Leeroy, lawful male alchemist Paladin -+--.- |....| |...$| |....| |....| |..d@| ------ [Leeroy the Fighter of Law] St5 Dx5 Co10 In6 Wi6 Ch9 PalAlcMalLaw Dlvl:1 $0 HP21(21) Pw19(19) AC-3 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Salutations Leeroy, welcome to SlashEMExtended! You are a lawful male alchemist Paladin. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: You can now give an alias name to new characters if you set the askforalias option! This can be done by adding OPTIONS=askforalias to your configuration file. The moon is waxing tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: cold resistance You could not have this property extrinsically: double attacks You could not have this property intrinsically: stealth Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 14 Armor identification only worked 15 times out of 29 Spellbook identification only worked 2 times out of 8 Tool identification only worked 5 times out of 11 Monsters only dropped their musable items with 26% chance Monsters only dropped their equipment with 98% chance Book drop chance was reduced to 97% Scroll drop chance was reduced to 96% Wand drop chance was reduced to 94% Amulet drop chance was reduced to 67% Potion drop chance was reduced to 95% Armor drop chance was reduced to 78% Food drop chance was reduced to 78% Monster death drops spawned with only 91% chance The following skill could not be trained at all: saber The following skill was trained at half the usual rate: axe The following skill was trained at one fifth the usual rate: two-handed weapons The following skill was limited to basic proficiency: dart The following skill was limited to skilled proficiency: attack spells The following skill was limited to expert proficiency: implants The following skill became untrainable if you tried to train it too early: axe (turn 33) The following skill became untrainable if you tried to train it too early: high heels (turn 460) The following skill became untrainable after a while: petkeeping (turn 57295) The following skill couldn't be trained before a certain turn number is reached: riding (turn 45837) Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 46204 Monster spawn increase reached its maximum at turn 289174 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 3813066 The monster class that cannot be genocided was nemese The monster class that was spawned more often: elemental (freq bonus 1) The monster species that spawned more often: archer fish (freq bonus 16) The monster species that spawned more often: petty berator (freq bonus 3) The monster species that spawned more often: water stalk (freq bonus 6) The monster species that spawned more often: robochuck (freq bonus 9) The monster species that spawned more often: |F&sgr`2 (freq bonus 12) The monster species that spawned more often: seeker automaton (freq bonus 5) The monster species that spawned more often: code editor (freq bonus 12) The monster species that spawned more often: water spirit (freq bonus 15) The monster species that spawned more often: cambridge iscose bronzier (freq bonus 9) The monster species that spawned more often: Annemarie (freq bonus 3) The monster species that spawned more often: gray twen (freq bonus 9) The monster species that spawned more often: unthinkable universalization (freq bonus 10) The monster species that spawned more often: morph mummy (freq bonus 4) The monster species that spawned more often: unkindest storyteller (freq bonus 10) The monster species that spawned more often: pet arena rubber (freq bonus 6) The monster species that spawned more often: hungry stalk (freq bonus 4) The monster species that spawned more often: porter rock piercer (freq bonus 24) The monster species that spawned more often: memo colony (freq bonus 3) The monster species that spawned more often: corrosive bulb (freq bonus 8) The monster species that spawned more often: Chaska (freq bonus 9) The monster trait that was more common: monsters that won't react unless you get up close (freq bonus 4) The monster trait that was more common: monsters whose attacks frenzy you (freq bonus 16) The monster trait that was more common: monsters with extra painful attacks (freq bonus 4) The monster trait that was more common: monsters that cannot pick up items (freq bonus 3) The monster trait that was more common: monsters whose attacks blind you (freq bonus 1) The monster trait that was more common: monsters with shock resistance (freq bonus 1) The monster trait that was more common: monsters whose attacks cause darkness (freq bonus 1) The monster trait that was more common: monsters that originate from Elona (freq bonus 1) The monster trait that was more common: monsters that mumble (freq bonus 4) The monster trait that was more common: monsters whose attacks teleport your gear away (freq bonus 6) The monster species that never randomly spawned: gug giant The monster species that never randomly spawned: vapor zruty The monster species that never randomly spawned: agent black stalk The monster species that never randomly spawned: creeping spore The monster species that never randomly spawned: bloodshot icky thing The monster species that never randomly spawned: smart seo The monster species that never randomly spawned: vivaria rousseau The monster species that never randomly spawned: purple warp patch The monster species that never randomly spawned: Chaska's leather pump The monster species that never randomly spawned: weird stalk The monster class that always generated with extra speed: vortex The RNG hath decreed that this item was never generated: rumor (scribbled) The RNG hath decreed that this item was never generated: wooden stake ((null)) The RNG hath decreed that this item was never generated: secretion dagger ((null)) The RNG hath decreed that this item was never generated: axe ((null)) The RNG hath decreed that this item was never generated: gothic plate mail ((null)) The RNG hath decreed that this item was never generated: mercurial dragon scales ((null)) The RNG hath decreed that this item was never generated: checkerboard stone (gray) The RNG hath decreed that this item was never generated: recurring spell loss stone (gray) The RNG hath decreed that this item was never generated: implant of clumsiness (mnemonic) The RNG hath decreed that this item was never generated: flogger ((null)) The RNG hath decreed that this item was generated more often: thunder (sparking, freq bonus 6) The RNG hath decreed that this item was generated more often: blacky stone (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: long sword ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: leveling gloves (tar gloves, freq bonus 76) The RNG hath decreed that this item was generated more often: left-appendage gloves (failuncap gloves, freq bonus 37) The RNG hath decreed that this item was generated more often: amulet of bones (charnel, freq bonus 36) The RNG hath decreed that this item was generated more often: radioactive undergarment ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: elementalism (4OFAE OF9 SCC9, freq bonus 7) The RNG hath decreed that this item was generated more often: amethyst dragon scale shield (amethyst dragonhide shield, freq bonus 3) The RNG hath decreed that this item was generated more often: oil (murky, freq bonus 24) The RNG hath decreed that this item was generated more often: suguhanoken ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: brass lantern ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: elemental beam (wet, freq bonus 10) The RNG hath decreed that this item was generated more often: blood (blood-red, freq bonus 7) The RNG hath decreed that this item was generated more often: anhydrite (teal, freq bonus 6) The RNG hath decreed that this item was generated more often: ice box of holding (cooling box, freq bonus 6) The RNG hath decreed that this item was generated more often: unaffected candle (candle, freq bonus 9) The RNG hath decreed that this item was generated more often: pseudo teleporter cloak (foundry cloak, freq bonus 10) The RNG hath decreed that this item was generated more often: poison brand (curare-impregnated, freq bonus 2) The RNG hath decreed that this item was generated more often: amulet of restful sleep (triangular, freq bonus 90) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 14) The RNG hath decreed that this item was always generated cursed: blue spell stone (gray) The RNG hath decreed that this item was always generated cursed: ugg boots (spider boots) The RNG hath decreed that this item was always generated cursed: item genocide (DO YOU WANT YOUR POSSESSIONS IDENTIFIED) The RNG hath decreed that this item was always generated cursed: gauntlets of dexterity (fencing gloves) The RNG hath decreed that this item was always generated cursed: implant of envy (timeless) The RNG hath decreed that this item was always generated cursed: counterclockwise stone (gray) The RNG hath decreed that this item was always generated cursed: fire golem (jetting) The RNG hath decreed that this item was always generated cursed: acidshield (acidic) The RNG hath decreed that this item was always generated cursed: antimatter bullet ((null)) The RNG hath decreed that this item was always generated cursed: undead turning (copper) The RNG hath decreed that this trap was always invisible: black ng wall trap The RNG hath decreed that this trap was generated more often: gravation trap (freq bonus 8) Trap randomization happened for 1 in 192 traps Next attribute increase check would have