Leeroy, lawful male alchemist Paladin ---- ---------.- |..........f...| |..........@...| |..............+ |..............| |..............| |..............| -------#-------- [Leeroy the Fighter of Law] St4 Dx7 Co12 In13 Wi7 Ch9 PalAlcMalLaw Dlvl:1 $0 HP21(21) Pw19(19) AC-4 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Salutations Leeroy, welcome to SlashEMExtended! You are a lawful male alchemist Paladin. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: You can now give an alias name to new characters if you set the askforalias option! This can be done by adding OPTIONS=askforalias to your configuration file. The moon is waxing tonight. spellbook of iron prison - This is a spellbook. Color: magenta. Material: paper. Appearance: shivering. Spell level: 6. Reading it allows you to learn a new spell permanently, or refresh your memory if you already know the spell. This spell surrounds you with randomly placed iron bars, and reduces your maximum mana by up to 4 points. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: acid resistance You could not have this property extrinsically: infravision You could not have this property intrinsically: numbopathy Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 18 Wand identification only worked 3 times out of 12 Armor identification only worked 15 times out of 27 Spellbook identification only worked 2 times out of 5 Gem identification only worked 100 times out of 128 Monsters only dropped their musable items with 83% chance Monsters only dropped their equipment with 69% chance Scroll drop chance was reduced to 78% Wand drop chance was reduced to 79% Amulet drop chance was reduced to 85% Potion drop chance was reduced to 88% Weapon drop chance was reduced to 91% Armor drop chance was reduced to 87% Food drop chance was reduced to 92% Concealing monsters were spawned underneath items 59% of the time only Monster death drops spawned with only 90% chance The following skill could not be trained at all: chaos spells The following skill was trained at half the usual rate: attack spells The following skill was trained at one fifth the usual rate: polearms The following skill was limited to basic proficiency: searching The following skill was limited to skilled proficiency: spear The following skill was limited to expert proficiency: attack spells The following skill became untrainable if you tried to train it too early: matter spells (turn 117) The following skill became untrainable if you tried to train it too early: protection spells (turn 391) The following skill became untrainable after a while: protection spells (turn 61846) The following skill couldn't be trained before a certain turn number is reached: lance (turn 67280) Number of artifacts generated was 1 Number of fake artifacts generated was 0 Monster spawn increase started at turn 71970 Monster spawn increase reached its maximum at turn 126863 In this game, Eevee's evolution was venomeon Your limit for ascension was at turn 788001 The monster class that cannot be genocided was fungus or mold The monster class that was spawned more often: wraith (freq bonus 3) The monster species that spawned more often: jaracaca (freq bonus 24) The monster species that spawned more often: paranoid schizo (freq bonus 10) The monster species that spawned more often: red card (freq bonus 16) The monster species that spawned more often: zois whirlitsky (freq bonus 8) The monster species that spawned more often: hokiest luxuriating ectoplasm entertainingly teamer (freq bonus 10) The monster species that spawned more often: silver mushroom (freq bonus 24) The monster species that spawned more often: Light One (freq bonus 12) The monster species that spawned more often: stun monster (freq bonus 30) The monster species that spawned more often: roofing intel (freq bonus 60) The monster species that spawned more often: mimic (freq bonus 60) The monster species that spawned more often: purple wraith (freq bonus 7) The monster species that spawned more often: entitling showery (freq bonus 21) The monster species that spawned more often: gonadic deva (freq bonus 10) The monster species that spawned more often: finer skittered (freq bonus 15) The monster species that spawned more often: elemental lich (freq bonus 28) The monster species that spawned more often: chemistry teacher (freq bonus 9) The monster species that spawned more often: predomination swarming (freq bonus 44) The monster species that spawned more often: lukus sephirah (freq bonus 20) The monster species that spawned more often: out of mind snake (freq bonus 42) The monster species that spawned more often: psi ray (freq bonus 4) The monster trait that was more common: monsters whose attacks confuse you (freq bonus 2) The monster trait that was more common: monsters with