Leeroy, lawful male alchemist Paladin ---------- - |.f@.......| |..........| |........... ------------ [Leeroy the Fighter of Law] St5 Dx11 Co11 In14 Wi11 Ch11 PalAlcMalLaw Dlvl:1 $0 HP21(21) Pw21(21) AC-6 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Salutations Leeroy, welcome to SlashEMExtended! You are a lawful male alchemist Paladin. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: You can now give an alias name to new characters if you set the askforalias option! This can be done by adding OPTIONS=askforalias to your configuration file. The moon is waxing tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: stoned chilling You could not have this property extrinsically: curse resistance You could not have this property intrinsically: fear resistance Scroll identification only worked 100 times out of 148 Ring identification only worked 4 times out of 20 Wand identification only worked 3 times out of 15 Armor identification only worked 15 times out of 44 Gem identification only worked 100 times out of 172 Tool identification only worked 5 times out of 12 Monsters only dropped their equipment with 67% chance Book drop chance was reduced to 92% Scroll drop chance was reduced to 82% Ring drop chance was reduced to 10% Potion drop chance was reduced to 86% Armor drop chance was reduced to 42% Food drop chance was reduced to 97% Concealing monsters were spawned underneath items 83% of the time only The following skill could not be trained at all: elemental spells The following skill was trained at half the usual rate: lance The following skill was trained at one fifth the usual rate: chaos spells The following skill was limited to basic proficiency: axe The following skill was limited to skilled proficiency: searching The following skill was limited to expert proficiency: mace The following skill became untrainable if you tried to train it too early: spirituality (turn 3) The following skill became untrainable if you tried to train it too early: attack spells (turn 3915) The following skill became untrainable after a while: two-weapon combat (turn 22998) The following skill couldn't be trained before a certain turn number is reached: short sword (turn 55140) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 12159 Monster spawn increase reached its maximum at turn 118659 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 320856 The monster class that cannot be genocided was xorn Today, this monster class was always generated invisible: vampire The monster class that was spawned more often: rust monster or disenchanter (freq bonus 2) The monster species that spawned more often: noduchi (freq bonus 15) The monster species that spawned more often: submarine goblin (freq bonus 16) The monster species that spawned more often: padawan (freq bonus 30) The monster species that spawned more often: serpent magus (freq bonus 18) The monster species that spawned more often: unscramble followup (freq bonus 6) The monster species that spawned more often: shadowy vampire lord (freq bonus 48) The monster species that spawned more often: scramming sturdy (freq bonus 28) The monster species that spawned more often: awakening furl (freq bonus 12) The monster species that spawned more often: intensifying goldfish laminator clung (freq bonus 42) The monster species that spawned more often: Hirschah (freq bonus 9) The monster species that spawned more often: reproducing imp (freq bonus 40) The monster species that spawned more often: hata-hata (freq bonus 24) The monster species that spawned more often: gnome battlemaster (freq bonus 12) The monster species that spawned more often: dark dwarven priest (freq bonus 12) The monster species that spawned more often: walkman fish (freq bonus 48) The monster species that spawned more often: slime granny (freq bonus 16) The monster species that spawned more often: stalking master lichen (freq bonus 6) The monster species that spawned more often: church preacher (freq bonus 9) The monster species that spawned more often: creator of slex (freq bonus 8) The monster species that spawned more often: undead bosmer (freq bonus 18) The monster trait that was more common: monsters that have claw attacks (freq bonus 1) The monster trait that was more common: monsters that can tunnel (freq bonus 4) The monster trait that was more common: monsters that won't react unless you get up close (freq bonus 3) The monster trait that was more common: monsters that usually spawn tame (freq bonus 2) The monster trait that was more common: monsters whose attacks cause inertia (freq bonus 1) The monster trait that was more common: monsters whose attacks permanently damage your stats (freq bonus 8) The monster trait that was more common: