Leeroy, lawful male angelic Unbeliever ------------- |@...}.}}.(}| |...........| |}.....[....| |......P..}.| |..}....}..}| .....}}.....+ ------------- [Leeroy the Rookie] St15 Dx13 Co17 In5 Wi5 Ch5 UnbAngMalLaw Dlvl:1 $0 HP28(28) Pw2(2) AC3 Exp1 T27 Latest messages You are Leeroy, a lawful male angelic Unbeliever. HP: 28 (max 28) Pw 2 (max 2) AC 3 Current status effects: . (2x) # Invoke your deity for healing. If successful, some or all of your hit point damage will be restored, but there may be negative outcomes depending on certain circumstances. Use this technique? [yn] (n) No God commends your efforts and grants you a boon. # Beware, there will be no return! Still climb? [yn] (n) black aestivalis - This is a weapon. Color: transparent. Material: iron. Appearance: runed broadsword. You can wield it to attack enemies. Some weapons are also suitable for throwing. A useful broadsword. You kill the deimonidaine! You hear a door open. What do you want to eat? [c or ?*,] This deimonidaine corpse tastes terrible! You finish eating the deimonidaine corpse. Martti Ihrasaari picks up a straw hat {3}. Martti Ihrasaari puts on a straw hat {3}. Martti Ihrasaari picks up a little blue vest {20}. There is a wall in the way! Martti Ihrasaari drops a little blue vest {20}. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: searching You could not have this property extrinsically: curse resistance You could not have this property intrinsically: sickness resistance Potion identification only worked 3 times out of 6 Implant identification only worked 1 times out of 30 Armor identification only worked 15 times out of 19 Tool identification only worked 5 times out of 8 Monsters only dropped their equipment with 85% chance Scroll drop chance was reduced to 81% Wand drop chance was reduced to 96% Amulet drop chance was reduced to 14% Potion drop chance was reduced to 84% Armor drop chance was reduced to 89% Tool drop chance was reduced to 87% Food drop chance was reduced to 97% Monster death drops spawned with only 97% chance The following skill could not be trained at all: searching The following skill was trained at half the usual rate: general combat The following skill was trained at one fifth the usual rate: elemental spells The following skill was limited to basic proficiency: shield The following skill was limited to skilled proficiency: chaos spells The following skill was limited to expert proficiency: enchantment spells The following skill became untrainable if you tried to train it too early: riding (turn 8) The following skill became untrainable if you tried to train it too early: protection spells (turn 81) The following skill became untrainable after a while: broadsword (turn 35345) The following skill couldn't be trained before a certain turn number is reached: body spells (turn 7892) Number of artifacts generated was 0 Number of fake artifacts generated was 0 You were producing a permanent antimagic shell Monster spawn increase started at turn 81269 Monster spawn increase reached its maximum at turn 332965 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 2855664 The monster class that cannot be genocided was pile of coins The monster class that was spawned more often: major demon (freq bonus 1) The monster species that spawned more often: water mold (freq bonus 6) The monster species that spawned more often: edgy mold (freq bonus 18) The monster species that spawned more often: withering permamimic (freq bonus 4) The monster species that spawned more often: edgecutter vortex (freq bonus 16) The monster species that spawned more often: superpowered astral elemental (freq bonus 2) The monster species that spawned more often: huge wraith (freq bonus 16) The monster species that spawned more often: stealstealsteal nymph (freq bonus 12) The monster species that spawned more often: cilan maiden (freq bonus 3) The monster species that spawned more often: temple guard (freq bonus 6) The monster species that spawned more often: analogical heavyset (freq bonus 2) The monster species that spawned more often: Jennifer's soft combat boot (freq bonus 18) The monster species that spawned more often: identified fating joyrode essaying exoneration (freq bonus 6) The monster species that spawned more often: unexpected nymph (freq bonus 2) The monster species that spawned more often: flutterbug (freq bonus 4) The monster species that spawned more often: enginah sephirah (freq bonus 10) The monster species that spawned more often: legionnaire (freq bonus 32) The monster species that spawned more often: funnel net spider (freq bonus 7) The monster species that spawned more often: non anomic damaging scope (freq bonus 3) The monster species that spawned more often: unthinkingly refocussed (freq bonus 36) The monster species that spawned more often: spore growth (freq bonus 6) The monster trait that was more common: monsters who attack with psionic blasts (freq bonus 4) The monster trait that was more common: monsters that can lay eggs (freq bonus 4) The monster trait that was more common: monsters whose attacks blind you (freq bonus 6) The monster trait that was more common: monsters whose attacks poison you and drain strength (freq bonus 2) The monster trait that was more common: monsters whose attacks cause nasty stuff to happen (freq bonus 8) The monster species that never randomly spawned: albino force fungus The monster species that never randomly spawned: Uniform Sergeant The monster species that never randomly spawned: camper asshole The monster species that never randomly spawned: null wort The monster species that never randomly spawned: breakoff mold The monster species that never randomly spawned: nautilus coxswain The monster species that never randomly spawned: giant stone crusher The monster species that never randomly spawned: special growth The monster species that never randomly spawned: drunk jet guy The monster species that never randomly spawned: declivity hefted The monster class that always generated with extra speed: gremlin The RNG hath decreed that this item was never generated: large box of digestion (wooden box) The RNG hath decreed that this item was never generated: banking gloves (paper gloves) The RNG hath decreed that this item was never generated: sickness resistance (fragile) The RNG hath decreed that this item was never generated: implant of tsunami (perpetual) The RNG hath decreed that this item was never generated: gauntlets of bad casting (uncanny gloves) The RNG hath decreed that this item was never generated: bean ((null)) The RNG hath decreed that this item was never generated: large shield ((null)) The RNG hath decreed that this item was never generated: impossibly heavy glass ball ((null)) The RNG hath decreed that this item was never generated: sandwich ((null)) The RNG hath decreed that this item was never generated: enthronization (LUXUS MODA) The RNG hath decreed that this item was generated more often: katyusha (headpiece, freq bonus 7) The RNG hath decreed that this item was generated more often: pseudo teleporter cloak (foundry cloak, freq bonus 31) The RNG hath decreed that this item was generated more often: andalusite (radiant, freq bonus 39) The RNG hath decreed that this item was generated more often: high stilettos (block-heeled boots, freq bonus 16) The RNG hath decreed that this item was generated more often: dark elven arrow (black runed arrow, freq bonus 14) The RNG hath decreed that this item was generated more often: quaversal stone (gray, freq bonus 18) The RNG hath decreed that this item was generated more often: sedge hat (wide conical hat, freq bonus 6) The RNG hath decreed that this item was generated more often: fumble boots (riding boots, freq bonus 19) The RNG hath decreed that this item was generated more often: ebb tide (SUKI TOKIMEKI TO KISS, freq bonus 8) The RNG hath decreed that this item was generated more often: cyan stone (teal, freq bonus 23) The RNG hath decreed that this item was generated more often: consort's suit (loud foppish suit, freq bonus 4) The RNG hath decreed that this item was generated more often: cure hallucination (glowing, freq bonus 9) The RNG hath decreed that this item was generated more often: anger peaceful monster (volatile, freq bonus 5) The RNG hath decreed that this item was generated more often: alignment stone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: stealth (jade, freq bonus 7) The RNG hath decreed that this item was generated more often: otama ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: implant of inertia (gymnasic, freq bonus 11) The RNG hath decreed that this item was generated more often: gentleman's suit (expensive clothes, freq bonus 8) The RNG hath decreed that this item was generated more often: whetstone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: wooden stake ((null), freq bonus 9) The RNG hath decreed that this item class was generated more often: Rings (freq bonus 5) The RNG hath decreed that this item was always generated cursed: anti-curse boots (winter stilettos) The RNG hath decreed that this item was always generated cursed: good night (nightly) The RNG hath decreed that this item was always generated cursed: memory (turquoise) The RNG hath decreed that this item was always generated cursed: object detection (smoky) The RNG hath decreed that this item was always generated cursed: stone to flesh (thick) The RNG hath decreed that this item was always generated cursed: lava (red-hot) The RNG hath decreed that this item was always generated cursed: non-seeing stone (gray) The RNG hath decreed that this item was always generated cursed: embossed plate mail ((null)) The RNG hath decreed that this item was always generated cursed: implant of cheating (maroon) The RNG hath decreed that this item was always generated cursed: inertia control (crashy) The RNG hath decreed that this trap was always invisible: stat decay trap The RNG hath decreed that this trap was generated more often: current shaft (freq bonus 1) Trap randomization happened for 1 in 580 traps Next attribute increase check would have come at turn 1161 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 Your sanity was 0 You were cold resistant You were sleep resistant You were shock resistant You were poison resistant You were magic-protected You had not decided on your sexuality yet You were prevented from having automatic searching (0) You saw invisible You had infravision You had 2382 points of nutrition remaining You could fly Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of No God, No God and No God Your deity was No God The version you were playing was: Unix SlashEMExtended Version 2.4.2 (60fd9241) - last build Sat Jan 5 08:05:41 2019. You could not have safely prayed (141) You survived You didn't know any spells. Techniques known in the end Name Level Status turn undead 1XR Prepared(0) weapon practice 1X Prepared(0) dazzle 1 R Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Not Ready(1909) Discoveries Weapons black aestivalis (runed broadsword) Scrolls scroll of healing (CHANGED WITH OPPOSITE ABILITYPERSON) scroll of mana (JE VEUX ETRE JETE DANS LES NOIX) scroll of phase door (CARPE DIEM) scroll of standard id (EXTORTION RACKET) scroll of cure (LLIYLLATNEMTONMAI) * scroll of extra healing (EKNA EKNAD) * scroll of greater mana restoration (EN PHYSIC POINTS IS USEMORE) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You eaten 1 time You eaten food with animal by-products 1 time You eaten meat 1 time You have communicated with the gods 2 times You prayed to the gods 1 time You hit with a wielded weapon 1 time You killed 1 monster You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Basic] (max Master) (20 of 160) general combat [Unskilled] (max Expert) (0 of 20) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) missile weapons [Unskilled] (max Expert) (0 of 20) techniques [Basic] (max Master) (22 of 160) sexy flats [Unskilled] (max Expert) (0 of 20) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) martial arts [Basic] (max Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Basic] (max Master) (21 of 160) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Basic] (max Master) (20 of 160) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills (none) Goodbye Leeroy the Unbeliever... Youescaped from the dungeon with 4 points,