Leeroy, lawful female asgardish Thalmor ,|--------------.----------------- ,.............-,,^,,,,%,,,,,,,,,,######|############### #|............|##,,,###########,,),,,,,-,,,,,,,,,,,,,,# |..^.........| ---.. ----------############,## -------------- -----##########,,,# #,,,,,,,,,,,,,,,,,, ###,##########,##,### #,,,# ---####------------|----- -|---- |.+!,,,)..........,.................C |.),,,,-...,...}...}.........}...}./|# |.|####|..}......}^.}.........."$)_)-,! --- ---------------+-.------------## [Leeroy the enemy of Talos] St9 Dx10 Co11 In12 Wi7 Ch14 ThaAsgFemLaw Dlvl:8 $2361 HP-1(107) Pw97(97) AC-6 Exp10 T6073 Ftg Ssd Latest messages The bolt of fire bounces! (2x) The chestaur zaps a wand of fire! The bolt of fire whizzes by you! The bolt of fire bounces! (3x) You miss the chestaur. (2x) The chestaur shoots a crossbow bolt! You are hit by a crossbow bolt. [-1 -> 31] The chestaur kicks you! [-4 -> 27] The chestaur zaps a wand of fire! The bolt of fire hits you! Thalmor, your life force is running out. [-17 -> 10] Warning: HP low! The bolt of fire bounces! (2x) You hear a mumbled incantation. The chestaur zaps a wand of fire! The bolt of fire hits you! You die... Your inventory Weapons # - an uncursed +0 long sword {16} # - a cursed -2 knife {2} # - an uncursed +2 axe {24} a - a blessed +1 elven broadsword (weapon in hand) {30} c - an uncursed +0 dark elven bow {12} d - 47 uncursed +2 dark elven arrows (in quiver) {1} l - the uncursed +5 bow named Darkness of Moria {12} o - an uncursed +0 pistol {8} s - a blessed +0 devil star {48} y - an uncursed +0 elven broadsword {30} B - an uncursed +0 elven broadsword (wielded in other hand) {30} C - 59 uncursed +3 bullets {1} F - a blessed +0 hugging boot {5} M - a blessed +0 silver saber {12} N - an uncursed +0 physician bar {20} P - 27 uncursed +0 elven arrows {0} R - an uncursed +0 long sword {16} S - 11 uncursed +2 arrows {0} V - an uncursed +0 long sword {16} Y - an uncursed +0 hugging boot {5} Z - an uncursed +0 oldest staff {16} Armor p - an uncursed +0 dwarvish cloak {4} w - a blessed +2 dwarvish iron helm {16} G - a * uncursed +0 crystal plate mail (being worn) {200} O - an uncursed +0 pair of leather gloves {4} Q - an uncursed +5 pair of elven boots (being worn) {8} X - a cursed +0 plate mail {200} Comestibles # - 3 invisible uncursed cream pies {0} # - a cursed tin of space orc meat {0} # - an uncursed baby cave lizard corpse {200} # - 2 uncursed slime molds {0} # - an uncursed ugh memory to create inventory window {0} # - an uncursed K-ration {0} W - 4 uncursed pears {0} Scrolls # - a blessed scroll of cure {0} # - a blessed finalized scroll of stinking cloud {0} # - an uncursed scroll of taming {0} # - an uncursed finalized scroll of random enchantment {0} e - 3 uncursed scrolls of healing {0} f - 4 uncursed scrolls of mana {0} g - 4 uncursed scrolls of phase door {0} h - 2 uncursed scrolls of standard id {0} i - an uncursed scroll of cure {0} j - an uncursed scroll of extra healing {0} x - an uncursed scroll of enchant weapon {0} z - an uncursed scroll of fountain building {0} I - a blessed scroll of healing {0} L - an uncursed scroll of wishing {0} T - a blessed scroll of phase door {0} Spellbooks b - an uncursed spellbook of polymorph (0:3) {0} A - an uncursed spellbook of BUC randomization (0:4) {0} K - a blessed finalized spellbook of cancellation (7:2) {0} Potions # - an uncursed potion of sickness {0} # - a blessed potion of full healing {0} # - an uncursed potion of water {0} # - an uncursed potion of water {0} # - an uncursed potion of water {0} n - an uncursed potion of gain ability {0} v - a cursed finalized potion of extra healing {0} J - an uncursed potion of extra healing {0} Wands # - a * uncursed wand of magic missile (0:8) {0} # - an uncursed wand of poison (0:8) {0} k - an uncursed wand of polymorph (0:4) {0} m - an uncursed wand of healing (0:7) {0} D - an uncursed wand of cancellation (0:-1) {0} E - an uncursed wand of light (0:36) {0} U - an uncursed wand of striking (0:1) {0} Tools q - a * uncursed mirror {0} u - an uncursed large box {502} H - an uncursed charger {0} Iron balls t - a blessed +1 heavy iron ball {1200} Chains r - an uncursed +1 iron chain {120} Contents of the large box: 91 uncursed +0 shuriken {2} Final attributes You were piously aligned Your alignment was 34 Your max alignment was 34 You carried 0 sins You could not have this property at all: flying You could not have this property extrinsically: fear resistance You could not have this property intrinsically: psi resistance Amulet identification only worked 15 times