monsters that have gaze attacks (freq bonus 1) The monster species that never randomly spawned: dmg bomb The monster species that never randomly spawned: bondage brutal The monster species that never randomly spawned: bang bag The monster species that never randomly spawned: bifurcation pug The monster species that never randomly spawned: blabbering otaku The monster species that never randomly spawned: usage angolan inclusion The monster species that never randomly spawned: insurmountable mushroom The monster species that never randomly spawned: rainbow to The monster species that never randomly spawned: shibold The monster species that never randomly spawned: aoa The RNG hath decreed that this item was never generated: objection (cinnabar) The RNG hath decreed that this item was never generated: mace ((null)) The RNG hath decreed that this item was never generated: antideath cloak (demonic cloak) The RNG hath decreed that this item was never generated: implant of honor (boreal) The RNG hath decreed that this item was never generated: borderless helmet (grimace helmet) The RNG hath decreed that this item was never generated: worthless piece of red glass (red) The RNG hath decreed that this item was never generated: steel whip ((null)) The RNG hath decreed that this item was never generated: digging (iron) The RNG hath decreed that this item was never generated: time (momentary) The RNG hath decreed that this item was never generated: magical paintbrush ((null)) The RNG hath decreed that this item was generated more often: ruby dragon scale mail ((null), freq bonus 30) The RNG hath decreed that this item was generated more often: archaic cloak (greek cloak, freq bonus 17) The RNG hath decreed that this item was generated more often: great pollax ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: fear resistance (branching, freq bonus 8) The RNG hath decreed that this item was generated more often: cocoa (nettle, freq bonus 147) The RNG hath decreed that this item was generated more often: stone of difficulty (gray, freq bonus 38) The RNG hath decreed that this item was generated more often: boots of displacement (hugging boots, freq bonus 12) The RNG hath decreed that this item was generated more often: psychic dragon scale shield (psychic dragonhide shield, freq bonus 15) The RNG hath decreed that this item was generated more often: final explosion (venerable, freq bonus 11) The RNG hath decreed that this item was generated more often: bad effect (numbing, freq bonus 6) The RNG hath decreed that this item was generated more often: special camouflaged clothes (camouflage patterned clothes, freq bonus 4) The RNG hath decreed that this item was generated more often: water (clear, freq bonus 7) The RNG hath decreed that this item was generated more often: arm blaster ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: really heavy iron ball ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: tarrier ((null), freq bonus 35) The RNG hath decreed that this item was generated more often: silver spell gloves (gameble gloves, freq bonus 4) The RNG hath decreed that this item was generated more often: greater mana restoration (DIT DEDIDET DAET, freq bonus 4) The RNG hath decreed that this item was generated more often: topaz (yellowish brown, freq bonus 4) The RNG hath decreed that this item was generated more often: no effect (fallen, freq bonus 12) The RNG hath decreed that this item was generated more often: implant of ennui (original, freq bonus 3) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 97) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 22) The RNG hath decreed that this item was always generated cursed: immobility (YOU AINT GETTING OUT OF HERE ALIVE) The RNG hath decreed that this item was always generated cursed: Japan-wax candle (candle) The RNG hath decreed that this item was always generated cursed: plain dragon scale shield (plain dragonhide shield) The RNG hath decreed that this item was always generated cursed: partial plate mail ((null)) The RNG hath decreed that this item was always generated cursed: horn of plenty (horn) The RNG hath decreed that this item was always generated cursed: extra healing (HEALHEALHEALHEAL) The RNG hath decreed that this item was always generated cursed: distorted grimace (gas mask) The RNG hath decreed that this item was always generated cursed: pokelie gloves (rayductnay gloves) The RNG hath decreed that this item was always generated cursed: orcish shield (red-eyed shield) The RNG hath decreed that this item was always generated cursed: dimness (peculiar) The RNG hath decreed that this trap was always invisible: flood trap The RNG hath decreed that this trap was generated more often: