Leeroy, lawful male redguardian Ordinator ----- .@..| |@..| ...| ---.- [Leeroy the Battler] St18/01 Dx3 Co8 In4 Wi10 Ch5 OrdRedMalLaw Dlvl:1 $0 HP20(20) Pw10(10) AC14 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Leeroy, welcome to SlashEMExtended! You are a lawful male redguardian Ordinator. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: You can now give an alias name to new characters if you set the askforalias option! This can be done by adding OPTIONS=askforalias to your configuration file. You are lucky! Full moon tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: stunnopathy You could not have this property extrinsically: slow digestion You could not have this property intrinsically: free action Scroll identification only worked 100 times out of 176 Ring identification only worked 4 times out of 9 Amulet identification only worked 15 times out of 16 Wand identification only worked 3 times out of 4 Armor identification only worked 15 times out of 19 Spellbook identification only worked 2 times out of 10 Tool identification only worked 5 times out of 6 Monsters only dropped their musable items with 73% chance Monsters only dropped their equipment with 93% chance Ring drop chance was reduced to 94% Amulet drop chance was reduced to 86% Potion drop chance was reduced to 68% Weapon drop chance was reduced to 56% Armor drop chance was reduced to 74% Tool drop chance was reduced to 76% Concealing monsters were spawned underneath items 71% of the time only The following skill could not be trained at all: body armor The following skill was trained at half the usual rate: healing spells The following skill was trained at one fifth the usual rate: mace The following skill was limited to basic proficiency: protection spells The following skill was limited to skilled proficiency: firearms The following skill was limited to expert proficiency: mace The following skill became untrainable if you tried to train it too early: high heels (turn 25) The following skill became untrainable if you tried to train it too early: unicorn horn (turn 2162) The following skill became untrainable after a while: martial arts (turn 18760) The following skill couldn't be trained before a certain turn number is reached: morning star (turn 43975) Sticky curses were more common by 19% Heavy curses were more common by 72% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 56106 Monster spawn increase reached its maximum at turn 154786 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 2506680 The monster class that cannot be genocided was grue The monster class that was spawned more often: ant or other insect (freq bonus 6) The monster species that spawned more often: enthralled caucussing (freq bonus 64) The monster species that spawned more often: translucent wort (freq bonus 21) The monster species that spawned more often: Terminal Illness (freq bonus 20) The monster species that spawned more often: large queue (freq bonus 16) The monster species that spawned more often: landmine (freq bonus 7) The monster species that spawned more often: drone mold (freq bonus 18) The monster species that spawned more often: nether warp fungus (freq bonus 54) The monster species that spawned more often: sue mold (freq bonus 18) The monster species that spawned more often: iron crasher (freq bonus 66) The monster species that spawned more often: interlocutory rocking (freq bonus 32) The monster species that spawned more often: squadron coinsured (freq bonus 8) The monster species that spawned more often: boguxorn (freq bonus 99) The monster species that spawned more often: hell fire rogue (freq bonus 36) The monster species that spawned more often: komodo dragon (freq bonus 22) The monster species that spawned more often: gore force fungus (freq bonus 44) The monster species that spawned more often: primed endured quatrain torpidity (freq bonus 9) The monster species that spawned more often: usenet troll (freq bonus 18) The monster species that spawned more often: boobed permamimic (freq bonus 16) The monster species that spawned more often: prospecting confutable emasculating (freq bonus 60) The monster species that spawned more often: singpir (freq bonus 16) The monster trait that was more common: monsters whose attacks dim you (freq bonus 5) The monster species that never randomly spawned: wind fungus The monster species that never randomly spawned: tamable ghost The monster species that never