Leeroy, lawful male redguardian Thalmor ----- |... |..F| |.@@| ....| ----- [Leeroy the Concordate Agent] St9 Dx11 Co12 In11 Wi13 Ch10 ThaRedMalLaw Dlvl:1 $0 HP25(25) Pw10(10) AC0 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Leeroy, welcome to SlashEMExtended! You are a lawful male redguardian Thalmor. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: You can now give an alias name to new characters if you set the askforalias option! This can be done by adding OPTIONS=askforalias to your configuration file. There is a staircase up here. You see here 2 gold pieces {0}. You are lucky! Full moon tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: drunken boxing You could not have this property extrinsically: stoned chilling You could not have this property intrinsically: glib combat Scroll identification only worked 100 times out of 170 Ring identification only worked 4 times out of 17 Implant identification only worked 1 times out of 35 Wand identification only worked 3 times out of 7 Spellbook identification only worked 2 times out of 10 Gem identification only worked 100 times out of 111 Tool identification only worked 5 times out of 12 Monsters only dropped their musable items with 91% chance Scroll drop chance was reduced to 72% Wand drop chance was reduced to 84% Amulet drop chance was reduced to 87% Potion drop chance was reduced to 86% Tool drop chance was reduced to 96% Monster death drops spawned with only 96% chance The following skill could not be trained at all: protection spells The following skill was trained at half the usual rate: elemental spells The following skill was trained at one fifth the usual rate: attack spells The following skill was limited to basic proficiency: whip The following skill was limited to skilled proficiency: general combat The following skill was limited to expert proficiency: body armor The following skill became untrainable if you tried to train it too early: lance (turn 115) The following skill became untrainable if you tried to train it too early: mace (turn 390) The following skill became untrainable after a while: devices (turn 20300) The following skill couldn't be trained before a certain turn number is reached: firearms (turn 31882) Sticky curses were more common by 18% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 24751 Monster spawn increase reached its maximum at turn 140647 In this game, Eevee's evolution was glaceon Your limit for ascension was at turn 930060 The monster class that cannot be genocided was humanoid The monster class that was spawned more often: vampire (freq bonus 4) The monster species that spawned more often: Eihort, the Thing in the Labyrinth (freq bonus 6) The monster species that spawned more often: umbral hulk (freq bonus 7) The monster species that spawned more often: prick warp fungus (freq bonus 42) The monster species that spawned more often: hemorrhaging youthened lifesaver (freq bonus 12) The monster species that spawned more often: vampiric mold (freq bonus 10) The monster species that spawned more often: sea ogre (freq bonus 12) The monster species that spawned more often: pr0n girl (freq bonus 6) The monster species that spawned more often: hc religious figure (freq bonus 36) The monster species that spawned more often: spike fungus (freq bonus 6) The monster species that spawned more often: Warder Kriminologist (freq bonus 6) The monster species that spawned more often: master swordsman (freq bonus 18) The monster species that spawned more often: plasma mold (freq bonus 27) The monster species that spawned more often: fancy warp patch (freq bonus 44) The monster species that spawned more often: adult yellow dragon (freq bonus 16) The monster species that spawned more often: boa varier honeysuckle (freq bonus 72) The monster species that spawned more often: great ethereal wyrm (freq bonus 22) The monster species that spawned more often: sexual turret (freq bonus 30) The monster species that spawned more often: Alex (freq bonus 30) The monster species that spawned more often: lesbian beauty (freq bonus 18) The monster species that spawned more often: trans-trickster (freq bonus 8) The monster trait that was more common: monsters whose attacks drain your luck (freq bonus 2) The monster species that never randomly spawned: RNG Kop The monster species that never randomly spawned: reinsertion centric The monster species that never randomly spawned: ancient magic dragon The monster species that never randomly spawned: deregulating mercilessly The monster species that never randomly spawned: matrimonial comprised The monster species that never randomly spawned: dream mold The monster species that never randomly spawned: hitter goblin The monster species that never randomly spawned: pathologic nondiscriminating The monster species that never randomly spawned: aurora bomber The monster species that never randomly spawned: @Ufs)uR