monster species that never randomly spawned: tattered lurker The monster species that never randomly spawned: insecurity swang uncaring The monster species that never randomly spawned: bog creature The monster species that never randomly spawned: roof watchful blustering The RNG hath decreed that this item was never generated: stone of vulnerability (gray) The RNG hath decreed that this item was never generated: meat stick ((null)) The RNG hath decreed that this item was never generated: worthless piece of violet glass (violet) The RNG hath decreed that this item was never generated: destroy armor (JUYED AWK YACC) The RNG hath decreed that this item was never generated: special mop ((null)) The RNG hath decreed that this item was never generated: obsid ((null)) The RNG hath decreed that this item was never generated: distorted grimace (gas mask) The RNG hath decreed that this item was never generated: slow monster (tin) The RNG hath decreed that this item was never generated: alacrity (black signet) The RNG hath decreed that this item was never generated: clone monster (multiple) The RNG hath decreed that this item was generated more often: oldest staff ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: snarenet cloak (fleeceling cloak, freq bonus 12) The RNG hath decreed that this item was generated more often: implant of badness (prismatic, freq bonus 6) The RNG hath decreed that this item was generated more often: stuck announcement stone (gray, freq bonus 27) The RNG hath decreed that this item was generated more often: robe (red robe, freq bonus 11) The RNG hath decreed that this item was generated more often: trump coat (residential cloak, freq bonus 8) The RNG hath decreed that this item was generated more often: gray dragon scale mail ((null), freq bonus 34) The RNG hath decreed that this item was generated more often: caltrop ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: red lightsaber (lightsaber, freq bonus 15) The RNG hath decreed that this item was generated more often: soft girl sneaker ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: lance ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: create create scroll (PLUS 100 MAGIC MARKER, freq bonus 4) The RNG hath decreed that this item was generated more often: worthless piece of cyan glass (cyan, freq bonus 8) The RNG hath decreed that this item was generated more often: golden dragon scale shield (golden dragonhide shield, freq bonus 6) The RNG hath decreed that this item was generated more often: Pan Galactic Gargle Blaster (radiating, freq bonus 3) The RNG hath decreed that this item was generated more often: flooding (CHEEP CHEEP AND BOSS BASS ARE FILTHY CHEATERS, freq bonus 7) The RNG hath decreed that this item was generated more often: greater mana restoration (DIT DEDIDET DAET, freq bonus 7) The RNG hath decreed that this item was generated more often: implant of propogation (crackling, freq bonus 6) The RNG hath decreed that this item was generated more often: cloak of slow digestion (anorexia cloak, freq bonus 11) The RNG hath decreed that this item was generated more often: cloak of magical drainage (deep cloak, freq bonus 7) The RNG hath decreed that this item class was generated more often: Tools (freq bonus 61) The RNG hath decreed that this item was always generated cursed: spear ((null)) The RNG hath decreed that this item was always generated cursed: dixplosion gloves (demolition gloves) The RNG hath decreed that this item was always generated cursed: cloak of sickness (green cloak) The RNG hath decreed that this item was always generated cursed: wizard lock (dark green) The RNG hath decreed that this item was always generated cursed: chloroform (blackthorn) The RNG hath decreed that this item was always generated cursed: ya (bamboo arrow) The RNG hath decreed that this item was always generated cursed: wooden harp (harp) The RNG hath decreed that this item was always generated cursed: worthless piece of blue glass (blue) The RNG hath decreed that this item was always generated cursed: youkan ((null)) The RNG hath decreed that this item was always generated cursed: heavy blaster bolt ((null)) The RNG hath decreed that this trap was always invisible: hard mode trap The RNG hath decreed that this trap was generated more often: curse trap (freq bonus 1) Trap randomization happened for 1 in 446 traps Next attribute increase check would have come at turn 7891 Strength training was 30 Dexterity training was 50 Wisdom