Leeroy, lawful male redguardian Thalmor ----------.--------- |.......$..........| |..................| ..................| |..................+ |@.................| |.@................- -------------------- [Leeroy the Concordate Agent] St9 Dx8 Co7 In7 Wi9 Ch5 ThaRedMalLaw Dlvl:1 $0 HP25(25) Pw10(10) AC4 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Leeroy, welcome to SlashEMExtended! You are a lawful male redguardian Thalmor. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: You can now give an alias name to new characters if you set the askforalias option! This can be done by adding OPTIONS=askforalias to your configuration file. The moon is waning tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: drain resistance You could not have this property extrinsically: teleport control You could not have this property intrinsically: corrosivity Scroll identification only worked 100 times out of 185 Ring identification only worked 4 times out of 11 Amulet identification only worked 15 times out of 19 Implant identification only worked 1 times out of 35 Wand identification only worked 3 times out of 9 Armor identification only worked 15 times out of 22 Spellbook identification only worked 2 times out of 5 Tool identification only worked 5 times out of 8 Scroll drop chance was reduced to 79% Wand drop chance was reduced to 82% Potion drop chance was reduced to 89% Weapon drop chance was reduced to 79% Armor drop chance was reduced to 76% Food drop chance was reduced to 94% Monster death drops spawned with only 92% chance The following skill could not be trained at all: techniques The following skill was trained at half the usual rate: attack spells The following skill was trained at one fifth the usual rate: quarterstaff The following skill was limited to basic proficiency: occult spells The following skill was limited to skilled proficiency: matter spells The following skill was limited to expert proficiency: chaos spells The following skill became untrainable if you tried to train it too early: attack spells (turn 41) The following skill became untrainable if you tried to train it too early: riding (turn 1053) The following skill became untrainable after a while: bow (turn 13080) The following skill couldn't be trained before a certain turn number is reached: lightsaber (turn 17468) Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 151940 Monster spawn increase reached its maximum at turn 307880 In this game, Eevee's evolution was umbreon Your limit for ascension was at turn 566100 The monster class that cannot be genocided was leprechaun The monster class that was spawned more often: lizard (freq bonus 12) The monster species that spawned more often: mean-looking mercenary (freq bonus 16) The monster species that spawned more often: snoopiest scrutinized mesomorphic (freq bonus 13) The monster species that spawned more often: blastoise (freq bonus 84) The monster species that spawned more often: pain eyeler (freq bonus 30) The monster species that spawned more often: Officer Kommissioner (freq bonus 17) The monster species that spawned more often: xerp (freq bonus 84) The monster species that spawned more often: slaughtering troll (freq bonus 14) The monster species that spawned more often: indigo stalk (freq bonus 30) The monster species that spawned more often: giant grey scorpion (freq bonus 192) The monster species that spawned more often: suikun (freq bonus 48) The monster species that spawned more often: centaur lord (freq bonus 30) The monster species that spawned more often: curate acoustical (freq bonus 56) The monster species that spawned more often: lunier assuaging stagnation disputably (freq bonus 108) The monster species that spawned more often: blue worm mass (freq bonus 60) The monster species that spawned more often: Rebel Ringfailure (freq bonus 42) The monster species that spawned more often: flesh archer (freq bonus 84) The monster species that spawned more often: glibbery slime (freq bonus 132) The monster species that spawned more often: super-old guy (freq bonus 42) The monster species that spawned more often: multicolor beam (freq bonus 28) The monster species that spawned more often: gray sniper (freq bonus 56) The monster trait that was more common: monsters which petrify others on touch (freq bonus 2) The monster trait that was more common: monsters whose attacks do fire damage (freq bonus 2) The monster trait that was more common: monsters whose attacks cause bad effects (freq bonus 4) The monster species that never randomly spawned: cyan mushroom The monster species that never randomly spawned: hc lady The monster species that never randomly spawned: sue mushroom The monster species that never randomly spawned: changing bulb The monster species that never randomly spawned: riband stationing The monster species that never randomly spawned: bramble stalk The monster species that never randomly spawned: developer The monster species that never randomly spawned: periodontia intermarrying The monster species that never randomly spawned: alien spore The monster species that never randomly spawned: xan The monster class that always generated with extra speed: cat or other feline The RNG hath decreed that this item was never generated: summon elm (IF YOU DO NOT COME BACK RIGHT NOW I WILL BE VERY ANGRY) The RNG hath decreed that this item was never generated: scimitar (curved sword) The RNG hath decreed that this item was never generated: elasthan chain ((null)) The RNG hath decreed that this item was never generated: ebb tide (SUKI TOKIMEKI TO KISS) The RNG hath decreed that this item was never generated: illiteracy (illegible) The RNG hath decreed that this item was never generated: aggravate monster (grating) The RNG hath decreed that this item was never generated: ass kicker boots (clunky heels) The RNG hath decreed that this item was never generated: locking (aluminum) The RNG hath decreed that this item was never generated: chain coif ((null)) The RNG hath decreed that this item was never generated: lab coat (white coat) The RNG hath decreed that this item was generated more often: baked sweet potato ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: robe of randomness (cyan robe, freq bonus 8) The RNG hath decreed that this item was generated more often: red spell heels (lolita boots, freq bonus 7) The RNG hath decreed that this item was generated more often: evil plate mail ((null), freq bonus 49) The RNG hath decreed that this item was generated more often: down level (silvervine, freq bonus 65) The RNG hath decreed that this item was generated more often: cure wounds (yerba mate, freq bonus 13) The RNG hath decreed that this item was generated more often: trap creation stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: cloak of awakening (frade mantle, freq bonus 8) The RNG hath decreed that this item was generated more often: power failure (perverted, freq bonus 20) The RNG hath decreed that this item was generated more often: implant of absorption (saintly, freq bonus 9) The RNG hath decreed that this item was generated more often: mutation (iffy, freq bonus 5) The RNG hath decreed that this item was generated more often: holy wafer ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: robe of magic resistance (yellow robe, freq bonus 16) The RNG hath decreed that this item was generated more often: create familiar (glittering, freq bonus 11) The RNG hath decreed that this item was generated more often: wakame ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: implant of karma (blanched, freq bonus 6) The RNG hath decreed that this item was generated more often: wonder (stevia, freq bonus 4) The RNG hath decreed that this item was generated more often: increase max hitpoints (vanishing, freq bonus 4) The RNG hath decreed that this item was generated more often: drain life (velvet, freq bonus 10) The RNG hath decreed that this item was generated more often: artificial stone (gray, freq bonus 2) The RNG hath decreed that this item was always generated cursed: summon sexy girl (girly) The RNG hath decreed that this item was always generated cursed: black dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: fruit ((null)) The RNG hath decreed that this item was always generated cursed: inka boot ((null)) The RNG hath decreed that this item was always generated cursed: acquirement (THE RESULT IS THE FRUIT) The RNG hath decreed that this item was always generated cursed: large shield ((null)) The RNG hath decreed that this item was always generated cursed: stone of no return (gray) The RNG hath decreed that this item was always generated cursed: power healing (ON TIMON TIME ON TIME) The RNG hath decreed that this item was always generated cursed: curseuse stone (gray) The RNG hath decreed that this item was always generated cursed: white dragon scale mail ((null)) The RNG hath decreed that this trap was always invisible: cannon trap The RNG hath decreed that this trap was generated more often: levitation trap (freq bonus 3) Trap randomization happened for 1 in 443 traps Next attribute increase check would have come at turn 342 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 Your sanity was 0 You were sleep resistant You were poison resistant You were immune to sickness You had not decided on your sexuality yet You were prevented from having drain resistance (0) You saw invisible You had infravision You had 1500 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Manwe Sulimo, Mandos and Lorien Your deity was Manwe Sulimo The version you were playing was: Unix SlashEMExtended Version 2.4.2 (60fd9241) - last build Sat Jan 5 08:05:41 2019. You could not have safely prayed (447) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons * elven broadsword (runed broadsword) * dark elven bow (black runed bow) * dark elven arrow (black runed arrow) * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * silver chakram (silver circular blade) Armor * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (white robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (resounding helmet) * sedge hat (weeping helmet) * skullcap (poor helmet) * flack helmet (spinning helmet) * crystal helm (thinking helmet) * mining helm (round helmet) * field helm (crazy helmet) * helm of safeguard (covered helmet) * war hat (dark helmet) * plasteel gloves (white gloves) * leather gloves (black gloves) * gauntlets of safeguard (nonexistant gloves) * gauntlets of plugsuit (polnish gloves) * commander gloves (slit gloves) * field gloves (inverse gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (spooky boots) * field boots (plateau boots) * boots of safeguard (area boots) Scrolls scroll of healing (THREATS APART TO EXCHANGE AND LOW ATTACK MORAL) scroll of mana (GERMANY WAS DEAD LAST AGAINST MEXICO SWEDEN AND SOUTHKOREA) scroll of phase door (DECKARD CAIN SHOULD BE DEAD IN DIABLO 3 BECAUSE OF OLD AGE) scroll of standard id (HIRAGANA LETTER YA) scroll of cure (I HEARD YOU WERE SLEEPING THERE) * scroll of extra healing (RENEW TIME DIFFER SO QUANTITY) * scroll of greater mana restoration (MUUTATATOTOTS) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills general combat [Basic] (max Master) (20 of 160) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Master) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (0 of 20) missile weapons [Unskilled] (max Expert) (0 of 20) techniques [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Unskilled] (max Expert) (0 of 20) martial arts [Basic] (max Grand Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Basic] (max Master) (20 of 160) broadsword [Basic] (max Expert) (20 of 160) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Basic] (max Master) (20 of 160) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Master) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Basic] (max Wizard) (20 of 160) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Basic] (max Master) (20 of 160) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Leeroy the Thalmor... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.