out of 29 Implant identification only worked 1 times out of 19 Armor identification only worked 15 times out of 20 Spellbook identification only worked 2 times out of 11 Gem identification only worked 100 times out of 560 Tool identification only worked 5 times out of 12 Monsters only dropped their musable items with 31% chance Monsters only dropped their equipment with 99% chance Scroll drop chance was reduced to 91% Ring drop chance was reduced to 86% Wand drop chance was reduced to 97% Amulet drop chance was reduced to 84% Potion drop chance was reduced to 94% Armor drop chance was reduced to 88% Tool drop chance was reduced to 72% Food drop chance was reduced to 91% The following skill could not be trained at all: bare-handed combat The following skill was trained at half the usual rate: two-handed weapons The following skill was trained at one fifth the usual rate: long sword The following skill was limited to basic proficiency: quarterstaff The following skill was limited to skilled proficiency: healing spells The following skill was limited to expert proficiency: shield The following skill became untrainable if you tried to train it too early: morning star (turn 32) The following skill became untrainable if you tried to train it too early: body spells (turn 13) The following skill became untrainable after a while: devices (turn 39097) The following skill couldn't be trained before a certain turn number is reached: firearms (turn 30379) Number of artifacts generated was 3 Number of fake artifacts generated was 10 Monster spawn increase started at turn 27531 Monster spawn increase reached its maximum at turn 80813 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 2411208 The monster class that cannot be genocided was worm The monster class that was spawned more often: blob (freq bonus 5) The monster color that was spawned more often: bright blue (freq bonus 2) The monster species that spawned more often: taker mold (freq bonus 48) The monster species that spawned more often: moldy admonisher (freq bonus 54) The monster species that spawned more often: peritoneal pong vigilantly (freq bonus 12) The monster species that spawned more often: Wendy O. Koopa (freq bonus 18) The monster species that spawned more often: absent fungus (freq bonus 16) The monster species that spawned more often: expert (freq bonus 24) The monster species that spawned more often: wooden golem (freq bonus 12) The monster species that spawned more often: sailcloth drenching (freq bonus 14) The monster species that spawned more often: aliquant rustled (freq bonus 18) The monster species that spawned more often: tin man (freq bonus 56) The monster species that spawned more often: blue blob (freq bonus 7) The monster species that spawned more often: gamer (freq bonus 42) The monster species that spawned more often: volt fungus (freq bonus 72) The monster species that spawned more often: volt growth (freq bonus 8) The monster species that spawned more often: brown spore (freq bonus 36) The monster species that spawned more often: wereeel (freq bonus 96) The monster species that spawned more often: livener sinfully (freq bonus 18) The monster species that spawned more often: blackhorn (freq bonus 7) The monster species that spawned more often: quantum mechanic (freq bonus 28) The monster species that spawned more often: insane lich (freq bonus 36) The monster trait that was more common: monsters whose attacks poison you and drain a random stat (freq bonus 15) The monster trait that was more common: monsters that growl (freq bonus 1) The monster trait that was more common: monsters that have kick attacks (freq bonus 2) The monster species that never randomly spawned: cyan force patch The monster species that never randomly spawned: werestilettosandal The monster species that never randomly spawned: dulled throbber The monster species that never randomly spawned: giant brown mouse The monster species that never randomly spawned: chiromancy rereading oppositional The monster species that never randomly spawned: congratulation drollery The monster species that never randomly spawned: running cobra The monster species that never randomly spawned: wanting snatch reattaching The monster species that never randomly spawned: theme sheep The monster species that never randomly spawned: kraken tentacle The monster class that always generated with extra speed: golem The RNG hath decreed that this item was never generated: tiger cloak (taiga cloak) The RNG hath decreed that this item was never generated: oilskin gloves (slippery gloves) The RNG