Leeroy, lawful male lycanthropic Transvestite ------- +.....| |.....| # |?.$... # |@@.|.| ------- [Leeroy the Clacker] St9 Dx13 Co11 In8 Wi6 Ch9 TraLycMalLaw Dlvl:1 $0 HP18(18) Pw9(9) AC8 Exp1 T1 Latest messages Hello Leeroy, welcome to SlashEMExtended! You are a lawful male lycanthropic Transvestite. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: You can now give an alias name to new characters if you set the askforalias option! This can be done by adding OPTIONS=askforalias to your configuration file. You are lucky! Full moon tonight. You are Leeroy, a lawful male lycanthropic Transvestite. HP: 18 (max 18) Pw 9 (max 9) AC 8 Current status effects: . # Mmo: unknown extended command. # Do you want to summon help? [yn] (n) You lack the energy to send forth a call for help! You need at least 20! # Change form? [yn] (n) You can't invoke the change at will yet. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: searching You could not have this property extrinsically: full nutrients You could not have this property intrinsically: free action Potion identification only worked 3 times out of 8 Implant identification only worked 1 times out of 17 Spellbook identification only worked 2 times out of 6 Tool identification only worked 5 times out of 6 Monsters only dropped their equipment with 79% chance Scroll drop chance was reduced to 80% Ring drop chance was reduced to 93% Wand drop chance was reduced to 89% Potion drop chance was reduced to 74% Weapon drop chance was reduced to 97% Tool drop chance was reduced to 70% Food drop chance was reduced to 83% Concealing monsters were spawned underneath items 80% of the time only Monster death drops spawned with only 99% chance The following skill could not be trained at all: body spells The following skill was trained at half the usual rate: form VIII (Wedi) The following skill was trained at one fifth the usual rate: spirituality The following skill was limited to basic proficiency: enchantment spells The following skill was limited to skilled proficiency: body spells The following skill was limited to expert proficiency: whip The following skill became untrainable if you tried to train it too early: spirituality (turn 81) The following skill became untrainable if you tried to train it too early: two-handed sword (turn 5670) The following skill became untrainable after a while: implants (turn 40051) The following skill couldn't be trained before a certain turn number is reached: protection spells (turn 27543) Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 34810 Monster spawn increase reached its maximum at turn 156635 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 304877 The monster class that cannot be genocided was piece of food The monster class that was spawned more often: unicorn or horse (freq bonus 2) The monster color that was spawned more often: bright blue (freq bonus 1) The monster species that spawned more often: Extra Fleecy Bundle (freq bonus 33) The monster species that spawned more often: yellow leye (freq bonus 36) The monster species that spawned more often: ghoul lord (freq bonus 16) The monster species that spawned more often: captain (freq bonus 14) The monster species that spawned more often: hehehe-he guy (freq bonus 16) The monster species that spawned more often: volt colony (freq bonus 9) The monster species that spawned more often: japanese meanie (freq bonus 24) The monster species that spawned more often: overcoat lapsing champy retrograde (freq bonus 12) The monster species that spawned more often: gengar (freq bonus 72) The monster species that spawned more often: low gurgler (freq bonus 12) The monster species that spawned more often: static gigged (freq bonus 10) The monster species that spawned more often: squione (freq bonus 12) The monster species that spawned more often: full plate golem (freq bonus 8) The monster species that spawned more often: rainbow mold (freq bonus 30) The monster species that spawned more often: flauntiest undistilled (freq bonus 16) The monster species that spawned more often: unhorsed letup eighthly nonrecoverable (freq bonus 12) The monster species that spawned more often: souped lienable (freq bonus 8) The monster species that spawned more often: porter octarine fungus (freq bonus 56) The monster species that spawned more often: provost nonalcoholic (freq bonus 8) The monster species that spawned more often: measurage scrim (freq bonus 8) The monster trait that was more common: monsters whose attacks shoot webs (freq bonus 12) The monster trait that was more common: monsters that spawn in small groups (freq bonus 1) The monster trait that was more common: monsters whose attacks calm you (freq bonus 8) The monster species that never randomly spawned: gnomish sorceror The monster species that never randomly spawned: semi-novice paladin The monster species that never randomly spawned: riverside releaser The monster species that never randomly spawned: monotremata finality The monster species that never randomly spawned: beriah sephirah The monster species that never randomly spawned: centaur sage The monster species that never randomly spawned: battle scarred ronin The monster species that never randomly spawned: petty boo The monster species that never randomly spawned: centrifugalize filching The monster species that never randomly spawned: great wyrm of corruption The monster class that always generated with extra speed: naga The RNG hath decreed that this item was never generated: bronze mace ((null)) The RNG hath decreed that this item was never generated: gauntlets of misfiring (clumsy gloves) The RNG hath decreed that this item was never generated: cloak of practice (boxing gown) The RNG hath decreed that this item was never generated: green mate (St.John's Wort) The RNG hath decreed that this item was never generated: amulet of infinity (splashed) The RNG hath decreed that this item was never generated: implant of quickening (eburine) The RNG hath decreed that this item was never generated: hyperspace summon (sour) The RNG hath decreed that this item was never generated: oolong tea (wormwood) The RNG hath decreed that this item was never generated: evencore cloak (odd hull cloak) The RNG hath decreed that this item was never generated: create trap (I PUT NASTY TRAPS EVERYWHERE SIGNED BY ARABELLA) The RNG hath decreed that this item was generated more often: implant of lines (victorious, freq bonus 6) The RNG hath decreed that this item was generated more often: elven mace ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: lockout (molded, freq bonus 15) The RNG hath decreed that this item was generated more often: mind shielding (oblivion, freq bonus 2) The RNG hath decreed that this item was generated more often: soiltype stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: dioptase (radiant, freq bonus 65) The RNG hath decreed that this item was generated more often: elasthan chain ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: beautiful shirt ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: lab coat (white coat, freq bonus 5) The RNG hath decreed that this item was generated more often: BFG ((null), freq bonus 36) The RNG hath decreed that this item was generated more often: inka mithril-coat ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: tripe ration ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: stairstrap stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: shocking sphere (insulated, freq bonus 4) The RNG hath decreed that this item was generated more often: red dragon scales ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: psychic dragon scales ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: filler cloak (mantle of coat, freq bonus 9) The RNG hath decreed that this item was generated more often: catapult ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: extra healing (puce, freq bonus 7) The RNG hath decreed that this item was generated more often: discharge stone (gray, freq bonus 5) The RNG hath decreed that this item was always generated cursed: boots of safeguard (orange boots) The RNG hath decreed that this item was always generated cursed: acid (measured) The RNG hath decreed that this item was always generated cursed: permanently black shoes (failuncap shoes) The RNG hath decreed that this item was always generated cursed: war hammer ((null)) The RNG hath decreed that this item was always generated cursed: two-handed trident ((null)) The RNG hath decreed that this item was always generated cursed: helo crossbow ((null)) The RNG hath decreed that this item was always generated cursed: inventory id (NOW YOU SEE IT) The RNG hath decreed that this item was always generated cursed: cure stun (fat) The RNG hath decreed that this item was always generated cursed: thunder (sparking) The RNG hath decreed that this item was always generated cursed: boots of weakness (torn boots) The RNG hath decreed that this trap was always invisible: burning trap The RNG hath decreed that this trap was generated more often: hard mode trap (freq bonus 4) Trap randomization happened for 1 in 160 traps Next attribute increase check would have come at turn 984 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 Your sanity was 0 You were poison resistant You were level-drain resistant You had not decided on your sexuality yet You were prevented from having automatic searching (0) You had 1500 points of nutrition remaining You regenerated You were a werewolf You were very fast You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Olivia, Peyman and Lady Gaga Your deity was Olivia The version you were playing was: Unix SlashEMExtended Version 2.4.2 (60fd9241) - last build Sat Jan 5 08:05:41 2019. You could not have safely prayed (132) You survived You didn't know any spells. Techniques known in the end Name Level Status attire charm 1X Prepared(0) eviscerate 1 R Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * silver chakram (silver circular blade) Armor * wedge sandals (heeled sandals) * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (brown robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (silk helmet) * sedge hat (twisted visor helmet) * skullcap (thinking helmet) * flack helmet (organic helmet) * crystal helm (etheric helmet) * mining helm (cloudy helmet) * field helm (tight helmet) * helm of safeguard (failuncap helmet) * war hat (speechpipe helmet) * plasteel gloves (white gloves) * leather gloves (natural gloves) * gauntlets of safeguard (demolition gloves) * gauntlets of plugsuit (paper gloves) * commander gloves (inka gloves) * field gloves (racer gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (jade boots) * field boots (velvet pumps) * boots of safeguard (turbo boots) Scrolls scroll of healing (SEXY FARTING BUTT EDITION) scroll of mana (ARCHEPHRENEPSOU PHIRIGX) scroll of phase door (VOMIT TO MELT ENEMY) scroll of standard id (MY NAME IS MISTER SIR) scroll of cure (SOMEONE HATES DISINTEGRATION RESISTANCE JUST TO SPITE PLAYERS) * scroll of extra healing (EYGOORTS TOGAAL JEZEHH) * scroll of greater mana restoration (MINEHACK NOW FOR PS4) Tools leather saddle (saddle) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Basic] (max Grand Master) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Basic] (max Grand Master) (20 of 160) form III (Soresu) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Basic] (max Master) (20 of 160) Weapon Skills pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Basic] (max Legendary) (20 of 160) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) chaos spells [Basic] (max Master) (20 of 160) Goodbye Leeroy the Transvestite... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.