Leeroy, lawful male alchemist Paladin ----- |...| |...| |..@| |.d.| |.$.| ....| |...| |...| ----- [Leeroy the Fighter of Law] St4 Dx5 Co10 In6 Wi9 Ch11 PalAlcMalLaw Dlvl:1 $0 HP21(21) Pw20(20) AC-3 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Salutations Leeroy, welcome to SlashEMExtended! You are a lawful male alchemist Paladin. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: You can now give an alias name to new characters if you set the askforalias option! This can be done by adding OPTIONS=askforalias to your configuration file. The moon is waxing tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: invisibility You could not have this property extrinsically: technicality You could not have this property intrinsically: improved vision Scroll identification only worked 100 times out of 188 Ring identification only worked 4 times out of 8 Amulet identification only worked 15 times out of 21 Implant identification only worked 1 times out of 47 Wand identification only worked 3 times out of 5 Armor identification only worked 15 times out of 43 Spellbook identification only worked 2 times out of 20 Monsters only dropped their musable items with 10% chance Monsters only dropped their equipment with 97% chance Amulet drop chance was reduced to 67% Potion drop chance was reduced to 88% Armor drop chance was reduced to 75% Food drop chance was reduced to 95% Concealing monsters were spawned underneath items 33% of the time only Monster death drops spawned with only 96% chance The following skill could not be trained at all: divination spells The following skill was trained at half the usual rate: club The following skill was trained at one fifth the usual rate: missile weapons The following skill was limited to basic proficiency: occult spells The following skill was limited to skilled proficiency: devices The following skill was limited to expert proficiency: missile weapons The following skill became untrainable if you tried to train it too early: elemental spells (turn 56) The following skill became untrainable if you tried to train it too early: boomerang (turn 50) The following skill became untrainable after a while: pick-axe (turn 27855) The following skill couldn't be trained before a certain turn number is reached: two-handed weapons (turn 56357) Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 16676 Monster spawn increase reached its maximum at turn 85442 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 521246 The monster class that cannot be genocided was cat or other feline The monster class that was spawned more often: mummy (freq bonus 4) The monster species that spawned more often: evil orange (freq bonus 14) The monster species that spawned more often: great gray dragon (freq bonus 7) The monster species that spawned more often: COM-TO-COM 3 (freq bonus 30) The monster species that spawned more often: large dog (freq bonus 24) The monster species that spawned more often: circle clan (freq bonus 48) The monster species that spawned more often: sea giant (freq bonus 60) The monster species that spawned more often: vampiric wort (freq bonus 15) The monster species that spawned more often: epaulette debunk (freq bonus 6) The monster species that spawned more often: bum beggar (freq bonus 12) The monster species that spawned more often: blood imp (freq bonus 18) The monster species that spawned more often: suburbanite deter (freq bonus 18) The monster species that spawned more often: The Invisible Man (freq bonus 12) The monster species that spawned more often: biblicoh (freq bonus 10) The monster species that spawned more often: hematologist imprest (freq bonus 8) The monster species that spawned more often: showcased hereinto (freq bonus 14) The monster species that spawned more often: spell eraser (freq bonus 12) The monster species that spawned more often: evil starseer (freq bonus 18) The monster species that spawned more often: slimy colony (freq bonus 9) The monster species that spawned more often: giant marksman ant (freq bonus 10) The monster species that spawned more often: battle tank (freq bonus 14) The monster trait that was more common: monsters with cold resistance (freq bonus 4) The monster trait that was more common: monsters that hit as a +4 weapon (freq bonus 6) The monster trait that was more common: monsters of gigantic size (freq bonus 4) The monster trait that was more common: monsters that are uncommon by a factor 2 (freq bonus 6) The monster trait that was more common: monsters whose attacks disenchant your gear into the negatives (freq bonus 2) The monster trait that was more common: monsters whose attacks do fire damage (freq bonus 4) The monster trait that was more common: monsters that gurgle (freq bonus 2) The monster