Leeroy, lawful male alchemist Paladin - ---------- ....@......| |....d.....| -k.........| ---........| |........| |........| ---------- [Leeroy the Fighter of Law] St6 Dx11 Co10 In8 Wi15 Ch6 PalAlcMalLaw Dlvl:1 $0 HP21(21) Pw21(21) AC-6 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Salutations Leeroy, welcome to SlashEMExtended! You are a lawful male alchemist Paladin. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: You can now give an alias name to new characters if you set the askforalias option! This can be done by adding OPTIONS=askforalias to your configuration file. The moon is waxing tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: confusion resistance You could not have this property extrinsically: searching You could not have this property intrinsically: acid resistance Ring identification only worked 4 times out of 6 Amulet identification only worked 15 times out of 19 Implant identification only worked 1 times out of 23 Wand identification only worked 3 times out of 9 Armor identification only worked 15 times out of 21 Spellbook identification only worked 2 times out of 22 Gem identification only worked 100 times out of 139 Tool identification only worked 5 times out of 7 Monsters only dropped their equipment with 91% chance Scroll drop chance was reduced to 97% Wand drop chance was reduced to 95% Amulet drop chance was reduced to 54% Potion drop chance was reduced to 97% Armor drop chance was reduced to 93% Tool drop chance was reduced to 93% Food drop chance was reduced to 97% Concealing monsters were spawned underneath items 99% of the time only The following skill could not be trained at all: high heels The following skill was trained at half the usual rate: body spells The following skill was trained at one fifth the usual rate: enchantment spells The following skill was limited to basic proficiency: matter spells The following skill was limited to skilled proficiency: two-handed weapons The following skill was limited to expert proficiency: searching The following skill became untrainable if you tried to train it too early: occult spells (turn 140) The following skill became untrainable if you tried to train it too early: matter spells (turn 627) The following skill became untrainable after a while: flail (turn 45938) The following skill couldn't be trained before a certain turn number is reached: hammer (turn 6532) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 83752 Monster spawn increase reached its maximum at turn 165815 In this game, Eevee's evolution was glaceon Your limit for ascension was at turn 315414 The monster class that cannot be genocided was sea monster The monster class that was spawned more often: flying fish (freq bonus 8) The monster species that spawned more often: fiend domicil (freq bonus 60) The monster species that spawned more often: reptilian unsuppressed stenchier (freq bonus 9) The monster species that spawned more often: bright violet stalk (freq bonus 27) The monster species that spawned more often: water patch (freq bonus 44) The monster species that spawned more often: honey wasp (freq bonus 9) The monster species that spawned more often: Toxic Kop (freq bonus 22) The monster species that spawned more often: phantom star (freq bonus 18) The monster species that spawned more often: Holar (freq bonus 20) The monster species that spawned more often: Madeleine's ankle boot (freq bonus 33) The monster species that spawned more often: overslept troll (freq bonus 24) The monster species that spawned more often: drider (freq bonus 20) The monster species that spawned more often: outlast hotly (freq bonus 42) The monster species that spawned more often: furious colony (freq bonus 27) The monster species that spawned more often: ice troll (freq bonus 44) The monster species that spawned more often: sabotaging nonsocial propagational interrogatorily (freq bonus 11) The monster species that spawned more often: psycho vortex (freq bonus 28) The monster species that spawned more often: akkadian (freq bonus 22) The monster species that spawned more often: leprechaun (freq bonus 39) The monster species that spawned more often: crunchy warp patch (freq bonus 66) The monster species that spawned more often: black troll (freq bonus 24) The monster trait that was more common: monsters that are not a valid polymorph form (freq bonus 1) The monster trait that was more common: monsters whose attacks do fire damage (freq bonus 12) The monster trait that was more common: monsters who attack with mana, which is completely irresistible (freq bonus 2) The monster trait that was more common: monsters that can see invisible (freq bonus 1) The monster trait that was more common: monsters that want the Bell of Opening (freq bonus 4) The monster species that never randomly spawned: crowned queen bee The monster species that never randomly spawned: outwear jigging majestically The monster species that never randomly spawned: indulgent offspring underbred The monster species that never randomly spawned: defecated overbaked The monster species that never randomly spawned: undead barbarian The monster species that never randomly spawned: delphyne The monster species that never randomly spawned: winking terrapin The monster species that never randomly spawned: lowercase minotaur The monster species that never randomly spawned: ceti eel The monster species that never randomly spawned: invisible growth The RNG hath decreed that this item was never generated: gauntlets of dexterity (fencing gloves) The RNG hath decreed that this item was never generated: inertia control (crashy) The RNG hath decreed that this item was never generated: summon ghost (THE CURSED SPIRITS CRASHED MY GAME THEY REALLY DID) The RNG hath decreed that this item was never generated: wedge sandals (heeled sandals) The RNG hath decreed that this item was never generated: red dragon scales ((null)) The RNG hath decreed that this item was never generated: cloak of starving (purple cloak) The RNG hath decreed that this item was never generated: inferno (subsurface) The RNG hath decreed that this item was never generated: genocide (ELBIB YLOH) The RNG hath decreed that this item was never generated: needle ((null)) The RNG hath decreed that this item was never generated: bone stone (gray) The RNG hath decreed that this item was generated more often: chest of holding (wooden container, freq bonus 33) The RNG hath decreed that this item was generated more often: sexy leather pump ((null), freq bonus 35) The RNG hath decreed that this item was generated more often: diamond dragon scale shield (diamond dragonhide shield, freq bonus 7) The RNG hath decreed that this item was generated more often: time spending (clocked, freq bonus 6) The RNG hath decreed that this item was generated more often: cloak of inventorylessness (glass cloak, freq bonus 29) The RNG hath decreed that this item was generated more often: dark elven dagger (black runed dagger, freq bonus 12) The RNG hath decreed that this item was generated more often: rememberance stone (gray, freq bonus 2) The RNG hath decreed that this item was generated more often: worthless piece of orange glass (orange, freq bonus 7) The RNG hath decreed that this item was generated more often: dwarvish mithril-coat ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: blesscurse stone (gray, freq bonus 13) The RNG hath decreed that this item was generated more often: mallet ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: mimicry (unidentified, freq bonus 9) The RNG hath decreed that this item was generated more often: filtering stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: evil gloves (fatal gloves, freq bonus 6) The RNG hath decreed that this item was generated more often: inertia control (contro, freq bonus 50) The RNG hath decreed that this item was generated more often: fire (simmering, freq bonus 18) The RNG hath decreed that this item was generated more often: antiprayer stone (gray, freq bonus 38) The RNG hath decreed that this item was generated more often: permanently black shoes (failuncap shoes, freq bonus 10) The RNG hath decreed that this item was generated more often: reroll artifact (marvelous, freq bonus 6) The RNG hath decreed that this item was generated more often: tinning kit ((null), freq bonus 5) The RNG hath decreed that this item class was generated more often: Tools (freq bonus 57) The RNG hath decreed that this item was always generated cursed: gain strength (granite) The RNG hath decreed that this item was always generated cursed: ugg boots (spider boots) The RNG hath decreed that this item was always generated cursed: implant of credit (consecrated) The RNG hath decreed that this item was always generated cursed: silver saber ((null)) The RNG hath decreed that this item was always generated cursed: forbidden arrow ((null)) The RNG hath decreed that this item was always generated cursed: rose whip ((null)) The RNG hath decreed that this item was always generated cursed: disenchanting boots (jade boots) The RNG hath decreed that this item was always generated cursed: acid (measured) The RNG hath decreed that this item was always generated cursed: implant of abrasion (smiting) The RNG hath decreed that this item was always generated cursed: ranseur (hilted polearm) The RNG hath decreed that this trap was always invisible: disintegration trap The RNG hath decreed that this trap was generated more often: homicide trap (freq bonus 