Leeroy, lawful male alchemist Paladin ----- |@..| |Af.| .... |...| ----- [Leeroy the Fighter of Law] St4 Dx9 Co14 In11 Wi6 Ch15 PalAlcMalLaw Dlvl:1 $0 HP21(21) Pw20(20) AC-5 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Salutations Leeroy, welcome to SlashEMExtended! You are a lawful male alchemist Paladin. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: You can now give an alias name to new characters if you set the askforalias option! This can be done by adding OPTIONS=askforalias to your configuration file. The moon is waxing tonight. spellbook of finger of death - This is a spellbook. Color: green. Material: paper. Appearance: translated. Spell level: 7. Reading it allows you to learn a new spell permanently, or refresh your memory if you already know the spell. This spell shoots death rays that can instantly kill enemies. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: improved vision You could not have this property extrinsically: magic resistance You could not have this property intrinsically: reflection Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 9 Implant identification only worked 1 times out of 20 Wand identification only worked 3 times out of 6 Armor identification only worked 15 times out of 19 Spellbook identification only worked 2 times out of 5 Tool identification only worked 5 times out of 6 Book drop chance was reduced to 90% Scroll drop chance was reduced to 92% Wand drop chance was reduced to 94% Amulet drop chance was reduced to 37% Potion drop chance was reduced to 72% Armor drop chance was reduced to 99% Concealing monsters were spawned underneath items 89% of the time only Monster death drops spawned with only 92% chance The following skill could not be trained at all: dagger The following skill was trained at half the usual rate: short sword The following skill was trained at one fifth the usual rate: chaos spells The following skill was limited to basic proficiency: protection spells The following skill was limited to skilled proficiency: riding The following skill was limited to expert proficiency: missile weapons The following skill became untrainable if you tried to train it too early: bare-handed combat (turn 249) The following skill became untrainable if you tried to train it too early: enchantment spells (turn 1680) The following skill became untrainable after a while: high heels (turn 65946) The following skill couldn't be trained before a certain turn number is reached: boomerang (turn 22218) Heavy curses were more common by 49% Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 46279 Monster spawn increase reached its maximum at turn 253328 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 4557888 The monster class that cannot be genocided was ghost The monster class that was spawned more often: archfiend (freq bonus 2) The monster species that spawned more often: analogical heavyset (freq bonus 9) The monster species that spawned more often: ether disease bearer (freq bonus 12) The monster species that spawned more often: fire eel (freq bonus 5) The monster species that spawned more often: fragmentarily tangy (freq bonus 12) The monster species that spawned more often: real plasma hound (freq bonus 16) The monster species that spawned more often: Johanetta's dancing shoe (freq bonus 6) The monster species that spawned more often: blister growth (freq bonus 30) The monster species that spawned more often: fire spider (freq bonus 10) The monster species that spawned more often: werebeautifulfunnelheeledpump (freq bonus 12) The monster species that spawned more often: personable commissar penal (freq bonus 12) The monster species that spawned more often: Denise (freq bonus 16) The monster species that spawned more often: Bundle Nadja's hugging boot (freq bonus 24) The monster species that spawned more often: tiger (freq bonus 4) The monster species that spawned more often: rapidash (freq bonus 15) The monster species that spawned more often: swearing nymph (freq bonus 27) The monster species that spawned more often: grumbly why (freq bonus 18) The monster species that spawned more often: unsaddle unveiled (freq bonus 48) The monster species that spawned more often: company indecipherable (freq bonus 16) The monster species that spawned more often: avoidable inconsumably (freq bonus 3) The monster species that spawned more often: speaur (freq bonus 10) The monster trait that was more common: monsters whose attacks suck your blood (freq bonus 8) The monster trait that was more common: monsters who attack with razor-sharp stone edges (freq bonus 6) The monster trait that was more common: monsters that neigh (freq bonus 4) The monster trait that was more common: monsters that can fly (freq bonus 