randomly spawned: irresistible mold The monster species that never randomly spawned: disgracefully wisconsin pulsing unowned The monster species that never randomly spawned: flesh spawner The monster species that never randomly spawned: bygone klieg The monster species that never randomly spawned: Bundle Tree The monster species that never randomly spawned: wolfensteiner The monster species that never randomly spawned: serrated lance carrier The monster species that never randomly spawned: giant clear ant The RNG hath decreed that this item was never generated: snarenet cloak (fleeceling cloak) The RNG hath decreed that this item was never generated: cure insanity (jackpot) The RNG hath decreed that this item was never generated: anti disintegration (doorstopping) The RNG hath decreed that this item was never generated: amulet of magic resistance (rare) The RNG hath decreed that this item was never generated: instant amnesia (HAKUNA MATATA) The RNG hath decreed that this item was never generated: decoy making (cornflower) The RNG hath decreed that this item was never generated: wonder (stevia) The RNG hath decreed that this item was never generated: shimmering dragon scale mail ((null)) The RNG hath decreed that this item was never generated: radium (crimson) The RNG hath decreed that this item was never generated: implant of absorption (saintly) The RNG hath decreed that this item was generated more often: plasteel boots (white boots, freq bonus 11) The RNG hath decreed that this item was generated more often: helmet of anti searching (ruined helmet, freq bonus 17) The RNG hath decreed that this item was generated more often: gain level (overpowered, freq bonus 3) The RNG hath decreed that this item was generated more often: extra healing (bronze, freq bonus 14) The RNG hath decreed that this item was generated more often: paper sword ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: elven mithril-coat ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: free hand bug stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: wing cloak (angelic cloak, freq bonus 15) The RNG hath decreed that this item was generated more often: elements (multi-hued, freq bonus 152) The RNG hath decreed that this item was generated more often: deformatting stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: aggravate monster (grating, freq bonus 5) The RNG hath decreed that this item was generated more often: implant of love (unearthly, freq bonus 10) The RNG hath decreed that this item was generated more often: atsuzoko boots ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: amnesia (forgotten, freq bonus 5) The RNG hath decreed that this item was generated more often: dizzy helmet (rotating helmet, freq bonus 6) The RNG hath decreed that this item was generated more often: cloak of banishing fear (magenta cloak, freq bonus 5) The RNG hath decreed that this item was generated more often: implant of lines (victorious, freq bonus 9) The RNG hath decreed that this item was generated more often: katyusha (headpiece, freq bonus 6) The RNG hath decreed that this item was generated more often: cloak of curse (dark cloak, freq bonus 8) The RNG hath decreed that this item was generated more often: implant of butchery (scarlet, freq bonus 8) The RNG hath decreed that this item was always generated cursed: horn of plenty (horn) The RNG hath decreed that this item was always generated cursed: bishop stone (gray) The RNG hath decreed that this item was always generated cursed: random effects (milled) The RNG hath decreed that this item was always generated cursed: elven broadsword (runed broadsword) The RNG hath decreed that this item was always generated cursed: elven lance ((null)) The RNG hath decreed that this item was always generated cursed: offlevel item (READ IDENTIFY AT YOUR OWN PERIL) The RNG hath decreed that this item was always generated cursed: elemental minion (propaganda) The RNG hath decreed that this item was always generated cursed: dwarvish short sword (broad short sword) The RNG hath decreed that this item was always generated cursed: arcane gauntlets (runic gloves) The RNG hath decreed that this item was always generated cursed: shit stone (gray) The RNG hath decreed that this trap was always invisible: burning trap The RNG hath decreed that this trap was generated more often: kop cube (freq bonus 1) Trap randomization happened for 1 in 544 traps Next attribute increase