1) Trap randomization happened for 1 in 629 traps Next attribute increase check would have come at turn 1872 Strength training was 0 Dexterity training was 0 Wisdom training was -2 Constitution training was 0 Your sanity was 0 You were poison resistant You were doubly acid resistant You had not decided on your sexuality yet You were prevented from having confusion resistance (0) Your chance to block was 27% You were aware of the presence of something You were warned of undead You were aware of the presence of demons You had 1500 points of nutrition remaining You were fast Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ariel, Tyrael and Gabriel Your deity was Ariel The version you were playing was: Unix SlashEMExtended Version 2.4.2 (60fd9241) - last build Sat Jan 5 08:05:41 2019. You could not have safely prayed (564) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 healing 0% 100% b - chemistry 1 divine 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) healing hands 1X Prepared(0) shield bash 1X Prepared(0) spirituality check 1X Prepared(0) research 1 R Prepared(0) tinker 1 R Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor helmet (less helmet) leather gloves (tightly fitting gloves) low boots (walking shoes) gauntlets of fumbling (spiky gloves) lab coat (white coat) Scrolls scroll of healing (TOP SECRET DO NOT READ) scroll of mana (HOW MANY YASDS UNTIL YOU RAGEQUIT) scroll of phase door (SLARSHING HARD HAMME DEFENCE LOWED) scroll of standard id (BREAKPOINT) scroll of cure (WOE TO THE PLIERS) * scroll of extra healing (SLASHEM EXTENDED WANTS YOU DEAD) * scroll of greater mana restoration (MAYBE NUMBED CANNT DO OR SNORING BY HIT) Spellbooks spellbook of healing (gained) spellbook of chemistry (disintegrating) Potions * potion of booze (aromatic) * potion of fruit juice (frothing) * potion of see invisible (bitter) * potion of sickness (ruby) * potion of sleeping (lavender) * potion of clairvoyance (cherry-blossom) * potion of confusion (clotted blood) * potion of hallucination (sweet basil) * potion of healing (caramel) * potion of extra healing (marigold) * potion of restore ability (red) * potion of blindness (peculiar) * potion of ESP (nettle) * potion of gain energy (blueberry) * potion of gain health (sky blue) * potion of banishing fear (unlight) * potion of fire resistance (purple) * potion of ice (golden) * potion of fire (rainbow) * potion of fear (glowing-red) * potion of stunning (moonshine) * potion of numbness (brilliant blue) * potion of dimness (unnatural) * potion of slime (vapor) * potion of urine (greasy) * potion of cancellation (deadweight) * potion of sanity (viscous) * potion of cure insanity (nectar) * potion of porter (green) * potion of wonder (ketchup) * potion of terces dlu (violet-red) * potion of hiding (bird's eye) * potion of decoy making (cough) * potion of down level (elder flower) * potion of keen memory (flowing) * potion of cure wounds (instant coffee) * potion of cure serious wounds (nanika) * potion of night vision (milky) * potion of cure critical wounds (spiritual) * potion of resistance (cluster amaryllis) * potion of poison (starlight) * potion of coffee (swirly) * potion of red tea (yerba mate) * potion of oolong tea (colorless) * potion of green tea (flubber) * potion of cocoa (foaming) * potion of green mate (baloon flower) * potion of terere (iffy) * potion of aojiru (bouillon) * potion of wine (cinnamon) * potion of Ultimate Tsuyoshi Special (warping) * potion of Mehoho Burusasan G (pungent) * potion of beneficial effect (gooey) * potion of random intrinsic (plasmatic) * potion of training (pink) * potion of invisibility (cooling) * potion of monster detection (cornflower) * potion of object detection (cloudy) * potion of enlightenment (hallowed) * potion of full healing (iridescent) * potion of levitation (mint) * potion of polymorph (fizzy) * potion of mutation (mulled) * potion of speed (jasmine) * potion of acid (aqueous) * potion of oil (liquid) * potion of salt water (pseudo-violet) * potion of gain ability (silver) * potion of gain level (venomous) * potion of invulnerability (dark green) * potion of paralysis (thyme) * potion of extreme power (hibiscus) * potion of recovery (dirty) * potion of heroism (black) * potion of cyanide (gasoline) * potion of radium (blood-colored) * potion of Jolt Cola (quicksilver) * potion of Pan Galactic Gargle Blaster (polka-dot) * potion of (null) (maleen) * potion of (null) (clover) * potion of (null) (fragrant olive) * potion of (null) (sweet) * potion of (null) (sizzling) * potion of (null) (prickly ash) * potion of (null) (baby's breath) * potion of (null) (rosemary) * potion of (null) (emerald) * potion of (null) (squishy) * potion of (null) (incandescent) * potion