glib trap (freq bonus 2) Trap randomization happened for 1 in 154 traps Next attribute increase check would have come at turn 289 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 Your sanity was 0 You were poison resistant You were doubly acid resistant You had not decided on your sexuality yet You were prevented from being a stoned chiller (0) Your chance to block was 27% You were aware of the presence of something You were warned of undead You were aware of the presence of demons You had 1500 points of nutrition remaining You were fast Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ariel, Tyrael and Gabriel Your deity was Ariel The version you were playing was: Unix SlashEMExtended Version 2.4.2 (60fd9241) - last build Sat Jan 5 08:05:41 2019. You could not have safely prayed (283) You survived Spells known in the end Name Level Category Fail Memory a - endure cold 2 protect 4% 100% b - chemistry 1 divine 33% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) healing hands 1X Prepared(0) shield bash 1X Prepared(0) spirituality check 1X Prepared(0) research 1 R Prepared(0) tinker 1 R Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor helmet (space helmet) leather gloves (odd pair of gloves) low boots (walking shoes) gauntlets of fumbling (spiky gloves) lab coat (white coat) Scrolls scroll of healing (LETS FAIL AND ROLL) scroll of mana (ANTONIO DUCKERAS MADE ME A SHOE FETISHIST) scroll of phase door (WELCOME TO THE ASTRAL PLANE) scroll of standard id (BBQ BBQ) scroll of cure (ISTRACOTCSAS) * scroll of extra healing (SKCUS YELDUD) * scroll of greater mana restoration (CUTE DRAG BODY REDUCIVES TO RISE SPEE) Spellbooks spellbook of endure cold (sorrowful) spellbook of chemistry (venerable) Potions * potion of booze (thyme) * potion of fruit juice (polka-dot) * potion of see invisible (mineral) * potion of sickness (fuming) * potion of sleeping (streamlined) * potion of clairvoyance (cacao) * potion of confusion (silver) * potion of hallucination (creepy) * potion of healing (swirly) * potion of extra healing (wormwood) * potion of restore ability (amber) * potion of blindness (vinaigrette) * potion of ESP (dark green) * potion of gain energy (blueberry) * potion of gain health (black lily) * potion of banishing fear (metallic) * potion of fire resistance (viscous) * potion of ice (grog) * potion of fire (feeding) * potion of fear (manky) * potion of stunning (laurel) * potion of numbness (turbulent) * potion of dimness (whisky) * potion of slime (green) * potion of urine (sticky) * potion of cancellation (frothing) * potion of sanity (homebrew) * potion of cure insanity (muddy) * potion of porter (tan) * potion of wonder (addicted) * potion of terces dlu (deep blue) * potion of hiding (spiritual) * potion of decoy making (dirty) * potion of down level (vermillion) * potion of keen memory (lavender) * potion of cure wounds (greenish-blue) * potion of cure serious wounds (topaz) * potion of night vision (oobleck) * potion of cure critical wounds (simmering) * potion of resistance (camping) * potion of poison (cherry-blossom) * potion of coffee (sky blue) * potion of red tea (mulberry) * potion of oolong tea (marigold) * potion of green tea (clotted blood) * potion of cocoa (nanika) * potion of green mate (coffee) * potion of terere (ecru) * potion of aojiru (purple) * potion of wine (ice-cold) * potion of Ultimate Tsuyoshi Special (orange tea) * potion of Mehoho Burusasan G (blood-colored) * potion of beneficial effect (blue) * potion of random intrinsic (flowing) * potion of training (glowing-red) * potion of invisibility (purple-red) * potion of monster detection (sweet) * potion of object detection (tasteless) * potion of enlightenment (prickly ash) * potion of full healing (endbringer) * potion of levitation (cloudy) * potion of polymorph (colorless) * potion of mutation (cranberry) * potion of speed (nettle) * potion of acid (flammable) * potion of oil (nectar) * potion of salt water (substitute) * potion of gain ability (illegal) * potion of gain level (elder flower) * potion of invulnerability (distilled) * potion of paralysis (fragrant olive) * potion of extreme power (humour) * potion of recovery (peculiar) * potion of heroism (bright) * potion of cyanide (herbal) * potion of radium (aromatic) * potion of Jolt Cola (hibiscus) * potion of Pan Galactic Gargle Blaster (cyan) * potion of (null) (mulled) * potion of (null) (gloss) * potion of (null) (bewitched) * potion of (null) (baby's breath) * potion of (null) (pink) * potion of (null) (dark) * potion of (null) (forget-me-not) * potion of (null) (voluminous) * potion of (null) (instant coffee) * potion of (null) (rainbow) * potion of (null) (mum) * potion of (null) (brown) * potion