random thieving attacks (freq bonus 2) The monster trait that was more common: monsters who can cast arcane spells (freq bonus 2) The monster trait that was more common: monsters that mew (freq bonus 2) The monster trait that was more common: monsters whose attacks suck off your gear (freq bonus 4) The monster species that never randomly spawned: korsair The monster species that never randomly spawned: water phalanx The monster species that never randomly spawned: superstitious person The monster species that never randomly spawned: poison monster The monster species that never randomly spawned: shitty mushroom The monster species that never randomly spawned: Eveline The monster species that never randomly spawned: demagnetize pogroming credence The monster species that never randomly spawned: skillor The monster species that never randomly spawned: stalking sensei lichen The monster species that never randomly spawned: desert wing The RNG hath decreed that this item was never generated: diamond dragon scale mail ((null)) The RNG hath decreed that this item was never generated: helm of thirst (echo helmet) The RNG hath decreed that this item was never generated: ruffled shirt ((null)) The RNG hath decreed that this item was never generated: infravision (unwritten) The RNG hath decreed that this item was never generated: gauntlets of reflection (mirrored gloves) The RNG hath decreed that this item was never generated: implant of cremation (tireless) The RNG hath decreed that this item was never generated: pokelie stone (gray) The RNG hath decreed that this item was never generated: striking (ebony) The RNG hath decreed that this item was never generated: anger peaceful monster (volatile) The RNG hath decreed that this item was never generated: bent sable (bent sword) The RNG hath decreed that this item was generated more often: dart of disintegration ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: eerie cloak (ghostly cloak, freq bonus 10) The RNG hath decreed that this item was generated more often: cloak of curse catching (dnethack cloak, freq bonus 18) The RNG hath decreed that this item was generated more often: turquoise (green, freq bonus 32) The RNG hath decreed that this item was generated more often: cut nutrition stone (gray, freq bonus 44) The RNG hath decreed that this item was generated more often: deconstruction (dozed, freq bonus 16) The RNG hath decreed that this item was generated more often: anti-magic shell (fugacious, freq bonus 19) The RNG hath decreed that this item was generated more often: low effect stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: endure cold (deep, freq bonus 19) The RNG hath decreed that this item was generated more often: turn limit stone (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: mare trident ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: bad effect stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: confusion resistance (signet, freq bonus 2) The RNG hath decreed that this item was generated more often: zoom shot crossbow ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: implant of sustenance (cunning, freq bonus 11) The RNG hath decreed that this item was generated more often: steel whip ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: call the elements (perpetual, freq bonus 10) The RNG hath decreed that this item was generated more often: amulet of own race warning (cabbalist, freq bonus 9) The RNG hath decreed that this item was generated more often: implant of credit (consecrated, freq bonus 2) The RNG hath decreed that this item was generated more often: heavy granite ball ((null), freq bonus 4) The RNG hath decreed that this item class was generated more often: Tools (freq bonus 8) The RNG hath decreed that this item was always generated cursed: warding (YOU DO NOT GO PAST AT ME) The RNG hath decreed that this item was always generated cursed: steam venom (emanating) The RNG hath decreed that this item was always generated cursed: osbane katana ((null)) The RNG hath decreed that this item was always generated cursed: fear (rusty) The RNG hath decreed that this item was always generated cursed: magic shield (pure) The RNG hath decreed that this item was always generated cursed: ragnarok (WHOM DWELL IN THE VANITY) The RNG hath decreed that this item was always generated cursed: restration (enamel) The RNG hath decreed that this item was always generated cursed: create create scroll (PLUS 100 MAGIC MARKER) The RNG hath decreed that this item was always generated cursed: course lance ((null)) The RNG hath decreed that this item was always generated cursed: apophyllite (teal) The RNG hath decreed that this trap was always invisible: cut nutrition trap The RNG hath decreed that this trap was generated more often: bar trap (freq bonus 5) Trap randomization happened for 1 in 440 traps Next attribute increase check would have come at turn 639 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 Your sanity was 0 You were poison resistant You had not decided on your sexuality yet You were prevented from having acid resistance (0) Your chance to block was 27% You were aware of the presence of something You were warned of undead You were aware of the presence of demons You had 1500 points of nutrition remaining You were fast Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ariel, Tyrael and Gabriel Your deity was Ariel The version you were playing was: Unix SlashEMExtended Version 2.4.2 (60fd9241) - last build Sat Jan 5 08:05:41 2019. You could not have safely prayed (150) You survived Spells known in the end Name Level Category Fail Memory a - iron prison 6 elemental 98% 500% b - chemistry 1 divine 16% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) healing hands 1X Prepared(0) shield bash 1X Prepared(0) spirituality check 1X Prepared(0) research 1 R Prepared(0) tinker 1 R Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor helmet (yellow helmet) leather gloves (concrete gloves) low boots (walking shoes) gauntlets of fumbling (sensor gloves) lab coat (white coat) Scrolls scroll of healing (THE OFFICIAL PARTNER OF RODNEYS TOWER IS THE GUILD OF OPTOMETRISTS) scroll of mana (HEAL A WOUND BY CALLING MANSERVENT) scroll of phase door (VW GIANT BEETLE) scroll of standard id (ATTACK BY BURN BODY POWER MORE AS HEAVY VACANT) scroll of cure (KNOCK THE PROP CANNT BE USE) * scroll of extra healing (YOU WILL NOT ESCAPE THIS TIME) * scroll of greater mana restoration (STUNT OF GHOST IS DIFFER) Spellbooks spellbook of iron prison (shivering) spellbook of chemistry (brand-new) Potions * potion of booze (ochre) * potion of fruit juice (present) * potion of see invisible (gray) * potion of sickness (quicksilver) * potion of sleeping (bitter) * potion of clairvoyance (cyan) * potion of confusion (slimy) * potion of hallucination (fluorescent) * potion of healing (concocted) * potion of extra healing (glam) * potion of restore ability (buzzing) * potion of blindness (cooling) * potion of ESP (creepy) * potion of gain energy (homebrew) * potion of gain health (silvervine) * potion of banishing fear (brown) * potion of fire resistance (raspberry) * potion of ice (bayberry) * potion of fire (bouillon) * potion of fear (viscous) * potion of stunning (gastric) * potion of numbness (tangerine) * potion of dimness (opaque) * potion of slime (orange tea) * potion of urine (spiritual) * potion of cancellation (anise seed) * potion of sanity (dark) * potion of cure insanity (ecru) * potion of porter (liquid) * potion of wonder (amber) * potion of terces dlu (deadweight) * potion of hiding (peculiar) * potion of decoy making (vinaigrette) * potion of down level (peppermint) * potion of keen memory (turbulent) * potion of cure wounds (golden) * potion of cure serious wounds (substitute) * potion of night vision (colorless) * potion of cure critical wounds (mulled) * potion of resistance (grog) * potion of poison (plaid) * potion of coffee (luminescent) * potion of red tea (maleen) * potion of oolong tea (castor bean) * potion of green tea (cinnamon) * potion of cocoa (caramel) * potion of green mate (iffy) * potion of terere (pseudo-violet) * potion of aojiru (humour) * potion of wine (thaumaturgic) * potion of Ultimate Tsuyoshi Special (turquoise) * potion of Mehoho Burusasan G (vitriol) * potion of beneficial effect (essential) * potion of random intrinsic (crimson) * potion of training (orange) * potion of invisibility (pungent) * potion of monster detection (dirty) * potion of object detection (white) * potion of enlightenment (mint) * potion of full healing (rainbow) * potion of levitation (squirting) * potion of polymorph (syrup) * potion of mutation (freezing) * potion of speed (illuminated) * potion of acid (dark green) * potion of oil (camo) * potion of salt water (cluster amaryllis) * potion of gain ability (sticky) * potion of gain level (topaz) * potion of invulnerability (distilled) * potion of paralysis (palmarosa) * potion of extreme power (addicted) * potion of recovery (rosemary) * potion of heroism (aquamarine) * potion of cyanide (gooey) * potion of radium (illegal) * potion of Jolt Cola (tasteless) * potion of Pan Galactic Gargle Blaster (carcinogenic) * potion of (null) (vapor) * potion of (null) (metallic) * potion of (null) (tesco value) * potion of (null) (aqueous) * potion of (null) (cranberry) * potion of (null) (emerald) * potion of (null) (reddish) * potion of (null) (nettle) * potion of (null) (prickly ash) * potion of (null) (violet) * potion of (null) (oobleck) * potion of (null) (paisley) * potion of (null) (unlight) * potion