Leeroy, lawful male alchemist Paladin ----- |... |...- ....| Z |...---- | |.{@f......| -----+------ [Leeroy the Fighter of Law] St5 Dx6 Co15 In7 Wi9 Ch9 PalAlcMalLaw Dlvl:1 $0 HP21(21) Pw19(19) AC-4 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Salutations Leeroy, welcome to SlashEMExtended! You are a lawful male alchemist Paladin. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: You can now give an alias name to new characters if you set the askforalias option! This can be done by adding OPTIONS=askforalias to your configuration file. The moon is waxing tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: full nutrients You could not have this property extrinsically: regeneration You could not have this property intrinsically: clairvoyance Scroll identification only worked 100 times out of 270 Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 9 Implant identification only worked 1 times out of 40 Wand identification only worked 3 times out of 8 Armor identification only worked 15 times out of 27 Spellbook identification only worked 2 times out of 10 Gem identification only worked 100 times out of 120 Monsters only dropped their musable items with 90% chance Monsters only dropped their equipment with 67% chance Scroll drop chance was reduced to 77% Musable item generation frequency had a negative bias of 43% Wand drop chance was reduced to 87% Weapon drop chance was reduced to 74% Food drop chance was reduced to 90% Concealing monsters were spawned underneath items 75% of the time only Monster death drops spawned with only 93% chance The following skill could not be trained at all: bare-handed combat The following skill was trained at half the usual rate: whip The following skill was trained at one fifth the usual rate: form III (Soresu) The following skill was limited to basic proficiency: form IV (Ataru) The following skill was limited to skilled proficiency: enchantment spells The following skill was limited to expert proficiency: two-handed weapons The following skill became untrainable if you tried to train it too early: matter spells (turn 140) The following skill became untrainable if you tried to train it too early: dart (turn 936) The following skill became untrainable after a while: dart (turn 28689) The following skill couldn't be trained before a certain turn number is reached: missile weapons (turn 107023) Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 95073 Monster spawn increase reached its maximum at turn 147022 In this game, Eevee's evolution was venomeon Your limit for ascension was at turn 891396 The monster class that cannot be genocided was dog or other canine The monster class that was spawned more often: bat or bird (freq bonus 8) The monster species that spawned more often: unaligned priest (freq bonus 9) The monster species that spawned more often: ill wort (freq bonus 72) The monster species that spawned more often: ape (freq bonus 13) The monster species that spawned more often: easy ripper (freq bonus 18) The monster species that spawned more often: pile of creeping gold coins (freq bonus 9) The monster species that spawned more often: keeper of secrets (freq bonus 12) The monster species that spawned more often: sucker gremlin (freq bonus 44) The monster species that spawned more often: great orange dragon (freq bonus 20) The monster species that spawned more often: kristrong (freq bonus 20) The monster species that spawned more often: fast lichen (freq bonus 40) The monster species that spawned more often: adult yellow dragon (freq bonus 54) The monster species that spawned more often: porter wind fungus (freq bonus 14) The monster species that spawned more often: hardload turret (freq bonus 52) The monster species that spawned more often: flibbertigibbet avowable (freq bonus 30) The monster species that spawned more often: diseased mass (freq bonus 18) The monster species that spawned more often: cyan boomer (freq bonus 9) The monster species that spawned more often: shock hound pup (freq bonus 28) The monster species that spawned more often: insecteon (freq bonus 120) The monster species that spawned more often: zombie dragon (freq bonus 18) The monster species that spawned more often: Conquest (freq bonus 27) The monster trait that was more common: monsters that shriek (freq bonus 1) The monster trait that was more common: monsters of gigantic size (freq bonus 2) The monster trait that was more common: monsters that want quest artifacts (freq bonus 1) The monster species that never randomly spawned: cyan seraphon The monster species that never randomly spawned: baby gray dragon The monster species that never randomly spawned: mandaruck The monster