Leeroy, lawful male alchemist Paladin ------ |....| ---....| |.f@$..| +......| |......| |......| ------+- [Leeroy the Fighter of Law] St8 Dx14 Co10 In9 Wi11 Ch12 PalAlcMalLaw Dlvl:1 $0 HP21(21) Pw19(19) AC-8 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Salutations Leeroy, welcome to SlashEMExtended! You are a lawful male alchemist Paladin. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: You can now give an alias name to new characters if you set the askforalias option! This can be done by adding OPTIONS=askforalias to your configuration file. The moon is waxing tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: stoned chilling You could not have this property extrinsically: drunken boxing You could not have this property intrinsically: stun resistance Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 18 Implant identification only worked 1 times out of 37 Wand identification only worked 3 times out of 12 Spellbook identification only worked 2 times out of 6 Tool identification only worked 5 times out of 22 Wand drop chance was reduced to 63% Potion drop chance was reduced to 79% Weapon drop chance was reduced to 99% Armor drop chance was reduced to 58% Tool drop chance was reduced to 86% Food drop chance was reduced to 81% Concealing monsters were spawned underneath items 84% of the time only Monster death drops spawned with only 99% chance The following skill could not be trained at all: morning star The following skill was trained at half the usual rate: dagger The following skill was trained at one fifth the usual rate: elemental spells The following skill was limited to basic proficiency: body spells The following skill was limited to skilled proficiency: implants The following skill was limited to expert proficiency: boomerang The following skill became untrainable if you tried to train it too early: searching (turn 132) The following skill became untrainable if you tried to train it too early: dart (turn 187) The following skill became untrainable after a while: unicorn horn (turn 15555) The following skill couldn't be trained before a certain turn number is reached: occult spells (turn 54995) Heavy curses were more common by 41% Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 29515 Monster spawn increase reached its maximum at turn 133257 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 1049376 The monster class that cannot be genocided was jabberwock The monster class that was spawned more often: flying fish (freq bonus 3) The monster color that was spawned more often: magenta (freq bonus 1) The monster species that spawned more often: frogman leader (freq bonus 6) The monster species that spawned more often: coal miner (freq bonus 10) The monster species that spawned more often: stygian hag (freq bonus 10) The monster species that spawned more often: hunting lion (freq bonus 4) The monster species that spawned more often: Isengard orc (freq bonus 15) The monster species that spawned more often: amusing thirteen-grader (freq bonus 16) The monster species that spawned more often: hoplite halter (freq bonus 7) The monster species that spawned more often: chummier dybbuk (freq bonus 8) The monster species that spawned more often: goblin fighter (freq bonus 12) The monster species that spawned more often: giant scroll trove (freq bonus 10) The monster species that spawned more often: Internet Exploder (freq bonus 4) The monster species that spawned more often: unconverted flaxen (freq bonus 16) The monster species that spawned more often: huge newt (freq bonus 18) The monster species that spawned more often: guardian (freq bonus 21) The monster species that spawned more often: prizer interrogation (freq bonus 12) The monster species that spawned more often: powergas turret (freq bonus 24) The monster species that spawned more often: flesh archer (freq bonus 24) The monster species that spawned more often: ice shard (freq bonus 12) The monster species that spawned more often: nether wraith (freq bonus 15) The monster species that spawned more often: giant grey bat (freq bonus 12) The monster trait that was more common: monsters that need a pick-axe for tunneling (freq bonus 2) The monster trait that was more common: monsters whose attacks infect you with lycanthropy (freq bonus 4) The monster trait that was more common: monsters whose attacks cause loud sound (freq bonus 4) The monster trait that was more common: monsters with seduction dialogue (freq bonus 1) The monster trait that was more common: silent monsters (freq bonus 1) The monster trait that was more common: monsters that want the Book of the Dead (freq bonus 2) The monster trait that was more common: monsters that never move (freq bonus 2) The monster species that never