4) The monster species that never randomly spawned: kindergarten puritanically flannelly The monster species that never randomly spawned: subunit offal The monster species that never randomly spawned: flint lich The monster species that never randomly spawned: grey beetle The monster species that never randomly spawned: gremlin warlord The monster species that never randomly spawned: sticky force fungus The monster species that never randomly spawned: kimono girl The monster species that never randomly spawned: Roy The monster species that never randomly spawned: forester pauperize The monster species that never randomly spawned: anticipator occasioning The RNG hath decreed that this item was never generated: special effects (draconian) The RNG hath decreed that this item was never generated: bodyglove (tight black clothes) The RNG hath decreed that this item was never generated: cloak of control (wishful cloak) The RNG hath decreed that this item was never generated: tin opener ((null)) The RNG hath decreed that this item was never generated: cloak of paralysis (red cloak) The RNG hath decreed that this item was never generated: implant of clumsiness (mnemonic) The RNG hath decreed that this item was never generated: armor specialization (YOU HAVE TO TAKE A CRAP AND THERE IS NO TOILET NEARBY) The RNG hath decreed that this item was never generated: captcha stone (gray) The RNG hath decreed that this item was never generated: mercurial dragon scale shield (mercurial dragonhide shield) The RNG hath decreed that this item was never generated: orcish ring mail (crude ring mail) The RNG hath decreed that this item was generated more often: alter reality (mysterious, freq bonus 14) The RNG hath decreed that this item was generated more often: darkmode stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: polymorph (ivory, freq bonus 19) The RNG hath decreed that this item was generated more often: manacloak (dragonhide cloak, freq bonus 6) The RNG hath decreed that this item was generated more often: sodalith (blue, freq bonus 36) The RNG hath decreed that this item was generated more often: copper dragon scales ((null), freq bonus 24) The RNG hath decreed that this item was generated more often: amulet of evil crafting (evilpatch, freq bonus 9) The RNG hath decreed that this item was generated more often: amulet of prism (prismatic, freq bonus 27) The RNG hath decreed that this item was generated more often: apply nail polish (sublime, freq bonus 37) The RNG hath decreed that this item was generated more often: sterilize (sex toy, freq bonus 12) The RNG hath decreed that this item was generated more often: nurse cap ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: corrosion (heavy metal, freq bonus 11) The RNG hath decreed that this item was generated more often: silver bullet ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: cloak of confusion (ripped cloak, freq bonus 10) The RNG hath decreed that this item was generated more often: meltdown (salted, freq bonus 7) The RNG hath decreed that this item was generated more often: mork boots (mary janes, freq bonus 12) The RNG hath decreed that this item was generated more often: implant of inertia (gymnasic, freq bonus 98) The RNG hath decreed that this item was generated more often: heavy shield ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: dropless stone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: block-heeled combat boot ((null), freq bonus 18) The RNG hath decreed that this item class was generated more often: Tools (freq bonus 97) The RNG hath decreed that this item class was generated more often: Implants (freq bonus 35) The RNG hath decreed that this item was always generated cursed: permanently black shoes (failuncap shoes) The RNG hath decreed that this item was always generated cursed: cure monster (adorable) The RNG hath decreed that this item was always generated cursed: yellow wing (failuncap cloak) The RNG hath decreed that this item was always generated cursed: white double lightsaber (double lightsaber) The RNG hath decreed that this item was always generated cursed: teleportation (silver) The RNG hath decreed that this item was always generated cursed: battering ram (candy) The RNG hath decreed that this item was always generated cursed: golden dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: nasty cloak (chilling cloak) The RNG hath decreed that this item was always generated cursed: implant of searing (omniscient) The RNG hath decreed that this item was always generated cursed: undressing stone (gray) The RNG hath decreed that this trap was always invisible: horror trap The RNG hath decreed that this trap was generated more often: free hand trap (freq bonus 4) Trap