Leeroy, lawful male albae Feminist -- |##.| |o$@| |.@# ..... ----- [Leeroy the Rebel Woman] St16 Dx7 Co9 In7 Wi7 Ch15 FemAlbMalLaw Dlvl:1 $0 HP23(23) Pw18(18) AC5 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Leeroy, welcome to SlashEMExtended! You are a lawful male albae Feminist. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: You can now give an alias name to new characters if you set the askforalias option! This can be done by adding OPTIONS=askforalias to your configuration file. The moon is waning tonight. pair of killer heels - This is a piece of armor. Color: bright blue. Material: elasthan. Appearance: rain boots. Slot: boots. It can be worn for protection (armor class, magic cancellation etc.). This footwear is high-heeled (stilettos that can kill both the wearer and the one that's being kicked by them :D just kidding!) and allows monsters to create more traps. They provide very good AC and 7 points of magic cancellation. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: detect monsters You could not have this property extrinsically: sickness resistance You could not have this property intrinsically: confusion resistance Scroll identification only worked 100 times out of 243 Implant identification only worked 1 times out of 44 Wand identification only worked 3 times out of 26 Spellbook identification only worked 2 times out of 3 Gem identification only worked 100 times out of 133 Tool identification only worked 5 times out of 7 Monsters only dropped their musable items with 70% chance Scroll drop chance was reduced to 86% Ring drop chance was reduced to 71% Potion drop chance was reduced to 90% Weapon drop chance was reduced to 57% Tool drop chance was reduced to 87% Food drop chance was reduced to 92% Concealing monsters were spawned underneath items 97% of the time only The following skill could not be trained at all: two-handed sword The following skill was trained at half the usual rate: shuriken The following skill was trained at one fifth the usual rate: searching The following skill was limited to basic proficiency: protection spells The following skill was limited to skilled proficiency: mace The following skill was limited to expert proficiency: shield The following skill became untrainable if you tried to train it too early: form II (Makashi) (turn 19) The following skill became untrainable if you tried to train it too early: implants (turn 8874) The following skill became untrainable after a while: morning star (turn 55618) The following skill couldn't be trained before a certain turn number is reached: body spells (turn 21005) Heavy curses were more common by 32% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 38025 Monster spawn increase reached its maximum at turn 107463 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 6513276 The monster class that cannot be genocided was umber hulk The monster class that was spawned more often: lizard (freq bonus 1) The monster species that spawned more often: ogre caster (freq bonus 4) The monster species that spawned more often: aerially excreta (freq bonus 9) The monster species that spawned more often: knapsack cow (freq bonus 6) The monster species that spawned more often: fast laser (freq bonus 8) The monster species that spawned more often: large cat (freq bonus 9) The monster species that spawned more often: lich (freq bonus 24) The monster species that spawned more often: gnashing mumak (freq bonus 28) The monster species that spawned more often: Holar (freq bonus 10) The monster species that spawned more often: beige colony (freq bonus 30) The monster species that spawned more often: time vortex (freq bonus 4) The monster species that spawned more often: lizard-eel (freq bonus 18) The monster species that spawned more often: occupative unhandicapped (freq bonus 4) The monster species that spawned more often: platinum golem (freq bonus 10) The monster species that spawned more often: salamander shaman (freq bonus 36) The monster species that spawned more often: Vacuator (freq bonus 8) The monster species that spawned more often: ice force fungus (freq bonus 6) The monster species that spawned more often: octarine force fungus (freq bonus 15) The monster species that spawned more often: indigo force patch (freq bonus 12) The monster species that spawned more often: gnomish sorceror (freq bonus 10) The monster species that spawned more often: pile of very lazy coins (freq bonus 12) The monster trait that was more common: monsters whose attacks allow the monster to heal its damaged hit points (freq bonus 1) The monster trait that was more common: monsters that have tentacle attacks (freq bonus 8) The monster trait that was more common: monsters whose attacks burn you (freq bonus 1) The monster trait that was more common: monsters whose attacks shoot light rays (freq bonus 3) The monster trait that was more common: monsters whose attacks increase your technique timeouts (freq bonus 4) The monster trait that was more common: monsters that want to arrest the player (freq bonus 1) The monster trait that was more common: monsters with nurse dialogue (freq bonus 3) The monster species that never randomly spawned: dark gray force fungus The monster species that never randomly spawned: pink mewlip The monster species that never randomly spawned: hungry force fungus The monster species that never randomly spawned: expert dark wall The monster species that never randomly spawned: Hairbeard The monster species that never randomly spawned: albino growth The monster species that never randomly spawned: hornpeek horse The monster species that never randomly spawned: snotling The monster species that never randomly spawned: clay stalk The monster species that never randomly spawned: animated bronze statue The monster class that always generated with extra speed: gnome The RNG hath decreed that this item was never generated: infoless helmet (twisted visor helmet) The RNG hath decreed that this item was never generated: terere (nanika) The RNG hath decreed that this item was never generated: magic mapping (ELAM EBOW) The RNG hath decreed that this item was never generated: verisiert stone (gray) The RNG hath decreed that this item was never