Leeroy, lawful male alchemist Drunk ----- ...d ----... +d... -@- ### [Leeroy the Drinker] St3 Dx13 Co7 In10 Wi7 Ch6 DruAlcMalLaw Dlvl:1 $0 HP0(8) Pw4(4) AC-2 Exp1 T2 Vmt Cnf FPo Stn Latest messages Use hybrid races? [yn] (n) Hello Leeroy, welcome to SlashEMExtended! You are a lawful male alchemist Drunk. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: You can now give an alias name to new characters if you set the askforalias option! This can be done by adding OPTIONS=askforalias to your configuration file. The moon is waning tonight. # potion of salt water - This is a potion. Color: white. Material: glass. Appearance: dimly-shining. You can quaff it to experience its effects, but it's also possible to throw potions at monsters or bash them with it in melee. A demon may live in this potion. This water is extremely salty. If you quaff it, you'll probably vomit, so it's best used if you are sick from food poisoning. What do you want to drink? [b-os-u or ?*] Yuck... this is salt water! You can't seem to think straight. potion of cyanide - This is a potion. Color: yellow. Material: glass. Appearance: marigold. You can quaff it to experience its effects, but it's also possible to throw potions at monsters or bash them with it in melee. Drinking this potion is a very bad idea indeed. Use it as a thrown weapon instead. What do you want to drink? [b-mos-u or ?*] You feel deathly sick. 6 points of your strength got sapped! Since you don't have enough strength, your health is being sapped instead. CN(-) + HCl <==> HCN + Cl(-) You die... Your inventory Weapons a - an uncursed +0 rubber hose (weapon in hand) {8} p - a blessed +1 scalpel (alternate weapon; not wielded) {2} Armor q - an uncursed +5 pair of gauntlets of fumbling (being worn) {4} r - an uncursed +5 lab coat (being worn) {4} Scrolls y - 5 uncursed scrolls of healing {0} z - 4 uncursed scrolls of mana {0} A - 3 uncursed scrolls of phase door {0} B - 2 uncursed scrolls of standard id {0} C - an uncursed scroll of cure {0} Spellbooks w - an uncursed finalized spellbook of chemistry (4:5) {0} Potions b - 5 uncursed potions of booze {0} c - a blessed finalized potion of blindness {0} d - an uncursed finalized potion of restore ability {0} e - 2 uncursed potions of levitation {0} f - a finalized potion of holy water {0} g - 2 uncursed potions of paralysis {0} h - 2 uncursed potions of sickness {0} i - an uncursed potion of fruit juice {0} j - a blessed finalized potion of speed {0} k - 2 uncursed potions of gain energy {0} l - an uncursed finalized potion of object detection {0} m - an uncursed potion of gain level {0} o - an uncursed finalized potion of water {0} s - an uncursed potion of radium {0} u - an uncursed potion of acid {0} Tools v - 3 * uncursed bottles {3} x - a * uncursed chemistry set (5:40) {20} Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: disintegration resistance You could not have this property extrinsically: the Force You could not have this property intrinsically: peacevision Scroll identification only worked 100 times out of 180 Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 18 Implant identification only worked 1 times out of 42 Wand identification only worked 3 times out of 9 Armor identification only worked 15 times out of 29 Spellbook identification only worked 2 times out of 24 Gem identification only worked 100 times out of 149 Tool identification only worked 5 times out of 27 Monsters only dropped their musable items with 86% chance Book drop chance was reduced to 96% Musable item generation frequency had a negative bias of 3% Ring drop chance was reduced to 91% Wand drop chance was reduced to 99% Amulet drop chance was reduced to 67% Implant drop chance was reduced to 86% Weapon drop chance was reduced to 92% Armor drop chance was reduced to 82% Food drop chance was reduced to 98% Concealing monsters were spawned underneath items 99% of the time only The following skill could not be trained at all: trident The following skill was trained at half the usual rate: techniques The following skill was trained at one fifth the usual rate: polymorphing The following skill was limited to basic proficiency: searching The following skill was limited to skilled proficiency: javelin The following skill was limited to expert proficiency: divination spells The following skill became untrainable if you tried to train it too early: club (turn 2) The following skill became untrainable if you tried to train it too early: protection spells (turn 62) The following skill became untrainable after a while: shield (turn 48678) The following skill couldn't be trained before a certain turn number is reached: shuriken (turn 53117) Heavy curses were more common by 2% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 59515 Monster spawn increase reached its maximum at turn 322165 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1847199 The monster class that cannot be genocided was rodent The monster class that was spawned more often: giant humanoid (freq bonus 1) The monster species that spawned more often: