Leeroy, lawful male alchemist Paladin ----- ....| |@f.| |..k| |...| ...| ----- [Leeroy the Fighter of Law] St5 Dx6 Co9 In5 Wi8 Ch8 PalAlcMalLaw Dlvl:1 $0 HP21(21) Pw20(20) AC-4 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Salutations Leeroy, welcome to SlashEMExtended! You are a lawful male alchemist Paladin. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: You can now give an alias name to new characters if you set the askforalias option! This can be done by adding OPTIONS=askforalias to your configuration file. The moon is waxing tonight. What do you want to eat? [h or ?*] Never mind. spellbook of redemption - This is a spellbook. Color: yellow. Material: paper. Appearance: copper. Spell level: 7. Reading it allows you to learn a new spell permanently, or refresh your memory if you already know the spell. Attachs a rot timeout to all corpses on the ground on the current dungeon level. If the corpse in question had a revive timeout, it will be stopped. Guess which monster class suddenly became much easier to get rid of. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: the Force You could not have this property extrinsically: sleep resistance You could not have this property intrinsically: clairvoyance Scroll identification only worked 100 times out of 393 Ring identification only worked 4 times out of 20 Implant identification only worked 1 times out of 39 Wand identification only worked 3 times out of 9 Armor identification only worked 15 times out of 19 Spellbook identification only worked 2 times out of 11 Gem identification only worked 100 times out of 181 Tool identification only worked 5 times out of 8 Monsters only dropped their musable items with 61% chance Monsters only dropped their equipment with 72% chance Scroll drop chance was reduced to 78% Musable item generation frequency had a negative bias of 1% Ring drop chance was reduced to 93% Wand drop chance was reduced to 41% Amulet drop chance was reduced to 78% Armor drop chance was reduced to 86% Tool drop chance was reduced to 68% Food drop chance was reduced to 82% Concealing monsters were spawned underneath items 87% of the time only The following skill could not be trained at all: martial arts The following skill was trained at half the usual rate: crossbow The following skill was trained at one fifth the usual rate: long sword The following skill was limited to basic proficiency: attack spells The following skill was limited to skilled proficiency: elemental spells The following skill was limited to expert proficiency: chaos spells The following skill became untrainable if you tried to train it too early: protection spells (turn 61) The following skill became untrainable if you tried to train it too early: shield (turn 78) The following skill became untrainable after a while: missile weapons (turn 24495) The following skill couldn't be trained before a certain turn number is reached: scimitar (turn 65706) Sticky curses were more common by 18% Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 90065 Monster spawn increase reached its maximum at turn 171620 In this game, Eevee's evolution was umbreon Your limit for ascension was at turn 3171555 The monster class that cannot be genocided was lizard The monster class that was spawned more often: kobold (freq bonus 12) The monster species that spawned more often: ambush thief (freq bonus 30) The monster species that spawned more often: sternest ganglionic fuselage thermometer wirable (freq bonus 15) The monster species that spawned more often: overemotional materialistically (freq bonus 32) The monster species that spawned more often: thematic air elemental (freq bonus 40) The monster species that spawned more often: Aballino (freq bonus 60) The monster species that spawned more often: hulking automaton (freq bonus 28) The monster species that spawned more often: great wyrm of balance (freq bonus 32) The monster species that spawned more often: spike cobbler (freq bonus 14) The monster species that spawned more often: stealstealsteal nymph (freq bonus 28) The monster species that spawned more often: attest touchdown (freq bonus 13) The monster species that spawned more often: padawan (freq bonus 13) The monster species that spawned more often: bearded spirit (freq bonus 14) The monster species that spawned more often: guardian naga (freq bonus 72) The monster species that spawned more often: aureolin mold (freq bonus 28) The monster species that spawned more often: sternest ganglionic fuselage thermometer wirable (freq bonus 60) The monster species that spawned more often: Inu Yasha (freq bonus 96) The monster species that spawned more often: nilbog (freq bonus 14) The monster species that spawned more often: Vorlon missile (freq bonus 52) The monster