randomly spawned: small chimpanzee The monster species that never randomly spawned: venom lord The monster species that never randomly spawned: fire turret The monster species that never randomly spawned: hill sliant The monster species that never randomly spawned: evil Olog-hai The monster species that never randomly spawned: sanity bulb The monster species that never randomly spawned: phantom star The monster species that never randomly spawned: death orc The monster species that never randomly spawned: blink warp fungus The monster species that never randomly spawned: plinth adjudicate filmland The monster class that always generated with extra speed: blob The RNG hath decreed that this item was never generated: brass dragon scale shield (brass dragonhide shield) The RNG hath decreed that this item was never generated: mushroom ((null)) The RNG hath decreed that this item was never generated: implant of control (ember) The RNG hath decreed that this item was never generated: implant of clumsiness (mnemonic) The RNG hath decreed that this item was never generated: chaos terrain (chaos-inducing) The RNG hath decreed that this item was never generated: gnomish boots (little black boots) The RNG hath decreed that this item was never generated: feminine pumps (female footwear) The RNG hath decreed that this item was never generated: iron prison (convicted) The RNG hath decreed that this item was never generated: amulet of speed (beam) The RNG hath decreed that this item was never generated: free action (twisted) The RNG hath decreed that this item was generated more often: cold resistance (brass, freq bonus 2) The RNG hath decreed that this item was generated more often: extra healing (HEALHEALHEALHEAL, freq bonus 6) The RNG hath decreed that this item was generated more often: hippie heels (red overknees, freq bonus 7) The RNG hath decreed that this item was generated more often: magic missile (vellum, freq bonus 34) The RNG hath decreed that this item was generated more often: nothing (oak, freq bonus 8) The RNG hath decreed that this item was generated more often: gauntlets of good fortune (yellow gloves, freq bonus 29) The RNG hath decreed that this item was generated more often: amnesia (sparkling, freq bonus 25) The RNG hath decreed that this item was generated more often: gas grenade ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: backhand mace ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: leather saber ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: immunity to drawbridges (drawn, freq bonus 8) The RNG hath decreed that this item was generated more often: implant of cruelty (fascinating, freq bonus 4) The RNG hath decreed that this item was generated more often: sneakers (turning shoes, freq bonus 9) The RNG hath decreed that this item was generated more often: maximum damage stone (gray, freq bonus 5) The RNG hath decreed that this item was generated more often: cloak of leech (energizer cloak, freq bonus 5) The RNG hath decreed that this item was generated more often: recurring spell loss stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: gauntlets of missing information (nondescript gloves, freq bonus 8) The RNG hath decreed that this item was generated more often: see invisible (magenta, freq bonus 11) The RNG hath decreed that this item was generated more often: manacloak (dragonhide cloak, freq bonus 2) The RNG hath decreed that this item was generated more often: cure (SPARKLING EDWARD CULLEN, freq bonus 2) The RNG hath decreed that this item class was generated more often: Comestibles (freq bonus 31) The RNG hath decreed that this item class was generated more often: Wands (freq bonus 5) The RNG hath decreed that this item was always generated cursed: silver bullet ((null)) The RNG hath decreed that this item was always generated cursed: bugging (wooden) The RNG hath decreed that this item was always generated cursed: amulet of explosion (nuclear) The RNG hath decreed that this item was always generated cursed: morning star ((null)) The RNG hath decreed that this item was always generated cursed: ancient arrow ((null)) The RNG hath decreed that this item was always generated cursed: cloak of warmth (metal cloak) The RNG hath decreed that this item was always generated cursed: bloodsucking shoes (yellow sneakers) The RNG hath decreed that this item was always generated cursed: eater stone (gray) The RNG hath decreed that this item was always generated cursed: message filter helmet (netradiation helmet) The RNG hath decreed that this item was always generated cursed: ruby dragon scale mail ((null)) The RNG hath decreed that this trap was always invisible: wrenching trap The RNG hath decreed that this trap was generated more