trait that was more common: joke monsters (freq bonus 6) The monster trait that was more common: monsters that count as mind flayers (freq bonus 1) The monster trait that was more common: monsters whose attacks wither your equipment (freq bonus 1) The monster species that never randomly spawned: teal fungus The monster species that never randomly spawned: necessity multiplying mutational The monster species that never randomly spawned: Janina The monster species that never randomly spawned: lusty hacksawed cindered The monster species that never randomly spawned: satiated soul The monster species that never randomly spawned: magic-colored mushroom The monster species that never randomly spawned: reinsertion centric The monster species that never randomly spawned: slime vortex The monster species that never randomly spawned: mitra The monster species that never randomly spawned: querulously funnier countably The RNG hath decreed that this item was never generated: commander suit (black men's suit) The RNG hath decreed that this item was never generated: amulet of acid resistance (venomous) The RNG hath decreed that this item was never generated: blood dragon scale shield (blood dragonhide shield) The RNG hath decreed that this item was never generated: sado maso gloves (grey-shaded gloves) The RNG hath decreed that this item was never generated: black dragon scale mail ((null)) The RNG hath decreed that this item was never generated: water walking boots (jungle boots) The RNG hath decreed that this item was never generated: droven spear (long obsidian spear) The RNG hath decreed that this item was never generated: eyecloser ((null)) The RNG hath decreed that this item was never generated: long pointy heels (worn-out sneakers) The RNG hath decreed that this item was never generated: nastiness (forking) The RNG hath decreed that this item was generated more often: boots of molasses (thigh boots, freq bonus 3) The RNG hath decreed that this item was generated more often: implant of ages (miocene, freq bonus 15) The RNG hath decreed that this item was generated more often: Japan-wax candle (candle, freq bonus 48) The RNG hath decreed that this item was generated more often: rocket ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: sensor cloak (minded cloak, freq bonus 2) The RNG hath decreed that this item was generated more often: kouhaku manjyuu ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: candy bar ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: fog horn (horn, freq bonus 20) The RNG hath decreed that this item was generated more often: poison brand (curare-impregnated, freq bonus 78) The RNG hath decreed that this item was generated more often: dashing (lunar, freq bonus 19) The RNG hath decreed that this item was generated more often: sneakers (turning shoes, freq bonus 9) The RNG hath decreed that this item was generated more often: bullet ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: rumor (scribbled, freq bonus 7) The RNG hath decreed that this item was generated more often: fire (simmering, freq bonus 3) The RNG hath decreed that this item was generated more often: silk spear ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: stone of naked stripping (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: C-ration ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: boots of total stability (wedge boots, freq bonus 16) The RNG hath decreed that this item was generated more often: yellow dragon scales ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: steel-capped sandal ((null), freq bonus 7) The RNG hath decreed that this item class was generated more often: Comestibles (freq bonus 75) The RNG hath decreed that this item was always generated cursed: scare monster (XIXAXA XOXAXA XUXAXA) The RNG hath decreed that this item was always generated cursed: implant of hacking (dun) The RNG hath decreed that this item was always generated cursed: implant of grace (feral) The RNG hath decreed that this item was always generated cursed: unidentify stone (gray) The RNG hath decreed that this item was always generated cursed: silver gauntlets (even pair of gloves) The RNG hath decreed that this item was always generated cursed: ice box of holding (cooling box) The RNG hath decreed that this item was always generated cursed: green mate (St.John's Wort) The RNG hath decreed that this item was always generated cursed: wild blade ((null)) The RNG hath decreed that this item was always generated cursed: scaling stone (gray) The RNG hath decreed that this item was always generated cursed: antimatter bullet ((null)) The RNG hath decreed that this trap was always invisible: relocation trap The RNG hath decreed that this trap was generated more