Leeroy, lawful male redguardian Thalmor --------------------------------- |...............................| |...............................| |................@..............| |................@............$.| ----------------+--+------- ----- [Leeroy the Concordate Agent] St12 Dx10 Co6 In6 Wi13 Ch9 ThaRedMalLaw Dlvl:1 $0 HP25(25) Pw10(10) AC6 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Leeroy, welcome to SlashEMExtended! You are a lawful male redguardian Thalmor. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: You can now give an alias name to new characters if you set the askforalias option! This can be done by adding OPTIONS=askforalias to your configuration file. The moon is waxing tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: manaleech You could not have this property extrinsically: speed You could not have this property intrinsically: freezopathy Ring identification only worked 4 times out of 19 Implant identification only worked 1 times out of 30 Wand identification only worked 3 times out of 4 Spellbook identification only worked 2 times out of 16 Monsters only dropped their musable items with 64% chance Scroll drop chance was reduced to 91% Ring drop chance was reduced to 89% Amulet drop chance was reduced to 91% Armor drop chance was reduced to 94% Food drop chance was reduced to 90% The following skill could not be trained at all: devices The following skill was trained at half the usual rate: bare-handed combat The following skill was trained at one fifth the usual rate: elemental spells The following skill was limited to basic proficiency: broadsword The following skill was limited to skilled proficiency: divination spells The following skill was limited to expert proficiency: techniques The following skill became untrainable if you tried to train it too early: sexy flats (turn 20) The following skill became untrainable if you tried to train it too early: pick-axe (turn 1800) The following skill became untrainable after a while: long sword (turn 20813) The following skill couldn't be trained before a certain turn number is reached: trident (turn 60042) Sticky curses were more common by 31% Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 15598 Monster spawn increase reached its maximum at turn 106579 In this game, Eevee's evolution was leafeon Your limit for ascension was at turn 1535058 The monster class that cannot be genocided was quadruped The monster class that was spawned more often: ant or other insect (freq bonus 2) The monster species that spawned more often: ogre leader (freq bonus 28) The monster species that spawned more often: vulture (freq bonus 42) The monster species that spawned more often: flying Woodland-elf (freq bonus 9) The monster species that spawned more often: stalking coyote (freq bonus 6) The monster species that spawned more often: old water dragon (freq bonus 4) The monster species that spawned more often: nicoleen (freq bonus 8) The monster species that spawned more often: jedibane grue (freq bonus 24) The monster species that spawned more often: vulture (freq bonus 16) The monster species that spawned more often: cutpurse (freq bonus 16) The monster species that spawned more often: ego ice devil (freq bonus 12) The monster species that spawned more often: vampire lord (freq bonus 4) The monster species that spawned more often: snow woman (freq bonus 9) The monster species that spawned more often: kamehameha fighter (freq bonus 21) The monster species that spawned more often: thirst kraken (freq bonus 10) The monster species that spawned more often: mirror stalk (freq bonus 30) The monster species that spawned more often: mummified sentai (freq bonus 12) The monster species that spawned more often: recompenser basket flak (freq bonus 60) The monster species that spawned more often: relinquisher shelving (freq bonus 6) The monster species that spawned more often: shallowest unassumingly monomial (freq bonus 12) The monster species that spawned more often: rubble congealable lodgment (freq bonus 16) The monster trait that was more common: monsters that originate from Vanilla NetHack or SLASH'EM (freq bonus 4) The monster trait that was more common: monsters whose attacks cancel you (freq bonus 2) The monster trait that was more common: monsters that require +1 weapons to hit (freq bonus 4) The monster species that never randomly spawned: ghostwrite electrosurgically The monster species that never randomly spawned: ill force fungus The monster species that never randomly spawned: sanity beam The monster species that never randomly spawned: grief causer The monster species that never randomly spawned: bloody killer tomato The monster species that never randomly spawned: gigantic newt The monster species that never randomly spawned: secluded growth The monster species that never randomly spawned: nondescript wort The monster species that never randomly spawned: smut orc The monster species that never randomly spawned: floorshift trickier The monster class that always generated with extra speed: rust monster or disenchanter The RNG hath decreed that this item was never generated: bad equipment (FIXED AND FINISHED) The RNG hath decreed that this item was never generated: heavy glass ball ((null)) The RNG hath decreed that this item was never generated: boots of swimming (fin boots) The RNG hath decreed that this item was never generated: summon ghost (THE CURSED SPIRITS CRASHED MY GAME THEY REALLY DID) The RNG hath decreed that this item was never generated: PETA-compliant shirt ((null)) The RNG hath decreed that this item was never generated: healer uniform (clean white clothes) The RNG hath decreed that this item was never generated: chest of holding (wooden container) The RNG hath decreed that this item was never generated: warping (MY SPUTA WILL FLOW DOWN) The RNG hath decreed that this item was never generated: pointed helmet (narrow helmet) The RNG hath decreed that this item was never generated: delight helmet (thinking helmet) The RNG hath decreed that this item was generated more often: identify (KERNOD