species that spawned more often: wood wife (freq bonus 48) The monster species that spawned more often: +2 ad barricade (freq bonus 60) The monster trait that was more common: monsters that have gaze attacks (freq bonus 4) The monster species that never randomly spawned: curse mummy The monster species that never randomly spawned: lord bat The monster species that never randomly spawned: difficult lich The monster species that never randomly spawned: octopod apnea deputative revealer gelatinized The monster species that never randomly spawned: giant error The monster species that never randomly spawned: chokhmah sephirah The monster species that never randomly spawned: abyss knight The monster species that never randomly spawned: Dantrag The monster species that never randomly spawned: obligating based ragwort The monster species that never randomly spawned: magenta colony lichen The monster class that always generated with extra speed: xorn The RNG hath decreed that this item was never generated: teleportation (silver) The RNG hath decreed that this item was never generated: rotating chain ((null)) The RNG hath decreed that this item was never generated: summon elm (celestial) The RNG hath decreed that this item was never generated: cloak of gravation (fourchan cloak) The RNG hath decreed that this item was never generated: command undead (dark) The RNG hath decreed that this item was never generated: wishing (sorrowful) The RNG hath decreed that this item was never generated: plasteel cloak ((null)) The RNG hath decreed that this item was never generated: helm of discovery (viking helmet) The RNG hath decreed that this item was never generated: cutting laser ((null)) The RNG hath decreed that this item was never generated: lycanthropy (doggy) The RNG hath decreed that this item was generated more often: chaos terrain (chaos-inducing, freq bonus 6) The RNG hath decreed that this item was generated more often: elm-et (cold-blooded helmet, freq bonus 13) The RNG hath decreed that this item was generated more often: resist petrification (rocky, freq bonus 7) The RNG hath decreed that this item was generated more often: plugsuit (tightly fitting suit, freq bonus 20) The RNG hath decreed that this item was generated more often: amulet of fumbling (clumsy, freq bonus 15) The RNG hath decreed that this item was generated more often: anti-drop (dropper, freq bonus 13) The RNG hath decreed that this item was generated more often: robe of nastiness (camo robe, freq bonus 13) The RNG hath decreed that this item was generated more often: evil dragon scale shield (evil dragonhide shield, freq bonus 4) The RNG hath decreed that this item was generated more often: sin (old-testamentarian, freq bonus 55) The RNG hath decreed that this item was generated more often: pick-axe ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: goldspell stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: jacinth (orange, freq bonus 12) The RNG hath decreed that this item was generated more often: stone of vulnerability (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: poker stick ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: butterfinger stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: ruby dragon scale mail ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: implant of hope (quixotic, freq bonus 13) The RNG hath decreed that this item was generated more often: charred bread ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: amnesia stone (gray, freq bonus 19) The RNG hath decreed that this item was generated more often: trash stone (gray, freq bonus 11) The RNG hath decreed that this item class was generated more often: Tools (freq bonus 11) The RNG hath decreed that this item was always generated cursed: droven lance (obsidian lance) The RNG hath decreed that this item was always generated cursed: cold (short) The RNG hath decreed that this item was always generated cursed: dragon horned headpiece (headpiece) The RNG hath decreed that this item was always generated cursed: elven mace ((null)) The RNG hath decreed that this item was always generated cursed: amulet of anti-teleportation (rigid) The RNG hath decreed that this item was always generated cursed: barrhing (CONVICT PATCH) The RNG hath decreed that this item was always generated cursed: implant of truth (terrene) The RNG hath decreed that this item was always generated cursed: implant of valhalla (carmine) The RNG hath decreed that this item was always generated cursed: hand blaster ((null)) The RNG hath decreed that this item was always generated cursed: tunnelization (threatening) The RNG hath decreed that this trap was always invisible: captcha trap The RNG hath decreed that this trap was generated more often: swarm trap (freq bonus 1) Trap randomization happened for 1 in 417 traps Next attribute increase check would have come at turn 328 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 Your sanity was 0 You were poison resistant You were doubly acid resistant You had not decided on your sexuality yet You were prevented from using the force like a real jedi (0) Your chance to block was 27% You were aware of the presence of something You were warned of undead You were aware of the presence of demons You had 1500 points of nutrition remaining You were fast Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ariel, Tyrael and Gabriel Your deity was Ariel The version you were playing was: Unix SlashEMExtended Version 2.4.2 (60fd9241) - last build Sat Jan 5 08:05:41 2019. You could not have safely prayed (89) You survived Spells known in the end Name Level Category Fail Memory a - redemption 7 occult 99% 600% b - chemistry 1 divine 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) healing hands 1X Prepared(0) shield bash 1X Prepared(0) spirituality check 1X Prepared(0) research 1 R Prepared(0) tinker 1 R Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor helmet (ruined helmet) leather gloves (padded gloves) low boots (walking shoes) gauntlets of fumbling (boxing gloves) lab coat (white coat) Scrolls scroll of healing (MOMOMO MELASOUT PEU PHRE) scroll of mana (SWEET FEET) scroll of phase door (WASH EM EXTENDED LAUNDRY SERVICE) scroll of standard id (APOCALYPSE) scroll of cure (NOPE I FUCK YOU UP NOW YOU STUPID PLAYER ASSHOLE) * scroll of extra healing (OFFLINEHACK GTFO) * scroll of greater mana restoration (YIK MECH SHEGOTH) Spellbooks spellbook of redemption (copper) spellbook of chemistry (apocryphic) Potions * potion of booze (nanika) * potion of fruit juice (plasmatic) * potion of see invisible (incandescent) * potion of sickness (sky blue) * potion of sleeping (buzzing) * potion of clairvoyance (roast mate) * potion of confusion (endbringer) * potion of hallucination (rainbow) * potion of healing (silvervine) * potion of extra healing (spoonful) * potion of restore ability (vinaigrette) * potion of blindness (smoky) * potion of ESP (ketchup) * potion of gain energy (palmarosa) * potion of gain health (greenish-blue) * potion of banishing fear (sparkly) * potion of fire resistance (peculiar) * potion of ice (jackpot) * potion of fire (aromatic) * potion of fear (coffee) * potion of stunning (alcoholic) * potion of numbness (green) * potion of dimness (slimy) * potion of slime (dangerous) * potion of urine (forget-me-not) * potion of cancellation (oobleck) * potion of sanity (purple) * potion of cure insanity (camo) * potion of porter (substitute) * potion of wonder (mint) * potion of terces dlu (bright green tea) * potion of hiding (essential) * potion of decoy making (deep blue) * potion of down level (streamlined) * potion of keen memory (lavender) * potion of cure wounds (homebrew) * potion of cure serious wounds (grog) * potion of night vision (brilliant blue) * potion of cure critical wounds (gloss) * potion of resistance (clover) * potion of poison (clotted blood) * potion of coffee (voluminous) * potion of red tea (humour) * potion of oolong tea (pseudo-violet) * potion of green tea (iffy) * potion of cocoa (magenta) * potion of green mate (squishy) * potion of terere (freezing) * potion of aojiru (orange tea) * potion of wine (silver) * potion of Ultimate Tsuyoshi Special (thyme) * potion of Mehoho Burusasan G (warping) * potion of beneficial effect (peppermint) * potion of random intrinsic (aqueous) * potion of training (blueberry) * potion of invisibility (dark) * potion of monster detection (simmering) * potion of object detection (turbulent) * potion of enlightenment (honey) * potion of full healing (spiritual) * potion of levitation (flubber) * potion of polymorph (alchemical) * potion of mutation (blinding) * potion of speed (glam) * potion of acid (red) * potion of oil (tesco value) * potion of salt water (fizzy) * potion of gain ability (ghostly) * potion of gain level (cornflower) * potion of invulnerability (bitter) * potion of paralysis (ruby) * potion of extreme power (violet) * potion of recovery (creamy) * potion of heroism (brown oolong tea) * potion of cyanide (yoghurt) * potion of radium (illuminated) * potion of Jolt Cola (stevia) * potion of Pan Galactic Gargle Blaster (murky) * potion of (null) (venomous) * potion of (null) (amber) * potion of (null) (liquid) * potion of (null) (cinnamon) * potion of (null) (sticky) * potion of (null) (gooey) * potion of (null) (fuming) * potion of (null) (ice-cold) * potion of (null) (addicted) * potion of (null) (tasteless) * potion of (null) (sizzling) * potion of (null) (iridescent) * potion of (null) (mineral) * potion of (null) (topaz) * potion of (null) (cooling) * potion of (null) (sauce) * potion of (null) (radiating) * potion of (null) (black) * potion of (null) (camping) * potion of (null) (starlight) * potion of (null) (hibiscus) * potion of (null) (yerba mate) * potion of (null) (maleen) * potion of (null) (herbal) * potion of (null) (frothing) * potion of (null) (caramel) * potion of (null) (yellow) * potion of (null) (carcinogenic) * potion of (null) (bayberry) * potion of (null) (anise seed) * potion of (null) (deadweight) * potion of (null) (sweet) * potion of (null) (blue flag) * potion of (null) (polka-dot) * potion of (null) (cranberry) * potion of (null) (prickly ash) * potion of (null) (unnatural) * potion of (null) (feeding) * potion of (null) (plaid) * potion of (null) (muddy) * potion of (null) (colorless) * potion of (null) (emerald) * potion of (null) (rosemary) * potion of (null) (dark green) * potion of (null) (mum) * potion of (null) (bouillon) * potion of (null) (purple-red) * potion of (null) (quiet) * potion of (null) (milky) * potion of (null) (cacao) * potion of (null) (marigold) * potion of (null) (ecru) * potion of (null) (gastric) * potion of (null) (vermillion) * potion of (null) (vapor) * potion of (null) (fragrant olive) * potion of (null) (dandelion) * potion of (null) (whisky) * potion of (null) (pungent) * potion of (null) (swirly) * potion of (null) (hidden tea) * potion of (null) (brown) * potion of (null) (syrup) * potion of (null) (ethereal) * potion of (null) (glassy) * potion of (null) (unlight) * potion of (null) (puce) * potion of (null) (bright) * potion of (null) (aquamarine) * potion of (null) (blue) * potion of (null) (illegal) * potion of (null) (black lily) * potion of (null) (fluorescent) * potion of (null) (gasoline) * potion of (null) (steamy) * potion of (null) (cluster amaryllis) * potion of (null) (nettle) * potion of (null) (golden) * potion of (null) (luminescent) * potion of (null) (thaumaturgic) * potion of (null) (bubbly) * potion of (null) (concocted) * potion of (null) (chocolate) * potion of (null) (reddish) * potion of (null) (sweet basil) * potion of (null) (elder flower) * potion of (null) (blood-colored) * potion of (null) (cloudy) * potion of (null) (gray) * potion of (null) (white) * potion of (null) (pink) * potion of (null) (flammable) * potion of (null) (finicky) * potion of (null) (effervescent) * potion of (null) (greasy) * potion of (null) (quicksilver) * potion of (null) (jasmine) * potion of (null) (paisley) * potion of (null) (shining) * potion of (null) (orange) * potion of (null) (wormwood) * potion of (null) (laurel) * potion of (null) (instant coffee) * potion of (null) (baloon flower) * potion of (null) (present) * potion of (null) (moonshine) * potion of (null) (manky) * potion of (null) (raspberry) * potion of (null) (nectar) * potion of (null) (opaque) * potion of (null) (squirting) * potion of (null) (foaming) * potion of (null) (gaseous) * potion of (null) (dimly-shining) * potion of (null) (tangerine) * potion of (null) (glowing-red) * potion of (null) (soapy) * potion of (null) (cherry-blossom) * potion of (null) (mulberry) * potion of (null) (St.John's Wort) * potion of (null) (violet-red) * potion of (null) (metallic) * potion of (null) (ink) * potion of (null) (bird's eye) * potion of (null) (flowing) * potion of (null) (turquoise) * potion of (null) (creepy) * potion of (null) (dirty) * potion of (null) (cough) * potion of (null) (tan) * potion of (null) (distilled) * potion of (null) (hallowed) * potion of (null) (viscous) * potion of (null) (infusion) * potion of (null) (cyan) * potion of (null) (icy) * potion of (null) (baby's breath) * potion of (null) (ochre) * potion of (null) (crimson) * potion of (null) (iris) * potion of (null) (castor bean) * potion of (null) (mulled) * potion of (null) (bewitched) * potion of (null) (vitriol) * potion of water (clear) * potion of blood (blood-red) * potion of vampire blood (blood-red) * potion of amnesia (sparkling) Rings ring of warning (gold) Tools chemistry set (box of obscure-looking glass devices) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Grand Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Master) (20 of 160) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Master) (20 of 160) sexy flats [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Basic] (max Master) (20 of 160) two-handed sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) bow [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) Spellcasting Skills healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Basic] (max Expert) (20 of 160) matter spells [Unskilled] (max Expert) (0 of 20) Fare thee well Leeroy the Paladin... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.