training was 11 Constitution training was 12 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet You were prevented from being a stoned chiller (0) You saw invisible You were telepathic You had 484 points of nutrition remaining You were stealthy You regenerated mana You were fast Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of the Light Side, the Force and the Dark Side Your deity was the Dark Side The version you were playing was: Unix SlashEMExtended Version 2.4.2 (60fd9241) - last build Sat Jan 5 08:05:41 2019. You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - charm monster 4 enchant 90% 172% b - jumping 1 body 2% 81% Techniques known in the end Name Level Status jedi jump 9X LIMIT(0) appraisal 9 R LIMIT(0) panic digging 9 R LIMIT(0) phase door 9 R LIMIT(0) invoke deity 9 R LIMIT(0) charge saber 5X LIMIT(0) telekinesis 2X LIMIT(0) disarm 2 O LIMIT(0) Discoveries Amulets amulet of flying (piston) Weapons * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * silver chakram (silver circular blade) Armor * robe (cyan robe) * leather gloves (flower gloves) * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (green bowel) * sedge hat (silk helmet) * skullcap (breath control helmet) * flack helmet (RNG helmet) * crystal helm (frequent helmet) * mining helm (fish bowl) * field helm (wide metal helm) * helm of safeguard (long-hair helmet) * war hat (golden helmet) * plasteel gloves (white gloves) * gauntlets of safeguard (occultism gloves) * gauntlets of plugsuit (moth-bitten gloves) * commander gloves (warped gloves) * field gloves (silk fingerlings) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (beautiful heels) * field boots (plateau boots) * boots of safeguard (mud boots) Scrolls scroll of healing (THE PIES OF THE OVERWORLD) scroll of mana (MASH EM EXTENDED POTATO DINNER) scroll of phase door (PSINA PSINA KRADIDA PSIOMOIPS) scroll of standard id (DER AFFE MACHT 4 SCHADEN) scroll of cure (ZESE PLASHCH) * scroll of extra healing (FINESTRE E UN SISTEMA OPERATIVO VERAMENTE STUPIDO) * scroll of greater mana restoration (RIEN NE VA PLUS) scroll of root password detection (RW NW PRT M HRW) scroll of enchant weapon (ZBAR BERI ZBARKOM CHRE KARIOB PHARIBOU) scroll of earth (AMYBSOD INVITES YOU TO SLASHEMEXTENDED IRC CHANNEL) scroll of identify (SKYSCRAPER STORMY CRASHCRASHCRASHCRASHCRASH) scroll of magic mapping (SHENME SHIHOU TENGTONG FABU) Spellbooks spellbook of charm monster (clueless) spellbook of jumping (satisfied) Potions potion of healing (creamy) potion called dimness (pink) potion of oil (clotted blood) Wands wand of acid (elongated) wand of cold (walnut) wand of teleportation (lead) Tools green lightsaber (lightsaber) mirror (looking glass) skeleton key (key) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 4 Level 4: <- You are here Voluntary challenges You eaten 19 times You eaten food with animal by-products 15 times You eaten meat 15 times You have communicated with the gods 1 time You prayed to the gods 1 time You hit with a wielded weapon 234 times You killed 130 monsters You read items or engraved 12 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (15 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (5 of 20) general combat [Basic] (max Master) (45 of 160) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Master) (21 of 160) devices [Basic] (max Master) (26 of 160) searching [Unskilled] (max Expert) (17 of 20) spirituality [Unskilled] (max Expert) (0 of 20) techniques [Unskilled] (max Expert) (2 of 20) sexy flats [Basic] (max Master) (20 of 160) form I (Shii-Cho) [Basic] (max Grand Master) (63 of 160) form II (Makashi) [Basic] (max Grand Master) (71 of 160) form III (Soresu) [Basic] (max Grand Master) (28 of 160) form IV (Ataru) [Unskilled] (max Expert) (0 of 20) form V (Shien) [Basic] (max Grand Master) (22 of 160) form V (Djem So) [Basic] (max Grand Master) (20 of 160) form VI (Niman) [Basic] (max Master) (20 of 160) form VII (Juyo) [Basic] (max Grand Master) (25 of 160) form VII (Vaapad) [Basic] (max Master) (20 of 160) form VIII (Wedi) [Basic] (max Grand Master) (22 of 160) two-weapon combat [Unskilled] (max Expert) (8 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (10 of 20) boomerang [Unskilled] (max Expert) (0 of 20) lightsaber [Skilled] (max Legendary) (253 of 540) Spellcasting Skills healing spells [Unskilled] (max Expert) (0 of 20) body spells [Basic] (max Master) (20 of 160) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Leeroy the Jedi...