WEL, freq bonus 3) The RNG hath decreed that this item was generated more often: unskilled stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: cloak of quenching (asbestos cloak, freq bonus 32) The RNG hath decreed that this item was generated more often: silver bullet ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: antideath cloak (demonic cloak, freq bonus 5) The RNG hath decreed that this item was generated more often: paranoia helmet (anti-government helmet, freq bonus 8) The RNG hath decreed that this item was generated more often: oil (murky, freq bonus 138) The RNG hath decreed that this item was generated more often: standard id (WHAT THE FUCK IS THIS, freq bonus 20) The RNG hath decreed that this item was generated more often: implant of thawing (ambergris, freq bonus 25) The RNG hath decreed that this item was generated more often: warding (YOU DO NOT GO PAST AT ME, freq bonus 7) The RNG hath decreed that this item was generated more often: nothing (oak, freq bonus 2) The RNG hath decreed that this item was generated more often: lacquered dancing shoe ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: speedwagon's hat ((null), freq bonus 83) The RNG hath decreed that this item was generated more often: implant of winter (energizing, freq bonus 7) The RNG hath decreed that this item was generated more often: tin opener ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: frequentation spawn stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: rubber boots ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: futon swatter ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: magic shield (pure, freq bonus 8) The RNG hath decreed that this item was generated more often: spike ((null), freq bonus 9) The RNG hath decreed that this item class was generated more often: Rings (freq bonus 48) The RNG hath decreed that this item class was generated more often: Potions (freq bonus 53) The RNG hath decreed that this item was always generated cursed: shield ((null)) The RNG hath decreed that this item was always generated cursed: anti-magic field (transient) The RNG hath decreed that this item was always generated cursed: unlucky stone (gray) The RNG hath decreed that this item was always generated cursed: block-heeled combat boot ((null)) The RNG hath decreed that this item was always generated cursed: leather leash (leash) The RNG hath decreed that this item was always generated cursed: freeze sphere (hardcover) The RNG hath decreed that this item was always generated cursed: enrage (YOU AND YOUR FRIENDS ARE DEAD) The RNG hath decreed that this item was always generated cursed: chloroform (impregnated) The RNG hath decreed that this item was always generated cursed: hunting rifle ((null)) The RNG hath decreed that this item was always generated cursed: inviso stone (gray) The RNG hath decreed that this trap was always invisible: statue trap The RNG hath decreed that this trap was generated more often: interrupt trap (freq bonus 2) Trap randomization happened for 1 in 11 traps Next attribute increase check would have come at turn 752 Strength training was 0 Dexterity training was 0 Wisdom training was -2 Constitution training was 0 Your sanity was 0 You were sleep resistant You were poison resistant You were immune to sickness You had not decided on your sexuality yet You were prevented from having manaleech (0) You saw invisible You had infravision You had 1500 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Manwe Sulimo, Mandos and Lorien Your deity was Manwe Sulimo The version you were playing was: Unix SlashEMExtended Version 2.4.2 (60fd9241) - last build Sat Jan 5 08:05:41 2019. You could not have safely prayed (480) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons * elven broadsword (runed broadsword) * dark elven bow (black runed bow) * dark elven arrow (black runed arrow) * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * silver chakram (silver circular blade) Armor * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (purple robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (grimace helmet) * sedge hat (horned helmet) * skullcap (kitchen hat) * flack helmet (hydra helmet) * crystal helm (formula one helmet) * mining helm (frequent helmet) * field helm (water-pipe helmet) * helm of safeguard (space helmet) * war hat (orange visored helmet) * plasteel gloves (white gloves) * leather gloves (spacey gloves) * gauntlets of safeguard (slaying gloves) * gauntlets of plugsuit (old gloves) * commander gloves (princess gloves) * field gloves (lead gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (velvet pumps) * field boots (calf-leather sandals) * boots of safeguard (marji shoes) Scrolls scroll of healing (RUN DONTDIE HITUNDERSCORE) scroll of mana (AVEZ VOUS DEJA LE FRANCAIS) scroll of phase door (DU KUMMS HIER NICH REIN) scroll of standard id (WE ARE ALL INFECTED BY THE MESHERA) scroll of cure (TASODIFIY MIQDOR UERETECI MENI NAFRATLANADI) * scroll of extra healing (GOD IS IT SO HARD TO KEEP VANILLA FEATURES) * scroll of greater mana restoration (SIE NICHT ANGESCHNALLT SIND) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills general combat [Basic] (max Master) (20 of 160) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Master) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (0 of 20) missile weapons [Unskilled] (max Expert) (0 of 20) techniques [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Unskilled] (max Expert) (0 of 20) martial arts [Basic] (max Grand Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Basic] (max Master) (20 of 160) broadsword [Basic] (max Expert) (20 of 160) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Basic] (max Master) (20 of 160) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Master) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Basic] (max Wizard) (20 of 160) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Basic] (max Master) (20 of 160) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Leeroy the Thalmor... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.