of (null) (substitute) * potion of (null) (cranberry) * potion of (null) (sticky) * potion of (null) (whisky) * potion of (null) (raspberry) * potion of (null) (homebrew) * potion of (null) (black lily) * potion of (null) (violet) * potion of (null) (vitriol) * potion of (null) (finicky) * potion of (null) (oobleck) * potion of (null) (iris) * potion of (null) (yellow) * potion of (null) (magenta) * potion of (null) (aquamarine) * potion of (null) (infusion) * potion of (null) (paisley) * potion of (null) (reddish) * potion of (null) (ochre) * potion of (null) (orange tea) * potion of (null) (silvervine) * potion of (null) (ecru) * potion of (null) (St.John's Wort) * potion of (null) (sauce) * potion of (null) (cacao) * potion of (null) (essential) * potion of (null) (shining) * potion of (null) (laurel) * potion of (null) (flammable) * potion of (null) (castor bean) * potion of (null) (distilled) * potion of (null) (creepy) * potion of (null) (wormwood) * potion of (null) (cyan) * potion of (null) (present) * potion of (null) (endbringer) * potion of (null) (luminescent) * potion of (null) (hidden tea) * potion of (null) (crimson) * potion of (null) (slimy) * potion of (null) (camping) * potion of (null) (camo) * potion of (null) (ghostly) * potion of (null) (spoonful) * potion of (null) (creamy) * potion of (null) (turquoise) * potion of (null) (deep blue) * potion of (null) (feeding) * potion of (null) (concocted) * potion of (null) (dimly-shining) * potion of (null) (metallic) * potion of (null) (simmering) * potion of (null) (mineral) * potion of (null) (puce) * potion of (null) (manky) * potion of (null) (voluminous) * potion of (null) (sparkly) * potion of (null) (addicted) * potion of (null) (fluorescent) * potion of (null) (gastric) * potion of (null) (greenish-blue) * potion of (null) (bewitched) * potion of (null) (illuminated) * potion of (null) (freezing) * potion of (null) (grog) * potion of (null) (jackpot) * potion of (null) (orange) * potion of (null) (blue) * potion of (null) (thaumaturgic) * potion of (null) (effervescent) * potion of (null) (quiet) * potion of (null) (plaid) * potion of (null) (alcoholic) * potion of (null) (purple-red) * potion of (null) (anise seed) * potion of (null) (smoky) * potion of (null) (tan) * potion of (null) (radiating) * potion of (null) (palmarosa) * potion of (null) (turbulent) * potion of (null) (streamlined) * potion of (null) (glassy) * potion of (null) (peppermint) * potion of (null) (brown) * potion of (null) (roast mate) * potion of (null) (dangerous) * potion of (null) (opaque) * potion of (null) (buzzing) * potion of (null) (brown oolong tea) * potion of (null) (alchemical) * potion of (null) (ice-cold) * potion of (null) (bright) * potion of (null) (tangerine) * potion of (null) (blinding) * potion of (null) (syrup) * potion of (null) (bubbly) * potion of (null) (mulberry) * potion of (null) (bayberry) * potion of (null) (gray) * potion of (null) (chocolate) * potion of (null) (fuming) * potion of (null) (muddy) * potion of (null) (yoghurt) * potion of (null) (illegal) * potion of (null) (gloss) * potion of (null) (tasteless) * potion of (null) (soapy) * potion of (null) (ethereal) * potion of (null) (white) * potion of (null) (honey) * potion of (null) (amber) * potion of (null) (coffee) * potion of (null) (dandelion) * potion of (null) (blue flag) * potion of (null) (steamy) * potion of (null) (gaseous) * potion of (null) (carcinogenic) * potion of (null) (humour) * potion of (null) (forget-me-not) * potion of (null) (vermillion) * potion of (null) (herbal) * potion of (null) (dark) * potion of (null) (tesco value) * potion of (null) (murky) * potion of (null) (mum) * potion of (null) (stevia) * potion of (null) (ink) * potion of (null) (bright green tea) * potion of (null) (vinaigrette) * potion of (null) (glam) * potion of (null) (topaz) * potion of (null) (icy) * potion of (null) (squirting) * potion of water (clear) * potion of blood (blood-red) * potion of vampire blood (blood-red) * potion of amnesia (sparkling) Rings ring of warning (jade) Tools chemistry set (box of obscure-looking glass devices) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Grand Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Master) (20 of 160) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Master) (20 of 160) sexy flats [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Basic] (max Master) (20 of 160) two-handed sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) bow [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) Spellcasting Skills healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Fare thee well Leeroy the Paladin... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.