randomization happened for 1 in 724 traps Next attribute increase check would have come at turn 348 Strength training was 0 Dexterity training was 0 Wisdom training was -2 Constitution training was 0 Your sanity was 0 You were poison resistant You were doubly acid resistant You had not decided on your sexuality yet You were prevented from having a sight bonus (0) Your chance to block was 27% You were aware of the presence of something You were warned of undead You were aware of the presence of demons You had 1500 points of nutrition remaining You were fast Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ariel, Tyrael and Gabriel Your deity was Ariel The version you were playing was: Unix SlashEMExtended Version 2.4.2 (60fd9241) - last build Sat Jan 5 08:05:41 2019. You could not have safely prayed (541) You survived Spells known in the end Name Level Category Fail Memory a - finger of death 7 attack 99% 600% b - chemistry 1 divine 24% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) healing hands 1X Prepared(0) shield bash 1X Prepared(0) spirituality check 1X Prepared(0) research 1 R Prepared(0) tinker 1 R Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor helmet (spinning helmet) leather gloves (silk fingerlings) low boots (walking shoes) gauntlets of fumbling (steel gloves) lab coat (white coat) Scrolls scroll of healing (F R U E R) scroll of mana (PETENNABOUTHI PEPTOU BASI) scroll of phase door (FALLOUT 4 IS DUMBED DOWN) scroll of standard id (TO MENY SHOTING TO BE AVOID) scroll of cure (RIVER OUT AS FAST IT GOES) * scroll of extra healing (ONE BELONGS BELONGED) * scroll of greater mana restoration (DEATH TO CLEANERS) Spellbooks spellbook of finger of death (translated) spellbook of chemistry (vermilion) Potions * potion of booze (rosemary) * potion of fruit juice (blue flag) * potion of see invisible (pseudo-violet) * potion of sickness (muddy) * potion of sleeping (blue) * potion of clairvoyance (reddish) * potion of confusion (streamlined) * potion of hallucination (foaming) * potion of healing (mineral) * potion of extra healing (swirly) * potion of restore ability (vermillion) * potion of blindness (quiet) * potion of ESP (dark) * potion of gain energy (caramel) * potion of gain health (prickly ash) * potion of banishing fear (opaque) * potion of fire resistance (illuminated) * potion of ice (steamy) * potion of fire (topaz) * potion of fear (black lily) * potion of stunning (amber) * potion of numbness (raspberry) * potion of dimness (infusion) * potion of slime (brown oolong tea) * potion of urine (feeding) * potion of cancellation (unlight) * potion of sanity (aqueous) * potion of cure insanity (fizzy) * potion of porter (gray) * potion of wonder (white) * potion of terces dlu (effervescent) * potion of hiding (homebrew) * potion of decoy making (deep blue) * potion of down level (cinnamon) * potion of keen memory (cyan) * potion of cure wounds (puce) * potion of cure serious wounds (baby's breath) * potion of night vision (cooling) * potion of cure critical wounds (smoky) * potion of resistance (fuming) * potion of poison (iris) * potion of coffee (rainbow) * potion of red tea (bitter) * potion of oolong tea (fluorescent) * potion of green tea (ink) * potion of cocoa (sticky) * potion of green mate (tangerine) * potion of terere (creamy) * potion of aojiru (ketchup) * potion of wine (metallic) * potion of Ultimate Tsuyoshi Special (marigold) * potion of Mehoho Burusasan G (camping) * potion of beneficial effect (radiating) * potion of random intrinsic (bright green tea) * potion of training (voluminous) * potion of invisibility (liquid) * potion of monster detection (ghostly) * potion of object detection (brilliant blue) * potion of enlightenment (greasy) * potion of full healing (dimly-shining) * potion of levitation (gooey) * potion of polymorph (ochre) * potion of mutation (hidden tea) * potion of speed (bouillon) * potion of acid (slimy) * potion of oil (laurel) * potion of salt water (clover) * potion of gain ability (sweet basil) * potion of gain level (blueberry) * potion of invulnerability (manky) * potion of paralysis (clotted blood) * potion of extreme power (turquoise) * potion of recovery (glassy) * potion of heroism (ecru) * potion of cyanide (golden) * potion of radium (tan) * potion of Jolt Cola (spoonful) * potion of Pan Galactic Gargle Blaster (deadweight) * potion of (null) (pungent) * potion of (null) (mint) * potion of (null) (substitute) * potion of (null) (sparkly) * potion of (null) (addicted) * potion of (null) (iridescent) * potion of (null) (sky blue) * potion of (null) (elder flower) * potion of (null) (bewitched) * potion of (null) (crimson) * potion of (null) (endbringer) * potion of (null) (cough) * potion