Leeroy, lawful male alchemist Paladin ----- |.@@. ..d.| |($.. ----- [Leeroy the Fighter of Law] St6 Dx6 Co12 In8 Wi7 Ch10 PalAlcMalLaw Dlvl:1 $0 HP21(21) Pw5(20) AC-4 Exp1 T4 Latest messages Use hybrid races? [yn] (n) Salutations Leeroy, welcome to SlashEMExtended! You are a lawful male alchemist Paladin. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: You can now give an alias name to new characters if you set the askforalias option! This can be done by adding OPTIONS=askforalias to your configuration file. The moon is waxing tonight. You inhale a cloud of spores! The spores were poisoned! The poison doesn't seem to affect you. Specify unknown object by cursor? [ynq] (q) The beginner merc's banded mail blocks the little dog. You inhale a cloud of spores! The spores were poisoned! The poison doesn't seem to affect you. The beginner merc's helmet blocks the little dog. You hear a door open. The beginner merc's banded mail blocks the little dog. You inhale a cloud of spores! The spores were poisoned! The poison doesn't seem to affect you. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: sleep resistance You could not have this property extrinsically: glib combat You could not have this property intrinsically: freezopathy Scroll identification only worked 100 times out of 153 Ring identification only worked 4 times out of 20 Amulet identification only worked 15 times out of 27 Implant identification only worked 1 times out of 41 Armor identification only worked 15 times out of 25 Spellbook identification only worked 2 times out of 10 Tool identification only worked 5 times out of 6 Monsters only dropped their musable items with 70% chance Monsters only dropped their equipment with 91% chance Musable item generation frequency had a negative bias of 12% Ring drop chance was reduced to 65% Wand drop chance was reduced to 99% Amulet drop chance was reduced to 20% Potion drop chance was reduced to 85% Armor drop chance was reduced to 75% Tool drop chance was reduced to 85% Concealing monsters were spawned underneath items 94% of the time only Monster death drops spawned with only 95% chance The following skill could not be trained at all: lance The following skill was trained at half the usual rate: healing spells The following skill was trained at one fifth the usual rate: unicorn horn The following skill was limited to basic proficiency: protection spells The following skill was limited to skilled proficiency: chaos spells The following skill was limited to expert proficiency: petkeeping The following skill became untrainable if you tried to train it too early: divination spells (turn 85) You had blown your chance of training the divination spells skill The following skill became untrainable if you tried to train it too early: elemental spells (turn 1269) The following skill became untrainable after a while: implants (turn 60457) The following skill couldn't be trained before a certain turn number is reached: techniques (turn 13012) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 36764 Monster spawn increase reached its maximum at turn 193454 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1236144 The monster class that cannot be genocided was ant or other insect The monster class that was spawned more often: Keystone Kop (freq bonus 2) The monster species that spawned more often: ghoul (freq bonus 15) The monster species that spawned more often: giant tan bat (freq bonus 21) The monster species that spawned more often: leprechaun groupie (freq bonus 16) The monster species that spawned more often: beweyt grue (freq bonus 20) The monster species that spawned more often: enricher ejaculator (freq bonus 3) The monster species that spawned more often: toxic mushroom (freq bonus 6) The monster species that spawned more often: combo clean reconcentration encaged disclamatory (freq bonus 8) The monster species that spawned more often: hedrow wizard (freq bonus 3) The monster species that spawned more often: forwarder covet (freq bonus 3) The monster species that spawned more often: will giant (freq bonus 16) The monster species that spawned more often: terse reapply (freq bonus 30) The monster species that spawned more often: master water dragon (freq bonus 24) The monster species that spawned more often: evasive tank breaker (freq bonus 9) The monster species that spawned more often: lactobacilli regretting (freq bonus 12) The monster species that spawned more often: runoff wort (freq bonus 20) The monster species that spawned more often: rngeneral (freq bonus 32) The monster species that spawned more often: emigrated fasciae unregenerate (freq bonus 56) The monster species that spawned more often: sea drake (freq bonus 8) The monster species that spawned more often: dagger turret (freq bonus 30) The monster species that spawned more often: Nora's lovely sneaker (freq bonus 4) The monster trait that was more common: monsters that make orc sounds (freq bonus 4) The monster trait that was more common: monsters that count as human (freq bonus 6) The monster species that never randomly spawned: valley giant The monster species that never randomly spawned: wind colony The monster species that never randomly spawned: evasive cuntgun trooper The monster species that never randomly spawned: Elvenqueen The monster species that never randomly spawned: thorn fungus The monster species that never randomly spawned: washier ursa The monster species that never randomly spawned: chaos rulechanger The monster species that never randomly spawned: blood bloater The monster species that never randomly spawned: elder deep dragon The monster species that never randomly spawned: Shuma-Gorath The RNG hath decreed that this item was never generated: basterd sword (huge sword) The RNG hath decreed that this item was never generated: make invisible (marble) The RNG hath decreed that this item was never generated: implant of stature (thin) The RNG hath decreed that this item was never generated: nature beam (retarded) The RNG hath decreed that this item was never generated: gain energy (cloudy) The RNG hath decreed that this item was never generated: rainbow dragon scales ((null)) The RNG hath decreed that this item was never generated: cloak of inventorylessness (glass cloak) The RNG hath decreed that this item was never generated: pill ((null)) The RNG hath decreed that this item was never generated: yellow spell cloak (petrified cloak) The RNG hath decreed that this item was never generated: icky shield ((null)) The RNG hath decreed that this item was generated more often: detect water (APOKRAR DONENIGHT, freq bonus 20) The RNG hath decreed that this item was generated more often: enchant armor (ZELGO MER, freq bonus 61) The RNG hath decreed that this item was generated more often: small shield ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: underlaid stone (gray, freq bonus 18) The RNG hath decreed that this item was generated more often: extra healing (puce, freq bonus 19) The RNG hath decreed that this item was generated more often: psychic dragon scales ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: life saving stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: shoulder rings (strange rings, freq bonus 17) The RNG hath decreed that this item was generated more often: inka stinger ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: stone dragon scale shield (stone dragonhide shield, freq bonus 30) The RNG hath decreed that this item was generated more often: acid stream (colorful, freq bonus 2) The RNG hath decreed that this item was generated more often: slow monster (light green, freq bonus 20) The RNG hath decreed that this item was generated more often: otama ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: lootcut stone (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: fire bolt (flaming, freq bonus 2) The RNG hath decreed that this item was generated more often: cancellation (sparkly, freq bonus 32) The RNG hath decreed that this item was generated more often: gain level (overpowered, freq bonus 8) The RNG hath decreed that this item was generated more often: green dragon scale mail ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: feather armor ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: striking (ebony, freq bonus 11) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 82) The RNG hath decreed that this item was always generated cursed: cure numbness (opaque) The RNG hath decreed that this item was always generated cursed: RapiRapi ((null)) The RNG hath decreed that this item was always generated cursed: taming (PRIRUTSENIE) The RNG hath decreed that this item was always generated cursed: tarmustrokingnora stone (gray) The RNG hath decreed that this item was always generated cursed: draining (ceramic) The RNG hath decreed that this item was always generated cursed: spetum (forked polearm) The RNG hath decreed that this item was always generated cursed: spelldrain gloves (bise gloves) The RNG hath decreed that this item was always generated cursed: danger (finger-smashing) The RNG hath decreed that this item was always generated cursed: obsidian (black) The RNG hath decreed that this item was always generated cursed: boots of safeguard (orange boots) The RNG hath decreed that this trap was always invisible: invisible trap The RNG hath decreed that this trap was generated more often: skill reduction trap (freq bonus 7) Trap randomization happened for 1 in 483 traps Next attribute increase check would have