Leeroy, lawful male alchemist Paladin -------- |@....b| .d...... -------- [Leeroy the Fighter of Law] St3 Dx6 Co11 In8 Wi7 Ch10 PalAlcMalLaw Dlvl:1 $0 HP21(21) Pw19(19) AC-4 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Salutations Leeroy, welcome to SlashEMExtended! You are a lawful male alchemist Paladin. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: You can now give an alias name to new characters if you set the askforalias option! This can be done by adding OPTIONS=askforalias to your configuration file. The moon is waxing tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: detect monsters You could not have this property extrinsically: curse resistance You could not have this property intrinsically: sickopathy Potion identification only worked 3 times out of 8 Wand identification only worked 3 times out of 12 Armor identification only worked 15 times out of 23 Spellbook identification only worked 2 times out of 7 Tool identification only worked 5 times out of 12 Monsters only dropped their musable items with 27% chance Scroll drop chance was reduced to 80% Musable item generation frequency had a negative bias of 45% Ring drop chance was reduced to 73% Implant drop chance was reduced to 92% Potion drop chance was reduced to 76% Weapon drop chance was reduced to 77% Armor drop chance was reduced to 77% Concealing monsters were spawned underneath items 57% of the time only Monster death drops spawned with only 88% chance The following skill could not be trained at all: two-weapon combat The following skill was trained at half the usual rate: body spells The following skill was trained at one fifth the usual rate: matter spells The following skill was limited to basic proficiency: divination spells The following skill was limited to skilled proficiency: martial arts The following skill was limited to expert proficiency: polymorphing The following skill became untrainable if you tried to train it too early: missile weapons (turn 5) The following skill became untrainable if you tried to train it too early: attack spells (turn 595) The following skill became untrainable after a while: occult spells (turn 37060) The following skill couldn't be trained before a certain turn number is reached: firearms (turn 21495) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 113888 Monster spawn increase reached its maximum at turn 155577 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 2290800 The monster class that cannot be genocided was pile of coins The monster class that was spawned more often: golem (freq bonus 4) The monster species that spawned more often: gramercy sawdust (freq bonus 15) The monster species that spawned more often: misinstructed pseudoclassic (freq bonus 24) The monster species that spawned more often: noxious growth (freq bonus 5) The monster species that spawned more often: disco bouncer (freq bonus 42) The monster species that spawned more often: triad champion (freq bonus 27) The monster species that spawned more often: wrinkled fungus (freq bonus 15) The monster species that spawned more often: white naga hatchling (freq bonus 14) The monster species that spawned more often: entreatingly inept (freq bonus 12) The monster species that spawned more often: vampire orc (freq bonus 5) The monster species that spawned more often: Master of Desaster (freq bonus 21) The monster species that spawned more often: confiscation deoxidizing (freq bonus 15) The monster species that spawned more often: evil necro mage (freq bonus 7) The monster species that spawned more often: lecherous crab (freq bonus 10) The monster species that spawned more often: reddish colony (freq bonus 10) The monster species that spawned more often: quickling lord (freq bonus 9) The monster species that spawned more often: undirected clannishly inescapable axing (freq bonus 42) The monster species that spawned more often: tasloi lookout (freq bonus 15) The monster species that spawned more often: master yeek (freq bonus 7) The monster species that spawned more often: amorphous fungus (freq bonus 12) The monster species that spawned more often: pulse light (freq bonus 32) The monster trait that was more common: monsters who can cast arcane spells (freq bonus 3) The monster trait that was more common: monsters that have engulfing attacks (freq bonus 4) The monster trait that was more common: monsters whose attacks steal the amulet (freq bonus 4) The monster trait that was more common: monsters whose attacks create traps (freq bonus 2) The monster trait that was more common: monsters that can lay eggs (freq bonus 2) The monster trait that was more common: monsters whose attacks poison you and drain dexterity (freq bonus 16) The monster trait that was more common: monsters whose attacks are specific to their internal ID (freq bonus 2) The monster trait that was more common: monsters whose attacks poison you and drain charisma (freq bonus 2) The monster trait that was more common: monsters that hit as a +3 weapon (freq bonus 1) The monster trait that was more common: HC aliens (freq bonus 2) The monster species that never randomly spawned: flame atronach The monster species that never randomly spawned: bloody lawyer The monster species that never randomly spawned: rookier haltered The monster species that never randomly spawned: unmixed detoxicating snowballed switchman The monster species that never randomly spawned: ravenous bat The monster species that never randomly spawned: great wyrm of chaos The monster species that never randomly spawned: old thewer The monster species that never randomly spawned: white bulb The monster species that never randomly spawned: crater warp patch The monster species that never randomly spawned: steel maggot The RNG hath decreed that this item was never generated: reverse identify (OH CAPTAIN MY CAPTAIN) The RNG hath decreed that this item was never generated: inertia control (contro) The RNG hath decreed that this item was never generated: lucern hammer (pronged polearm) The RNG hath decreed that this item was never generated: necklace (conical) The RNG hath decreed that this item was never generated: worthless piece of black glass (black) The RNG hath decreed that this item was never generated: skill loss stone (gray) The RNG hath decreed that this item was never generated: yellow spell stone (gray) The RNG hath decreed that this item was never generated: ghostly stone (gray) The RNG hath decreed that this item was never generated: polymorph (ivory) The RNG hath decreed that this item was never generated: bad effect stone (gray) The RNG hath decreed that this item was generated more often: alacrity (black signet, freq bonus 7) The RNG hath decreed that this item was generated more often: fumble boots (riding boots, freq bonus 3) The RNG hath decreed that this item was generated more often: tron stone (gray, freq bonus 15) The RNG hath decreed that this item was generated more often: shimmering dragon scales ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: manler stone (gray, freq bonus 32) The RNG hath decreed that this item was generated more often: droven bolt (obsidian bolt, freq bonus 15) The RNG hath decreed that this item was generated more often: disconnect stone (gray, freq bonus 27) The RNG hath decreed that this item was generated more often: mirror (looking glass, freq bonus 7) The RNG hath decreed that this item was generated more often: yellow dragon scale mail ((null), freq bonus 34) The RNG hath decreed that this item was generated more often: stone of no return (gray, freq bonus 29) The RNG hath decreed that this item was generated more often: borderless helmet (grimace helmet, freq bonus 15) The RNG hath decreed that this item was generated more often: boss boots (rain boots, freq bonus 6) The RNG hath decreed that this item was generated more often: speed boots (combat boots, freq bonus 6) The RNG hath decreed that this item was generated more often: droven cloak (cobwebbed cloak, freq bonus 10) The RNG hath decreed that this item was generated more often: implant of ages (miocene, freq bonus 2) The RNG hath decreed that this item was generated more often: helm of counter rotation (rubynus helmet, freq bonus 10) The RNG hath decreed that this item was generated more often: terere (nanika, freq bonus 8) The RNG hath decreed that this item was generated more often: pancake ((null), freq bonus 97) The RNG hath decreed that this item was generated more often: girliness (SLEEHHGIHPRAHSROZARHTIWFLESYMTUCANNAWI, freq bonus 7) The RNG hath decreed that this item was generated more often: practice (insulating, freq bonus 6) The RNG hath decreed that this item class was generated more often: Wands (freq bonus 94) The RNG hath decreed that this item was always generated cursed: sadistic boots (doctor claw boots) The RNG hath decreed that this item was always generated cursed: elemental beam (wet) The RNG hath decreed that this item was always generated cursed: cyan spell stone (gray) The RNG hath decreed that this item was always generated cursed: garden fork ((null)) The RNG hath decreed that this item was always generated cursed: pasta ((null)) The RNG hath decreed that this item was always generated cursed: metabolic stone (gray) The RNG hath decreed that this item was always generated cursed: wrapover stone (gray) The RNG hath decreed that this item was always generated cursed: ancient arrow ((null)) The RNG hath decreed that this item was always generated cursed: ruffled shirt ((null)) The RNG hath decreed that this item was always generated cursed: binning kit ((null)) The RNG hath