Leeroy, lawful male alchemist Paladin ----- |.f@. ..F.| |...| ....| ----- [Leeroy the Fighter of Law] St6 Dx7 Co13 In13 Wi11 Ch11 PalAlcMalLaw Dlvl:1 $0 HP21(21) Pw19(19) AC-4 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Salutations Leeroy, welcome to SlashEMExtended! You are a lawful male alchemist Paladin. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: You can now give an alias name to new characters if you set the askforalias option! This can be done by adding OPTIONS=askforalias to your configuration file. The moon is waxing tonight. spellbook of charging - This is a spellbook. Color: white. Material: paper. Appearance: stained. Spell level: 7. Reading it allows you to learn a new spell permanently, or refresh your memory if you already know the spell. Cast this spell if you want to recharge your objects. Beware, though; occasionally, doing so can have nasty side effects, because otherwise this spell would be too overpowered. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: half physical damage You could not have this property extrinsically: quad attacks You could not have this property intrinsically: polymorph control Scroll identification only worked 100 times out of 214 Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 23 Amulet identification only worked 15 times out of 17 Implant identification only worked 1 times out of 50 Wand identification only worked 3 times out of 10 Armor identification only worked 15 times out of 24 Spellbook identification only worked 2 times out of 29 Gem identification only worked 100 times out of 240 Tool identification only worked 5 times out of 10 Monsters only dropped their musable items with 96% chance Monsters only dropped their equipment with 91% chance Scroll drop chance was reduced to 90% Musable item generation frequency had a negative bias of 42% Ring drop chance was reduced to 51% Wand drop chance was reduced to 92% Tool drop chance was reduced to 80% Food drop chance was reduced to 95% The following skill could not be trained at all: chaos spells The following skill was trained at half the usual rate: polymorphing The following skill was trained at one fifth the usual rate: form VII (Juyo) The following skill was limited to basic proficiency: whip The following skill was limited to skilled proficiency: two-handed weapons The following skill was limited to expert proficiency: chaos spells The following skill became untrainable if you tried to train it too early: body spells (turn 12) The following skill became untrainable if you tried to train it too early: attack spells (turn 486) The following skill became untrainable after a while: attack spells (turn 50151) The following skill couldn't be trained before a certain turn number is reached: sling (turn 38105) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 59249 Monster spawn increase reached its maximum at turn 224456 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 849576 The monster class that cannot be genocided was nemese The monster class that was spawned more often: archfiend (freq bonus 6) The monster species that spawned more often: flinger lineup (freq bonus 20) The monster species that spawned more often: tar force patch (freq bonus 80) The monster species that spawned more often: Lightar (freq bonus 28) The monster species that spawned more often: waiver sateen (freq bonus 10) The monster species that spawned more often: sukkiri flower (freq bonus 28) The monster species that spawned more often: rando (freq bonus 10) The monster species that spawned more often: robot terminator zombie (freq bonus 30) The monster species that spawned more often: steam automaton (freq bonus 11) The monster species that spawned more often: subroutine spleen imminence guesting (freq bonus 24) The monster species that spawned more often: cave lion (freq bonus 18) The monster species that spawned more often: usage angolan inclusion (freq bonus 28) The monster species that spawned more often: bug (freq bonus 18) The monster species that spawned more often: sucker colony (freq bonus 16) The monster species that spawned more often: wing bundle driver (freq bonus 21) The monster species that spawned more often: emperor twen (freq bonus 28) The monster species that spawned more often: shard stalk (freq bonus 32) The monster species that spawned more often: evangelically antinoise (freq bonus 16) The monster species that spawned more often: sap jelly (freq bonus 24) The monster species that spawned more often: Burnar (freq bonus 32) The monster species that spawned more often: multi-hued jelly (freq bonus 14) The monster trait that was more common: monsters of medium size (freq bonus 2) The monster trait that was more common: monsters with poison resistance (freq bonus 