of (null) (rosemary) * potion of (null) (freezing) * potion of (null) (ketchup) * potion of (null) (opaque) * potion of (null) (maleen) * potion of (null) (aquamarine) * potion of (null) (fizzy) * potion of (null) (fluorescent) * potion of (null) (foaming) * potion of (null) (St.John's Wort) * potion of (null) (plaid) * potion of (null) (infusion) * potion of (null) (hidden tea) * potion of (null) (milky) * potion of (null) (paisley) * potion of (null) (iffy) * potion of (null) (ghostly) * potion of (null) (gasoline) * potion of (null) (glam) * potion of (null) (peppermint) * potion of (null) (dimly-shining) * potion of (null) (sparkly) * potion of (null) (liquid) * potion of (null) (violet) * potion of (null) (illuminated) * potion of (null) (magenta) * potion of (null) (gaseous) * potion of (null) (alcoholic) * potion of (null) (blinding) * potion of (null) (cornflower) * potion of (null) (cinnamon) * potion of (null) (soapy) * potion of (null) (pseudo-violet) * potion of (null) (jackpot) * potion of (null) (roast mate) * potion of (null) (bitter) * potion of (null) (squishy) * potion of (null) (present) * potion of (null) (aqueous) * potion of (null) (sizzling) * potion of (null) (vitriol) * potion of (null) (dangerous) * potion of (null) (spoonful) * potion of (null) (golden) * potion of (null) (cough) * potion of (null) (carcinogenic) * potion of (null) (greasy) * potion of (null) (flubber) * potion of (null) (unnatural) * potion of (null) (ruby) * potion of (null) (creamy) * potion of (null) (honey) * potion of (null) (brilliant blue) * potion of (null) (vapor) * potion of (null) (baloon flower) * potion of (null) (smoky) * potion of (null) (syrup) * potion of (null) (puce) * potion of (null) (quicksilver) * potion of (null) (ink) * potion of (null) (brown oolong tea) * potion of (null) (ochre) * potion of (null) (cluster amaryllis) * potion of (null) (alchemical) * potion of (null) (deadweight) * potion of (null) (violet-red) * potion of (null) (reddish) * potion of (null) (sauce) * potion of (null) (cooling) * potion of (null) (white) * potion of (null) (anise seed) * potion of (null) (chocolate) * potion of (null) (ethereal) * potion of (null) (camo) * potion of (null) (quiet) * potion of (null) (black) * potion of (null) (tangerine) * potion of (null) (iridescent) * potion of (null) (warping) * potion of (null) (yellow) * potion of (null) (clover) * potion of (null) (shining) * potion of (null) (squirting) * potion of (null) (mint) * potion of (null) (gray) * potion of (null) (moonshine) * potion of (null) (gooey) * potion of (null) (silvervine) * potion of (null) (bayberry) * potion of (null) (iris) * potion of (null) (raspberry) * potion of (null) (blue flag) * potion of (null) (hallowed) * potion of (null) (sweet basil) * potion of (null) (bird's eye) * potion of (null) (stevia) * potion of (null) (concocted) * potion of (null) (crimson) * potion of (null) (steamy) * potion of (null) (emerald) * potion of (null) (icy) * potion of (null) (radiating) * potion of (null) (essential) * potion of (null) (unlight) * potion of (null) (effervescent) * potion of (null) (venomous) * potion of (null) (orange) * potion of (null) (bubbly) * potion of (null) (pungent) * potion of (null) (yoghurt) * potion of (null) (castor bean) * potion of (null) (jasmine) * potion of (null) (palmarosa) * potion of (null) (yerba mate) * potion of (null) (buzzing) * potion of (null) (bright green tea) * potion of (null) (finicky) * potion of (null) (luminescent) * potion of (null) (glassy) * potion of (null) (turquoise) * potion of (null) (thaumaturgic) * potion of (null) (caramel) * potion of (null) (red) * potion of (null) (incandescent) * potion of (null) (murky) * potion of (null) (tesco value) * potion of (null) (gastric) * potion of (null) (dandelion) * potion of (null) (plasmatic) * potion of (null) (slimy) * potion of (null) (starlight) * potion of (null) (bouillon) * potion of water (clear) * potion of blood (blood-red) * potion of vampire blood (blood-red) * potion of amnesia (sparkling) Rings ring of warning (enamel) Tools chemistry set (box of obscure-looking glass devices) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Grand Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Master) (20 of 160) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Master) (20 of 160) sexy flats [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Basic] (max Master) (20 of 160) two-handed sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) bow [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) Spellcasting Skills healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Fare thee well Leeroy the Paladin... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.