hath decreed that this item was never generated: bog-standard helmet (celtic helmet) The RNG hath decreed that this item was never generated: world fall (AND YOUR MORTAL WORLD SHALL PERISH IN FLAMES) The RNG hath decreed that this item was never generated: reroll artifact (marvelous) The RNG hath decreed that this item was never generated: penis pole ((null)) The RNG hath decreed that this item was never generated: thunder (rollover) The RNG hath decreed that this item was never generated: summon undead (NO SPACE) The RNG hath decreed that this item was never generated: gauntlets of leech (fingerless gloves) The RNG hath decreed that this item was never generated: chemistry space axe ((null)) The RNG hath decreed that this item was generated more often: fishing pole ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: implant of precision (urgent, freq bonus 164) The RNG hath decreed that this item was generated more often: brass dragon scale mail ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: detect treasure (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: amulet versus stone (lunate, freq bonus 10) The RNG hath decreed that this item was generated more often: dragon eyepatch ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: leather saber ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: survival knife ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: dark elven bow (black runed bow, freq bonus 13) The RNG hath decreed that this item was generated more often: trap creation (weird, freq bonus 35) The RNG hath decreed that this item was generated more often: sapphire dragon scale shield (sapphire dragonhide shield, freq bonus 105) The RNG hath decreed that this item was generated more often: amulet of evil variant (voicer, freq bonus 11) The RNG hath decreed that this item was generated more often: orcish guard shield (livid worped-moon shield, freq bonus 14) The RNG hath decreed that this item was generated more often: spinel (violet, freq bonus 16) The RNG hath decreed that this item was generated more often: confuse self (many-paged, freq bonus 7) The RNG hath decreed that this item was generated more often: stone chain ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: quasar stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: paranoia helmet (anti-government helmet, freq bonus 11) The RNG hath decreed that this item was generated more often: bulletproof chainwhip ((null), freq bonus 57) The RNG hath decreed that this item was generated more often: hydra bow ((null), freq bonus 8) The RNG hath decreed that this item was always generated cursed: stone of cursing (gray) The RNG hath decreed that this item was always generated cursed: rose whip ((null)) The RNG hath decreed that this item was always generated cursed: failed exercise (thumb screwing) The RNG hath decreed that this item was always generated cursed: slow digestion (steel) The RNG hath decreed that this item was always generated cursed: platinum spell stone (gray) The RNG hath decreed that this item was always generated cursed: futon swatter ((null)) The RNG hath decreed that this item was always generated cursed: stone of thirst (gray) The RNG hath decreed that this item was always generated cursed: material stability (rock solid) The RNG hath decreed that this item was always generated cursed: robe of nastiness (camo robe) The RNG hath decreed that this item was always generated cursed: Uruk-hai shield (white-handed shield) The RNG hath decreed that this trap was always invisible: ntll The RNG hath decreed that this trap was generated more often: automatic vulnerability trap (freq bonus 1) Trap randomization happened for 1 in 429 traps Trap difficulty was increased by 59 Next attribute increase check would have come at turn 12121 Strength training was 50 Dexterity training was 50 Wisdom training was 24 Constitution training was 34 Your sanity was 0 You were sleep resistant You were level-drain resistant You were punished You had not decided on your sexuality yet You were prevented from having flying (0) You saw invisible You had infravision You had -42 points of nutrition remaining You were stealthy You aggravated monsters You had polymorphitis You were wielding two weapons at once You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Manwe Sulimo, Mandos and Lorien Your deity was Manwe Sulimo The version you were playing was: Unix SlashEMExtended Version 2.4.2 (60fd9241) - last build Sat Jan 5 08:05:41 2019. You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - cancellation 7 matter 99% 55% b - BUC