Leeroy, lawful male alchemist Paladin -.---- |....| |...@| |..d.| |.... ------ [Leeroy the Fighter of Law] St4 Dx9 Co11 In6 Wi5 Ch9 PalAlcMalLaw Dlvl:1 $0 HP21(21) Pw21(21) AC-5 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Salutations Leeroy, welcome to SlashEMExtended! You are a lawful male alchemist Paladin. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: You can now give an alias name to new characters if you set the askforalias option! This can be done by adding OPTIONS=askforalias to your configuration file. The moon is waxing tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: the Force You could not have this property extrinsically: speed You could not have this property intrinsically: speed Scroll identification only worked 100 times out of 281 Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 5 Amulet identification only worked 15 times out of 16 Implant identification only worked 1 times out of 35 Wand identification only worked 3 times out of 6 Armor identification only worked 15 times out of 17 Spellbook identification only worked 2 times out of 12 Tool identification only worked 5 times out of 10 Monsters only dropped their musable items with 84% chance Scroll drop chance was reduced to 69% Wand drop chance was reduced to 91% Amulet drop chance was reduced to 71% Potion drop chance was reduced to 96% Weapon drop chance was reduced to 88% Armor drop chance was reduced to 89% Tool drop chance was reduced to 50% Food drop chance was reduced to 90% The following skill could not be trained at all: martial arts The following skill was trained at half the usual rate: long sword The following skill was trained at one fifth the usual rate: club The following skill was limited to basic proficiency: scimitar The following skill was limited to skilled proficiency: polearms The following skill was limited to expert proficiency: general combat The following skill became untrainable if you tried to train it too early: martial arts (turn 9) The following skill became untrainable if you tried to train it too early: occult spells (turn 6992) The following skill became untrainable after a while: lightsaber (turn 35898) The following skill couldn't be trained before a certain turn number is reached: chaos spells (turn 35972) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 29638 Monster spawn increase reached its maximum at turn 181858 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 570738 The monster class that cannot be genocided was zombie The monster class that was spawned more often: worm (freq bonus 3) The monster species that spawned more often: veil spirit (freq bonus 5) The monster species that spawned more often: inbreathe overrigid singable (freq bonus 10) The monster species that spawned more often: brown stalk (freq bonus 10) The monster species that spawned more often: undead drunk (freq bonus 270) The monster species that spawned more often: edgy sphere (freq bonus 20) The monster species that spawned more often: weird stalk (freq bonus 16) The monster species that spawned more often: zendo hyperirritable (freq bonus 18) The monster species that spawned more often: spatteringly unfrocked learning (freq bonus 30) The monster species that spawned more often: deadly permamimic (freq bonus 16) The monster species that spawned more often: undead valkyrie (freq bonus 8) The monster species that spawned more often: punctuate airlock (freq bonus 12) The monster species that spawned more often: werepeeptoe (freq bonus 20) The monster species that spawned more often: hidden lizard (freq bonus 40) The monster species that spawned more often: elec demon (freq bonus 32) The monster species that spawned more often: society voucherable (freq bonus 18) The monster species that spawned more often: Celine Jules (freq bonus 40) The monster species that spawned more often: crimson force fungus (freq bonus 4) The monster species that spawned more often: sea dolphin (freq bonus 8) The monster species that spawned more often: Kop Kriminologist (freq bonus 8) The monster species that spawned more often: metallic boomer (freq bonus 5) The monster trait that was more common: monsters that are telepathic (freq bonus 2) The monster trait that was more common: monsters whose attacks calm you (freq bonus 16) The monster species that never randomly spawned: efreet merchant The monster species that never randomly spawned: colorful fungus The monster species that never randomly spawned: RNG Sergeant The monster species that never randomly spawned: stone clan The