often: polymorphitis trap (freq bonus 2) Trap randomization happened for 1 in 45 traps Next attribute increase check would have come at turn 1113 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 Your sanity was 0 You were poison resistant You were doubly acid resistant You had not decided on your sexuality yet You were prevented from having invisibility (0) Your chance to block was 27% You were aware of the presence of something You were warned of undead You were aware of the presence of demons You had 1500 points of nutrition remaining You were fast Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ariel, Tyrael and Gabriel Your deity was Ariel The version you were playing was: Unix SlashEMExtended Version 2.4.2 (60fd9241) - last build Sat Jan 5 08:05:41 2019. You could not have safely prayed (78) You survived Spells known in the end Name Level Category Fail Memory a - wizard lock 2 matter 0% 100% b - chemistry 1 divine 24% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) healing hands 1X Prepared(0) shield bash 1X Prepared(0) spirituality check 1X Prepared(0) research 1 R Prepared(0) tinker 1 R Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor helmet (twisted visor helmet) leather gloves (lead gloves) low boots (walking shoes) gauntlets of fumbling (rayductnay gloves) lab coat (white coat) Scrolls scroll of healing (HLLLLLLLGH WAS IST DAS DENN) scroll of mana (YAY K MEASURER QUICKTRAVEL PUSHED A SOKO BOULDER INTO A CORNER AGAIN) scroll of phase door (FROBOZZ MAGIC SCROLL CO) scroll of standard id (AMGEMS SLAK) scroll of cure (BINAURAL BEATS BY DRE) * scroll of extra healing (RECOVER DEAD BY SCREAM) * scroll of greater mana restoration (LONG YU DE LILIANG) Spellbooks spellbook of wizard lock (leather) spellbook of chemistry (sublime) Potions * potion of booze (rosemary) * potion of fruit juice (alcoholic) * potion of see invisible (iris) * potion of sickness (bright green tea) * potion of sleeping (roast mate) * potion of clairvoyance (fluorescent) * potion of confusion (cough) * potion of hallucination (creepy) * potion of healing (honey) * potion of extra healing (glowing-red) * potion of restore ability (shining) * potion of blindness (gray) * potion of ESP (chocolate) * potion of gain energy (gooey) * potion of gain health (cherry-blossom) * potion of banishing fear (venomous) * potion of fire resistance (maleen) * potion of ice (vermillion) * potion of fire (greasy) * potion of fear (unlight) * potion of stunning (iffy) * potion of numbness (black) * potion of dimness (smoky) * potion of slime (silvervine) * potion of urine (baloon flower) * potion of cancellation (slimy) * potion of sanity (clotted blood) * potion of cure insanity (mineral) * potion of porter (icy) * potion of wonder (syrup) * potion of terces dlu (bird's eye) * potion of hiding (blood-colored) * potion of decoy making (jasmine) * potion of down level (bitter) * potion of keen memory (greenish-blue) * potion of cure wounds (sticky) * potion of cure serious wounds (squirting) * potion of night vision (infusion) * potion of cure critical wounds (green) * potion of resistance (liquid) * potion of poison (humour) * potion of coffee (bright) * potion of red tea (thaumaturgic) * potion of oolong tea (swirly) * potion of green tea (laurel) * potion of cocoa (carcinogenic) * potion of green mate (caramel) * potion of terere (nectar) * potion of aojiru (raspberry) * potion of wine (finicky) * potion of Ultimate Tsuyoshi Special (fuming) * potion of Mehoho Burusasan G (steamy) * potion of beneficial effect (emerald) * potion of random intrinsic (blueberry) * potion of training (alchemical) * potion of invisibility (cornflower) * potion of monster detection (glassy) * potion of object detection (muddy) * potion of enlightenment (ink) * potion of full healing (bubbly) * potion of levitation (black lily) * potion of polymorph (sauce) * potion of mutation (purple) * potion of speed (paisley) * potion of acid (golden) * potion of oil (deadweight) * potion of salt water (distilled) * potion of gain ability (herbal) * potion of gain level (hibiscus) * potion of invulnerability (ecru) * potion of paralysis (purple-red) * potion of extreme power (flubber) * potion of recovery (endbringer) * potion of heroism (pungent) * potion of cyanide (forget-me-not) * potion of radium (cyan) * potion of Jolt Cola (tasteless) * potion of Pan Galactic Gargle Blaster (sparkly) * potion of (null) (glam) * potion of (null) (ethereal) * potion of (null) (aqueous) * potion of (null) (tangerine) * potion of (null) (quiet) * potion of (null) (tan) * potion of (null) (hallowed) * potion of (null) (topaz) * potion of (null) (prickly ash) * potion of (null) (dandelion) * potion of (null) (instant coffee) * potion of (null) (stevia) * potion