decreed that this trap was always invisible: dangerous terrain trap The RNG hath decreed that this trap was generated more often: confusion trap (freq bonus 3) Trap randomization happened for 1 in 795 traps Next attribute increase check would have come at turn 654 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 Your sanity was 0 You were poison resistant You were doubly acid resistant You had not decided on your sexuality yet You were prevented from having detect monsters (0) Your chance to block was 27% You were aware of the presence of something You were warned of undead You were aware of the presence of demons You had 1500 points of nutrition remaining You were fast Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ariel, Tyrael and Gabriel Your deity was Ariel The version you were playing was: Unix SlashEMExtended Version 2.4.2 (60fd9241) - last build Sat Jan 5 08:05:41 2019. You could not have safely prayed (235) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - chemistry 1 divine 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) healing hands 1X Prepared(0) shield bash 1X Prepared(0) spirituality check 1X Prepared(0) research 1 R Prepared(0) tinker 1 R Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor helmet (hydra helmet) leather gloves (parked gloves) low boots (walking shoes) gauntlets of fumbling (spacey gloves) lab coat (white coat) Scrolls scroll of healing (WATERFALL MUSHROOM CLIMB) scroll of mana (I CANNOT BEGIN TO DESCRIBE HOW BAD I FIND THE WAND BALANCE PATCH) scroll of phase door (SEVEN MINUS) scroll of standard id (LORSKEL HOLDS 1ST RANK ON THE V171 HIGHSCORE TABLE) scroll of cure (FASTLY JUMP TO ENEMY WITH INVISIBLES FISRTLY) * scroll of extra healing (VIRUS INFECTION DETECTED) * scroll of greater mana restoration (PRATYAVAYAH) Spellbooks spellbook of force bolt (gambling) spellbook of chemistry (withered) Potions * potion of booze (essential) * potion of fruit juice (plasmatic) * potion of see invisible (clover) * potion of sickness (grog) * potion of sleeping (oobleck) * potion of clairvoyance (deep blue) * potion of confusion (aqueous) * potion of hallucination (cornflower) * potion of healing (aquamarine) * potion of extra healing (brown) * potion of restore ability (reddish) * potion of blindness (unnatural) * potion of ESP (coffee) * potion of gain energy (yerba mate) * potion of gain health (herbal) * potion of banishing fear (pink) * potion of fire resistance (hallowed) * potion of ice (metallic) * potion of fire (illuminated) * potion of fear (shining) * potion of stunning (dirty) * potion of numbness (emerald) * potion of dimness (whisky) * potion of slime (palmarosa) * potion of urine (gray) * potion of cancellation (sky blue) * potion of sanity (warping) * potion of cure insanity (voluminous) * potion of porter (camping) * potion of wonder (cherry-blossom) * potion of terces dlu (humour) * potion of hiding (effervescent) * potion of decoy making (quicksilver) * potion of down level (glassy) * potion of keen memory (iffy) * potion of cure wounds (brilliant blue) * potion of cure serious wounds (slimy) * potion of night vision (endbringer) * potion of cure critical wounds (tasteless) * potion of resistance (gastric) * potion of poison (jasmine) * potion of coffee (marigold) * potion of red tea (silvervine) * potion of oolong tea (vinaigrette) * potion of green tea (soapy) * potion of cocoa (feeding) * potion of green mate (dark) * potion of terere (muddy) * potion of aojiru (deadweight) * potion of wine (turquoise) * potion of Ultimate Tsuyoshi Special (liquid) * potion of Mehoho Burusasan G (sizzling) * potion of beneficial effect (hidden tea) * potion of random intrinsic (syrup) * potion of training (glowing-red) * potion of invisibility (tesco value) * potion of monster detection (squishy) * potion of object detection (flowing) * potion of enlightenment (cloudy) * potion of full healing (paisley) * potion of levitation (fragrant olive) * potion of polymorph (pungent) * potion of mutation (cyan) * potion of speed (carcinogenic) * potion of acid (orange tea) * potion of oil (incandescent) * potion of salt water (swirly) * potion of gain ability (colorless) * potion of gain level (vermillion) * potion of invulnerability (moonshine) * potion of paralysis (concocted) * potion of extreme power (blue) * potion of recovery (freezing) * potion of heroism (ghostly) * potion of cyanide (smoky) * potion of radium (black lily) * potion of Jolt Cola (laurel) * potion of Pan Galactic Gargle Blaster (spoonful) * potion of (null) (alchemical) * potion of (null) (purple) * potion of (null) (steamy) * potion of (null) (nanika) * potion of (null) (starlight) * potion of (null) (foaming) * potion of (null) (icy) * potion of (null) (polka-dot) * potion of (null) (gloss) * potion of (null) (substitute) * potion of (null) (rainbow) * potion of (null) (tan) * potion of (null) (cacao) * potion of (null) (simmering) * potion of (null) (wormwood) * potion of (null) (illegal) * potion of (null) (St.John's Wort) * potion of (null) (nectar) * potion of (null) (spiritual) * potion of (null) (jackpot) * potion of (null) (venomous) * potion of (null) (mineral) * potion of (null) (sparkly) * potion of (null) (hibiscus) * potion of (null) (ecru) * potion of (null) (thyme) * potion of (null) (sweet basil) * potion of (null) (blue flag) * potion of (null) (alcoholic) * potion of (null) (flubber) * potion of (null) (finicky) * potion of (null) (crimson) * potion of (null) (blinding) * potion of (null) (castor bean) * potion of (null) (peculiar) * potion of (null) (raspberry) * potion of (null) (iridescent) * potion of (null) (fluorescent) * potion of (null) (prickly ash) * potion of (null) (peppermint) * potion of (null) (dangerous) * potion of (null) (camo) * potion of (null) (cranberry) * potion of (null) (vitriol) * potion of (null) (puce) * potion of (null) (creepy) * potion of (null) (yoghurt) * potion of (null) (mint) * potion of (null) (red) * potion of (null) (greenish-blue) * potion of (null) (caramel) * potion of (null) (addicted) * potion of (null) (ice-cold) * potion of (null) (lavender) * potion of (null) (vapor) * potion of (null) (green) * potion of (null) (violet-red) * potion of (null) (iris) * potion of (null) (mum) * potion of (null) (violet) * potion of (null) (bright green tea) * potion of (null) (milky) * potion of (null) (baloon flower) * potion of (null) (cluster amaryllis) * potion of (null) (plaid) * potion of (null) (mulberry) * potion of (null) (anise seed) * potion of (null) (cough) * potion of (null) (clotted blood) * potion of (null) (rosemary) * potion of (null) (gasoline) * potion of (null) (unlight) * potion of (null) (bright) * potion of (null) (brown oolong tea) * potion of (null) (gaseous) * potion of (null) (bouillon) * potion of (null) (squirting) * potion of (null) (present) * potion of (null) (tangerine) * potion of (null) (sweet) * potion of (null) (quiet) * potion of (null) (infusion) * potion of (null) (creamy) * potion of (null) (stevia) * potion of (null) (chocolate) * potion of (null) (bayberry) * potion of (null) (silver) * potion of (null) (streamlined) * potion of (null) (bitter) * potion of (null) (black) * potion of (null) (blueberry) * potion of (null) (dimly-shining) * potion of (null) (instant coffee) * potion of (null) (thaumaturgic) * potion of (null) (amber) * potion of (null) (gooey) * potion of (null) (distilled) * potion of (null) (murky) * potion of (null) (luminescent) * potion of (null) (frothing) * potion of (null) (yellow) * potion of (null) (white) * potion of (null) (magenta) * potion of (null) (ink) * potion of (null) (cooling) * potion of (null) (opaque) * potion of (null) (topaz) * potion of (null) (mulled) * potion of (null) (aromatic) * potion of (null) (golden) * potion of (null) (orange) * potion of (null) (forget-me-not) * potion of (null) (cinnamon) * potion of (null) (maleen) * potion of (null) (ochre) * potion of (null) (flammable) * potion of (null) (roast mate) * potion of (null) (ethereal) * potion of (null) (elder flower) * potion of (null) (glam) * potion of (null) (bewitched) * potion of (null) (pseudo-violet) * potion of (null) (manky) * potion of (null) (nettle) * potion of (null) (sticky) * potion of (null) (ketchup) * potion of (null) (baby's breath) * potion of (null) (fizzy) * potion of (null) (purple-red) * potion of (null) (sauce) * potion of (null) (ruby) * potion of (null) (radiating) * potion of (null) (greasy) * potion of (null) (bird's eye) * potion of (null) (buzzing) * potion of (null) (homebrew) * potion of (null) (bubbly) * potion of (null) (viscous) * potion of (null) (dark green) * potion of (null) (blood-colored) * potion of (null) (dandelion) * potion of (null) (turbulent) * potion of (null) (fuming) * potion of (null) (honey) * potion of water (clear) * potion of blood (blood-red) * potion of vampire blood (blood-red) * potion of amnesia (sparkling) Rings ring of warning (wary) Tools chemistry set (box of obscure-looking glass devices) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Grand Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Master) (20 of 160) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Master) (20 of 160) sexy flats [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Basic] (max Master) (20 of 160) two-handed sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) bow [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Expert) (20 of 160) healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Fare thee well Leeroy the Paladin... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.