of (null) (buzzing) * potion of (null) (black) * potion of (null) (freezing) * potion of (null) (dirty) * potion of (null) (chocolate) * potion of (null) (syrup) * potion of (null) (forget-me-not) * potion of (null) (vitriol) * potion of (null) (turbulent) * potion of (null) (magenta) * potion of (null) (cloudy) * potion of (null) (wormwood) * potion of (null) (peculiar) * potion of (null) (cacao) * potion of (null) (yerba mate) * potion of (null) (nanika) * potion of (null) (emerald) * potion of (null) (finicky) * potion of (null) (flowing) * potion of (null) (incandescent) * potion of (null) (glowing-red) * potion of (null) (flammable) * potion of (null) (fragrant olive) * potion of (null) (plasmatic) * potion of (null) (carcinogenic) * potion of (null) (thyme) * potion of (null) (gastric) * potion of (null) (cranberry) * potion of (null) (spiritual) * potion of (null) (alcoholic) * potion of (null) (orange tea) * potion of (null) (bird's eye) * potion of (null) (shining) * potion of (null) (bright) * potion of (null) (aromatic) * potion of (null) (yellow) * potion of (null) (gaseous) * potion of (null) (illegal) * potion of (null) (anise seed) * potion of (null) (jasmine) * potion of (null) (polka-dot) * potion of (null) (flubber) * potion of (null) (jackpot) * potion of (null) (brown) * potion of (null) (stevia) * potion of (null) (moonshine) * potion of (null) (paisley) * potion of (null) (sizzling) * potion of (null) (venomous) * potion of (null) (silvervine) * potion of (null) (St.John's Wort) * potion of (null) (alchemical) * potion of (null) (aquamarine) * potion of (null) (unnatural) * potion of (null) (lavender) * potion of (null) (dangerous) * potion of (null) (frothing) * potion of (null) (present) * potion of (null) (soapy) * potion of (null) (sauce) * potion of (null) (maleen) * potion of (null) (essential) * potion of (null) (ethereal) * potion of (null) (sweet) * potion of (null) (luminescent) * potion of (null) (castor bean) * potion of (null) (instant coffee) * potion of (null) (mulled) * potion of (null) (red) * potion of (null) (bubbly) * potion of (null) (pink) * potion of (null) (roast mate) * potion of (null) (tesco value) * potion of (null) (viscous) * potion of (null) (squishy) * potion of (null) (nectar) * potion of (null) (cherry-blossom) * potion of (null) (warping) * potion of (null) (humour) * potion of (null) (green) * potion of (null) (icy) * potion of (null) (gloss) * potion of (null) (violet) * potion of (null) (purple) * potion of (null) (ice-cold) * potion of (null) (coffee) * potion of (null) (dandelion) * potion of (null) (nettle) * potion of (null) (thaumaturgic) * potion of (null) (blood-colored) * potion of (null) (baloon flower) * potion of (null) (murky) * potion of (null) (glam) * potion of (null) (vinaigrette) * potion of (null) (yoghurt) * potion of (null) (blinding) * potion of (null) (oobleck) * potion of (null) (palmarosa) * potion of (null) (hibiscus) * potion of (null) (iffy) * potion of (null) (tasteless) * potion of (null) (violet-red) * potion of (null) (grog) * potion of (null) (hallowed) * potion of (null) (orange) * potion of (null) (purple-red) * potion of (null) (vapor) * potion of (null) (colorless) * potion of (null) (simmering) * potion of (null) (dark green) * potion of (null) (greenish-blue) * potion of (null) (mum) * potion of (null) (camo) * potion of (null) (ruby) * potion of (null) (plaid) * potion of (null) (silver) * potion of (null) (cluster amaryllis) * potion of (null) (herbal) * potion of (null) (cornflower) * potion of (null) (distilled) * potion of (null) (concocted) * potion of (null) (mulberry) * potion of (null) (starlight) * potion of (null) (gasoline) * potion of (null) (creepy) * potion of (null) (milky) * potion of (null) (quicksilver) * potion of (null) (bayberry) * potion of (null) (whisky) * potion of (null) (squirting) * potion of (null) (honey) * potion of (null) (peppermint) * potion of water (clear) * potion of blood (blood-red) * potion of vampire blood (blood-red) * potion of amnesia (sparkling) Rings ring of warning (constant) Tools chemistry set (box of obscure-looking glass devices) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Grand Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Master) (20 of 160) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Master) (20 of 160) sexy flats [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Basic] (max Master) (20 of 160) two-handed sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) bow [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Expert) (20 of 160) healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Fare thee well Leeroy the Paladin... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.