monster species that never randomly spawned: crepuscule permamimic The monster species that never randomly spawned: earlier ordinance The monster species that never randomly spawned: Maite The monster species that never randomly spawned: garo nymph The monster species that never randomly spawned: Jannik The monster species that never randomly spawned: giant anteater The RNG hath decreed that this item was never generated: chaos terrain (chaos-inducing) The RNG hath decreed that this item was never generated: leather leash (leash) The RNG hath decreed that this item was never generated: boulder ((null)) The RNG hath decreed that this item was never generated: skill up (OPGELEVELT) The RNG hath decreed that this item was never generated: mineral hostage chain ((null)) The RNG hath decreed that this item was never generated: force bolt (red) The RNG hath decreed that this item was never generated: mining helm (round helmet) The RNG hath decreed that this item was never generated: amulet of leech (hard metal) The RNG hath decreed that this item was never generated: cyan stone (teal) The RNG hath decreed that this item was never generated: trash stone (gray) The RNG hath decreed that this item was generated more often: iron saber ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: enlighten (faded, freq bonus 17) The RNG hath decreed that this item was generated more often: chainsword ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: freezing boots (side zip boots, freq bonus 17) The RNG hath decreed that this item was generated more often: flame whip ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: cloak of portation (gravity cloak, freq bonus 20) The RNG hath decreed that this item was generated more often: magic device stone (gray, freq bonus 36) The RNG hath decreed that this item was generated more often: implant of inertia (gymnasic, freq bonus 3) The RNG hath decreed that this item was generated more often: brown shit cloak (rifling power cloak, freq bonus 27) The RNG hath decreed that this item was generated more often: apophyllite (teal, freq bonus 37) The RNG hath decreed that this item was generated more often: destroy armor (destructive, freq bonus 3) The RNG hath decreed that this item was generated more often: immobility (YOU AINT GETTING OUT OF HERE ALIVE, freq bonus 6) The RNG hath decreed that this item was generated more often: lenses ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: course javelin ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: anhydrite (teal, freq bonus 4) The RNG hath decreed that this item was generated more often: heavy concrete ball ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: resist sleep (fuzzy, freq bonus 99) The RNG hath decreed that this item was generated more often: paper shotgun ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: dangerous terrain stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: monster speed stone (gray, freq bonus 4) The RNG hath decreed that this item class was generated more often: Implants (freq bonus 63) The RNG hath decreed that this item was always generated cursed: cloak of slow digestion (anorexia cloak) The RNG hath decreed that this item was always generated cursed: bag of holding (bag) The RNG hath decreed that this item was always generated cursed: soft lady shoe ((null)) The RNG hath decreed that this item was always generated cursed: solar beam (mirroring) The RNG hath decreed that this item was always generated cursed: elvis shoes (velvet pumps) The RNG hath decreed that this item was always generated cursed: polymorph (silver) The RNG hath decreed that this item was always generated cursed: battering ram (candy) The RNG hath decreed that this item was always generated cursed: scripted helmet (hacker helmet) The RNG hath decreed that this item was always generated cursed: disengraving (Elbereth-inscribed) The RNG hath decreed that this item was always generated cursed: demon crossbow ((null)) The RNG hath decreed that this trap was always invisible: burning trap The RNG hath decreed that this trap was generated more often: muteness trap (freq bonus 1) Trap randomization happened for 1 in 542 traps Next attribute increase check would have come at turn 747 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 Your sanity was 0 You were poison resistant You were doubly acid resistant You had not decided on your sexuality yet You were prevented from using the force like a real jedi (0) Your chance to block was 27% You were aware of the presence of