Leeroy, lawful male albae Mahou Shoujo ------------- ...@........| |.@.........| |...........| |...........| |...........| ---------+--- [Leeroy the Schoolkid] St11 Dx4 Co6 In6 Wi16 Ch12 MahAlbMalLaw Dlvl:1 $0 HP26(26) Pw4(12) AC6 Exp1 T3 Cnf Latest messages Use hybrid races? [yn] (n) Hello Leeroy, welcome to SlashEMExtended! You are a lawful male albae Mahou Shoujo. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: You can now give an alias name to new characters if you set the askforalias option! This can be done by adding OPTIONS=askforalias to your configuration file. The moon is waning tonight. # "confuse self!" You feel somewhat dizzy. # You don't have another special ability in your normal form! # Pick an object. @ a human or elf or you (albae mahou shoujo called Leeroy, on a staircase) Accessing Pokedex entry for albae... Base statistics of this monster type: Base level = 0, difficulty = 2, AC = 10, magic resistance = 0, alignment 0. Normal speed (12). Normal generation, with frequency 1. No resistances. No conveyed resistances. Not genocidable, carnivorous, herbivorous. Can be seen with infravision. Is not a valid polymorph form. Attacks: 1d3, uses weapon - ordinary physical 1d3, uses weapon - ordinary physical Beware, there will be no return! Still climb? [yn] (n) Your inventory Armor a - an uncursed +0 pair of kicking boots (being worn) {8} b - an uncursed +0 banded mail (being worn) {160} Comestibles g - an uncursed tin of kobold meat {0} h - an uncursed tin of jackal meat {0} i - an uncursed tin of man eating plant meat {0} Scrolls j - 5 uncursed scrolls of healing {0} k - 4 uncursed scrolls of mana {0} l - 3 uncursed scrolls of phase door {0} m - 2 uncursed scrolls of standard id {0} n - an uncursed scroll of cure {0} Spellbooks d - an uncursed finalized spellbook of resist petrification (0:3) {0} e - an uncursed spellbook of confuse self (0:3) {0} f - an uncursed spellbook of resist random element (7:1) {0} Wands c - an uncursed wand of striking (0:7) {0} Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: see invisible You could not have this property extrinsically: shock resistance You could not have this property intrinsically: slow digestion Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 5 Wand identification only worked 3 times out of 17 Spellbook identification only worked 2 times out of 3 Tool identification only worked 5 times out of 19 Monsters only dropped their equipment with 71% chance Implant drop chance was reduced to 89% Potion drop chance was reduced to 89% Armor drop chance was reduced to 36% Tool drop chance was reduced to 97% Food drop chance was reduced to 96% Concealing monsters were spawned underneath items 97% of the time only Monster death drops spawned with only 63% chance The following skill could not be trained at all: searching The following skill was trained at half the usual rate: javelin The following skill was trained at one fifth the usual rate: morning star The following skill was limited to basic proficiency: occult spells The following skill was limited to skilled proficiency: divination spells The following skill was limited to expert proficiency: attack spells The following skill became untrainable if you tried to train it too early: divination spells (turn 1) The following skill became untrainable if you tried to train it too early: divination spells (turn 1793) The following skill became untrainable after a while: dagger (turn 63216) The following skill couldn't be trained before a certain turn number is reached: club (turn 22722) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 101977 Monster spawn increase reached its maximum at turn 164558 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 722388 The monster class that cannot be genocided was blob The monster class that was spawned more often: rodent (freq bonus 6) The monster species that spawned more often: great nalfeshnee (freq bonus 8) The monster species that spawned more often: Aphrodite (freq bonus 54) The monster species that spawned more often: flame troll (freq bonus 8) The monster species that spawned more often: bouldergon (freq bonus 7) The monster species that spawned more often: samurai mole (freq bonus 14) The monster species that spawned more often: crunchy spore (freq bonus 32) The monster species that spawned more often: marveled pharmaceutical (freq bonus 18) The monster species that spawned more often: topaz warp patch (freq bonus 22) The monster species that spawned more often: baby mantidragon (freq bonus 24) The monster species that spawned more often: joker ciao (freq bonus 30) The monster species that spawned more often: Antonia (freq bonus 16) The monster species that spawned more often: appalled seagoing demarcating (freq bonus 42) The monster species that spawned more often: abnormal mushroom (freq bonus 36) The monster species that spawned more often: gramme carnivorously (freq bonus 8) The monster species that spawned more often: clicking force fungus (freq bonus 36) The monster species that spawned more often: vlasta (freq bonus 72) The monster species that spawned more often: fife patch (freq bonus 24) The monster species that spawned more often: furry (freq bonus 16) The monster species that spawned more often: dire cocktypus (freq bonus 28) The monster species that spawned more often: fata morgana (freq bonus 22) The monster trait that was more common: monsters whose attacks eat your dreams (freq bonus 12) The monster trait that was more common: monsters that can lay eggs (freq bonus 2) The monster species that never randomly spawned: tribute The monster species that never randomly spawned: toxic wort The monster species that never randomly spawned: gore wort The monster species that never randomly spawned: casting spider The monster species that never randomly spawned: +4 sm cutoff The monster species that never randomly spawned: beneficiate weekend The monster species that never randomly spawned: spellstealer The monster species that never randomly spawned: unaligned priest The monster species that never randomly spawned: greater nalfeshnee The monster species that never randomly spawned: +4 sm cutoff The RNG hath decreed that this item was never generated: worthless piece of yellowish brown glass (yellowish brown) The RNG hath decreed that this item was never generated: