Leeroy, lawful male albae Augurer --.------------- |..............| |.e........{...| |@.............| |..............| ---------------- [Leeroy the College Student] St5 Dx4 Co5 In12 Wi14 Ch16 AugAlbMalLaw Dlvl:1 $0 HP17(17) Pw28(28) AC12 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Leeroy, welcome to SlashEMExtended! You are a lawful male albae Augurer. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: You can now give an alias name to new characters if you set the askforalias option! This can be done by adding OPTIONS=askforalias to your configuration file. The moon is waning tonight. # Beware, there will be no return! Still climb? [yn] (n) Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: contamination resistance You could not have this property extrinsically: shock resistance You could not have this property intrinsically: manaleech Ring identification only worked 4 times out of 36 Implant identification only worked 1 times out of 25 Wand identification only worked 3 times out of 6 Spellbook identification only worked 2 times out of 9 Monsters only dropped their musable items with 98% chance Scroll drop chance was reduced to 98% Wand drop chance was reduced to 88% Amulet drop chance was reduced to 41% Potion drop chance was reduced to 87% Tool drop chance was reduced to 82% Monster death drops spawned with only 92% chance The following skill could not be trained at all: scimitar The following skill was trained at half the usual rate: petkeeping The following skill was trained at one fifth the usual rate: matter spells The following skill was limited to basic proficiency: dart The following skill was limited to skilled proficiency: petkeeping The following skill was limited to expert proficiency: divination spells The following skill became untrainable if you tried to train it too early: healing spells (turn 50) The following skill became untrainable if you tried to train it too early: implants (turn 192) The following skill became untrainable after a while: riding (turn 22933) The following skill couldn't be trained before a certain turn number is reached: divination spells (turn 29514) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 15161 Monster spawn increase reached its maximum at turn 173051 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1689039 The monster class that cannot be genocided was rust monster or disenchanter The monster class that was spawned more often: trove (freq bonus 2) The monster species that spawned more often: Laura's soft mocassin (freq bonus 6) The monster species that spawned more often: dimud sephirah (freq bonus 30) The monster species that spawned more often: taker mushroom (freq bonus 15) The monster species that spawned more often: water devil (freq bonus 48) The monster species that spawned more often: floating nymph (freq bonus 5) The monster species that spawned more often: redden concertmaster (freq bonus 24) The monster species that spawned more often: dead ant (freq bonus 20) The monster species that spawned more often: electro ball (freq bonus 4) The monster species that spawned more often: impose furthering (freq bonus 16) The monster species that spawned more often: info boy (freq bonus 8) The monster species that spawned more often: microfilmed pulque (freq bonus 9) The monster species that spawned more often: groundnut botching (freq bonus 8) The monster species that spawned more often: gold dragon worm (freq bonus 27) The monster species that spawned more often: mean elven bastard (freq bonus 28) The monster species that spawned more often: grudge (freq bonus 24) The monster species that spawned more often: moldier gauntly overcome (freq bonus 18) The monster species that spawned more often: bueyue grue (freq bonus 60) The monster species that spawned more often: phalarope jacobin underestimating (freq bonus 4) The monster species that spawned more often: boycott counselling slogan (freq bonus 15) The monster species that spawned more often: teacherage baldest (freq bonus 24) The monster trait that was more common: monsters that are uncommon by a factor 3 (freq bonus 4) The monster trait that was more common: monsters of tiny size (freq bonus 5) The monster species that never randomly spawned: ferrous warp patch The monster species that never randomly spawned: magic book permamimic The monster species that never randomly spawned: fire rogue The monster species that never randomly spawned: gyving teeter whereof oystered spiry The monster species that never randomly spawned: giant blue jellyfish The monster species that never randomly spawned: bloodsucker The monster species that never randomly spawned: stun trove The monster species that never randomly spawned: trap spore The monster species that never randomly spawned: ice heel lady The monster species that never randomly spawned: bailiff fishier The monster class that more likely to generate with musable stuff: apelike creature The RNG hath decreed that this item was never generated: tinning kit ((null)) The RNG hath decreed that this item was never generated: detect armor enchantment (armored) The RNG hath decreed that this item was never generated: passwall (ochre) The RNG hath decreed that this item was never generated: egoism (enviable) The RNG hath decreed that this item was never generated: reboot (programmed) The RNG hath decreed