Leeroy, lawful male alchemist Paladin --------- |......@| |.....f.| |.......| -----+--- [Leeroy the Fighter of Law] St7 Dx6 Co14 In6 Wi13 Ch7 PalAlcMalLaw Dlvl:1 $0 HP21(21) Pw21(21) AC-4 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Salutations Leeroy, welcome to SlashEMExtended! You are a lawful male alchemist Paladin. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: You can now give an alias name to new characters if you set the askforalias option! This can be done by adding OPTIONS=askforalias to your configuration file. The moon is waxing tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: numbopathy You could not have this property extrinsically: fear resistance You could not have this property intrinsically: magical breathing Potion identification only worked 3 times out of 12 Ring identification only worked 4 times out of 18 Amulet identification only worked 15 times out of 29 Implant identification only worked 1 times out of 45 Wand identification only worked 3 times out of 20 Armor identification only worked 15 times out of 18 Spellbook identification only worked 2 times out of 8 Tool identification only worked 5 times out of 12 Monsters only dropped their musable items with 74% chance Monsters only dropped their equipment with 60% chance Scroll drop chance was reduced to 83% Wand drop chance was reduced to 94% Implant drop chance was reduced to 85% Potion drop chance was reduced to 98% Armor drop chance was reduced to 90% Food drop chance was reduced to 96% Concealing monsters were spawned underneath items 85% of the time only The following skill could not be trained at all: elemental spells The following skill was trained at half the usual rate: devices The following skill was trained at one fifth the usual rate: bare-handed combat The following skill was limited to basic proficiency: attack spells The following skill was limited to skilled proficiency: scimitar The following skill was limited to expert proficiency: bow The following skill became untrainable if you tried to train it too early: body armor (turn 11) The following skill became untrainable if you tried to train it too early: protection spells (turn 297) The following skill became untrainable after a while: techniques (turn 82735) The following skill couldn't be trained before a certain turn number is reached: form IV (Ataru) (turn 54099) Items were more likely to be generated cursed by 12% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 59090 Monster spawn increase reached its maximum at turn 216357 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 1504845 The monster class that cannot be genocided was mimic The monster class that was spawned more often: pudding or ooze (freq bonus 4) The monster species that spawned more often: boring propertied (freq bonus 24) The monster species that spawned more often: morph beam mummy (freq bonus 56) The monster species that spawned more often: evasive maggot (freq bonus 27) The monster species that spawned more often: axonal deja (freq bonus 15) The monster species that spawned more often: trivium mystical (freq bonus 42) The monster species that spawned more often: elder water elemental (freq bonus 10) The monster species that spawned more often: white balrog (freq bonus 32) The monster species that spawned more often: reequipped tendentiously (freq bonus 7) The monster species that spawned more often: Frankenstein's Monster (freq bonus 5) The monster species that spawned more often: repacifying criticizable (freq bonus 22) The monster species that spawned more often: small shrieker (freq bonus 18) The monster species that spawned more often: obsidian turret (freq bonus 12) The monster species that spawned more often: super stealth lich (freq bonus 42) The monster species that spawned more often: +2 md barricade (freq bonus 30) The monster species that spawned more often: bronzing rinded (freq bonus 14) The monster species that spawned more often: gigantic mind flayer (freq bonus 42) The monster species that spawned more often: petty stealer permamimic (freq bonus 54) The monster species that spawned more often: false spore (freq bonus 60) The monster species that spawned more often: evilpatch disintegrator (freq bonus 5) The monster species that spawned more often: nice girl (freq bonus 18) The monster trait that was more common: monsters whose attacks reduce your spell memory (freq bonus 2) The monster trait that was more common: monsters who can cast clerical spells (freq bonus 1) The monster trait that was more common: monsters whose attacks slow you (freq bonus 1) The monster trait that was more common: monsters that want to arrest the player (freq bonus 2) The monster trait that