undead turning (copper) The RNG hath decreed that this item was never generated: implant of craftsmanship (fleet) The RNG hath decreed that this item was never generated: welsh onion ((null)) The RNG hath decreed that this item was never generated: gain level (milky) The RNG hath decreed that this item was never generated: flogger ((null)) The RNG hath decreed that this item was never generated: underlaid stone (gray) The RNG hath decreed that this item was never generated: worthless piece of black glass (black) The RNG hath decreed that this item was never generated: elongation cloak (long-range cloak) The RNG hath decreed that this item was never generated: bloodsucking shoes (yellow sneakers) The RNG hath decreed that this item was generated more often: iron chain ((null), freq bonus 31) The RNG hath decreed that this item was generated more often: create sink (THRU THE FLOOR, freq bonus 24) The RNG hath decreed that this item was generated more often: chanter shirt ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: wonder (elven-lettered, freq bonus 21) The RNG hath decreed that this item was generated more often: genocide (omnipotent, freq bonus 12) The RNG hath decreed that this item was generated more often: sky dragon scale shield (sky dragonhide shield, freq bonus 28) The RNG hath decreed that this item was generated more often: feminine pumps (female footwear, freq bonus 16) The RNG hath decreed that this item was generated more often: message (pen-written, freq bonus 21) The RNG hath decreed that this item was generated more often: orange dragon scale shield (orange dragonhide shield, freq bonus 11) The RNG hath decreed that this item was generated more often: sterilize (sexual, freq bonus 4) The RNG hath decreed that this item was generated more often: tallow candle (candle, freq bonus 8) The RNG hath decreed that this item was generated more often: pile bunker ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: droven cloak (cobwebbed cloak, freq bonus 11) The RNG hath decreed that this item was generated more often: plow ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: full healing (black, freq bonus 4) The RNG hath decreed that this item was generated more often: cloak of unspelling (weaving cloak, freq bonus 9) The RNG hath decreed that this item was generated more often: quarterstaff (staff, freq bonus 2) The RNG hath decreed that this item was generated more often: frequentation spawn stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: chaos terrain stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: wakame ((null), freq bonus 9) The RNG hath decreed that this item was always generated cursed: dart ((null)) The RNG hath decreed that this item was always generated cursed: bubblebeam (encased) The RNG hath decreed that this item was always generated cursed: amulet of evil crafting (evilpatch) The RNG hath decreed that this item was always generated cursed: high-scoring heels (heroine mocassins) The RNG hath decreed that this item was always generated cursed: black dress ((null)) The RNG hath decreed that this item was always generated cursed: wakeup call stone (gray) The RNG hath decreed that this item was always generated cursed: technique stone (gray) The RNG hath decreed that this item was always generated cursed: mutation (bristly) The RNG hath decreed that this item was always generated cursed: special camouflaged clothes (camouflage patterned clothes) The RNG hath decreed that this item was always generated cursed: speed boots (combat boots) The RNG hath decreed that this trap was always invisible: frequentation spawn trap The RNG hath decreed that this trap was generated more often: pink spell trap (freq bonus 5) Trap randomization happened for 1 in 306 traps Next attribute increase check would have come at turn 413 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 Your sanity was 0 You were magic-protected You were confused (13) You had not decided on your sexuality yet You were prevented from having see invisible (0) You had 1498 points of nutrition remaining You aggravated monsters Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Queen Serenity, Angel Aphrodite and Queen Beryl Your deity was Queen Serenity The version you were playing was: Unix SlashEMExtended Version 2.4.2 (60fd9241) - last build Sat Jan 5 08:05:41 2019. You could not have safely prayed (418) You survived Spells known in the end Name Level Category Fail Memory a - resist petrification 7 protect 99% 700% b - confuse self 3 healing 74% 310% c - resist random element 4 chaos 90% 400% Techniques known in the end Name Level Status dazzle 1 R Prepared(0) weapon practice 1 R Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) blood ritual 1 R Prepared(0) Discoveries Armor kicking boots (mud boots) Scrolls scroll of healing (HILLARY RODHAM CLINTON WANTS TO BAN THE HOT COFFEE MOD) scroll of mana (INTERNATIONAL SHOE SIZE CONVERSION TABLE) scroll of phase door (CURSED GOLD DETECTION) scroll of standard id (RICHARDGERE KATHERINEHEGL SARAHJESSICAPARCERE) scroll of cure (CRITICAL HIT) * scroll of extra healing (AYY LMAO) * scroll of greater mana restoration (PURE VIRTUAL FUNCTION CALL) Spellbooks spellbook of resist petrification (purple) spellbook of confuse self (conceptual) spellbook of resist random element (right-handed) Wands wand of striking (fucked) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (20 of 160) high heels [Basic] (max Master) (20 of 160) general combat [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (20 of 160) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (0 of 20) missile weapons [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Basic] (max Master) (20 of 160) form VI (Niman) [Unskilled] (max Expert) (0 of 20) form VII (Vaapad) [Basic] (max Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) firearms [Basic] (max Master) (20 of 160) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Master) (20 of 160) healing spells [Basic] (max Master) (23 of 160) divination spells [Unskilled] (max Expert) (0 of 20) protection spells [Basic] (max Expert) (20 of 160) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Basic] (max Expert) (20 of 160) Goodbye Leeroy the Mahou Shoujo... You and Marija escaped from the dungeon with 36 points, Since you escaped early, the score list will not be checked.