often: scaling trap (freq bonus 48) Trap randomization happened for 1 in 431 traps Next attribute increase check would have come at turn 440 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 Your sanity was 0 You were poison resistant You were doubly acid resistant You had not decided on your sexuality yet You were prevented from drunken boxing (0) You were prevented from being a stoned chiller (0) Your chance to block was 27% You were aware of the presence of something You were warned of undead You were aware of the presence of demons You had 1500 points of nutrition remaining You were fast Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ariel, Tyrael and Gabriel Your deity was Ariel The version you were playing was: Unix SlashEMExtended Version 2.4.2 (60fd9241) - last build Sat Jan 5 08:05:41 2019. You could not have safely prayed (100) You survived Spells known in the end Name Level Category Fail Memory a - confuse monster 2 enchant 0% 100% b - chemistry 1 divine 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) healing hands 1X Prepared(0) shield bash 1X Prepared(0) spirituality check 1X Prepared(0) research 1 R Prepared(0) tinker 1 R Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor helmet (plumed helmet) leather gloves (yellow gloves) low boots (walking shoes) gauntlets of fumbling (cuddly gloves) lab coat (white coat) Scrolls scroll of healing (VIELAE YKSI TYHMAE KUOLEMAAN) scroll of mana (DO YOU ENJOY THIS GAME) scroll of phase door (PRIUS SA) scroll of standard id (JOKEMON HOEDOWN) scroll of cure (HI IM DAISY) * scroll of extra healing (AFKPU ZEJOTYDIN) * scroll of greater mana restoration (TINKERBELL HERE TO KICK UR ASS) Spellbooks spellbook of confuse monster (faded) spellbook of chemistry (thorny) Potions * potion of booze (gastric) * potion of fruit juice (roast mate) * potion of see invisible (carcinogenic) * potion of sickness (vitriol) * potion of sleeping (streamlined) * potion of clairvoyance (deadweight) * potion of confusion (nettle) * potion of hallucination (blinding) * potion of healing (venomous) * potion of extra healing (ice-cold) * potion of restore ability (aromatic) * potion of blindness (forget-me-not) * potion of ESP (camping) * potion of gain energy (dandelion) * potion of gain health (vinaigrette) * potion of banishing fear (fuming) * potion of fire resistance (slimy) * potion of ice (mulberry) * potion of fire (effervescent) * potion of fear (iridescent) * potion of stunning (mum) * potion of numbness (frothing) * potion of dimness (spiritual) * potion of slime (peppermint) * potion of urine (palmarosa) * potion of cancellation (brilliant blue) * potion of sanity (illegal) * potion of cure insanity (distilled) * potion of porter (ethereal) * potion of wonder (fragrant olive) * potion of terces dlu (tesco value) * potion of hiding (nectar) * potion of decoy making (blue flag) * potion of down level (cornflower) * potion of keen memory (squishy) * potion of cure wounds (clotted blood) * potion of cure serious wounds (sizzling) * potion of night vision (paisley) * potion of cure critical wounds (ecru) * potion of resistance (purple-red) * potion of poison (turquoise) * potion of coffee (cloudy) * potion of red tea (alcoholic) * potion of oolong tea (murky) * potion of green tea (steamy) * potion of cocoa (elder flower) * potion of green mate (shining) * potion of terere (flowing) * potion of aojiru (endbringer) * potion of wine (brown) * potion of Ultimate Tsuyoshi Special (quicksilver) * potion of Mehoho Burusasan G (yoghurt) * potion of beneficial effect (cinnamon) * potion of random intrinsic (thaumaturgic) * potion of training (fluorescent) * potion of invisibility (yerba mate) * potion of monster detection (black lily) * potion of object detection (bird's eye) * potion of enlightenment (ketchup) * potion of full healing (St.John's Wort) * potion of levitation (voluminous) * potion of polymorph (violet-red) * potion of mutation (baloon flower) * potion of speed (caramel) * potion of acid (sweet basil) * potion of oil (plaid) * potion of salt water (yellow) * potion of gain ability (dark) * potion of gain level (deep blue) * potion of invulnerability (mineral) * potion of paralysis (starlight) * potion of extreme power (tasteless) * potion of recovery (pink) * potion of heroism (milky) * potion of cyanide (hibiscus) * potion of radium (glam) * potion of Jolt Cola (flammable) * potion of Pan Galactic Gargle Blaster (clover) * potion of (null) (moonshine) * potion of (null) (viscous) * potion of (null) (mulled) * potion of (null) (muddy) * potion of (null) (rosemary) * potion of (null) (aqueous) * potion of (null) (metallic) * potion of (null) (marigold) * potion of (null) (chocolate) * potion of (null) (plasmatic) * potion