come at turn 1759 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 Your sanity was 0 You were poison resistant You were doubly acid resistant You had not decided on your sexuality yet You were prevented from having sleep resistance (0) You were prevented from having glib combat (0) Your chance to block was 27% You were aware of the presence of something You were warned of undead You were aware of the presence of demons You had 1478 points of nutrition remaining You were fast Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ariel, Tyrael and Gabriel Your deity was Ariel The version you were playing was: Unix SlashEMExtended Version 2.4.2 (60fd9241) - last build Sat Jan 5 08:05:41 2019. You could not have safely prayed (676) You survived Spells known in the end Name Level Category Fail Memory a - detect unseen 3 divine 23% 210% b - chemistry 1 divine 2% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) healing hands 1X Prepared(0) shield bash 1X Prepared(0) spirituality check 1X Prepared(0) research 1 R Prepared(0) tinker 1 R Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor helmet (secret helmet) leather gloves (riding gloves) low boots (walking shoes) gauntlets of fumbling (viva gloves) lab coat (white coat) Scrolls scroll of healing (POKEMON GO KILLS PEOPLE) scroll of mana (MY PRIVATE IS TENMETERS ACROSS) scroll of phase door (EVIL STUNT IS MORE POWER) scroll of standard id (YUM YUM) scroll of cure (IMBA HAND OF VECNA) * scroll of extra healing (THX CHRIS FOR MAKING THE ELDER PRIEST) * scroll of greater mana restoration (WRAP STUNT ENEMY IN FEIRCE FIRES WANT TO BURN STATE) Spellbooks spellbook of detect unseen (everlasting) spellbook of chemistry (zone-specific) Potions * potion of booze (mum) * potion of fruit juice (camo) * potion of see invisible (ecru) * potion of sickness (buzzing) * potion of sleeping (milky) * potion of clairvoyance (iris) * potion of confusion (yellow) * potion of hallucination (forget-me-not) * potion of healing (grog) * potion of extra healing (rosemary) * potion of restore ability (bright) * potion of blindness (ghostly) * potion of ESP (wormwood) * potion of gain energy (viscous) * potion of gain health (bright green tea) * potion of banishing fear (foaming) * potion of fire resistance (purple) * potion of ice (quiet) * potion of fire (liquid) * potion of fear (ethereal) * potion of stunning (slimy) * potion of numbness (iridescent) * potion of dimness (infusion) * potion of slime (polka-dot) * potion of urine (ice-cold) * potion of cancellation (flammable) * potion of sanity (cacao) * potion of cure insanity (camping) * potion of porter (clover) * potion of wonder (reddish) * potion of terces dlu (violet) * potion of hiding (illegal) * potion of decoy making (squirting) * potion of down level (radiating) * potion of keen memory (ruby) * potion of cure wounds (turbulent) * potion of cure serious wounds (orange tea) * potion of night vision (greenish-blue) * potion of cure critical wounds (vermillion) * potion of resistance (crimson) * potion of poison (nettle) * potion of coffee (gooey) * potion of red tea (laurel) * potion of oolong tea (dandelion) * potion of green tea (oobleck) * potion of cocoa (finicky) * potion of green mate (elder flower) * potion of terere (sizzling) * potion of aojiru (cornflower) * potion of wine (red) * potion of Ultimate Tsuyoshi Special (pungent) * potion of Mehoho Burusasan G (silvervine) * potion of beneficial effect (topaz) * potion of random intrinsic (present) * potion of training (soapy) * potion of invisibility (starlight) * potion of monster detection (tangerine) * potion of object detection (sweet) * potion of enlightenment (green) * potion of full healing (peppermint) * potion of levitation (quicksilver) * potion of polymorph (paisley) * potion of mutation (fragrant olive) * potion of speed (feeding) * potion of acid (yoghurt) * potion of oil (cough) * potion of salt water (sauce) * potion of gain ability (vitriol) * potion of gain level (raspberry) * potion of invulnerability (flowing) * potion of paralysis (homebrew) * potion of extreme power (voluminous) * potion of recovery (honey) * potion of heroism (incandescent) * potion of cyanide (pseudo-violet) * potion of radium (cluster amaryllis) * potion of Jolt Cola (thaumaturgic) * potion of Pan Galactic Gargle Blaster (frothing) * potion of (null) (effervescent) * potion of (null) (baby's breath) * potion of (null) (puce) * potion of (null) (tesco value) * potion of (null) (smoky) * potion of (null) (herbal) * potion of (null) (fuming) * potion of (null) (instant coffee) * potion of (null) (cranberry) * potion of (null) (gasoline) * potion of (null) (unnatural) * potion of (null) (ochre) * potion of (null) (baloon flower) * potion of (null) (tasteless) * potion of (null) (alcoholic) * potion of (null) (maleen) * potion of (null) (brilliant blue) * potion of (null) (aquamarine) * potion of (null) (creepy) * potion of (null) (gaseous) * potion of (null) (streamlined) * potion of (null) (castor bean) * potion of (null) (black) * potion of (null) (mulled) * potion of (null) (swirly) * potion of (null) (plaid) * potion of (null) (roast mate) * potion of (null) (brown) * potion of (null) (syrup) * potion of (null) (luminescent) * potion of (null) (dangerous) * potion of (null) (muddy) * potion of (null) (squishy) * potion of (null) (nectar) * potion of (null) (fluorescent) * potion of (null) (purple-red) * potion of (null) (violet-red) * potion of (null) (mint) * potion of (null) (murky) * potion of (null) (opaque) * potion of (null) (sticky) * potion of (null) (concocted) * potion of (null) (essential) * potion of (null) (humour) * potion of (null) (brown oolong tea) * potion of (null) (plasmatic) * potion of (null) (chocolate) * potion of (null) (jasmine) * potion of (null) (manky) * potion of (null) (deep blue) * potion of (null) (dirty) * potion of (null) (gastric) * potion of (null) (dark green) * potion of (null) (prickly ash) * potion of (null) (fizzy) * potion of (null) (simmering) * potion of (null) (spiritual) * potion of (null) (bird's eye) * potion of (null) (deadweight) * potion of (null) (warping) * potion of (null) (dimly-shining) * potion of (null) (unlight) * potion of (null) (steamy) * potion of (null) (tan) * potion of (null) (hidden tea) * potion of (null) (cyan) * potion of (null) (aqueous) * potion of (null) (yerba mate) * potion of (null) (marigold) * potion of (null) (black lily) * potion of (null) (blinding) * potion of (null) (orange) * potion of (null) (blue flag) * potion of (null) (vapor) * potion of (null) (carcinogenic) * potion of (null) (stevia) * potion of (null) (gray) * potion of (null) (blueberry) * potion of (null) (cherry-blossom) * potion of (null) (golden) * potion of (null) (rainbow) * potion of (null) (addicted) * potion of (null) (blue) * potion of (null) (hallowed) * potion of (null) (sky blue) * potion of (null) (moonshine) * potion of (null) (palmarosa) * potion of (null) (illuminated) * potion of (null) (magenta) * potion of (null) (emerald) * potion of (null) (endbringer) * potion of (null) (substitute) * potion of (null) (pink) * potion of (null) (mulberry) * potion of (null) (blood-colored) * potion of (null) (icy) * potion of (null) (thyme) * potion of (null) (jackpot) * potion of (null) (lavender) * potion of (null) (nanika) * potion of (null) (white) * potion of (null) (flubber) * potion of (null) (ketchup) * potion of (null) (mineral) * potion of (null) (bouillon) * potion of (null) (freezing) * potion of (null) (shining) * potion of (null) (sweet basil) * potion of (null) (anise seed) * potion of (null) (silver) * potion of (null) (bayberry) * potion of (null) (turquoise) * potion of (null) (coffee) * potion of (null) (gloss) * potion of (null) (creamy) * potion of (null) (dark) * potion of (null) (St.John's Wort) * potion of (null) (peculiar) * potion of (null) (sparkly) * potion of (null) (glassy) * potion of (null) (spoonful) * potion of (null) (cooling) * potion of (null) (amber) * potion of (null) (clotted blood) * potion of (null) (glowing-red) * potion of (null) (cinnamon) * potion of (null) (iffy) * potion of (null) (greasy) * potion of (null) (vinaigrette) * potion of (null) (alchemical) * potion of (null) (colorless) * potion of (null) (metallic) * potion of (null) (whisky) * potion of (null) (aromatic) * potion of (null) (ink) * potion of (null) (caramel) * potion of (null) (hibiscus) * potion of (null) (venomous) * potion of (null) (distilled) * potion of (null) (bewitched) * potion of (null) (bitter) * potion of (null) (bubbly) * potion of (null) (cloudy) * potion of (null) (glam) * potion of water (clear) * potion of blood (blood-red) * potion of vampire blood (blood-red) * potion of amnesia (sparkling) Rings ring of warning (azurite) Tools chemistry set (box of obscure-looking glass devices) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Grand Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Master) (20 of 160) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Master) (20 of 160) sexy flats [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Basic] (max Master) (20 of 160) two-handed sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) bow [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) Spellcasting Skills healing spells [Basic] (max Master) (20 of 160) divination spells [Basic] (max Expert) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Fare thee well Leeroy the Paladin... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.