2) The monster trait that was more common: monsters that have no limbs (freq bonus 2) The monster trait that was more common: monsters with sleep resistance (freq bonus 2) The monster species that never randomly spawned: sepia force fungus The monster species that never randomly spawned: real magma hound The monster species that never randomly spawned: luminescent patch The monster species that never randomly spawned: anthrazite sentai The monster species that never randomly spawned: vampiric colony The monster species that never randomly spawned: icy light The monster species that never randomly spawned: dangerous good-looking criminal The monster species that never randomly spawned: master dark wall The monster species that never randomly spawned: grouping ant The monster species that never randomly spawned: giant group mimic The monster class that always generated with extra speed: imp or minor demon The RNG hath decreed that this item was never generated: failure stone (gray) The RNG hath decreed that this item was never generated: tiger cloak (taiga cloak) The RNG hath decreed that this item was never generated: stairstrap stone (gray) The RNG hath decreed that this item was never generated: piano ((null)) The RNG hath decreed that this item was never generated: amulet of contamination resistance (gradual) The RNG hath decreed that this item was never generated: tourmaline (red) The RNG hath decreed that this item was never generated: farlook stone (gray) The RNG hath decreed that this item was never generated: guisarme (pruning hook) The RNG hath decreed that this item was never generated: slice of pizza ((null)) The RNG hath decreed that this item was never generated: spell memory stone (gray) The RNG hath decreed that this item was generated more often: hyperspace summon (sour, freq bonus 9) The RNG hath decreed that this item was generated more often: gain constitution (opal, freq bonus 9) The RNG hath decreed that this item was generated more often: nothing (oak, freq bonus 44) The RNG hath decreed that this item was generated more often: commander gloves (light gloves, freq bonus 11) The RNG hath decreed that this item was generated more often: inka boot ((null), freq bonus 64) The RNG hath decreed that this item was generated more often: green lightsaber (lightsaber, freq bonus 26) The RNG hath decreed that this item was generated more often: violet spell stone (gray, freq bonus 19) The RNG hath decreed that this item was generated more often: boots of plugsuit (tightly fitting boots, freq bonus 18) The RNG hath decreed that this item was generated more often: drain mana (empty, freq bonus 12) The RNG hath decreed that this item was generated more often: spawn cloak (voluminous cloak, freq bonus 5) The RNG hath decreed that this item was generated more often: orange ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: orange spell stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: orange dragon scale shield (orange dragonhide shield, freq bonus 11) The RNG hath decreed that this item was generated more often: shimmering dragon scales ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: blindness (yellow, freq bonus 2) The RNG hath decreed that this item was generated more often: gain health (iridescent, freq bonus 12) The RNG hath decreed that this item was generated more often: difficult gloves (vampiric gloves, freq bonus 5) The RNG hath decreed that this item was generated more often: implant of beauty (glacial, freq bonus 5) The RNG hath decreed that this item was generated more often: cloak of speed (quicktravel cloak, freq bonus 11) The RNG hath decreed that this item was generated more often: destroy armor (JUYED AWK YACC, freq bonus 17) The RNG hath decreed that this item was always generated cursed: devil star ((null)) The RNG hath decreed that this item was always generated cursed: roller blade (roller boots) The RNG hath decreed that this item was always generated cursed: metal club (heavy club) The RNG hath decreed that this item was always generated cursed: bunny ear (headpiece) The RNG hath decreed that this item was always generated cursed: mithril whip ((null)) The RNG hath decreed that this item was always generated cursed: disintegration beam (fuzzy) The RNG hath decreed that this item was always generated cursed: anti caster cloak (second-hand cloak) The RNG hath decreed that this item was always generated cursed: bota mochi ((null)) The RNG hath decreed that this item was always generated cursed: orcish dagger (crude dagger) The RNG hath decreed that this item was always generated cursed: bota mochi ((null)) The RNG hath decreed that this trap was always invisible: white spell trap The RNG hath decreed that this trap was generated more often: map