Leeroy, lawful male alchemist Anachronounbinder ----.---- ....'...+ |..@....| ......... |.......| --------- [Leeroy the Hexorcist] St11 Dx9 Co12 In7 Wi11 Ch10 AcuAlcMalLaw Dlvl:1 $0 HP15(15) Pw5(5) AC-2 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Leeroy, welcome to SlashEMExtended! You are a lawful male alchemist Anachronounbinder. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: You can now give an alias name to new characters if you set the askforalias option! This can be done by adding OPTIONS=askforalias to your configuration file. The moon is waxing tonight. # Beware, there will be no return! Still climb? [yn] (n) Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: see invisible You could not have this property extrinsically: jumping You could not have this property intrinsically: jumping Scroll identification only worked 100 times out of 104 Implant identification only worked 1 times out of 40 Wand identification only worked 3 times out of 15 Armor identification only worked 15 times out of 16 Spellbook identification only worked 2 times out of 15 Tool identification only worked 5 times out of 10 Monsters only dropped their musable items with 59% chance Monsters only dropped their equipment with 72% chance Scroll drop chance was reduced to 85% Musable item generation frequency had a negative bias of 20% Wand drop chance was reduced to 83% Amulet drop chance was reduced to 55% Weapon drop chance was reduced to 54% Tool drop chance was reduced to 65% Food drop chance was reduced to 99% Concealing monsters were spawned underneath items 56% of the time only Monster death drops spawned with only 96% chance The following skill could not be trained at all: implants The following skill was trained at half the usual rate: healing spells The following skill was trained at one fifth the usual rate: divination spells The following skill was limited to basic proficiency: axe The following skill was limited to skilled proficiency: general combat The following skill was limited to expert proficiency: matter spells The following skill became untrainable if you tried to train it too early: flail (turn 100) The following skill became untrainable if you tried to train it too early: elemental spells (turn 400) The following skill became untrainable after a while: protection spells (turn 62953) The following skill couldn't be trained before a certain turn number is reached: body armor (turn 13413) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 21496 Monster spawn increase reached its maximum at turn 273466 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 17971065 The monster class that cannot be genocided was elemental The monster class that was spawned more often: (null) (freq bonus 1) The monster species that spawned more often: defense curse beetle (freq bonus 12) The monster species that spawned more often: lightning grue (freq bonus 9) The monster species that spawned more often: Minator Kommissioner (freq bonus 24) The monster species that spawned more often: sanitized libelant (freq bonus 12) The monster species that spawned more often: syphoned artful peacefully sanctum (freq bonus 42) The monster species that spawned more often: Nadine's ankle strap sandal (freq bonus 12) The monster species that spawned more often: altmer (freq bonus 5) The monster species that spawned more often: thorn sentai (freq bonus 4) The monster species that spawned more often: slicer beetle (freq bonus 6) The monster species that spawned more often: imperturbable placque (freq bonus 6) The monster species that spawned more often: ormor clow (freq bonus 12) The monster species that spawned more often: bloodsucker (freq bonus 14) The monster species that spawned more often: bewailer oculist (freq bonus 6) The monster species that spawned more often: bronze glass golem (freq bonus 12) The monster species that spawned more often: Infested Noviere (freq bonus 3) The monster species that spawned more often: Left Ass (freq bonus 12) The monster species that spawned more often: adult silver dragon (freq bonus 6) The monster species that spawned more often: scurrier (freq bonus 8) The monster species that spawned more often: master disintegrator (freq bonus 12) The monster species that spawned more often: vortex (freq bonus 90) The monster trait that was more common: monsters whose corpses don't decay (freq bonus 5) The monster trait that was more common: monsters that produce tender farting noises (freq bonus 1) The monster trait that was more common: monsters that avoid being