something You were warned of undead You were aware of the presence of demons You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ariel, Tyrael and Gabriel Your deity was Ariel The version you were playing was: Unix SlashEMExtended Version 2.4.2 (60fd9241) - last build Sat Jan 5 08:05:41 2019. You could not have safely prayed (157) You survived Spells known in the end Name Level Category Fail Memory a - mimicry 2 occult 39% 100% b - chemistry 1 divine 58% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) healing hands 1X Prepared(0) shield bash 1X Prepared(0) spirituality check 1X Prepared(0) research 1 R Prepared(0) tinker 1 R Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor helmet (viking helmet) leather gloves (steel gloves) low boots (walking shoes) gauntlets of fumbling (slippery gloves) lab coat (white coat) Scrolls scroll of healing (FUKDASAC DICKOMIXTIO KISOASSEKOCK) scroll of mana (THIS MOD IS EXEMPLARY) scroll of phase door (KIRJE) scroll of standard id (SHAMO AIREN YE GEN TA ZAI YIQI WO ZHENGSHI ZHUCE) scroll of cure (SPATZELSPATZELSPATZELSPATZELSPAAAAATZEL) * scroll of extra healing (LOREM IPSUM) * scroll of greater mana restoration (BIMMELBAHN DIE SICH EILZUG NENNT) Spellbooks spellbook of mimicry (embossed) spellbook of chemistry (punching) Potions * potion of booze (caramel) * potion of fruit juice (castor bean) * potion of see invisible (aquamarine) * potion of sickness (pungent) * potion of sleeping (bewitched) * potion of clairvoyance (blue) * potion of confusion (freezing) * potion of hallucination (slimy) * potion of healing (thaumaturgic) * potion of extra healing (nettle) * potion of restore ability (clover) * potion of blindness (quicksilver) * potion of ESP (glassy) * potion of gain energy (infusion) * potion of gain health (bayberry) * potion of banishing fear (humour) * potion of fire resistance (aromatic) * potion of ice (illuminated) * potion of fire (yellow) * potion of fear (mulberry) * potion of stunning (mineral) * potion of numbness (gray) * potion of dimness (roast mate) * potion of slime (aqueous) * potion of urine (emerald) * potion of cancellation (carcinogenic) * potion of sanity (vitriol) * potion of cure insanity (coffee) * potion of porter (wormwood) * potion of wonder (grog) * potion of terces dlu (sky blue) * potion of hiding (soapy) * potion of decoy making (viscous) * potion of down level (nanika) * potion of keen memory (endbringer) * potion of cure wounds (nectar) * potion of cure serious wounds (thyme) * potion of night vision (ethereal) * potion of cure critical wounds (dangerous) * potion of resistance (polka-dot) * potion of poison (starlight) * potion of coffee (colorless) * potion of red tea (metallic) * potion of oolong tea (hallowed) * potion of green tea (homebrew) * potion of cocoa (purple) * potion of green mate (camo) * potion of terere (bitter) * potion of aojiru (blue flag) * potion of wine (distilled) * potion of Ultimate Tsuyoshi Special (glam) * potion of Mehoho Burusasan G (cluster amaryllis) * potion of beneficial effect (ghostly) * potion of random intrinsic (spoonful) * potion of training (yoghurt) * potion of invisibility (jasmine) * potion of monster detection (milky) * potion of object detection (forget-me-not) * potion of enlightenment (bird's eye) * potion of full healing (ink) * potion of levitation (ruby) * potion of polymorph (puce) * potion of mutation (iffy) * potion of speed (luminescent) * potion of acid (amber) * potion of oil (orange) * potion of salt water (syrup) * potion of gain ability (cooling) * potion of gain level (streamlined) * potion of invulnerability (deep blue) * potion of paralysis (peppermint) * potion of extreme power (brown) * potion of recovery (bouillon) * potion of heroism (cinnamon) * potion of cyanide (gasoline) * potion of radium (gaseous) * potion of Jolt Cola (mint) * potion of Pan Galactic Gargle Blaster (brilliant blue) * potion of (null) (blueberry) * potion of (null) (feeding) * potion of (null) (green) * potion of (null) (black lily) * potion of (null) (paisley) * potion of (null) (radiating) * potion of (null) (orange tea) * potion of (null) (plaid) * potion of (null) (illegal) * potion of (null) (blinding) * potion of (null) (sauce) * potion of (null) (dimly-shining) * potion of (null) (squirting) * potion of (null) (prickly ash) * potion of (null) (sticky) * potion of (null) (hibiscus) * potion of (null) (golden) * potion of (null) (flowing) * potion of (null) (vinaigrette) * potion of (null) (marigold) * potion of (null) (alchemical) * potion of (null) (black) * potion of (null) (blood-colored) * potion of (null) (stevia) * potion of (null) (bright) * potion of (null) (pink) * potion of (null) (instant coffee) * potion of (null) (raspberry) * potion of (null) (turbulent) * potion of (null) (St.John's Wort) * potion of (null) (chocolate) * potion of (null) (substitute) * potion of (null) (gastric) * potion of (null) (foaming) * potion of (null) (white) * potion of (null) (bright green tea) * potion of (null) (fizzy) * potion of (null) (honey) * potion of (null) (bubbly) * potion of (null) (effervescent) * potion of (null) (essential) * potion of (null) (maleen) * potion of (null) (cough) * potion of (null) (swirly) * potion of (null) (greasy) * potion of (null) (deadweight) * potion of (null) (finicky) * potion of (null) (addicted) * potion of (null) (iridescent) * potion of (null) (flammable) * potion of (null) (red) * potion of (null) (concocted) * potion of (null) (unnatural) * potion of (null) (magenta) * potion of (null) (gooey) * potion of (null) (dark green) * potion of (null) (silvervine) * potion of (null) (creamy) * potion of (null) (cyan) * potion of (null) (mum) * potion of (null) (mulled) * potion of (null) (cherry-blossom) * potion of (null) (tesco value) * potion of (null) (pseudo-violet) * potion of (null) (cranberry) * potion of (null) (smoky) * potion of (null) (dirty) * potion of (null) (whisky) * potion of (null) (flubber) * potion of (null) (spiritual) * potion of (null) (greenish-blue) * potion of (null) (moonshine) * potion of (null) (brown oolong tea) * potion of (null) (creepy) * potion of (null) (purple-red) * potion of (null) (plasmatic) * potion of (null) (manky) * potion of (null) (baloon flower) * potion of (null) (reddish) * potion of (null) (murky) * potion of (null) (clotted blood) * potion of (null) (hidden tea) * potion of (null) (present) * potion of (null) (baby's breath) * potion of (null) (dark) * potion of (null) (rosemary) * potion of (null) (glowing-red) * potion of (null) (incandescent) * potion of (null) (sweet) * potion of (null) (ice-cold) * potion of (null) (sparkly) * potion of (null) (simmering) * potion of (null) (silver) * potion of (null) (rainbow) * potion of (null) (fluorescent) * potion of (null) (iris) * potion of (null) (turquoise) * potion of (null) (voluminous) * potion of (null) (violet-red) * potion of (null) (elder flower) * potion of (null) (fragrant olive) * potion of (null) (frothing) * potion of (null) (liquid) * potion of (null) (shining) * potion of (null) (venomous) * potion of (null) (buzzing) * potion of (null) (palmarosa) * potion of (null) (cloudy) * potion of (null) (dandelion) * potion of (null) (tan) * potion of (null) (jackpot) * potion of (null) (tangerine) * potion of (null) (cornflower) * potion of (null) (alcoholic) * potion of (null) (camping) * potion of (null) (yerba mate) * potion of (null) (ecru) * potion of (null) (fuming) * potion of (null) (vapor) * potion of (null) (warping) * potion of (null) (opaque) * potion of (null) (peculiar) * potion of (null) (steamy) * potion of (null) (laurel) * potion of (null) (ketchup) * potion of (null) (unlight) * potion of (null) (herbal) * potion of (null) (anise seed) * potion of (null) (quiet) * potion of (null) (icy) * potion of (null) (muddy) * potion of (null) (tasteless) * potion of (null) (violet) * potion of (null) (gloss) * potion of (null) (vermillion) * potion of (null) (sweet basil) * potion of (null) (crimson) * potion of (null) (topaz) * potion of (null) (sizzling) * potion of (null) (oobleck) * potion of (null) (squishy) * potion of (null) (ochre) * potion of (null) (cacao) * potion of (null) (lavender) * potion of water (clear) * potion of blood (blood-red) * potion of vampire blood (blood-red) * potion of amnesia (sparkling) Rings ring of warning (double) Tools chemistry set (box of obscure-looking glass devices) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Grand Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Master) (20 of 160) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Master) (20 of 160) sexy flats [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Basic] (max Master) (20 of 160) two-handed sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) bow [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) Spellcasting Skills healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Basic] (max Expert) (20 of 160) matter spells [Unskilled] (max Expert) (0 of 20) Fare thee well Leeroy the Paladin... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.