of (null) (starlight) * potion of (null) (ruby) * potion of (null) (clover) * potion of (null) (bright) * potion of (null) (flowing) * potion of (null) (baloon flower) * potion of (null) (elder flower) * potion of (null) (fragrant olive) * potion of (null) (purple) * potion of (null) (mulberry) * potion of (null) (foaming) * potion of (null) (polka-dot) * potion of (null) (forget-me-not) * potion of (null) (cornflower) * potion of (null) (blueberry) * potion of (null) (ketchup) * potion of (null) (frothing) * potion of (null) (dangerous) * potion of (null) (instant coffee) * potion of (null) (puce) * potion of (null) (greasy) * potion of (null) (black lily) * potion of (null) (roast mate) * potion of (null) (milky) * potion of (null) (vermillion) * potion of (null) (marigold) * potion of (null) (alchemical) * potion of (null) (magenta) * potion of (null) (dimly-shining) * potion of (null) (tan) * potion of (null) (effervescent) * potion of (null) (fizzy) * potion of (null) (yellow) * potion of (null) (icy) * potion of (null) (gloss) * potion of (null) (incandescent) * potion of (null) (flubber) * potion of (null) (ink) * potion of (null) (shining) * potion of (null) (plasmatic) * potion of (null) (gasoline) * potion of (null) (purple-red) * potion of (null) (fuming) * potion of (null) (manky) * potion of (null) (streamlined) * potion of (null) (flammable) * potion of (null) (chocolate) * potion of (null) (ghostly) * potion of (null) (iris) * potion of (null) (brown oolong tea) * potion of (null) (feeding) * potion of (null) (baby's breath) * potion of (null) (swirly) * potion of (null) (nectar) * potion of (null) (red) * potion of (null) (clotted blood) * potion of (null) (glowing-red) * potion of (null) (moonshine) * potion of (null) (stevia) * potion of (null) (murky) * potion of (null) (venomous) * potion of (null) (jasmine) * potion of (null) (bubbly) * potion of (null) (blood-colored) * potion of (null) (warping) * potion of (null) (green) * potion of (null) (cloudy) * potion of (null) (endbringer) * potion of (null) (soapy) * potion of (null) (creamy) * potion of (null) (thyme) * potion of (null) (infusion) * potion of (null) (unnatural) * potion of (null) (cough) * potion of (null) (sweet basil) * potion of (null) (aromatic) * potion of (null) (iridescent) * potion of (null) (blinding) * potion of (null) (whisky) * potion of (null) (cacao) * potion of (null) (voluminous) * potion of (null) (simmering) * potion of (null) (greenish-blue) * potion of (null) (blue) * potion of (null) (lavender) * potion of (null) (ethereal) * potion of (null) (sauce) * potion of (null) (finicky) * potion of (null) (pink) * potion of (null) (cherry-blossom) * potion of (null) (bright green tea) * potion of (null) (ice-cold) * potion of (null) (honey) * potion of (null) (sparkly) * potion of (null) (mum) * potion of (null) (quiet) * potion of (null) (dandelion) * potion of (null) (wormwood) * potion of (null) (mineral) * potion of (null) (deep blue) * potion of (null) (laurel) * potion of (null) (jackpot) * potion of (null) (bewitched) * potion of (null) (spoonful) * potion of (null) (silver) * potion of (null) (gaseous) * potion of (null) (smoky) * potion of (null) (hibiscus) * potion of (null) (violet-red) * potion of (null) (steamy) * potion of (null) (muddy) * potion of (null) (nanika) * potion of (null) (coffee) * potion of (null) (hidden tea) * potion of (null) (black) * potion of (null) (sky blue) * potion of (null) (glassy) * potion of (null) (blue flag) * potion of (null) (yoghurt) * potion of (null) (alcoholic) * potion of (null) (herbal) * potion of (null) (radiating) * potion of (null) (St.John's Wort) * potion of (null) (sizzling) * potion of (null) (brilliant blue) * potion of (null) (hallowed) * potion of (null) (sweet) * potion of (null) (yerba mate) * potion of (null) (bird's eye) * potion of (null) (squishy) * potion of (null) (camping) * potion of water (clear) * potion of blood (blood-red) * potion of vampire blood (blood-red) * potion of amnesia (sparkling) Rings ring of warning (malachite) Tools chemistry set (box of obscure-looking glass devices) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Grand Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Master) (20 of 160) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Master) (20 of 160) sexy flats [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Basic] (max Master) (20 of 160) two-handed sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) bow [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) Spellcasting Skills healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Expert) (20 of 160) matter spells [Unskilled] (max Expert) (0 of 20) Fare thee well Leeroy the Paladin... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.