Leeroy, lawful male alchemist Paladin ---------- |.......d| |$......@| ---------- [Leeroy the Fighter of Law] St6 Dx10 Co15 In8 Wi10 Ch9 PalAlcMalLaw Dlvl:1 $0 HP21(21) Pw20(20) AC-5 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Salutations Leeroy, welcome to SlashEMExtended! You are a lawful male alchemist Paladin. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: You can now give an alias name to new characters if you set the askforalias option! This can be done by adding OPTIONS=askforalias to your configuration file. The moon is waxing tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: double attacks You could not have this property extrinsically: curse resistance You could not have this property intrinsically: full nutrients Scroll identification only worked 100 times out of 263 Ring identification only worked 4 times out of 6 Implant identification only worked 1 times out of 45 Spellbook identification only worked 2 times out of 13 Monsters only dropped their musable items with 32% chance Monsters only dropped their equipment with 63% chance Scroll drop chance was reduced to 90% Wand drop chance was reduced to 96% Potion drop chance was reduced to 66% Armor drop chance was reduced to 84% Tool drop chance was reduced to 68% Food drop chance was reduced to 96% Concealing monsters were spawned underneath items 90% of the time only Monster death drops spawned with only 90% chance The following skill could not be trained at all: occult spells The following skill was trained at half the usual rate: unicorn horn The following skill was trained at one fifth the usual rate: divination spells The following skill was limited to basic proficiency: protection spells The following skill was limited to skilled proficiency: chaos spells The following skill was limited to expert proficiency: scimitar The following skill became untrainable if you tried to train it too early: bow (turn 7) The following skill became untrainable if you tried to train it too early: implants (turn 221) The following skill became untrainable after a while: divination spells (turn 32248) The following skill couldn't be trained before a certain turn number is reached: riding (turn 16808) Sticky curses were more common by 43% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 39179 Monster spawn increase reached its maximum at turn 333389 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 711166 The monster class that cannot be genocided was piece of food Today, this monster class was always generated invisible: (null) The monster class that was spawned more often: xorn (freq bonus 1) The monster species that spawned more often: philosophizing kilter regulatable (freq bonus 16) The monster species that spawned more often: fake fungus (freq bonus 2) The monster species that spawned more often: drydrip warp fungus (freq bonus 5) The monster species that spawned more often: guzzling vortex (freq bonus 3) The monster species that spawned more often: magic-colored stalk (freq bonus 24) The monster species that spawned more often: windowed sextan (freq bonus 4) The monster species that spawned more often: sucker nymph (freq bonus 24) The monster species that spawned more often: wereeel (freq bonus 21) The monster species that spawned more often: vermicious knid (freq bonus 14) The monster species that spawned more often: hairy spore (freq bonus 10) The monster species that spawned more often: pox juxtaposition (freq bonus 12) The monster species that spawned more often: wereauton (freq bonus 6) The monster species that spawned more often: very old sky dragon (freq bonus 36) The monster species that spawned more often: random sphere (freq bonus 4) The monster species that spawned more often: pegasi (freq bonus 2) The monster species that spawned more often: prearranging acetaminophen (freq bonus 24) The monster species that spawned more often: Andromalius (freq bonus 6) The monster species that spawned more often: bobbing bigamy (freq bonus 5) The monster species that spawned more often: Arabella's hugging boot (freq bonus 24) The monster species that spawned more often: petty big ghost (freq bonus 12) The monster trait that was more common: monsters whose attacks infect you with lycanthropy (freq bonus 7) The monster trait that was more common: monsters whose attacks cause loud sound (freq bonus 8) The monster trait that was more common: monsters that conceal under items (freq bonus 2) The monster trait that was more common: monsters whose attacks allow it to seduce you and steal several items (freq bonus 2) The monster trait that was more common: monsters whose attacks make you insane (freq bonus 2) The monster trait that was more common: monsters from the Evil Variant (freq bonus 6) The monster species that never randomly spawned: mean nurse The monster species that never randomly spawned: mullioning almshouse The monster species that never randomly spawned: ghoul lord The monster species that never randomly spawned: shard warp patch The monster species that never randomly spawned: girl minima fruiter The monster species that never randomly spawned: iron draconian The monster species that never randomly spawned: antepartum cowed airscrew The monster species that never randomly spawned: soaring eel The monster species that never randomly spawned: scientific blindfolded reconstruction The monster species that never randomly spawned: heavy girl The RNG hath decreed that this item was never generated: water walking boots (jungle boots) The RNG hath decreed that this item was never generated: gain level (milky) The RNG hath decreed that this item was never generated: inventory loss stone (gray) The RNG hath decreed that this item was never generated: blinding ray (noble) The RNG hath decreed that this item was never generated: implant of blizzard (bloody) The RNG hath decreed that this item was never generated: orange dragon scales ((null)) The RNG hath decreed that this item was never generated: antimatter (THIS SCROLL DOES NOT REALLY EXIST ITS JUST AN ILLUSION) The RNG hath decreed that this item was never generated: invis walkers (steel toed boots) The RNG hath decreed that this item was never generated: autocursing (gentle) The RNG hath decreed that