in a line with you (freq bonus 8) The monster trait that was more common: monsters that boast (freq bonus 4) The monster trait that was more common: monsters that count as vampire (freq bonus 8) The monster trait that was more common: monsters that eat meat (freq bonus 3) The monster trait that was more common: monsters that make sheep sounds (freq bonus 4) The monster trait that was more common: monsters that have spit attacks (freq bonus 4) The monster trait that was more common: monsters who attack with big fat head spikes (freq bonus 1) The monster species that never randomly spawned: monk The monster species that never randomly spawned: marsupilami The monster species that never randomly spawned: excel putrescence symptomatic sprayer litter basalt The monster species that never randomly spawned: death mewlip The monster species that never randomly spawned: endorse highest studied The monster species that never randomly spawned: prick mushroom The monster species that never randomly spawned: blink force patch The monster species that never randomly spawned: RNG sphere The monster species that never randomly spawned: mana wort The monster species that never randomly spawned: dark naga hatchling The RNG hath decreed that this item was never generated: orihalcyon gauntlets (fighting gloves) The RNG hath decreed that this item was never generated: vermin swatter ((null)) The RNG hath decreed that this item was never generated: techout stone (gray) The RNG hath decreed that this item was never generated: autopickup stone (gray) The RNG hath decreed that this item was never generated: cheese ((null)) The RNG hath decreed that this item was never generated: dioptase (radiant) The RNG hath decreed that this item was never generated: ice box (cooling box) The RNG hath decreed that this item was never generated: secret door detection (balsa) The RNG hath decreed that this item was never generated: possession identification (catched) The RNG hath decreed that this item was never generated: amulet of map amnesia (forgettable) The RNG hath decreed that this item was generated more often: implant of lines (victorious, freq bonus 19) The RNG hath decreed that this item was generated more often: gauntlets of swimming (black gloves, freq bonus 20) The RNG hath decreed that this item was generated more often: stone of thirst (gray, freq bonus 15) The RNG hath decreed that this item was generated more often: ruby (red, freq bonus 10) The RNG hath decreed that this item was generated more often: cutting laser ((null), freq bonus 28) The RNG hath decreed that this item was generated more often: difficult shield ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: aggravate monster (grating, freq bonus 409) The RNG hath decreed that this item was generated more often: lembas wafer ((null), freq bonus 31) The RNG hath decreed that this item was generated more often: torch ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: dragon blood (perishable, freq bonus 40) The RNG hath decreed that this item was generated more often: difficult shield ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: purple dragon scales ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: arcane gauntlets (runic gloves, freq bonus 2) The RNG hath decreed that this item was generated more often: acid ingestion (unhealthy, freq bonus 10) The RNG hath decreed that this item was generated more often: implant of pilfering (smoldering, freq bonus 2) The RNG hath decreed that this item was generated more often: osbane katana ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: amulet of change (square, freq bonus 10) The RNG hath decreed that this item was generated more often: charging (HACKEM MUCHE, freq bonus 9) The RNG hath decreed that this item was generated more often: wine (violet-red, freq bonus 11) The RNG hath decreed that this item was generated more often: sheaf of straw ((null), freq bonus 11) The RNG hath decreed that this item was always generated cursed: tooth of an algolian suntiger (very sharp tooth) The RNG hath decreed that this item was always generated cursed: draining (ceramic) The RNG hath decreed that this item was always generated cursed: expensive camera ((null)) The RNG hath decreed that this item was always generated cursed: heavy gold ball ((null)) The RNG hath decreed that this item was always generated cursed: plate mail ((null)) The RNG hath decreed that this item was always generated cursed: disintegration (solid) The RNG hath decreed that this item was always generated