Leeroy, lawful male alchemist Paladin ----- |...| |.... |...| |r..| |.d.| |@..| ----- [Leeroy the Fighter of Law] St6 Dx7 Co11 In6 Wi9 Ch9 PalAlcMalLaw Dlvl:1 $0 HP21(21) Pw19(19) AC-4 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Salutations Leeroy, welcome to SlashEMExtended! You are a lawful male alchemist Paladin. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: You can now give an alias name to new characters if you set the askforalias option! This can be done by adding OPTIONS=askforalias to your configuration file. There is a staircase up here. You see here 7 gold pieces {0}. The moon is waxing tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: discount action You could not have this property extrinsically: displacement You could not have this property intrinsically: psi resistance Scroll identification only worked 100 times out of 119 Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 18 Wand identification only worked 3 times out of 5 Armor identification only worked 15 times out of 18 Spellbook identification only worked 2 times out of 14 Monsters only dropped their equipment with 92% chance Scroll drop chance was reduced to 79% Ring drop chance was reduced to 92% Amulet drop chance was reduced to 72% Armor drop chance was reduced to 78% Tool drop chance was reduced to 89% Food drop chance was reduced to 98% Monster death drops spawned with only 97% chance The following skill could not be trained at all: body spells The following skill was trained at half the usual rate: polearms The following skill was trained at one fifth the usual rate: short sword The following skill was limited to basic proficiency: elemental spells The following skill was limited to skilled proficiency: enchantment spells The following skill was limited to expert proficiency: healing spells The following skill became untrainable if you tried to train it too early: body spells (turn 97) The following skill became untrainable if you tried to train it too early: missile weapons (turn 100) The following skill became untrainable after a while: polearms (turn 18080) The following skill couldn't be trained before a certain turn number is reached: spirituality (turn 42906) Sticky curses were more common by 26% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 93011 Monster spawn increase reached its maximum at turn 190404 In this game, Eevee's evolution was espeon Your limit for ascension was at turn 3217514 The monster class that cannot be genocided was mummy The monster class that was spawned more often: gremlin (freq bonus 3) The monster species that spawned more often: miss gentle-soft (freq bonus 21) The monster species that spawned more often: accordion handwrit tarring diversification banally (freq bonus 132) The monster species that spawned more often: memo force fungus (freq bonus 10) The monster species that spawned more often: garbanzo dinkier (freq bonus 5) The monster species that spawned more often: pygmy warrior shaman (freq bonus 9) The monster species that spawned more often: death cube (freq bonus 48) The monster species that spawned more often: Spring-Heeled Jack, the Terror of London (freq bonus 72) The monster species that spawned more often: goblin windmage (freq bonus 20) The monster species that spawned more often: morsel sullener mausoleum maundering medially played (freq bonus 48) The monster species that spawned more often: underarmed forwarded orthopedist (freq bonus 24) The monster species that spawned more often: difficult elephant (freq bonus 15) The monster species that spawned more often: Elke (freq bonus 60) The monster species that spawned more often: reddish force fungus (freq bonus 10) The monster species that spawned more often: harrumph decree (freq bonus 12) The monster species that spawned more often: xebec legged (freq bonus 20) The monster species that spawned more often: busy-looking merchant (freq bonus 20) The monster species that spawned more often: noxious warp patch (freq bonus 8) The monster species that spawned more often: dyke intentionally (freq bonus 30) The monster species that spawned more often: Chaugnar Faugn, Horror from the Hills (freq bonus 36) The monster species that spawned more often: thieving master (freq bonus 14) The monster trait that was more common: monsters that cuss (freq bonus 2) The monster trait that was more common: monsters that have tentacle attacks (freq bonus 1) The monster trait that was more common: monsters that burble (freq bonus 2) The monster trait that was more common: monsters that are classified as petty (freq bonus 1) The monster trait that was more common: monsters whose attacks shock you with high voltage (freq bonus 1) The monster trait that was more common: monsters with poison resistance (freq bonus 2) The monster trait that was more common: monsters who attack with big fat head spikes (freq bonus 2) The monster species that never randomly spawned: volt patch The monster species that never randomly spawned: cantor The monster species that never randomly spawned: kobold mummy The monster species that never randomly spawned: undead swarm bat The monster species that never randomly spawned: undead mold The monster species that never randomly spawned: lavender force fungus The monster species that never randomly spawned: spinner colony The monster species that never randomly spawned: imposted dustily The monster species that never randomly spawned: hobbit figure The monster species that never randomly spawned: blissful derby interlace The RNG hath decreed that this item was never generated: brass dragon scale shield (brass dragonhide shield) The RNG hath decreed that this item was never generated: jumpsuit (silver clothes) The RNG hath decreed that this item was never generated: helm of drain resistance (black helmet) The RNG hath decreed that this item was never generated: amulet of hostility (funk) The RNG hath decreed that this item was never generated: worthless piece of red glass (red) The RNG hath decreed that this item was never generated: silver long sword ((null)) The RNG hath decreed that this item was never generated: brown shit cloak (rifling power cloak) The RNG hath decreed that this item was never generated: brown shit cloak (rifling power cloak) The RNG hath decreed that this item was never generated: high-heeled sandal ((null)) The RNG hath decreed that this item was never generated: implant of fast repair (arcing) The RNG hath decreed that this item was generated more often: plain dragon scale shield (plain dragonhide shield, freq bonus 5) The RNG hath decreed that this item was generated more often: detect treasure (gray, freq bonus 16) The RNG hath decreed that this item was generated more often: amulet of directional swap (obfuscated, freq bonus 23) The RNG hath decreed that this item was generated more often: implant of lines (victorious, freq bonus 17) The RNG hath decreed that this item was generated more often: decoy making (cornflower, freq bonus 101) The RNG hath decreed that this item was generated more often: unstable stethoscope ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: inferno (enveloped, freq bonus 14) The RNG hath decreed that this item was generated more often: interruption stone (gray, freq bonus 35) The RNG hath decreed that this item was generated more often: inimical stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: star rod (rod, freq bonus 168) The RNG hath decreed that this item was generated more often: flying boots (battle boots, freq bonus 15) The RNG hath decreed that this item was generated more often: suguhanoken ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: totem summoning (garbage, freq bonus 4) The RNG hath decreed that this item was generated more often: sound effect helmet (musical helmet, freq bonus 5) The RNG hath decreed that this item was generated more often: inertia (grass green, freq bonus 2) The RNG hath decreed that this item was generated more often: death (long, freq bonus 19) The RNG hath decreed that this item was generated more often: amulet of acid resistance (venomous, freq bonus 17) The RNG hath decreed that this item was generated more often: quiz helm (deformed helmet, freq bonus 15) The RNG hath decreed that this item was generated more often: implant of knowledge (shouting, freq bonus 11) The RNG hath decreed that this item was generated more often: soil-clinging boots (noble sandals, freq bonus 11) The RNG hath decreed that this item class was generated more often: Tools (freq bonus 69) The RNG hath decreed that this item was always generated cursed: full healing (black) The RNG hath decreed that this item was always generated cursed: steel shield ((null)) The RNG hath decreed that this item was always generated cursed: dummy wings (wings) The RNG hath decreed that this item was always generated cursed: lapis lazuli (blue) The RNG hath decreed that this item was always generated cursed: missing cloak (shrouded cloak) The RNG hath decreed that this item was always generated cursed: insulate (long) The RNG hath decreed that this item was always generated cursed: intrinsic loss (hardened) The RNG hath decreed that this item was always generated cursed: course lance ((null)) The RNG hath decreed that this item was always generated cursed: helm of warning (meteoric helmet) The RNG hath decreed that this item was always generated cursed: botox resist (leafy) The RNG hath decreed that this trap was always invisible: glyph of guarding The RNG hath decreed that this trap