grievingly afflictively flambeau solute slicker sledded unlikelihood (freq bonus 9) The monster species that spawned more often: black ones (freq bonus 8) The monster species that spawned more often: amnesia turret (freq bonus 8) The monster species that spawned more often: Thunderous Kop (freq bonus 12) The monster species that spawned more often: provoking gruelingly (freq bonus 4) The monster species that spawned more often: special kobold lord (freq bonus 6) The monster species that spawned more often: gisau (freq bonus 18) The monster species that spawned more often: green blob (freq bonus 54) The monster species that spawned more often: netzah sephirah (freq bonus 12) The monster species that spawned more often: black metroid (freq bonus 4) The monster species that spawned more often: nerve bomb (freq bonus 12) The monster species that spawned more often: lovely girl (freq bonus 24) The monster species that spawned more often: Howl the Wizard (freq bonus 20) The monster species that spawned more often: standard sphere (freq bonus 20) The monster species that spawned more often: automatic large cat (freq bonus 12) The monster species that spawned more often: manifolding cosignatory (freq bonus 12) The monster species that spawned more often: hinter servicemen (freq bonus 30) The monster species that spawned more often: taiga bear (freq bonus 4) The monster species that spawned more often: blargg (freq bonus 12) The monster species that spawned more often: ragnarok butterfly (freq bonus 24) The monster trait that was more common: monsters that are fleecy-colored <3 (freq bonus 6) The monster species that never randomly spawned: crystal drake The monster species that never randomly spawned: ray turret The monster species that never randomly spawned: viper The monster species that never randomly spawned: fawn The monster species that never randomly spawned: hateable unreconciled The monster species that never randomly spawned: ventilation tower The monster species that never randomly spawned: werelichen The monster species that never randomly spawned: abducation pillar The monster species that never randomly spawned: generate craning The monster species that never randomly spawned: haunted helmet The RNG hath decreed that this item was never generated: brass dragon scale mail ((null)) The RNG hath decreed that this item was never generated: cut nutrition stone (gray) The RNG hath decreed that this item was never generated: white dragon scale mail ((null)) The RNG hath decreed that this item was never generated: glaive (single-edged polearm) The RNG hath decreed that this item was never generated: red dragon scale shield (red dragonhide shield) The RNG hath decreed that this item was never generated: finger (old) The RNG hath decreed that this item was never generated: hyper blue stone (gray) The RNG hath decreed that this item was never generated: treasure chest ((null)) The RNG hath decreed that this item was never generated: inka boot ((null)) The RNG hath decreed that this item was never generated: superscrolling (terrible) The RNG hath decreed that this item was generated more often: batarang ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: long stake ((null), freq bonus 64) The RNG hath decreed that this item was generated more often: magical shield ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: amulet of anti experience (ringwraith, freq bonus 11) The RNG hath decreed that this item was generated more often: self-willed heels (imaginary heels, freq bonus 14) The RNG hath decreed that this item was generated more often: transistor (three-wired thing, freq bonus 38) The RNG hath decreed that this item was generated more often: directional swap stone (gray, freq bonus 20) The RNG hath decreed that this item was generated more often: cruncher helmet (breath control helmet, freq bonus 13) The RNG hath decreed that this item was generated more often: elven sickle ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: failure stone (gray, freq bonus 18) The RNG hath decreed that this item was generated more often: sound effect stone (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: message (pen-written, freq bonus 10) The RNG hath decreed that this item was generated more often: commander suit (black men's suit, freq bonus 6) The RNG hath decreed that this item was generated more often: silver gauntlets (even pair of gloves, freq bonus 10) The RNG hath decreed that this item was generated more often: heretic cloak (godless cloak, freq bonus 17) The RNG hath decreed that this item was generated more often: helm of starvation (guzzle helmet, freq bonus 9) The RNG hath decreed that this item was generated more often: collusion knife ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: sleep (runed, freq bonus 2) The RNG hath decreed that this item was generated more often: implant of corruption (wailing, freq bonus 13) The RNG hath decreed that this item was generated more often: elm street stone (gray, freq bonus 2) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 