generated: stick of dynamite (red stick) The RNG hath decreed that this item was never generated: spiked club ((null)) The RNG hath decreed that this item was never generated: evil patch stone (gray) The RNG hath decreed that this item was never generated: bigscript stone (gray) The RNG hath decreed that this item was never generated: sound effect stone (gray) The RNG hath decreed that this item was never generated: forbidden arrow ((null)) The RNG hath decreed that this item was generated more often: low stats (cheap, freq bonus 8) The RNG hath decreed that this item was generated more often: techout stone (gray, freq bonus 20) The RNG hath decreed that this item was generated more often: resist petrification (rocky, freq bonus 9) The RNG hath decreed that this item was generated more often: binning kit ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: tsurugi (long samurai sword, freq bonus 11) The RNG hath decreed that this item was generated more often: plain cloak (homicidal cloak, freq bonus 20) The RNG hath decreed that this item was generated more often: warding (YOU DO NOT GO PAST AT ME, freq bonus 10) The RNG hath decreed that this item was generated more often: appearance shuffling stone (gray, freq bonus 82) The RNG hath decreed that this item was generated more often: mallet ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: thresher ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: sweet mocassins (womens footwear, freq bonus 7) The RNG hath decreed that this item was generated more often: finger bending (flapping, freq bonus 2) The RNG hath decreed that this item was generated more often: consort's suit (loud foppish suit, freq bonus 6) The RNG hath decreed that this item was generated more often: wonder (stevia, freq bonus 3) The RNG hath decreed that this item was generated more often: hugging gown (contaminated coat, freq bonus 6) The RNG hath decreed that this item was generated more often: Ultimate Tsuyoshi Special (camo, freq bonus 17) The RNG hath decreed that this item was generated more often: undressing stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: amulet of item teleportation (starwars, freq bonus 7) The RNG hath decreed that this item was generated more often: brass lantern ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: frost horn (horn, freq bonus 9) The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 57) The RNG hath decreed that this item was always generated cursed: secret key ((null)) The RNG hath decreed that this item was always generated cursed: magic flute (flute) The RNG hath decreed that this item was always generated cursed: chrysoberyl (yellow) The RNG hath decreed that this item was always generated cursed: implant of memory (astral) The RNG hath decreed that this item was always generated cursed: oolong tea (wormwood) The RNG hath decreed that this item was always generated cursed: wax candle (candle) The RNG hath decreed that this item was always generated cursed: mana bolt (irresistible) The RNG hath decreed that this item was always generated cursed: polymorph control (emerald) The RNG hath decreed that this item was always generated cursed: robe of protection (blue robe) The RNG hath decreed that this item was always generated cursed: amulet of reflection (hexagonal) The RNG hath decreed that this trap was always invisible: famine trap The RNG hath decreed that this trap was generated more often: boss spawner (freq bonus 7) Trap randomization happened for 1 in 258 traps Trap difficulty was increased by 37 Next attribute increase check would have come at turn 826 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 Your sanity was 0 You were magic-protected You had the following problem: Monsters build new traps for you to blunder into. (0) You had not decided on your sexuality yet You were prevented from having detect monsters (0) You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Tinanya, Helen and Rejda Your deity was Tinanya The version you were playing was: Unix SlashEMExtended Version 2.4.2 (60fd9241) - last build Sat Jan 5 08:05:41 2019. You could not have safely prayed (303) You survived You didn't know any spells. Techniques known in the end Name Level Status dazzle 1 R Prepared(0) weapon practice 1 R Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) blood ritual 1 R Prepared(0) Discoveries Weapons shuriken (throwing star) Armor killer heels (rain boots) Scrolls scroll of healing (BUNDLEBUNDLEBUNDLE) scroll of mana (HEY STICKY KEYS INVENTOR YOUR MOM IS SUCH A HARLOT) scroll of phase door (GOOD LUCK CATCHING RARE POKEMON ON A HIGHWAY) scroll of standard id (EZGAMEEZLIFE) scroll of cure (IN CASE OF DOUBT JUST ALWAYS GRADINA) * scroll of extra healing (KILLED BY MY SPOUSE FOR PLAYING THE PIANO) * scroll of greater mana restoration (IEO BELPHENO) Tools leather leash (leash) Gems worthless piece of cyan glass (cyan) flint stone (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Basic] (max Grand Master) (20 of 160) general combat [Unskilled] (max Expert) (0 of 20) two-handed weapons [Unskilled] (max Expert) (0 of 20) searching [Basic] (max Expert) (20 of 160) petkeeping [Basic] (max Expert) (20 of 160) sexy flats [Basic] (max Master) (20 of 160) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Master) (20 of 160) form V (Shien) [Unskilled] (max Expert) (0 of 20) form V (Djem So) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Basic] (max Master) (20 of 160) form VII (Juyo) [Basic] (max Master) (20 of 160) form VIII (Wedi) [Basic] (max Master) (20 of 160) martial arts [Unskilled] (max Expert) (0 of 20) riding [Basic] (max Master) (20 of 160) Weapon Skills scimitar [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Basic] (max Master) (20 of 160) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) hammer [Basic] (max Expert) (20 of 160) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Basic] (max Master) (20 of 160) sling [Basic] (max Expert) (20 of 160) firearms [Basic] (max Master) (20 of 160) crossbow [Unskilled] (max Expert) (0 of 20) shuriken [Basic] (max Expert) (20 of 160) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Leeroy the Feminist... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.