check would have come at turn 828 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 Your sanity was 0 You were sleep resistant You were poison resistant You were immune to sickness You had not decided on your sexuality yet You were prevented from having stunnopathy (0) You saw invisible You had infravision You had 1500 points of nutrition remaining You regenerated mana You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Vaire, Varda Elentari and Nessa Your deity was Vaire The version you were playing was: Unix SlashEMExtended Version 2.4.2 (60fd9241) - last build Sat Jan 5 08:05:41 2019. You could not have safely prayed (545) You survived Spells known in the end Name Level Category Fail Memory a - enchant weapon 7 enchant 99% 600% Techniques known in the end Name Level Status weapon practice 1X Prepared(0) turn undead 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons * tsurugi (long samurai sword) * runesword (runic broadsword) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * shuriken (throwing star) * silver chakram (silver circular blade) Armor * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (yellow robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (musical helmet) * sedge hat (long-hair helmet) * skullcap (rotating helmet) * flack helmet (full helmet) * crystal helm (silk helmet) * mining helm (speechpipe helmet) * field helm (radiant helmet) * helm of safeguard (ruined helmet) * war hat (wide conical hat) * plasteel gloves (white gloves) * leather gloves (camouflage patterned gloves) * gauntlets of safeguard (graffiti gloves) * gauntlets of plugsuit (princess gloves) * commander gloves (old gloves) * field gloves (faded mittens) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (failuncap shoes) * field boots (tightly fitting boots) * boots of safeguard (lolita boots) Scrolls scroll of healing (1UP EXTRA LIFE GET) scroll of mana (FREE2PLAYNODE) scroll of phase door (WEAK STUNT IS MORE POWER) scroll of standard id (ABABILA) scroll of cure (GET YOUR PET GIRL IN SLEX) * scroll of extra healing (YASDORIAN THE RELIGIOUS ONE ST16 DX16 CO15 IN5 WI18 CH6 CHEANGFEMLAW) * scroll of greater mana restoration (ABRA KA DABRA) Spellbooks spellbook of enchant weapon (fleecy) Rings ring of increase accuracy (mesoleather) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Grand Master) (20 of 160) two-handed weapons [Basic] (max Grand Master) (20 of 160) missile weapons [Basic] (max Grand Master) (20 of 160) form I (Shii-Cho) [Basic] (max Grand Master) (20 of 160) form II (Makashi) [Basic] (max Grand Master) (20 of 160) form IV (Ataru) [Basic] (max Grand Master) (20 of 160) form V (Djem So) [Basic] (max Grand Master) (20 of 160) form VII (Juyo) [Basic] (max Grand Master) (20 of 160) form VII (Vaapad) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Basic] (max Grand Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Basic] (max Legendary) (20 of 160) knife [Basic] (max Legendary) (20 of 160) axe [Basic] (max Legendary) (20 of 160) pick-axe [Basic] (max Legendary) (20 of 160) short sword [Basic] (max Legendary) (20 of 160) broadsword [Basic] (max Legendary) (20 of 160) long sword [Basic] (max Legendary) (20 of 160) two-handed sword [Basic] (max Legendary) (20 of 160) scimitar [Basic] (max Legendary) (20 of 160) saber [Basic] (max Legendary) (20 of 160) club [Basic] (max Legendary) (20 of 160) paddle [Basic] (max Legendary) (20 of 160) mace [Basic] (max Legendary) (20 of 160) morning star [Basic] (max Legendary) (20 of 160) flail [Basic] (max Legendary) (20 of 160) hammer [Basic] (max Legendary) (20 of 160) quarterstaff [Basic] (max Legendary) (20 of 160) polearms [Basic] (max Legendary) (20 of 160) spear [Basic] (max Legendary) (20 of 160) javelin [Basic] (max Legendary) (20 of 160) trident [Basic] (max Legendary) (20 of 160) lance [Basic] (max Legendary) (20 of 160) bow [Basic] (max Legendary) (20 of 160) sling [Basic] (max Legendary) (20 of 160) firearms [Basic] (max Legendary) (20 of 160) crossbow [Basic] (max Legendary) (20 of 160) dart [Basic] (max Legendary) (20 of 160) shuriken [Basic] (max Legendary) (20 of 160) boomerang [Basic] (max Legendary) (20 of 160) whip [Basic] (max Legendary) (20 of 160) unicorn horn [Basic] (max Legendary) (20 of 160) lightsaber [Basic] (max Legendary) (20 of 160) Spellcasting Skills enchantment spells [Basic] (max Expert) (20 of 160) Goodbye Leeroy the Ordinator... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.