come at turn 529 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 Your sanity was 0 You were poison resistant You were doubly acid resistant You had not decided on your sexuality yet You were prevented from having cold resistance (0) You were prevented from having double attacks (0) Your chance to block was 27% You were aware of the presence of something You were warned of undead You were aware of the presence of demons You had 1500 points of nutrition remaining You were fast Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ariel, Tyrael and Gabriel Your deity was Ariel The version you were playing was: Unix SlashEMExtended Version 2.4.2 (60fd9241) - last build Sat Jan 5 08:05:41 2019. You could not have safely prayed (366) You survived Spells known in the end Name Level Category Fail Memory a - clairvoyance 3 divine 13% 200% b - chemistry 1 divine 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) healing hands 1X Prepared(0) shield bash 1X Prepared(0) spirituality check 1X Prepared(0) research 1 R Prepared(0) tinker 1 R Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor helmet (spired helmet) leather gloves (occultism gloves) low boots (walking shoes) gauntlets of fumbling (failuncap gloves) lab coat (white coat) Scrolls scroll of healing (FASCICULUS PROPRIUS) scroll of mana (R U READY) scroll of phase door (THE FIRST FOOCUBUS ENCOUNTER ASKS FOR YOUR SEXUALITY) scroll of standard id (CROWDED OF BODY IN FLUFFY WATAGE) scroll of cure (V SOVETSKOY ROSSII GENERATOR SLUCHAYNYKH CHISEL NENAVIDIT VAS) * scroll of extra healing (AFTER THE QUEST YOU HAVE TO TRAVERSE THE SUBQUEST TOO) * scroll of greater mana restoration (MOMMYXOMUHU) Spellbooks spellbook of clairvoyance (tan) spellbook of chemistry (corrupted) Potions * potion of booze (oobleck) * potion of fruit juice (substitute) * potion of see invisible (voluminous) * potion of sickness (puce) * potion of sleeping (finicky) * potion of clairvoyance (starlight) * potion of confusion (roast mate) * potion of hallucination (jasmine) * potion of healing (palmarosa) * potion of extra healing (golden) * potion of restore ability (gooey) * potion of blindness (peppermint) * potion of ESP (syrup) * potion of gain energy (blue) * potion of gain health (aquamarine) * potion of banishing fear (tan) * potion of fire resistance (wormwood) * potion of ice (raspberry) * potion of fire (metallic) * potion of fear (mint) * potion of stunning (foaming) * potion of numbness (frothing) * potion of dimness (glassy) * potion of slime (cough) * potion of urine (bright) * potion of cancellation (blinding) * potion of sanity (cacao) * potion of cure insanity (orange) * potion of porter (pink) * potion of wonder (anise seed) * potion of terces dlu (reddish) * potion of hiding (quicksilver) * potion of decoy making (flowing) * potion of down level (brilliant blue) * potion of keen memory (polka-dot) * potion of cure wounds (unlight) * potion of cure serious wounds (sticky) * potion of night vision (milky) * potion of cure critical wounds (gaseous) * potion of resistance (vapor) * potion of poison (camo) * potion of coffee (red) * potion of red tea (soapy) * potion of oolong tea (yoghurt) * potion of green tea (gray) * potion of cocoa (buzzing) * potion of green mate (venomous) * potion of terere (manky) * potion of aojiru (ochre) * potion of wine (ecru) * potion of Ultimate Tsuyoshi Special (concocted) * potion of Mehoho Burusasan G (nectar) * potion of beneficial effect (hallowed) * potion of random intrinsic (marigold) * potion of training (dirty) * potion of invisibility (cornflower) * potion of monster detection (simmering) * potion of object detection (flubber) * potion of enlightenment (moonshine) * potion of full healing (fuming) * potion of levitation (slimy) * potion of polymorph (aromatic) * potion of mutation (silver) * potion of speed (chocolate) * potion of acid (castor bean) * potion of oil (glam) * potion of salt water (squishy) * potion of gain ability (mum) * potion of gain level (sweet basil) * potion of invulnerability (endbringer) * potion of paralysis (squirting) * potion of extreme power (dangerous) * potion of recovery (maleen) * potion of heroism (creepy) * potion of cyanide (gasoline) * potion of radium (infusion) * potion of Jolt Cola (deadweight) * potion of Pan Galactic Gargle Blaster (bouillon) * potion of (null) (magenta) * potion of (null) (muddy) * potion of (null) (swirly) * potion of (null) (creamy) * potion of (null) (feeding) * potion of (null) (shining) * potion of (null) (sparkly) * potion of (null) (opaque) * potion of (null) (illegal) * potion of (null) (hidden tea) * potion of (null) (silvervine) * potion of (null) (whisky) * potion of (null) (rosemary) * potion of (null) (brown) * potion of (null) (cluster amaryllis) * potion