was generated more often: trap of walls (freq bonus 4) Trap randomization happened for 1 in 577 traps Next attribute increase check would have come at turn 720 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 Your sanity was 0 You were poison resistant You were doubly acid resistant You had not decided on your sexuality yet You were prevented from having discount action (0) Your chance to block was 27% You were aware of the presence of something You were warned of undead You were aware of the presence of demons You had 1500 points of nutrition remaining You were fast Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ariel, Tyrael and Gabriel Your deity was Ariel The version you were playing was: Unix SlashEMExtended Version 2.4.2 (60fd9241) - last build Sat Jan 5 08:05:41 2019. You could not have safely prayed (499) You survived Spells known in the end Name Level Category Fail Memory a - restore ability 4 healing 90% 300% b - chemistry 1 divine 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) healing hands 1X Prepared(0) shield bash 1X Prepared(0) spirituality check 1X Prepared(0) research 1 R Prepared(0) tinker 1 R Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor helmet (strip bandana) leather gloves (spacey gloves) low boots (walking shoes) gauntlets of fumbling (multilinguitis gloves) lab coat (white coat) Scrolls scroll of healing (YIFFHACK FURRY KNIGHTS ATTACK) scroll of mana (KLATHA DATHA NY ARYATHA) scroll of phase door (IUSTIO QUE PIS) scroll of standard id (AFKPU ZEJOTYDIN) scroll of cure (ANTONIO DUCKERAS MADE ME A SHOE FETISHIST) * scroll of extra healing (FWQWGADZ) * scroll of greater mana restoration (GOD IS IT SO HARD TO KEEP VANILLA FEATURES) Spellbooks spellbook of restore ability (unidentified) spellbook of chemistry (long) Potions * potion of booze (luminescent) * potion of fruit juice (jasmine) * potion of see invisible (mineral) * potion of sickness (hallowed) * potion of sleeping (iridescent) * potion of clairvoyance (spoonful) * potion of confusion (clotted blood) * potion of hallucination (fizzy) * potion of healing (bayberry) * potion of extra healing (substitute) * potion of restore ability (squishy) * potion of blindness (paisley) * potion of ESP (rosemary) * potion of gain energy (radiating) * potion of gain health (essential) * potion of banishing fear (foaming) * potion of fire resistance (mum) * potion of ice (cyan) * potion of fire (icy) * potion of fear (mulberry) * potion of stunning (turquoise) * potion of numbness (metallic) * potion of dimness (quicksilver) * potion of slime (raspberry) * potion of urine (violet-red) * potion of cancellation (St.John's Wort) * potion of sanity (slimy) * potion of cure insanity (amber) * potion of porter (bright green tea) * potion of wonder (vinaigrette) * potion of terces dlu (elder flower) * potion of hiding (dark) * potion of decoy making (tesco value) * potion of down level (illuminated) * potion of keen memory (viscous) * potion of cure wounds (infusion) * potion of cure serious wounds (bitter) * potion of night vision (gasoline) * potion of cure critical wounds (squirting) * potion of resistance (sky blue) * potion of poison (camping) * potion of coffee (iffy) * potion of red tea (baby's breath) * potion of oolong tea (purple) * potion of green tea (oobleck) * potion of cocoa (opaque) * potion of green mate (dark green) * potion of terere (finicky) * potion of aojiru (gooey) * potion of wine (roast mate) * potion of Ultimate Tsuyoshi Special (gastric) * potion of Mehoho Burusasan G (laurel) * potion of beneficial effect (greasy) * potion of random intrinsic (vapor) * potion of training (violet) * potion of invisibility (smoky) * potion of monster detection (deep blue) * potion of object detection (ruby) * potion of enlightenment (glowing-red) * potion of full healing (gray) * potion of levitation (instant coffee) * potion of polymorph (present) * potion of mutation (honey) * potion of speed (rainbow) * potion of acid (yerba mate) * potion of oil (anise seed) * potion of salt water (tangerine) * potion of gain ability (sparkly) * potion of gain level (manky) * potion of invulnerability (aquamarine) * potion of paralysis (sizzling) * potion of extreme power (addicted) * potion of recovery (nectar) * potion of heroism (tan) * potion of cyanide (alcoholic) * potion of radium (yellow) * potion of Jolt Cola (reddish) * potion of Pan Galactic Gargle Blaster (hidden tea) * potion of (null) (greenish-blue) * potion of (null) (muddy) * potion of (null) (venomous) * potion of (null) (soapy) * potion of (null) (lavender) * potion of (null) (iris) * potion of (null) (cherry-blossom) * potion of (null) (starlight) * potion of (null) (black lily) * potion of (null) (yoghurt) * potion of (null) (ochre) * potion