trap (freq bonus 2) Trap randomization happened for 1 in 249 traps Next attribute increase check would have come at turn 324 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 Your sanity was 0 You were poison resistant You were doubly acid resistant You had not decided on your sexuality yet You were prevented from having half physical damage (0) You were prevented from having quad attacks (0) Your chance to block was 27% You were aware of the presence of something You were warned of undead You were aware of the presence of demons You had 1500 points of nutrition remaining You were fast Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ariel, Tyrael and Gabriel Your deity was Ariel The version you were playing was: Unix SlashEMExtended Version 2.4.2 (60fd9241) - last build Sat Jan 5 08:05:41 2019. You could not have safely prayed (261) You survived Spells known in the end Name Level Category Fail Memory a - charging 7 enchant 99% 600% b - chemistry 1 divine 33% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) healing hands 1X Prepared(0) shield bash 1X Prepared(0) spirituality check 1X Prepared(0) research 1 R Prepared(0) tinker 1 R Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor helmet (basin helmet) leather gloves (runic gloves) low boots (walking shoes) gauntlets of fumbling (dusty gloves) lab coat (white coat) Scrolls scroll of healing (THROW ANNOYING SEED TO MAKE WIRED) scroll of mana (DIFFER SEX CANT USE STUNTS) scroll of phase door (SOME THING YOU CHOOSE) scroll of standard id (SKYSCRAPER STORMY CRASHCRASHCRASHCRASHCRASH) scroll of cure (MANCHNOBIS CHOLCHOBE MALASET IAT) * scroll of extra healing (MAKE SLEX GREAT AGAIN) * scroll of greater mana restoration (BUNDLEBUNDLEBUNDLE) Spellbooks spellbook of charging (stained) spellbook of chemistry (psychedelic) Potions * potion of booze (silvervine) * potion of fruit juice (sticky) * potion of see invisible (thyme) * potion of sickness (stevia) * potion of sleeping (tesco value) * potion of clairvoyance (cranberry) * potion of confusion (vitriol) * potion of hallucination (unlight) * potion of healing (shining) * potion of extra healing (luminescent) * potion of restore ability (puce) * potion of blindness (blue) * potion of ESP (baby's breath) * potion of gain energy (prickly ash) * potion of gain health (simmering) * potion of banishing fear (syrup) * potion of fire resistance (baloon flower) * potion of ice (aromatic) * potion of fire (deadweight) * potion of fear (purple-red) * potion of stunning (emerald) * potion of numbness (alcoholic) * potion of dimness (radiating) * potion of slime (green) * potion of urine (buzzing) * potion of cancellation (sweet basil) * potion of sanity (jasmine) * potion of cure insanity (illegal) * potion of porter (viscous) * potion of wonder (ketchup) * potion of terces dlu (mint) * potion of hiding (squirting) * potion of decoy making (bayberry) * potion of down level (maleen) * potion of keen memory (blue flag) * potion of cure wounds (gloss) * potion of cure serious wounds (carcinogenic) * potion of night vision (starlight) * potion of cure critical wounds (present) * potion of resistance (feeding) * potion of poison (raspberry) * potion of coffee (crimson) * potion of red tea (turbulent) * potion of oolong tea (muddy) * potion of green tea (anise seed) * potion of cocoa (icy) * potion of green mate (ice-cold) * potion of terere (reddish) * potion of aojiru (fluorescent) * potion of wine (unnatural) * potion of Ultimate Tsuyoshi Special (black) * potion of Mehoho Burusasan G (honey) * potion of beneficial effect (tangerine) * potion of random intrinsic (cherry-blossom) * potion of training (herbal) * potion of invisibility (humour) * potion of monster detection (violet-red) * potion of object detection (slimy) * potion of enlightenment (fragrant olive) * potion of full healing (lavender) * potion of levitation (dirty) * potion of polymorph (murky) * potion of mutation (brilliant blue) * potion of speed (dangerous) * potion of acid (clotted blood) * potion of oil (rainbow) * potion of salt water (turquoise) * potion of gain ability (hallowed) * potion of gain level (castor bean) * potion of invulnerability (deep blue) * potion of paralysis (elder flower) * potion of extreme power (peculiar) * potion of recovery (iris) * potion of heroism (sky blue) * potion of cyanide (coffee) * potion of radium (chocolate) * potion of Jolt Cola (fuming) * potion of Pan Galactic Gargle Blaster (smoky) * potion of (null) (amber) * potion of (null) (St.John's Wort) * potion of (null) (swirly) * potion of (null) (aqueous) * potion of (null) (sauce) * potion of (null) (illuminated) * potion of (null) (vapor) * potion of (null) (bewitched) * potion of (null) (yoghurt) * potion of (null) (grog) * potion of (null) (ghostly) * potion of (null) (clover) * potion of (null) (alchemical) * potion of (null) (greasy) * potion of (null) (distilled) * potion of (null) (ochre) * potion of (null) (purple) * potion of (null) (sizzling) * potion of (null) (sweet) * potion of (null) (addicted) * potion of (null) (violet) * potion of (null) (plasmatic) * potion of (null) (gastric) * potion of (null) (vermillion) * potion of (null) (palmarosa) * potion of (null) (mum) * potion of (null) (pink) * potion of (null) (cough) * potion of (null) (cyan) * potion of (null) (quicksilver) * potion of (null) (brown) * potion of (null) (black lily) * potion of (null) (orange) * potion of (null) (manky) * potion of (null) (blueberry) * potion of (null) (cluster amaryllis) * potion of (null) (pungent) * potion of (null) (finicky) * potion of (null) (creamy) * potion of (null) (gaseous) * potion of (null) (forget-me-not) * potion of (null) (sparkly) * potion of (null) (squishy) * potion of (null) (vinaigrette) * potion of (null) (orange tea) * potion of (null) (glassy) * potion of (null) (brown oolong tea) * potion of (null) (nettle) * potion of (null) (substitute) * potion of (null) (cooling) * potion of (null) (concocted) * potion of (null) (camping) * potion of (null) (laurel) * potion of (null) (thaumaturgic) * potion of (null) (bubbly) * potion of (null) (cinnamon) * potion of (null) (infusion) * potion of (null) (venomous) * potion of (null) (soapy) * potion of (null) (warping) * potion of (null) (ruby) * potion of (null) (essential) * potion of (null) (golden) * potion of (null) (bright green tea) * potion of (null) (pseudo-violet) * potion of (null) (foaming) * potion of (null) (aquamarine) * potion of (null) (yellow) * potion of (null) (silver) * potion of (null) (dark) * potion of (null) (red) * potion of (null) (mineral) * potion of (null) (freezing) * potion of (null) (polka-dot) * potion of (null) (creepy) * potion of (null) (hibiscus) * potion of (null) (endbringer) * potion of (null) (dimly-shining) * potion of (null) (paisley) * potion of (null) (homebrew) * potion of (null) (magenta) * potion of (null) (bitter) * potion of (null) (ecru) * potion of (null) (blinding) * potion of (null) (oobleck) * potion of (null) (cloudy) * potion of (null) (fizzy) * potion of (null) (instant coffee) * potion of (null) (flubber) * potion of (null) (roast mate) * potion of (null) (liquid) * potion of (null) (bird's eye) * potion of (null) (nectar) * potion of (null) (wormwood) * potion of (null) (tasteless) * potion of (null) (white) * potion of (null) (mulberry) * potion of (null) (blood-colored) * potion of (null) (metallic) * potion of (null) (bright) * potion of (null) (effervescent) * potion of (null) (jackpot) * potion of (null) (incandescent) * potion of (null) (dandelion) * potion of (null) (ink) * potion of (null) (greenish-blue) * potion of (null) (cornflower) * potion of (null) (topaz) * potion of (null) (gooey) * potion of (null) (streamlined) * potion of (null) (cacao) * potion of (null) (colorless) * potion of (null) (ethereal) * potion of (null) (steamy) * potion of (null) (mulled) * potion of (null) (caramel) * potion of (null) (whisky) * potion of (null) (gasoline) * potion of (null) (flammable) * potion of (null) (quiet) * potion of (null) (peppermint) * potion of (null) (glowing-red) * potion of (null) (voluminous) * potion of (null) (frothing) * potion of (null) (camo) * potion of (null) (gray) * potion of (null) (plaid) * potion of (null) (spoonful) * potion of (null) (opaque) * potion of (null) (spiritual) * potion of (null) (iffy) * potion of (null) (dark green) * potion of (null) (marigold) * potion of (null) (milky) * potion of (null) (nanika) * potion of (null) (flowing) * potion of (null) (moonshine) * potion of (null) (rosemary) * potion of (null) (bouillon) * potion of (null) (yerba mate) * potion of (null) (iridescent) * potion of (null) (glam) * potion of (null) (hidden tea) * potion of (null) (tan) * potion of water (clear) * potion of blood (blood-red) * potion of vampire blood (blood-red) * potion of amnesia (sparkling) Rings ring of warning (iridium) Tools chemistry set (box of obscure-looking glass devices) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Grand Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Master) (20 of 160) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Master) (20 of 160) sexy flats [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Basic] (max Master) (20 of 160) two-handed sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) bow [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) Spellcasting Skills healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Fare thee well Leeroy the Paladin... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.