species that never randomly spawned: cool dirigent The monster species that never randomly spawned: collegium presold The monster species that never randomly spawned: ice xorn The monster species that never randomly spawned: sabine odorful The monster species that never randomly spawned: undead draconian The monster species that never randomly spawned: werecombatstiletto The monster species that never randomly spawned: sun snake The RNG hath decreed that this item was never generated: metal spell stone (gray) The RNG hath decreed that this item was never generated: quiz stone (gray) The RNG hath decreed that this item was never generated: bar chain mail ((null)) The RNG hath decreed that this item was never generated: gauntlets of fast casting (covered pair of gloves) The RNG hath decreed that this item was never generated: detect water (APOKRAR DONENIGHT) The RNG hath decreed that this item was never generated: cloak of magic resistance (ornamental cope) The RNG hath decreed that this item was never generated: vaporize (illgotten) The RNG hath decreed that this item was never generated: blacky helmet (middle-earth helmet) The RNG hath decreed that this item was never generated: silk mail ((null)) The RNG hath decreed that this item was never generated: pear ((null)) The RNG hath decreed that this item was generated more often: copper dragon scales ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: healing (bamboo, freq bonus 20) The RNG hath decreed that this item was generated more often: remove curse (PRATYAVAYAH, freq bonus 16) The RNG hath decreed that this item was generated more often: glaive (single-edged polearm, freq bonus 3) The RNG hath decreed that this item was generated more often: magic whistle (whistle, freq bonus 20) The RNG hath decreed that this item was generated more often: dwarvish iron helm (hard hat, freq bonus 6) The RNG hath decreed that this item was generated more often: silver dagger ((null), freq bonus 197) The RNG hath decreed that this item was generated more often: invisibility (wire, freq bonus 8) The RNG hath decreed that this item was generated more often: killer heels (ski heels, freq bonus 18) The RNG hath decreed that this item was generated more often: compost chain ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: russian roulette (gun-shaped, freq bonus 10) The RNG hath decreed that this item was generated more often: plasteel helm ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: switcheroo (amazing, freq bonus 4) The RNG hath decreed that this item was generated more often: gravity beam (lacquered, freq bonus 7) The RNG hath decreed that this item was generated more often: fire golem (jetting, freq bonus 9) The RNG hath decreed that this item was generated more often: high boots (jackboots, freq bonus 10) The RNG hath decreed that this item was generated more often: polymorph (silver, freq bonus 6) The RNG hath decreed that this item was generated more often: oliharcon splint mail ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: tooth of an algolian suntiger (very sharp tooth, freq bonus 7) The RNG hath decreed that this item was generated more often: full healing (black, freq bonus 10) The RNG hath decreed that this item class was generated more often: Wands (freq bonus 45) The RNG hath decreed that this item class was generated more often: Implants (freq bonus 90) The RNG hath decreed that this item was always generated cursed: plow ((null)) The RNG hath decreed that this item was always generated cursed: lembas wafer ((null)) The RNG hath decreed that this item was always generated cursed: implant of redemption (shrewd) The RNG hath decreed that this item was always generated cursed: magical paintbrush ((null)) The RNG hath decreed that this item was always generated cursed: arcane rapier ((null)) The RNG hath decreed that this item was always generated cursed: graphite (gray) The RNG hath decreed that this item was always generated cursed: cloak of warmth (metal cloak) The RNG hath decreed that this item was always generated cursed: boulder ((null)) The RNG hath decreed that this item was always generated cursed: trap creation stone (gray) The RNG hath decreed that this item was always generated cursed: implant of badness (prismatic) The RNG hath decreed that this trap was always invisible: laser trap The RNG hath decreed that this trap was generated more often: training trap (freq bonus 22) Trap randomization happened for 1 in 807 traps Next attribute increase check would have come at turn 659 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 Your sanity was 0 You were poison resistant You were doubly acid resistant You had not