22) The RNG hath decreed that this item class was generated more often: Potions (freq bonus 77) The RNG hath decreed that this item was always generated cursed: message filter helmet (netradiation helmet) The RNG hath decreed that this item was always generated cursed: implant of precision (urgent) The RNG hath decreed that this item was always generated cursed: amulet of techout (taut) The RNG hath decreed that this item was always generated cursed: evil patch stone (gray) The RNG hath decreed that this item was always generated cursed: quasimodular boots (femmy boots) The RNG hath decreed that this item was always generated cursed: inertia (nonmoving) The RNG hath decreed that this item was always generated cursed: evil leather armor ((null)) The RNG hath decreed that this item was always generated cursed: green dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: bill-guisarme (hooked polearm) The RNG hath decreed that this item was always generated cursed: kibi dango ((null)) The RNG hath decreed that this trap was always invisible: waterpool The RNG hath decreed that this trap was generated more often: hostility trap (freq bonus 2) Trap randomization happened for 1 in 595 traps Next attribute increase check would have come at turn 499 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was -1 Your sanity was 0 You were doubly poison resistant You were doubly acid resistant You were stunned (5) You were confused (7) You were sick from food poisoning (20) You were nauseated (7) You had not decided on your sexuality yet You were prevented from having disintegration resistance (0) You fumbled You had 1499 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Apollo, Dionysus and Pan Your deity was Apollo The version you were playing was: Unix SlashEMExtended Version 2.4.2 (60fd9241) - last build Sat Jan 5 08:05:41 2019. You could not have safely prayed (1182) You are dead Spells known in the end Name Level Category Fail Memory a - chemistry 1 divine 0% 100% Techniques known in the end Name Level Status booze 1X LIMIT(0) research 1 R LIMIT(0) tinker 1 R LIMIT(0) appraisal 1 R LIMIT(0) panic digging 1 R LIMIT(0) phase door 1 R LIMIT(0) invoke deity 1 R LIMIT(0) Discoveries Armor gauntlets of fumbling (clumsy gloves) lab coat (white coat) Scrolls scroll of healing (TU HAI DEVIATO DAL PERCORSO MORTALE) scroll of mana (THEN CALL IT POPO MAIL) scroll of phase door (WAKE ME UP INSIDE) scroll of standard id (FIQSLEX MIGHT BE ANYTHING FROM MEDIOCRE TO GREAT) scroll of cure (PALOMITA IS SPANISH FOR PARROT) * scroll of extra healing (DRAW WAT STUNT) * scroll of greater mana restoration (THE MONSTER NEEDS A PLUS3 WEAPON TO HIT) Spellbooks spellbook of chemistry (god-given) Potions * potion of booze (steamy) * potion of blindness (black) * potion of restore ability (roast mate) * potion of levitation (bewitched) * potion of water (clear) * potion of paralysis (crimson) * potion of sickness (icy) * potion of fruit juice (humour) * potion of speed (iris) * potion of gain energy (smoky) * potion of object detection (brown oolong tea) * potion of gain level (aqueous) * potion of salt water (dimly-shining) * potion of see invisible (infusion) * potion of sleeping (squishy) * potion of clairvoyance (herbal) * potion of confusion (gasoline) * potion of hallucination (rosemary) * potion of healing (sweet basil) * potion of extra healing (polka-dot) * potion of ESP (flammable) * potion of gain health (ketchup) * potion of banishing fear (caramel) * potion of fire resistance (bayberry) * potion of ice (orange) * potion of fire (plasmatic) * potion of fear (ethereal) * potion of stunning (bright) * potion of numbness (camping) * potion of dimness (alcoholic) * potion of slime (glassy) * potion of urine (cooling) * potion of cancellation (moonshine) * potion of sanity (instant coffee) * potion of cure insanity (prickly ash) * potion of porter (iffy) * potion of wonder (turbulent) * potion of terces dlu (pungent) * potion of hiding (magenta) * potion of decoy making (shining) * potion of down level (cough) * potion of keen memory (ochre) * potion of cure wounds (yoghurt) * potion of cure serious wounds (vitriol) * potion of night vision (puce) * potion of cure critical wounds (emerald) * potion of resistance (buzzing) * potion of poison (cloudy) * potion of coffee (mulled) * potion of red tea (nettle) * potion of oolong tea (murky) * potion of green tea (vermillion) * potion of cocoa (cinnamon) * potion of green mate (iridescent) * potion of terere (liquid) * potion of aojiru (gray) * potion of wine (substitute) * potion of Ultimate Tsuyoshi Special (greenish-blue) * potion of Mehoho Burusasan G (carcinogenic) * potion of beneficial effect (bird's eye) * potion of random intrinsic (purple-red) * potion of training (manky) * potion of invisibility (peculiar) * potion of monster detection (hallowed) * potion of enlightenment (greasy) * potion of full healing (finicky) * potion of polymorph (quicksilver) * potion of mutation (whisky) * potion of acid (swirly) * potion of oil (starlight) * potion of gain