randomization 5 chaos 95% 64% c - earthquake 7 chaos 99% 75% d - turn undead 6 protect 98% 76% e - polymorph 6 body 98% 98% Techniques known in the end Name Level Status appraisal 10 R LIMIT(0) panic digging 10 R LIMIT(0) phase door 10 R LIMIT(0) invoke deity 10 R LIMIT(0) dazzle 6X LIMIT(0) disarm 2 O LIMIT(0) ward against flame 1X LIMIT(0) draw energy 1X LIMIT(0) iron skin 1X LIMIT(0) Discoveries Weapons * elven broadsword (runed broadsword) * dark elven bow (black runed bow) * dark elven arrow (black runed arrow) * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven bolt (obsidian bolt) * shuriken (throwing star) * silver chakram (silver circular blade) Armor * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (cyan robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (musical helmet) * sedge hat (rubynus helmet) * skullcap (greenery helmet) * flack helmet (rural helmet) * mining helm (masked helmet) * field helm (anti-government helmet) * helm of safeguard (grunter helmet) * war hat (radio helmet) * plasteel gloves (white gloves) * leather gloves (runic gloves) * gauntlets of safeguard (poor gloves) * gauntlets of plugsuit (padded gloves) * commander gloves (nonexistant gloves) * field gloves (awesome gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (side gore boots) * field boots (jungle boots) * boots of safeguard (feelgood heels) elven boots (wedge boots) Scrolls scroll of healing (THE ASIAN GIRL PRODUCES BEAUTIFUL FARTING NOISES WITH HER SEXY BUTT) scroll of mana (AURE ENTULUVA) scroll of phase door (DE AZTAN A FEGYVER LOSZER NELKUL) scroll of standard id (GOOGLE TRANSLATE DOES NOT KNOW WHAT A BATARANG IS) scroll of cure (CARPE DIEM) * scroll of greater mana restoration (AS ISE DAT) scroll of stinking cloud (THE SAVEGAME ERROR IS AMYS QUEST NEMESIS) scroll of taming (K MEASURER CAUSES QUICKTRAVEL TO PUSH SOKO BOULDERS INTO CORNERS) scroll of random enchantment (FUKDASAC DICKOMIXTIO KISOASSEKOCK) scroll of extra healing (FIXED AND FINISHED) scroll of enchant weapon (CHUTZPAH) scroll of fountain building (OM) scroll of wishing (RAAWWWRRRR) Spellbooks spellbook of cancellation (illgotten) spellbook of BUC randomization (mossy) spellbook of earthquake (tender) spellbook of turn undead (vaporized) spellbook of polymorph (classy) Potions potion of extra healing (thaumaturgic) potion called stun (gastric) potion of sickness (glowing-red) potion of full healing (dangerous) potion of water (clear) potion of gain ability (flammable) Wands wand of polymorph (deleted) wand of poison (spiked) wand of fire (beryllium) wand of magic missile (cedar) wand of healing (living) wand of cancellation (brass) wand of light (archmage) wand of striking (cloth) Tools mirror (looking glass) large box (wooden box) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 8 Level 8: <- You are here Voluntary challenges You eaten 24 times You eaten food with animal by-products 17 times You eaten meat 17 times You were an atheist You never prayed to the gods You hit with a wielded weapon 266 times You killed 161 monsters You read items or engraved 24 times You never genocided any monsters You never polymorphed an object You changed form 8 times You used no wishes You remained celibate Your skills at the end (14 slots left) Fighting Skills high heels [Basic] (max Basic) (21 of 1600) general combat [Basic] (max Master) (48 of 160) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Master) (40 of 160) polymorphing [Basic] (max Expert) (121 of 160) devices [Unskilled] (max Expert) (9 of 20) searching [Unskilled] (max Expert) (8 of 20) spirituality [Unskilled] (max Expert) (0 of 20) missile weapons [Unskilled] (max Expert) (2 of 20) techniques [Unskilled] (max Expert) (2 of 20) sexy flats [Unskilled] (max Expert) (2 of 20) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Unskilled] (max Expert) (0 of 20) martial arts [Basic] (max Grand Master) (35 of 160) two-weapon combat [Basic] (max Expert) (75 of 160) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Basic] (max Master) (20 of 160) broadsword [Skilled] (max Expert) (211 of 540) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (3 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (2 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Basic] (max Master) (27 of 160) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Master) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Basic] (max Wizard) (20 of 160) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Basic] (max Master) (20 of 160) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Leeroy the Thalmor...