was more common: monsters that count as mercenaries (freq bonus 24) The monster trait that was more common: monsters whose attacks do shock damage (freq bonus 3) The monster species that never randomly spawned: bloodseeker The monster species that never randomly spawned: fumblebee The monster species that never randomly spawned: truant girl The monster species that never randomly spawned: common pest The monster species that never randomly spawned: snake The monster species that never randomly spawned: dust sucker The monster species that never randomly spawned: ignited atomised The monster species that never randomly spawned: Klaus The monster species that never randomly spawned: xan The monster species that never randomly spawned: garter snake The RNG hath decreed that this item was never generated: tin whistle (whistle) The RNG hath decreed that this item was never generated: antideath cloak (demonic cloak) The RNG hath decreed that this item was never generated: auto destruct stone (gray) The RNG hath decreed that this item was never generated: spell memory stone (gray) The RNG hath decreed that this item was never generated: mecha-irazu ((null)) The RNG hath decreed that this item was never generated: elongation cloak (long-range cloak) The RNG hath decreed that this item was never generated: straw hat ((null)) The RNG hath decreed that this item was never generated: implant of puncturing (fortified) The RNG hath decreed that this item was never generated: undroppable gloves (concrete gloves) The RNG hath decreed that this item was never generated: monster detection (bubbly) The RNG hath decreed that this item was generated more often: artificial stone (gray, freq bonus 35) The RNG hath decreed that this item was generated more often: unlucky stone (gray, freq bonus 38) The RNG hath decreed that this item was generated more often: slow monster (light green, freq bonus 6) The RNG hath decreed that this item was generated more often: satisfy hunger (cute, freq bonus 10) The RNG hath decreed that this item was generated more often: morganite (pink, freq bonus 25) The RNG hath decreed that this item was generated more often: gauntlets of safeguard (orange gloves, freq bonus 4) The RNG hath decreed that this item was generated more often: implant of cruelty (fascinating, freq bonus 154) The RNG hath decreed that this item was generated more often: helm of bad alignment (hydra helmet, freq bonus 20) The RNG hath decreed that this item was generated more often: pasta ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: arcane rapier ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: venom scattering (hooked, freq bonus 8) The RNG hath decreed that this item was generated more often: goldspell helmet (precious helmet, freq bonus 39) The RNG hath decreed that this item was generated more often: aquamarine (green, freq bonus 2) The RNG hath decreed that this item was generated more often: rubber apron (apron, freq bonus 2) The RNG hath decreed that this item was generated more often: battery stone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: stickshoe ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: droven cloak (cobwebbed cloak, freq bonus 8) The RNG hath decreed that this item was generated more often: turn limit stone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: amulet of covetous warning (egyptian, freq bonus 12) The RNG hath decreed that this item was generated more often: blindness (yellow, freq bonus 8) The RNG hath decreed that this item class was generated more often: Comestibles (freq bonus 47) The RNG hath decreed that this item was always generated cursed: cloak of curse (dark cloak) The RNG hath decreed that this item was always generated cursed: helm of lawful (chain-aventailed helmet) The RNG hath decreed that this item was always generated cursed: feminine pumps (female footwear) The RNG hath decreed that this item was always generated cursed: splint mail ((null)) The RNG hath decreed that this item was always generated cursed: skill up (OPGELEVELT) The RNG hath decreed that this item was always generated cursed: spear ((null)) The RNG hath decreed that this item was always generated cursed: wooden geta ((null)) The RNG hath decreed that this item was always generated cursed: gauntlets of bad casting (uncanny gloves) The RNG hath decreed that this item was always generated cursed: lycanthropy (doggy) The RNG hath decreed that this item was always generated cursed: mirror shield (polished shield) The RNG hath decreed that this trap was always invisible: satatue trap The RNG hath decreed that this trap was generated more often: rust trap (freq bonus 10) Trap randomization happened for 1 in 