of (null) (thyme) * potion of (null) (turquoise) * potion of (null) (violet-red) * potion of (null) (ink) * potion of (null) (laurel) * potion of (null) (carcinogenic) * potion of (null) (icy) * potion of (null) (amber) * potion of (null) (sky blue) * potion of (null) (emerald) * potion of (null) (plaid) * potion of (null) (iffy) * potion of (null) (cyan) * potion of (null) (liquid) * potion of (null) (present) * potion of (null) (black) * potion of (null) (glowing-red) * potion of (null) (yellow) * potion of (null) (greasy) * potion of (null) (blue flag) * potion of (null) (fragrant olive) * potion of (null) (tesco value) * potion of (null) (ghostly) * potion of (null) (tangerine) * potion of (null) (incandescent) * potion of (null) (gastric) * potion of (null) (radiating) * potion of (null) (honey) * potion of (null) (green) * potion of (null) (fizzy) * potion of (null) (deep blue) * potion of (null) (ethereal) * potion of (null) (brown oolong tea) * potion of (null) (violet) * potion of (null) (elder flower) * potion of (null) (colorless) * potion of (null) (freezing) * potion of (null) (peculiar) * potion of (null) (ketchup) * potion of (null) (topaz) * potion of (null) (bubbly) * potion of (null) (flammable) * potion of (null) (effervescent) * potion of (null) (mulled) * potion of (null) (dimly-shining) * potion of (null) (gloss) * potion of (null) (hibiscus) * potion of (null) (thaumaturgic) * potion of (null) (purple-red) * potion of (null) (paisley) * potion of (null) (distilled) * potion of (null) (pseudo-violet) * potion of (null) (ruby) * potion of (null) (lavender) * potion of (null) (luminescent) * potion of (null) (camping) * potion of (null) (vinaigrette) * potion of (null) (blood-colored) * potion of (null) (essential) * potion of (null) (vermillion) * potion of (null) (purple) * potion of (null) (bird's eye) * potion of (null) (iridescent) * potion of (null) (murky) * potion of (null) (illuminated) * potion of (null) (forget-me-not) * potion of (null) (caramel) * potion of (null) (dark green) * potion of (null) (herbal) * potion of (null) (stevia) * potion of (null) (crimson) * potion of (null) (bright green tea) * potion of (null) (jackpot) * potion of (null) (mineral) * potion of (null) (nettle) * potion of (null) (sauce) * potion of (null) (sizzling) * potion of (null) (plasmatic) * potion of (null) (cooling) * potion of (null) (smoky) * potion of (null) (nanika) * potion of (null) (coffee) * potion of (null) (warping) * potion of (null) (white) * potion of (null) (clover) * potion of (null) (St.John's Wort) * potion of (null) (instant coffee) * potion of (null) (unnatural) * potion of (null) (bitter) * potion of (null) (humour) * potion of (null) (viscous) * potion of (null) (steamy) * potion of (null) (ice-cold) * potion of (null) (dark) * potion of (null) (orange tea) * potion of (null) (greenish-blue) * potion of (null) (prickly ash) * potion of (null) (clotted blood) * potion of (null) (homebrew) * potion of (null) (spoonful) * potion of (null) (turbulent) * potion of (null) (black lily) * potion of (null) (streamlined) * potion of (null) (baloon flower) * potion of (null) (sweet) * potion of (null) (grog) * potion of (null) (dandelion) * potion of (null) (pungent) * potion of (null) (blueberry) * potion of (null) (cinnamon) * potion of (null) (spiritual) * potion of (null) (fluorescent) * potion of (null) (aqueous) * potion of (null) (alcoholic) * potion of (null) (baby's breath) * potion of (null) (mulberry) * potion of (null) (vitriol) * potion of (null) (bewitched) * potion of (null) (alchemical) * potion of (null) (addicted) * potion of (null) (cloudy) * potion of (null) (cherry-blossom) * potion of (null) (yerba mate) * potion of (null) (iris) * potion of (null) (tasteless) * potion of (null) (rainbow) * potion of (null) (bayberry) * potion of (null) (cranberry) * potion of (null) (quiet) * potion of water (clear) * potion of blood (blood-red) * potion of vampire blood (blood-red) * potion of amnesia (sparkling) Rings ring of warning (quartzite) Tools chemistry set (box of obscure-looking glass devices) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Grand Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Master) (20 of 160) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Master) (20 of 160) sexy flats [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Basic] (max Master) (20 of 160) two-handed sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) bow [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) Spellcasting Skills healing spells [Basic] (max Master) (20 of 160) divination spells [Basic] (max Expert) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Fare thee well Leeroy the Paladin... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.