of (null) (spiritual) * potion of (null) (grog) * potion of (null) (warping) * potion of (null) (turquoise) * potion of (null) (brilliant blue) * potion of (null) (turbulent) * potion of (null) (dark green) * potion of (null) (coffee) * potion of (null) (sky blue) * potion of (null) (ketchup) * potion of (null) (luminescent) * potion of (null) (clover) * potion of (null) (aromatic) * potion of (null) (fragrant olive) * potion of (null) (metallic) * potion of (null) (crimson) * potion of (null) (sweet basil) * potion of (null) (cloudy) * potion of (null) (starlight) * potion of (null) (silver) * potion of (null) (gloss) * potion of (null) (vitriol) * potion of (null) (gaseous) * potion of (null) (dark) * potion of (null) (pseudo-violet) * potion of (null) (puce) * potion of (null) (cacao) * potion of (null) (illuminated) * potion of (null) (vapor) * potion of (null) (yellow) * potion of (null) (mint) * potion of (null) (violet) * potion of (null) (marigold) * potion of (null) (streamlined) * potion of (null) (oobleck) * potion of (null) (manky) * potion of (null) (foaming) * potion of (null) (fizzy) * potion of (null) (camping) * potion of (null) (peppermint) * potion of (null) (baby's breath) * potion of (null) (frothing) * potion of (null) (voluminous) * potion of (null) (dimly-shining) * potion of (null) (colorless) * potion of (null) (plasmatic) * potion of (null) (amber) * potion of (null) (castor bean) * potion of (null) (ghostly) * potion of (null) (elder flower) * potion of (null) (white) * potion of (null) (mum) * potion of (null) (thyme) * potion of (null) (cooling) * potion of (null) (squishy) * potion of (null) (creamy) * potion of (null) (buzzing) * potion of (null) (flowing) * potion of (null) (gasoline) * potion of (null) (cranberry) * potion of (null) (polka-dot) * potion of (null) (dangerous) * potion of (null) (milky) * potion of (null) (blinding) * potion of (null) (camo) * potion of (null) (homebrew) * potion of (null) (pink) * potion of (null) (viscous) * potion of (null) (yoghurt) * potion of (null) (violet-red) * potion of (null) (present) * potion of (null) (feeding) * potion of (null) (aquamarine) * potion of (null) (whisky) * potion of (null) (illegal) * potion of (null) (radiating) * potion of (null) (palmarosa) * potion of (null) (cinnamon) * potion of (null) (gastric) * potion of (null) (anise seed) * potion of (null) (brown) * potion of (null) (hidden tea) * potion of (null) (wormwood) * potion of (null) (bayberry) * potion of (null) (opaque) * potion of (null) (reddish) * potion of (null) (ice-cold) * potion of (null) (freezing) * potion of (null) (dirty) * potion of (null) (blue flag) * potion of (null) (blue) * potion of (null) (nanika) * potion of (null) (effervescent) * potion of (null) (essential) * potion of (null) (jackpot) * potion of (null) (peculiar) * potion of (null) (vinaigrette) * potion of (null) (concocted) * potion of (null) (orange) * potion of (null) (ochre) * potion of (null) (soapy) * potion of (null) (deep blue) * potion of (null) (quicksilver) * potion of (null) (rainbow) * potion of (null) (iridescent) * potion of (null) (mulled) * potion of (null) (nettle) * potion of (null) (lavender) * potion of (null) (bouillon) * potion of (null) (unnatural) * potion of (null) (sizzling) * potion of (null) (orange tea) * potion of (null) (spoonful) * potion of (null) (incandescent) * potion of (null) (moonshine) * potion of (null) (cluster amaryllis) * potion of (null) (simmering) * potion of (null) (murky) * potion of (null) (flammable) * potion of (null) (sweet) * potion of (null) (yerba mate) * potion of (null) (tesco value) * potion of (null) (addicted) * potion of (null) (ruby) * potion of (null) (plaid) * potion of (null) (bewitched) * potion of (null) (substitute) * potion of (null) (magenta) * potion of (null) (red) * potion of (null) (mulberry) * potion of (null) (brown oolong tea) * potion of (null) (St.John's Wort) * potion of water (clear) * potion of blood (blood-red) * potion of vampire blood (blood-red) * potion of amnesia (sparkling) Rings ring of warning (porcelain) Tools chemistry set (box of obscure-looking glass devices) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Grand Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Master) (20 of 160) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Master) (20 of 160) sexy flats [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Basic] (max Master) (20 of 160) two-handed sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) bow [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) Spellcasting Skills healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Fare thee well Leeroy the Paladin... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.