cursed: ensnaring (cryptolocker) The RNG hath decreed that this item was always generated cursed: rapier ((null)) The RNG hath decreed that this item was always generated cursed: orcish chain mail (crude chain mail) The RNG hath decreed that this item was always generated cursed: detect foot (stinking) The RNG hath decreed that this trap was always invisible: tarmustrokingnora trap The RNG hath decreed that this trap was generated more often: bisection trap (freq bonus 8) Trap randomization happened for 1 in 835 traps Next attribute increase check would have come at turn 561 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 Your sanity was 0 You were poison resistant You were doubly acid resistant You had not decided on your sexuality yet You were prevented from having see invisible (0) You fumbled You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Tariru, FIQ and Demo Your deity was Tariru The version you were playing was: Unix SlashEMExtended Version 2.4.2 (60fd9241) - last build Sat Jan 5 08:05:41 2019. You could not have safely prayed (443) You survived Spells known in the end Name Level Category Fail Memory a - chemistry 1 divine 5% 100% Techniques known in the end Name Level Status research 1 R Prepared(0) tinker 1 R Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor gauntlets of fumbling (racer gloves) lab coat (white coat) Scrolls scroll of healing (SMIRITELNAYA RUBASHKA) scroll of mana (MOSSOFMAREILON STOMAFILLIA SPENSEWEED) scroll of phase door (ZUKKO MY GOOK) scroll of standard id (IS THE ALL SO CLASS) scroll of cure (ERU ILUVATAR AND HIS STUPID WEAPON RESTRICTION) * scroll of extra healing (ECANNOT SNATION ED) * scroll of greater mana restoration (OWERED HITTING BY LOOK SOUP) Spellbooks spellbook of chemistry (indigo) Potions * potion of booze (raspberry) * potion of fruit juice (swirly) * potion of see invisible (blinding) * potion of sickness (laurel) * potion of sleeping (sweet basil) * potion of clairvoyance (jasmine) * potion of confusion (violet-red) * potion of hallucination (vinaigrette) * potion of healing (tangerine) * potion of extra healing (chocolate) * potion of restore ability (squirting) * potion of blindness (wormwood) * potion of ESP (opaque) * potion of gain energy (deep blue) * potion of gain health (iffy) * potion of banishing fear (luminescent) * potion of fire resistance (white) * potion of ice (finicky) * potion of fire (fragrant olive) * potion of fear (gray) * potion of stunning (green) * potion of numbness (brown oolong tea) * potion of dimness (present) * potion of slime (baby's breath) * potion of urine (unnatural) * potion of cancellation (squishy) * potion of sanity (ethereal) * potion of cure insanity (dangerous) * potion of porter (freezing) * potion of wonder (iridescent) * potion of terces dlu (metallic) * potion of hiding (vitriol) * potion of decoy making (bitter) * potion of down level (turbulent) * potion of keen memory (brilliant blue) * potion of cure wounds (gloss) * potion of cure serious wounds (milky) * potion of night vision (rosemary) * potion of cure critical wounds (bright green tea) * potion of resistance (herbal) * potion of poison (sweet) * potion of coffee (nectar) * potion of red tea (dimly-shining) * potion of oolong tea (feeding) * potion of green tea (shining) * potion of cocoa (lavender) * potion of green mate (greenish-blue) * potion of terere (cough) * potion of aojiru (humour) * potion of wine (flowing) * potion of Ultimate Tsuyoshi Special (yoghurt) * potion of Mehoho Burusasan G (flubber) * potion of beneficial effect (magenta) * potion of random intrinsic (ink) * potion of training (blood-colored) * potion of invisibility (cornflower) * potion of monster detection (orange tea) * potion of object detection (fizzy) * potion of enlightenment (mum) * potion of full healing (clotted blood) * potion of levitation (orange) * potion of polymorph (blue flag) * potion of mutation (honey) * potion of speed (instant coffee) * potion of acid (bayberry) * potion of oil (polka-dot) * potion of salt water (dirty) * potion of gain ability (fuming) * potion of gain level (bouillon) * potion of invulnerability (mulled) * potion of paralysis (ketchup) * potion of extreme power (emerald) * potion of recovery (fluorescent) * potion of heroism (forget-me-not) * potion of cyanide (warping) * potion of radium (ice-cold) * potion of Jolt Cola (ghostly) * potion of Pan Galactic Gargle Blaster (blue) * potion of (null) (liquid) * potion of (null) (infusion) * potion of (null) (voluminous) * potion of (null) (puce) * potion of (null) (ruby) * potion of (null) (purple-red) * potion of (null) (sauce) * potion of (null) (topaz) * potion of (null) (whisky) * potion of (null) (hidden tea) * potion of (null) (ecru) * potion of (null) (castor bean) * potion of (null) (thyme) * potion of (null) (sizzling) * potion of (null) (greasy) * potion of (null) (dandelion) * potion of (null) (slimy) * potion of (null) (glassy) * potion of (null) (iris) * potion of (null) (quicksilver) * potion of (null) (hallowed) * potion of (null) (steamy) * potion of (null) (vermillion) * potion of (null) (streamlined) * potion of (null) (silvervine) * potion of (null) (gooey) * potion of (null) (buzzing) * potion of (null) (cloudy) * potion of (null) (muddy) * potion of (null) (quiet) * potion of (null) (peppermint) * potion of (null) (stevia) * potion of (null) (concocted) * potion of (null) (gastric) * potion of (null) (illuminated) * potion of (null) (silver) * potion of (null) (mint) * potion of (null) (creepy) * potion of (null) (maleen) * potion of (null) (simmering) * potion of (null) (sticky) * potion of (null) (distilled) * potion of (null) (tasteless) * potion of (null) (foaming) * potion of (null) (marigold) * potion of (null) (smoky) * potion of (null) (blueberry) * potion of (null) (hibiscus) * potion of (null) (cinnamon) * potion of (null) (essential) * potion of (null) (syrup) * potion of (null) (dark) * potion of (null) (sky blue) * potion of (null) (tan) * potion of (null) (glowing-red) * potion of (null) (camping) * potion of (null) (turquoise) * potion of (null) (venomous) * potion of (null) (clover) * potion of (null) (frothing) * potion of (null) (bubbly) * potion of (null) (addicted) * potion of (null) (alcoholic) * potion of (null) (colorless) * potion of (null) (purple) * potion of (null) (flammable) * potion of (null) (icy) * potion of (null) (deadweight) * potion of (null) (vapor) * potion of (null) (cluster amaryllis) * potion of (null) (peculiar) * potion of (null) (spiritual) * potion of (null) (grog) * potion of (null) (bird's eye) * potion of (null) (alchemical) * potion of (null) (murky) * potion of (null) (cyan) * potion of (null) (bright) * potion of (null) (elder flower) * potion of (null) (plasmatic) * potion of (null) (brown) * potion of (null) (spoonful) * potion of (null) (cranberry) * potion of (null) (aromatic) * potion of (null) (caramel) * potion of (null) (cooling) * potion of (null) (coffee) * potion of (null) (aqueous) * potion of (null) (tesco value) * potion of (null) (amber) * potion of (null) (nettle) * potion of (null) (unlight) * potion of (null) (camo) * potion of (null) (homebrew) * potion of (null) (illegal) * potion of (null) (gasoline) * potion of (null) (plaid) * potion of (null) (St.John's Wort) * potion of (null) (sparkly) * potion of (null) (golden) * potion of (null) (effervescent) * potion of (null) (ochre) * potion of (null) (glam) * potion of (null) (anise seed) * potion of (null) (black lily) * potion of (null) (pungent) * potion of (null) (palmarosa) * potion of (null) (dark green) * potion of (null) (cacao) * potion of (null) (manky) * potion of (null) (rainbow) * potion of (null) (roast mate) * potion of (null) (moonshine) * potion of (null) (prickly ash) * potion of (null) (radiating) * potion of (null) (incandescent) * potion of (null) (jackpot) * potion of (null) (crimson) * potion of (null) (carcinogenic) * potion of (null) (baloon flower) * potion of (null) (black) * potion of (null) (gaseous) * potion of (null) (red) * potion of (null) (viscous) * potion of (null) (cherry-blossom) * potion of (null) (soapy) * potion of (null) (creamy) * potion of (null) (pseudo-violet) * potion of (null) (violet) * potion of (null) (yellow) * potion of (null) (pink) * potion of (null) (paisley) * potion of (null) (reddish) * potion of (null) (starlight) * potion of (null) (aquamarine) * potion of (null) (nanika) * potion of (null) (bewitched) * potion of (null) (substitute) * potion of (null) (oobleck) * potion of (null) (mineral) * potion of (null) (yerba mate) * potion of (null) (endbringer) * potion of (null) (mulberry) * potion of (null) (thaumaturgic) * potion of water (clear) * potion of blood (blood-red) * potion of vampire blood (blood-red) * potion of amnesia (sparkling) Tools chemistry set (box of obscure-looking glass devices) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills (none) Weapon Skills (none) Spellcasting Skills (none) Goodbye Leeroy the Anachronounbinder... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.