of (null) (thyme) * potion of (null) (coffee) * potion of (null) (streamlined) * potion of (null) (bright) * potion of (null) (silvervine) * potion of (null) (blueberry) * potion of (null) (baloon flower) * potion of (null) (fluorescent) * potion of (null) (voluminous) * potion of (null) (orange) * potion of (null) (murky) * potion of (null) (whisky) * potion of (null) (maleen) * potion of (null) (cough) * potion of (null) (colorless) * potion of (null) (thaumaturgic) * potion of (null) (gloss) * potion of (null) (aromatic) * potion of (null) (ecru) * potion of (null) (homebrew) * potion of (null) (buzzing) * potion of (null) (green) * potion of (null) (white) * potion of (null) (creamy) * potion of (null) (ketchup) * potion of (null) (crimson) * potion of (null) (brilliant blue) * potion of (null) (magenta) * potion of (null) (alchemical) * potion of (null) (cloudy) * potion of (null) (plasmatic) * potion of (null) (sweet) * potion of (null) (cranberry) * potion of (null) (bubbly) * potion of (null) (flowing) * potion of (null) (cinnamon) * potion of (null) (pungent) * potion of (null) (aqueous) * potion of (null) (gaseous) * potion of (null) (frothing) * potion of (null) (pink) * potion of (null) (marigold) * potion of (null) (glam) * potion of (null) (purple-red) * potion of (null) (peppermint) * potion of (null) (red) * potion of (null) (topaz) * potion of (null) (steamy) * potion of (null) (turbulent) * potion of (null) (pseudo-violet) * potion of (null) (humour) * potion of (null) (clover) * potion of (null) (sweet basil) * potion of (null) (stevia) * potion of (null) (wormwood) * potion of (null) (black) * potion of (null) (palmarosa) * potion of (null) (creepy) * potion of (null) (flubber) * potion of (null) (ice-cold) * potion of (null) (bouillon) * potion of (null) (fuming) * potion of (null) (ethereal) * potion of (null) (incandescent) * potion of (null) (tasteless) * potion of (null) (moonshine) * potion of (null) (simmering) * potion of (null) (cornflower) * potion of (null) (mulled) * potion of (null) (peculiar) * potion of (null) (fragrant olive) * potion of (null) (effervescent) * potion of (null) (dandelion) * potion of (null) (castor bean) * potion of (null) (bewitched) * potion of (null) (cacao) * potion of (null) (sticky) * potion of (null) (blinding) * potion of (null) (nanika) * potion of (null) (flammable) * potion of (null) (orange tea) * potion of (null) (carcinogenic) * potion of (null) (distilled) * potion of (null) (cluster amaryllis) * potion of (null) (emerald) * potion of (null) (swirly) * potion of (null) (puce) * potion of (null) (plaid) * potion of (null) (milky) * potion of (null) (blue) * potion of (null) (spiritual) * potion of (null) (glassy) * potion of (null) (grog) * potion of (null) (bird's eye) * potion of (null) (vitriol) * potion of (null) (feeding) * potion of (null) (endbringer) * potion of (null) (jackpot) * potion of (null) (dangerous) * potion of (null) (dirty) * potion of (null) (mint) * potion of (null) (hibiscus) * potion of (null) (caramel) * potion of (null) (sauce) * potion of (null) (brown oolong tea) * potion of (null) (golden) * potion of (null) (vermillion) * potion of (null) (nettle) * potion of (null) (unlight) * potion of (null) (concocted) * potion of (null) (ink) * potion of (null) (polka-dot) * potion of (null) (dimly-shining) * potion of (null) (blue flag) * potion of (null) (brown) * potion of (null) (ghostly) * potion of (null) (blood-colored) * potion of (null) (syrup) * potion of (null) (camo) * potion of (null) (cooling) * potion of (null) (forget-me-not) * potion of (null) (quiet) * potion of (null) (unnatural) * potion of (null) (freezing) * potion of (null) (chocolate) * potion of (null) (herbal) * potion of (null) (deadweight) * potion of (null) (illegal) * potion of (null) (prickly ash) * potion of (null) (silver) * potion of (null) (liquid) * potion of (null) (shining) * potion of (null) (warping) * potion of water (clear) * potion of blood (blood-red) * potion of vampire blood (blood-red) * potion of amnesia (sparkling) Rings ring of warning (obsidian) Tools chemistry set (box of obscure-looking glass devices) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Grand Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Master) (20 of 160) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Master) (20 of 160) sexy flats [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Basic] (max Master) (20 of 160) two-handed sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) bow [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) Spellcasting Skills healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Fare thee well Leeroy the Paladin... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.