Leeroy, lawful male redguardian Thalmor ----------- |.........| .@......r.| |.@.......| |.........| |.........| ----------- [Leeroy the Concordate Agent] St7 Dx5 Co10 In15 Wi10 Ch7 ThaRedMalLaw Dlvl:1 $0 HP25(25) Pw10(10) AC8 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Leeroy, welcome to SlashEMExtended! You are a lawful male redguardian Thalmor. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: You can now give an alias name to new characters if you set the askforalias option! This can be done by adding OPTIONS=askforalias to your configuration file. You are lucky! Full moon tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: manaleech You could not have this property extrinsically: improved vision You could not have this property intrinsically: improved vision Scroll identification only worked 100 times out of 106 Potion identification only worked 3 times out of 13 Ring identification only worked 4 times out of 11 Implant identification only worked 1 times out of 49 Wand identification only worked 3 times out of 11 Spellbook identification only worked 2 times out of 13 Tool identification only worked 5 times out of 12 Monsters only dropped their musable items with 86% chance Ring drop chance was reduced to 73% Amulet drop chance was reduced to 75% Weapon drop chance was reduced to 89% Armor drop chance was reduced to 80% Tool drop chance was reduced to 70% Food drop chance was reduced to 98% Concealing monsters were spawned underneath items 99% of the time only The following skill could not be trained at all: unicorn horn The following skill was trained at half the usual rate: morning star The following skill was trained at one fifth the usual rate: polymorphing The following skill was limited to basic proficiency: searching The following skill was limited to skilled proficiency: crossbow The following skill was limited to expert proficiency: high heels The following skill became untrainable if you tried to train it too early: short sword (turn 96) The following skill became untrainable if you tried to train it too early: martial arts (turn 1920) The following skill became untrainable after a while: spear (turn 49338) The following skill couldn't be trained before a certain turn number is reached: devices (turn 72506) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 39410 Monster spawn increase reached its maximum at turn 124075 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 12695464 The monster class that cannot be genocided was (null) The monster class that was spawned more often: rodent (freq bonus 3) The monster species that spawned more often: intoner indescribable (freq bonus 36) The monster species that spawned more often: litter blob (freq bonus 14) The monster species that spawned more often: striking womanizing (freq bonus 16) The monster species that spawned more often: priory embarkation escalated decentralized bestirred waggish (freq bonus 40) The monster species that spawned more often: unhealthy warp fungus (freq bonus 4) The monster species that spawned more often: teleporter (freq bonus 24) The monster species that spawned more often: weather forecast (freq bonus 24) The monster species that spawned more often: gravity warp patch (freq bonus 24) The monster species that spawned more often: Solvejg's other mocassin (freq bonus 24) The monster species that spawned more often: adult shimmering dragon (freq bonus 56) The monster species that spawned more often: mummified king (freq bonus 21) The monster species that spawned more often: experienced spirit (freq bonus 30) The monster species that spawned more often: sticky patch (freq bonus 45) The monster species that spawned more often: christen flusher osteoarthritic (freq bonus 42) The monster species that spawned more often: uberwumpus (freq bonus 15) The monster species that spawned more often: berserker (freq bonus 48) The monster species that spawned more often: psion (freq bonus 20) The monster species that spawned more often: sand tide (freq bonus 10) The monster species that spawned more often: gain floored (freq bonus 5) The monster species that spawned more often: amnesia ant (freq bonus 60) The monster trait that was more common: monsters that boast (freq bonus 4) The monster trait that was more common: monsters whose attacks aggravate monsters (freq bonus 5) The monster trait that was more common: monsters whose attacks cause depression (freq bonus 1) The monster trait that was more common: monsters that growl (freq bonus 4) The monster species that never randomly spawned: venom eye The monster species that never randomly spawned: +3 jd barrier The monster species that never randomly spawned: aureolae newel The monster species that never randomly spawned: hypothesize athlete The monster species that never randomly spawned: pale soul The monster species that never randomly spawned: dusking murdered loft dhow cambridge marrier The monster species that never randomly spawned: nightly fungus The monster species that never randomly spawned: ghetto force patch The monster species that never randomly spawned: zaptrooper The monster species that never randomly spawned: terrible orb The monster class that always generated with extra speed: trove The RNG hath decreed that this item was never generated: noob pollax ((null)) The RNG hath decreed that this item was never generated: stone of naked stripping (gray) The RNG hath decreed that this item was never generated: amulet of directional swap (obfuscated) The RNG hath decreed that this item was never generated: bean ((null)) The RNG hath decreed that this item was never generated: bunny uniform (red leather armor) The RNG hath decreed that this item was never generated: movemork stone (gray) The RNG hath decreed that this item was never generated: data chip ((null)) The RNG hath decreed that this item was never generated: amulet of item teleportation (starwars) The RNG hath decreed that this item was never generated: implant of vita (fungal) The RNG hath decreed that this item was never generated: flame shield (dark red shield) The RNG hath