of (null) (squirting) * potion of (null) (unnatural) * potion of (null) (cyan) * potion of (null) (stevia) * potion of (null) (raspberry) * potion of (null) (magenta) * potion of (null) (illuminated) * potion of (null) (castor bean) * potion of (null) (violet) * potion of (null) (essential) * potion of (null) (bitter) * potion of (null) (black) * potion of (null) (sticky) * potion of (null) (ochre) * potion of (null) (creamy) * potion of (null) (crimson) * potion of (null) (cooling) * potion of (null) (mint) * potion of (null) (bright) * potion of (null) (present) * potion of (null) (glassy) * potion of (null) (bubbly) * potion of (null) (buzzing) * potion of (null) (turbulent) * potion of (null) (incandescent) * potion of (null) (alchemical) * potion of (null) (syrup) * potion of (null) (simmering) * potion of (null) (blueberry) * potion of (null) (camo) * potion of (null) (orange) * potion of (null) (emerald) * potion of (null) (instant coffee) * potion of (null) (flubber) * potion of (null) (addicted) * potion of (null) (manky) * potion of (null) (oobleck) * potion of (null) (ink) * potion of (null) (foaming) * potion of (null) (blue) * potion of (null) (baby's breath) * potion of (null) (gooey) * potion of (null) (wormwood) * potion of (null) (dirty) * potion of (null) (icy) * potion of (null) (finicky) * potion of (null) (bewitched) * potion of (null) (gloss) * potion of (null) (nanika) * potion of (null) (amber) * potion of (null) (unlight) * potion of (null) (whisky) * potion of (null) (sweet) * potion of (null) (iris) * potion of (null) (freezing) * potion of (null) (aquamarine) * potion of (null) (silvervine) * potion of (null) (radiating) * potion of (null) (anise seed) * potion of (null) (gaseous) * potion of (null) (maleen) * potion of (null) (bouillon) * potion of (null) (dark green) * potion of (null) (smoky) * potion of (null) (herbal) * potion of (null) (grog) * potion of (null) (rainbow) * potion of (null) (substitute) * potion of (null) (lavender) * potion of (null) (greasy) * potion of (null) (infusion) * potion of (null) (thyme) * potion of (null) (reddish) * potion of (null) (coffee) * potion of (null) (green) * potion of (null) (gasoline) * potion of (null) (liquid) * potion of (null) (colorless) * potion of (null) (humour) * potion of (null) (blood-colored) * potion of (null) (tan) * potion of (null) (red) * potion of (null) (jackpot) * potion of (null) (brown oolong tea) * potion of (null) (concocted) * potion of (null) (glowing-red) * potion of (null) (iffy) * potion of (null) (warping) * potion of (null) (quiet) * potion of (null) (greenish-blue) * potion of (null) (peculiar) * potion of (null) (polka-dot) * potion of (null) (luminescent) * potion of (null) (swirly) * potion of (null) (opaque) * potion of (null) (cherry-blossom) * potion of (null) (topaz) * potion of (null) (pungent) * potion of (null) (tangerine) * potion of (null) (jasmine) * potion of (null) (soapy) * potion of (null) (dimly-shining) * potion of (null) (ruby) * potion of (null) (sauce) * potion of (null) (feeding) * potion of (null) (ghostly) * potion of (null) (purple) * potion of (null) (bayberry) * potion of (null) (dangerous) * potion of (null) (cluster amaryllis) * potion of (null) (sky blue) * potion of (null) (spoonful) * potion of (null) (cough) * potion of (null) (homebrew) * potion of (null) (cranberry) * potion of (null) (laurel) * potion of (null) (hidden tea) * potion of (null) (hallowed) * potion of (null) (sparkly) * potion of (null) (pseudo-violet) * potion of (null) (white) * potion of (null) (creepy) * potion of (null) (orange tea) * potion of (null) (cacao) * potion of (null) (honey) * potion of (null) (fizzy) * potion of (null) (silver) * potion of (null) (vapor) * potion of (null) (bright green tea) * potion of (null) (golden) * potion of (null) (gray) * potion of (null) (vermillion) * potion of (null) (puce) * potion of (null) (prickly ash) * potion of water (clear) * potion of blood (blood-red) * potion of vampire blood (blood-red) * potion of amnesia (sparkling) Rings ring of warning (Elbereth-inscribed) Tools chemistry set (box of obscure-looking glass devices) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Grand Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Master) (20 of 160) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Master) (20 of 160) sexy flats [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Basic] (max Master) (20 of 160) two-handed sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) bow [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) Spellcasting Skills healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Fare thee well Leeroy the Paladin... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.