that this item was never generated: dilithium crystal (white) The RNG hath decreed that this item was never generated: spirit axe ((null)) The RNG hath decreed that this item was never generated: implant of envy (timeless) The RNG hath decreed that this item was never generated: elongated stone (gray) The RNG hath decreed that this item was never generated: droven bolt (obsidian bolt) The RNG hath decreed that this item was generated more often: gauntlets of safeguard (orange gloves, freq bonus 6) The RNG hath decreed that this item was generated more often: worthless piece of black glass (black, freq bonus 107) The RNG hath decreed that this item was generated more often: pear ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: implant of puncturing (fortified, freq bonus 12) The RNG hath decreed that this item was generated more often: implant of irrigation (celestial, freq bonus 88) The RNG hath decreed that this item was generated more often: intelligence pack ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: container kaboom stone (gray, freq bonus 38) The RNG hath decreed that this item was generated more often: endure heat (spotted, freq bonus 18) The RNG hath decreed that this item was generated more often: amulet of poison warning (splatted, freq bonus 11) The RNG hath decreed that this item was generated more often: cloak of infravision (flash cloak, freq bonus 18) The RNG hath decreed that this item was generated more often: worthless piece of teal glass (teal, freq bonus 66) The RNG hath decreed that this item was generated more often: paralysis (emerald, freq bonus 10) The RNG hath decreed that this item was generated more often: inviso stone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: heavy elasthan ball ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: helm of warning (meteoric helmet, freq bonus 5) The RNG hath decreed that this item was generated more often: clone monster (radiating, freq bonus 12) The RNG hath decreed that this item was generated more often: helm of storms (padded helmet, freq bonus 40) The RNG hath decreed that this item was generated more often: weighting gauntlets (lead gloves, freq bonus 17) The RNG hath decreed that this item was generated more often: kunzite (pink, freq bonus 8) The RNG hath decreed that this item was generated more often: aojiru (greenish-blue, freq bonus 4) The RNG hath decreed that this item was always generated cursed: amulet of item teleportation (starwars) The RNG hath decreed that this item was always generated cursed: elven mithril-coat ((null)) The RNG hath decreed that this item was always generated cursed: helm of discovery (viking helmet) The RNG hath decreed that this item was always generated cursed: chaos terrain stone (gray) The RNG hath decreed that this item was always generated cursed: blue dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: blind self (irritating) The RNG hath decreed that this item was always generated cursed: swimsuit ((null)) The RNG hath decreed that this item was always generated cursed: condome ((null)) The RNG hath decreed that this item was always generated cursed: deep dragon scale shield (deep dragonhide shield) The RNG hath decreed that this item was always generated cursed: natural candle (candle) The RNG hath decreed that this trap was always invisible: contamination trap The RNG hath decreed that this trap was generated more often: dropless trap (freq bonus 2) Trap randomization happened for 1 in 887 traps Next attribute increase check would have come at turn 315 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 Your sanity was 0 You were magic-protected You had not decided on your sexuality yet You were prevented from having contamination resistance (0) You saw invisible You were telepathic You had infravision You had 1500 points of nutrition remaining You were stealthy You had improved technique levels You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Dunlain, Savos Aren and Hert the Vampire Your deity was Dunlain The version you were playing was: Unix SlashEMExtended Version 2.4.2 (60fd9241) - last build Sat Jan 5 08:05:41 2019. You could not have safely prayed (880) You survived Spells known in the end Name Level Category Fail Memory a - light 1 divine 0% 100% Techniques known in the end Name Level Status telekinesis 1X Prepared(0) dazzle 1 R Prepared(0) weapon practice 1 R Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) blood ritual 1 R Prepared(0) Discoveries Scrolls scroll of healing (OM) scroll of mana (ECANNOT SNATION ED) scroll of phase door (SANTA CLAI) scroll of standard id (MISSHAPEN SONICHU) scroll of cure (OM GITATHNAGS APSOPS O EL T) * scroll of extra healing (THRESH EM EXTENDED FARMING) * scroll of greater mana restoration (FULL HEALTHHY HALF DAMAGE) Spellbooks spellbook of light (complete) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (20 of 160) techniques [Basic] (max Grand Master) (20 of 160) form III (Soresu) [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) Spellcasting Skills divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Basic] (max Wizard) (20 of 160) elemental spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Leeroy the Augurer... You and Gazing Beholder Orb escaped from the dungeon with 10 points, Since you escaped early, the score list will not be checked.