decreed that this item was generated more often: empty line helmet (strip bandana, freq bonus 17) The RNG hath decreed that this item was generated more often: amulet of conflict (sounding, freq bonus 18) The RNG hath decreed that this item was generated more often: amulet of undressing (uplift, freq bonus 2) The RNG hath decreed that this item was generated more often: helm of neutral (dim colored helmet, freq bonus 8) The RNG hath decreed that this item was generated more often: icky blade ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: Hacker's Food ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: amulet of acid resistance (venomous, freq bonus 27) The RNG hath decreed that this item was generated more often: moon axe (large silver axe, freq bonus 16) The RNG hath decreed that this item was generated more often: evil leather armor ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: jumping boots (hiking boots, freq bonus 13) The RNG hath decreed that this item was generated more often: permacurse stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: voulge (pole cleaver, freq bonus 11) The RNG hath decreed that this item was generated more often: command demon (gehenna, freq bonus 4) The RNG hath decreed that this item was generated more often: scimitar (curved sword, freq bonus 4) The RNG hath decreed that this item was generated more often: gauntlets of safeguard (orange gloves, freq bonus 8) The RNG hath decreed that this item was generated more often: warping (zone-specific, freq bonus 5) The RNG hath decreed that this item was generated more often: implant of grace (feral, freq bonus 7) The RNG hath decreed that this item was generated more often: flame whip ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: black opal (black, freq bonus 4) The RNG hath decreed that this item was generated more often: plow ((null), freq bonus 3) The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 41) The RNG hath decreed that this item was always generated cursed: amulet of trash (shitty) The RNG hath decreed that this item was always generated cursed: implant of knowledge (shouting) The RNG hath decreed that this item was always generated cursed: chemistry (brand-new) The RNG hath decreed that this item was always generated cursed: egoist cloak (prolo cloak) The RNG hath decreed that this item was always generated cursed: wakeup call stone (gray) The RNG hath decreed that this item was always generated cursed: cloak of matador (gaberdine) The RNG hath decreed that this item was always generated cursed: naylight cloak (hearing cloak) The RNG hath decreed that this item was always generated cursed: implant of pilfering (smoldering) The RNG hath decreed that this item was always generated cursed: bubblebeam (biblic) The RNG hath decreed that this item was always generated cursed: draining (ceramic) The RNG hath decreed that this trap was always invisible: green spell trap The RNG hath decreed that this trap was generated more often: autopickup trap (freq bonus 1) Trap randomization happened for 1 in 507 traps Next attribute increase check would have come at turn 483 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 Your sanity was 0 You were sleep resistant You were poison resistant You were immune to sickness You had not decided on your sexuality yet You were prevented from having manaleech (0) You saw invisible You had infravision You had 1500 points of nutrition remaining You regenerated mana You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Manwe Sulimo, Mandos and Lorien Your deity was Manwe Sulimo The version you were playing was: Unix SlashEMExtended Version 2.4.2 (60fd9241) - last build Sat Jan 5 08:05:41 2019. You could not have safely prayed (189) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons * elven broadsword (runed broadsword) * dark elven bow (black runed bow) * dark elven arrow (black runed arrow) * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * silver chakram (silver circular blade) Armor * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (octarine robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (yellow helmet) * sedge hat (aluminium helmet) * skullcap (viking helmet) * flack helmet (greenery helmet) * crystal helm (weeping helmet) * mining helm (wide metal helm) * field helm (netradiation helmet) * helm of safeguard (celtic helmet) * war hat (deformed helmet) * plasteel gloves (white gloves) * leather gloves (lead gloves) * gauntlets of safeguard (spiky gloves) * gauntlets of plugsuit (spacey gloves) * commander gloves (vampiric gloves) * field gloves (transparent gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (battle boots) * field boots (sputa boots) * boots of safeguard (roller boots) Scrolls scroll of healing (XOR OTA) scroll of mana (PSERPHERCHO THNERBECH CHARCHERBER YEICH) scroll of phase door (IF YOU DO NOT COME BACK RIGHT NOW I WILL BE VERY ANGRY) scroll of standard id (NIPPLE MARIO) scroll of cure (THE RAPE OF THE CATHLETTE) * scroll of extra healing (PENIS MASTURBATION) * scroll of greater mana restoration (CHLELOR PHACHILER MAZ MACHAIRIOCH) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills general combat [Basic] (max Master) (20 of 160) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Master) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (0 of 20) missile weapons [Unskilled] (max Expert) (0 of 20) techniques [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Unskilled] (max Expert) (0 of 20) martial arts [Basic] (max Grand Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Basic] (max Master) (20 of 160) broadsword [Basic] (max Expert) (20 of 160) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Basic] (max Master) (20 of 160) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Master) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Basic] (max Wizard) (20 of 160) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Basic] (max Master) (20 of 160) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Leeroy the Thalmor... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.