868 traps Next attribute increase check would have come at turn 479 Strength training was 0 Dexterity training was 0 Wisdom training was 2 Constitution training was 0 Your sanity was 0 You were poison resistant You were doubly acid resistant You had not decided on your sexuality yet You were prevented from having numbopathy (0) Your chance to block was 27% You were aware of the presence of something You were warned of undead You were aware of the presence of demons You had 1500 points of nutrition remaining You were fast Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ariel, Tyrael and Gabriel Your deity was Ariel The version you were playing was: Unix SlashEMExtended Version 2.4.2 (60fd9241) - last build Sat Jan 5 08:05:41 2019. You could not have safely prayed (595) You survived Spells known in the end Name Level Category Fail Memory a - knock 1 matter 0% 100% b - chemistry 1 divine 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) healing hands 1X Prepared(0) shield bash 1X Prepared(0) spirituality check 1X Prepared(0) research 1 R Prepared(0) tinker 1 R Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor helmet (cold-blooded helmet) leather gloves (comfortable gloves) low boots (walking shoes) gauntlets of fumbling (faded mittens) lab coat (white coat) Scrolls scroll of healing (FUKDASAC DICKOMIXTIO KISOASSEKOCK) scroll of mana (SKYED GNAWN) scroll of phase door (GEHMA DOENER) scroll of standard id (FOMO) scroll of cure (FUCK THE LORD OF THE FUCKUBI) * scroll of extra healing (ONLY THE AMY WILL EVER ASCEND SLEX) * scroll of greater mana restoration (BWARHARHARHARHAR) Spellbooks spellbook of knock (fleeting) spellbook of chemistry (copied) Potions * potion of booze (flowing) * potion of fruit juice (ruby) * potion of see invisible (bewitched) * potion of sickness (luminescent) * potion of sleeping (instant coffee) * potion of clairvoyance (metallic) * potion of confusion (brilliant blue) * potion of hallucination (hallowed) * potion of healing (opaque) * potion of extra healing (silvervine) * potion of restore ability (smoky) * potion of blindness (blue) * potion of ESP (mineral) * potion of gain energy (deadweight) * potion of gain health (mint) * potion of banishing fear (pink) * potion of fire resistance (substitute) * potion of ice (sweet basil) * potion of fire (bubbly) * potion of fear (flammable) * potion of stunning (maleen) * potion of numbness (clotted blood) * potion of dimness (emerald) * potion of slime (fluorescent) * potion of urine (dimly-shining) * potion of cancellation (iridescent) * potion of sanity (feeding) * potion of cure insanity (distilled) * potion of porter (squirting) * potion of wonder (topaz) * potion of terces dlu (dark) * potion of hiding (tasteless) * potion of decoy making (aromatic) * potion of down level (raspberry) * potion of keen memory (greenish-blue) * potion of cure wounds (moonshine) * potion of cure serious wounds (yerba mate) * potion of night vision (amber) * potion of cure critical wounds (quicksilver) * potion of resistance (sizzling) * potion of poison (syrup) * potion of coffee (fuming) * potion of red tea (ink) * potion of oolong tea (ghostly) * potion of green tea (cinnamon) * potion of cocoa (thaumaturgic) * potion of green mate (murky) * potion of terere (baby's breath) * potion of aojiru (liquid) * potion of wine (viscous) * potion of Ultimate Tsuyoshi Special (rainbow) * potion of Mehoho Burusasan G (infusion) * potion of beneficial effect (dark green) * potion of random intrinsic (elder flower) * potion of training (bitter) * potion of invisibility (purple) * potion of monster detection (flubber) * potion of object detection (nanika) * potion of enlightenment (greasy) * potion of full healing (finicky) * potion of levitation (deep blue) * potion of polymorph (bouillon) * potion of mutation (dirty) * potion of speed (white) * potion of acid (crimson) * potion of oil (cornflower) * potion of salt water (pungent) * potion of gain ability (camping) * potion of gain level (anise seed) * potion of invulnerability (cherry-blossom) * potion of paralysis (forget-me-not) * potion of extreme power (turbulent) * potion of recovery (ochre) * potion of heroism (buzzing) * potion of cyanide (orange) * potion of radium (cluster amaryllis) * potion of Jolt Cola (purple-red) * potion of Pan Galactic Gargle Blaster (paisley) * potion of (null) (plasmatic) * potion of (null) (St.John's Wort) * potion of (null) (soapy) * potion of (null) (thyme) * potion of (null) (glam) * potion of (null) (prickly ash) * potion of (null) (wormwood) * potion of (null) (creamy) * potion of (null) (icy) * potion of (null) (sauce) * potion of (null) (dangerous) * potion of (null) (carcinogenic) * potion