decided on your sexuality yet You were prevented from having full nutrients (0) Your chance to block was 27% You were aware of the presence of something You were warned of undead You were aware of the presence of demons You had 1500 points of nutrition remaining You were fast Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ariel, Tyrael and Gabriel Your deity was Ariel The version you were playing was: Unix SlashEMExtended Version 2.4.2 (60fd9241) - last build Sat Jan 5 08:05:41 2019. You could not have safely prayed (281) You survived Spells known in the end Name Level Category Fail Memory a - levitation 4 body 90% 300% b - chemistry 1 divine 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) healing hands 1X Prepared(0) shield bash 1X Prepared(0) spirituality check 1X Prepared(0) research 1 R Prepared(0) tinker 1 R Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor helmet (echo helmet) leather gloves (fingerless gloves) low boots (walking shoes) gauntlets of fumbling (nonexistant gloves) lab coat (white coat) Scrolls scroll of healing (ELF CHANGE FORME BY STUNT) scroll of mana (MASS ABORTION CAMP) scroll of phase door (VEGETARIANISM IS AN EATING DISORDER) scroll of standard id (TOESTOMPING IS SUPER SEXY) scroll of cure (YOU CALL IT THANKSGIVING I CALL YOUR HOLIDAY HELL DAY) * scroll of extra healing (NOTARY SOJAC) * scroll of greater mana restoration (EVERYTHING FOR NAUGHT) Spellbooks spellbook of levitation (magenta) spellbook of chemistry (possessive) Potions * potion of booze (palmarosa) * potion of fruit juice (sky blue) * potion of see invisible (steamy) * potion of sickness (pseudo-violet) * potion of sleeping (hallowed) * potion of clairvoyance (ketchup) * potion of confusion (venomous) * potion of hallucination (substitute) * potion of healing (bouillon) * potion of extra healing (mum) * potion of restore ability (amber) * potion of blindness (frothing) * potion of ESP (warping) * potion of gain energy (gray) * potion of gain health (orange tea) * potion of banishing fear (clover) * potion of fire resistance (gooey) * potion of ice (clotted blood) * potion of fire (magenta) * potion of fear (baby's breath) * potion of stunning (bubbly) * potion of numbness (whisky) * potion of dimness (effervescent) * potion of slime (dirty) * potion of urine (shining) * potion of cancellation (pink) * potion of sanity (buzzing) * potion of cure insanity (St.John's Wort) * potion of porter (squirting) * potion of wonder (jackpot) * potion of terces dlu (foaming) * potion of hiding (carcinogenic) * potion of decoy making (aromatic) * potion of down level (metallic) * potion of keen memory (addicted) * potion of cure wounds (ochre) * potion of cure serious wounds (sparkly) * potion of night vision (luminescent) * potion of cure critical wounds (glassy) * potion of resistance (squishy) * potion of poison (nettle) * potion of coffee (orange) * potion of red tea (fluorescent) * potion of oolong tea (coffee) * potion of green tea (mineral) * potion of cocoa (glam) * potion of green mate (castor bean) * potion of terere (manky) * potion of aojiru (vinaigrette) * potion of wine (aquamarine) * potion of Ultimate Tsuyoshi Special (cyan) * potion of Mehoho Burusasan G (radiating) * potion of beneficial effect (blueberry) * potion of random intrinsic (murky) * potion of training (infusion) * potion of invisibility (blood-colored) * potion of monster detection (cacao) * potion of object detection (streamlined) * potion of enlightenment (muddy) * potion of full healing (gaseous) * potion of levitation (deadweight) * potion of polymorph (blinding) * potion of mutation (purple) * potion of speed (dandelion) * potion of acid (feeding) * potion of oil (cranberry) * potion of salt water (yellow) * potion of gain ability (camo) * potion of gain level (silver) * potion of invulnerability (sticky) * potion of paralysis (voluminous) * potion of extreme power (dangerous) * potion of recovery (flubber) * potion of heroism (nectar) * potion of cyanide (cluster amaryllis) * potion of radium (fizzy) * potion of Jolt Cola (yerba mate) * potion of Pan Galactic Gargle Blaster (gasoline) * potion of (null) (stevia) * potion of (null) (distilled) * potion of (null) (plaid) * potion of (null) (liquid) * potion of (null) (tesco value) * potion of (null) (icy) * potion of (null) (silvervine) * potion of (null) (fuming) * potion of (null) (laurel) * potion of (null) (thaumaturgic) * potion of (null) (vapor) * potion of (null) (brilliant blue) * potion of (null) (polka-dot) * potion of (null) (puce) * potion of (null) (dark green) * potion of (null) (forget-me-not) * potion of (null) (endbringer) * potion of (null) (alchemical) * potion