ability (soapy) * potion of invulnerability (blood-colored) * potion of extreme power (colorless) * potion of recovery (hibiscus) * potion of heroism (green) * potion of cyanide (marigold) * potion of radium (coffee) * potion of Jolt Cola (mint) * potion of Pan Galactic Gargle Blaster (topaz) * potion of (null) (sauce) * potion of (null) (dirty) * potion of (null) (bitter) * potion of (null) (brown) * potion of (null) (gastric) * potion of (null) (viscous) * potion of (null) (dark) * potion of (null) (purple) * potion of (null) (paisley) * potion of (null) (ruby) * potion of (null) (stevia) * potion of (null) (creamy) * potion of (null) (maleen) * potion of (null) (voluminous) * potion of (null) (St.John's Wort) * potion of (null) (golden) * potion of (null) (quiet) * potion of (null) (flowing) * potion of (null) (frothing) * potion of (null) (fuming) * potion of (null) (sky blue) * potion of (null) (dark green) * potion of (null) (honey) * potion of (null) (gooey) * potion of (null) (syrup) * potion of (null) (chocolate) * potion of (null) (white) * potion of (null) (illuminated) * potion of (null) (mum) * potion of (null) (dangerous) * potion of (null) (nectar) * potion of (null) (plaid) * potion of (null) (blueberry) * potion of (null) (pink) * potion of (null) (sparkly) * potion of (null) (rainbow) * potion of (null) (elder flower) * potion of (null) (feeding) * potion of (null) (bubbly) * potion of (null) (metallic) * potion of (null) (illegal) * potion of (null) (cluster amaryllis) * potion of (null) (fizzy) * potion of (null) (red) * potion of (null) (venomous) * potion of (null) (yellow) * potion of (null) (sizzling) * potion of (null) (sweet) * potion of (null) (concocted) * potion of (null) (simmering) * potion of (null) (opaque) * potion of (null) (vapor) * potion of (null) (cyan) * potion of (null) (cranberry) * potion of (null) (milky) * potion of (null) (black lily) * potion of (null) (cornflower) * potion of (null) (cacao) * potion of (null) (raspberry) * potion of (null) (hidden tea) * potion of (null) (yerba mate) * potion of (null) (thyme) * potion of (null) (castor bean) * potion of (null) (creepy) * potion of (null) (deep blue) * potion of (null) (camo) * potion of (null) (dandelion) * potion of (null) (pseudo-violet) * potion of (null) (fluorescent) * potion of (null) (forget-me-not) * potion of (null) (violet) * potion of (null) (streamlined) * potion of (null) (flubber) * potion of (null) (warping) * potion of (null) (silvervine) * potion of (null) (spoonful) * potion of (null) (squirting) * potion of (null) (violet-red) * potion of (null) (mineral) * potion of (null) (ice-cold) * potion of (null) (amber) * potion of (null) (thaumaturgic) * potion of (null) (baby's breath) * potion of (null) (glowing-red) * potion of (null) (blue) * potion of (null) (mulberry) * potion of (null) (bouillon) * potion of (null) (aquamarine) * potion of (null) (brilliant blue) * potion of (null) (wormwood) * potion of (null) (present) * potion of (null) (palmarosa) * potion of (null) (spiritual) * potion of (null) (endbringer) * potion of (null) (jasmine) * potion of (null) (effervescent) * potion of (null) (tangerine) * potion of (null) (foaming) * potion of (null) (unlight) * potion of (null) (vinaigrette) * potion of (null) (distilled) * potion of (null) (baloon flower) * potion of (null) (deadweight) * potion of (null) (bright green tea) * potion of (null) (unnatural) * potion of (null) (gloss) * potion of (null) (radiating) * potion of (null) (freezing) * potion of (null) (tesco value) * potion of (null) (sticky) * potion of (null) (ghostly) * potion of (null) (essential) * potion of (null) (blue flag) * potion of (null) (laurel) * potion of (null) (reddish) * potion of (null) (silver) * potion of (null) (jackpot) * potion of (null) (turquoise) * potion of (null) (glam) * potion of (null) (blinding) * potion of (null) (clover) * potion of (null) (slimy) * potion of (null) (orange tea) * potion of (null) (tasteless) * potion of (null) (homebrew) * potion of (null) (ecru) * potion of (null) (ink) * potion of (null) (anise seed) * potion of (null) (lavender) * potion of (null) (cherry-blossom) * potion of (null) (alchemical) * potion of (null) (aromatic) * potion of (null) (tan) * potion of (null) (nanika) * potion of (null) (clotted blood) * potion of (null) (peppermint) * potion of (null) (grog) * potion of (null) (fragrant olive) * potion of (null) (incandescent) * potion of (null) (gaseous) * potion of (null) (luminescent) * potion of (null) (oobleck) * potion of (null) (addicted) * potion of (null) (muddy) * potion of blood (blood-red) * potion of vampire blood (blood-red) * potion of amnesia (sparkling) Tools chemistry set (box of obscure-looking glass devices) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Expert) (20 of 160) form IV (Ataru) [Unskilled] (max Expert) (0 of 20) form VII (Juyo) [Basic] (max Grand Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) whip [Basic] (max Expert) (20 of 160) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Leeroy the Drunk...