of (null) (starlight) * potion of (null) (peculiar) * potion of (null) (unnatural) * potion of (null) (creepy) * potion of (null) (polka-dot) * potion of (null) (iris) * potion of (null) (vinaigrette) * potion of (null) (glowing-red) * potion of (null) (humour) * potion of (null) (gastric) * potion of (null) (bayberry) * potion of (null) (addicted) * potion of (null) (sky blue) * potion of (null) (bright) * potion of (null) (oobleck) * potion of (null) (green) * potion of (null) (aquamarine) * potion of (null) (coffee) * potion of (null) (muddy) * potion of (null) (fragrant olive) * potion of (null) (present) * potion of (null) (squishy) * potion of (null) (puce) * potion of (null) (palmarosa) * potion of (null) (blue flag) * potion of (null) (streamlined) * potion of (null) (cacao) * potion of (null) (concocted) * potion of (null) (laurel) * potion of (null) (cyan) * potion of (null) (turquoise) * potion of (null) (whisky) * potion of (null) (golden) * potion of (null) (tesco value) * potion of (null) (nettle) * potion of (null) (violet-red) * potion of (null) (frothing) * potion of (null) (venomous) * potion of (null) (ethereal) * potion of (null) (blood-colored) * potion of (null) (vitriol) * potion of (null) (ecru) * potion of (null) (rosemary) * potion of (null) (chocolate) * potion of (null) (honey) * potion of (null) (alcoholic) * potion of (null) (gloss) * potion of (null) (yellow) * potion of (null) (fizzy) * potion of (null) (pseudo-violet) * potion of (null) (herbal) * potion of (null) (cranberry) * potion of (null) (blinding) * potion of (null) (cloudy) * potion of (null) (gray) * potion of (null) (aqueous) * potion of (null) (baloon flower) * potion of (null) (gaseous) * potion of (null) (hibiscus) * potion of (null) (spiritual) * potion of (null) (gasoline) * potion of (null) (hidden tea) * potion of (null) (mum) * potion of (null) (grog) * potion of (null) (black lily) * potion of (null) (effervescent) * potion of (null) (brown) * potion of (null) (reddish) * potion of (null) (iffy) * potion of (null) (cough) * potion of (null) (alchemical) * potion of (null) (black) * potion of (null) (warping) * potion of (null) (homebrew) * potion of (null) (foaming) * potion of (null) (voluminous) * potion of (null) (stevia) * potion of (null) (bright green tea) * potion of (null) (gooey) * potion of (null) (ice-cold) * potion of (null) (unlight) * potion of (null) (slimy) * potion of (null) (red) * potion of (null) (bird's eye) * potion of (null) (endbringer) * potion of (null) (vermillion) * potion of (null) (milky) * potion of (null) (mulberry) * potion of (null) (castor bean) * potion of (null) (nectar) * potion of (null) (manky) * potion of (null) (brown oolong tea) * potion of (null) (roast mate) * potion of (null) (jasmine) * potion of (null) (mulled) * potion of (null) (sticky) * potion of (null) (silver) * potion of (null) (freezing) * potion of (null) (jackpot) * potion of (null) (spoonful) * potion of (null) (vapor) * potion of (null) (sweet) * potion of (null) (colorless) * potion of (null) (plaid) * potion of (null) (caramel) * potion of (null) (sparkly) * potion of (null) (magenta) * potion of (null) (peppermint) * potion of (null) (lavender) * potion of (null) (incandescent) * potion of (null) (violet) * potion of (null) (clover) * potion of (null) (shining) * potion of (null) (cooling) * potion of (null) (camo) * potion of (null) (tangerine) * potion of (null) (quiet) * potion of (null) (blueberry) * potion of (null) (simmering) * potion of (null) (marigold) * potion of (null) (radiating) * potion of (null) (dandelion) * potion of (null) (ketchup) * potion of (null) (yoghurt) * potion of (null) (illuminated) * potion of (null) (glassy) * potion of (null) (essential) * potion of (null) (illegal) * potion of (null) (orange tea) * potion of (null) (tan) * potion of (null) (steamy) * potion of (null) (swirly) * potion of water (clear) * potion of blood (blood-red) * potion of vampire blood (blood-red) * potion of amnesia (sparkling) Rings ring of warning (poofy) Tools chemistry set (box of obscure-looking glass devices) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Grand Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Master) (20 of 160) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Master) (20 of 160) sexy flats [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Basic] (max Master) (20 of 160) two-handed sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) bow [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) Spellcasting Skills healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Fare thee well Leeroy the Paladin... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.