of (null) (vitriol) * potion of (null) (gastric) * potion of (null) (homebrew) * potion of (null) (syrup) * potion of (null) (bright green tea) * potion of (null) (golden) * potion of (null) (illuminated) * potion of (null) (flammable) * potion of (null) (tan) * potion of (null) (bird's eye) * potion of (null) (ink) * potion of (null) (rosemary) * potion of (null) (starlight) * potion of (null) (essential) * potion of (null) (anise seed) * potion of (null) (maleen) * potion of (null) (blue) * potion of (null) (cough) * potion of (null) (violet) * potion of (null) (black lily) * potion of (null) (cloudy) * potion of (null) (bitter) * potion of (null) (cooling) * potion of (null) (paisley) * potion of (null) (glowing-red) * potion of (null) (swirly) * potion of (null) (ecru) * potion of (null) (quiet) * potion of (null) (camping) * potion of (null) (incandescent) * potion of (null) (sweet) * potion of (null) (creamy) * potion of (null) (bayberry) * potion of (null) (purple-red) * potion of (null) (peppermint) * potion of (null) (aqueous) * potion of (null) (tasteless) * potion of (null) (crimson) * potion of (null) (quicksilver) * potion of (null) (dark) * potion of (null) (moonshine) * potion of (null) (prickly ash) * potion of (null) (blue flag) * potion of (null) (emerald) * potion of (null) (present) * potion of (null) (marigold) * potion of (null) (dimly-shining) * potion of (null) (thyme) * potion of (null) (freezing) * potion of (null) (red) * potion of (null) (raspberry) * potion of (null) (lavender) * potion of (null) (cinnamon) * potion of (null) (gloss) * potion of (null) (vermillion) * potion of (null) (viscous) * potion of (null) (fragrant olive) * potion of (null) (honey) * potion of (null) (flowing) * potion of (null) (violet-red) * potion of (null) (oobleck) * potion of (null) (rainbow) * potion of (null) (mulled) * potion of (null) (hidden tea) * potion of (null) (pungent) * potion of (null) (sweet basil) * potion of (null) (concocted) * potion of (null) (tangerine) * potion of (null) (soapy) * potion of (null) (ice-cold) * potion of (null) (bewitched) * potion of (null) (mint) * potion of (null) (spiritual) * potion of (null) (peculiar) * potion of (null) (illegal) * potion of (null) (elder flower) * potion of (null) (bright) * potion of (null) (turbulent) * potion of (null) (milky) * potion of (null) (cherry-blossom) * potion of (null) (brown) * potion of (null) (sizzling) * potion of (null) (yoghurt) * potion of (null) (deep blue) * potion of (null) (black) * potion of (null) (greasy) * potion of (null) (jasmine) * potion of (null) (reddish) * potion of (null) (instant coffee) * potion of (null) (sauce) * potion of (null) (ruby) * potion of (null) (white) * potion of (null) (iridescent) * potion of (null) (unnatural) * potion of (null) (slimy) * potion of (null) (opaque) * potion of (null) (green) * potion of (null) (plasmatic) * potion of (null) (brown oolong tea) * potion of (null) (colorless) * potion of (null) (mulberry) * potion of (null) (unlight) * potion of (null) (caramel) * potion of (null) (alcoholic) * potion of (null) (wormwood) * potion of (null) (ethereal) * potion of (null) (hibiscus) * potion of (null) (simmering) * potion of (null) (finicky) * potion of (null) (herbal) * potion of (null) (ghostly) * potion of (null) (grog) * potion of (null) (topaz) * potion of (null) (chocolate) * potion of (null) (iffy) * potion of (null) (humour) * potion of (null) (nanika) * potion of (null) (turquoise) * potion of (null) (iris) * potion of (null) (smoky) * potion of (null) (greenish-blue) * potion of (null) (cornflower) * potion of (null) (baloon flower) * potion of (null) (roast mate) * potion of (null) (spoonful) * potion of (null) (creepy) * potion of water (clear) * potion of blood (blood-red) * potion of vampire blood (blood-red) * potion of amnesia (sparkling) Rings ring of warning (jet) Tools chemistry set (box of obscure-looking glass devices) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Grand Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Master) (20 of 160) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Master) (20 of 160) sexy flats [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Basic] (max Master) (20 of 160) two-handed sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) bow [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) Spellcasting Skills healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) protection spells [Basic] (max Master) (20 of 160) body spells [Basic] (max Expert) (20 of 160) matter spells [Unskilled] (max Expert) (0 of 20) Fare thee well Leeroy the Paladin... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.