this item was never generated: metabolic stone (gray) The RNG hath decreed that this item was generated more often: fire (natural, freq bonus 49) The RNG hath decreed that this item was generated more often: heavy granite ball ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: solar beam (beaming, freq bonus 179) The RNG hath decreed that this item was generated more often: helm of beginner's luck (eternal helmet, freq bonus 39) The RNG hath decreed that this item was generated more often: implant of corruption (wailing, freq bonus 3) The RNG hath decreed that this item was generated more often: turn limit stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: latency stone (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: dragon eyepatch ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: phase door (ethereal, freq bonus 16) The RNG hath decreed that this item was generated more often: cloak of angriness (blinking cloak, freq bonus 20) The RNG hath decreed that this item was generated more often: natural stick ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: icky blade ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: unfair attack stone (gray, freq bonus 2) The RNG hath decreed that this item was generated more often: land mine ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: stinking cloud (vaporized, freq bonus 6) The RNG hath decreed that this item was generated more often: deep dragon scales ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: charger ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: pink sweets ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: movemork stone (gray, freq bonus 24) The RNG hath decreed that this item was generated more often: graphite (gray, freq bonus 6) The RNG hath decreed that this item was always generated cursed: skill loss stone (gray) The RNG hath decreed that this item was always generated cursed: captcha helm (internet helmet) The RNG hath decreed that this item was always generated cursed: pink spell cloak (glaring cloak) The RNG hath decreed that this item was always generated cursed: immobility (motile) The RNG hath decreed that this item was always generated cursed: training stone (gray) The RNG hath decreed that this item was always generated cursed: gray dragon scale shield (gray dragonhide shield) The RNG hath decreed that this item was always generated cursed: good night (nightly) The RNG hath decreed that this item was always generated cursed: pack of floppies (box containing little plastic cards) The RNG hath decreed that this item was always generated cursed: fireball (octagonal) The RNG hath decreed that this item was always generated cursed: plain dragon scales ((null)) The RNG hath decreed that this trap was always invisible: confusion trap The RNG hath decreed that this trap was generated more often: ragnarok trap (freq bonus 1) Trap randomization happened for 1 in 344 traps Next attribute increase check would have come at turn 1023 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 Your sanity was 0 You were poison resistant You were doubly acid resistant You had not decided on your sexuality yet You were prevented from having double attacks (0) Your chance to block was 27% You were aware of the presence of something You were warned of undead You were aware of the presence of demons You had 1500 points of nutrition remaining You were fast Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ariel, Tyrael and Gabriel Your deity was Ariel The version you were playing was: Unix SlashEMExtended Version 2.4.2 (60fd9241) - last build Sat Jan 5 08:05:41 2019. You could not have safely prayed (402) You survived Spells known in the end Name Level Category Fail Memory a - charm monster 4 enchant 90% 300% b - chemistry 1 divine 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) healing hands 1X Prepared(0) shield bash 1X Prepared(0) spirituality check 1X Prepared(0) research 1 R Prepared(0) tinker 1 R Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor helmet (precious helmet) leather gloves (sensor gloves) low boots (walking shoes) gauntlets of fumbling (graffiti gloves) lab coat (white coat) Scrolls scroll of healing (YIK MECH SHEGOTH) scroll of mana (JUMP OFF A BRIDGE) scroll of phase door (EN SNORING HEALTHITS LOWERED) scroll of standard id (OEX9 E AECOCV CAE U AE 2R IUE3G FAI8 IA) scroll of cure (NESRECA HROSCEV) * scroll of extra healing (ELF GRANDFATHER RESEARCH LAB) * scroll of greater mana restoration (CAO NI MA) Spellbooks spellbook of charm monster (moaning) spellbook of chemistry (multicolored) Potions * potion of booze (vapor) * potion of fruit juice (brown oolong tea) * potion of see invisible (blinding) * potion of sickness (dark green) * potion of sleeping (golden) * potion of clairvoyance (herbal) * potion of confusion (present) * potion of hallucination (paisley) * potion of healing (syrup) * potion of extra healing (maleen) * potion of restore ability (cherry-blossom) * potion of blindness (forget-me-not) * potion of ESP (turbulent) * potion of gain energy (creamy) * potion of gain health (aqueous) * potion of banishing fear (greasy) * potion of fire resistance (blueberry) * potion of ice (infusion) * potion of fire (silver) * potion of fear (brown) * potion of stunning (nettle) * potion of numbness (glowing-red) * potion of dimness (jackpot) * potion of slime (substitute) * potion of urine (manky) * potion of cancellation (peppermint) * potion of sanity (dimly-shining) * potion of cure insanity (streamlined) * potion of porter (fragrant olive) * potion of wonder (orange tea) * potion of terces dlu (thaumaturgic) * potion of hiding (cough) * potion of decoy making (humour) * potion of down level (baby's breath) * potion of keen memory (gaseous) * potion of cure wounds (gasoline) * potion of cure serious wounds (dangerous) * potion of night vision (cinnamon) * potion of cure critical wounds (iridescent) * potion of resistance (tesco value) * potion of poison (black lily) * potion of coffee (black) * potion of red tea (fizzy) * potion of oolong tea (cornflower) * potion of green tea (sticky) * potion of cocoa (bouillon) * potion of green mate (cloudy) * potion of terere (anise seed) * potion of aojiru (gooey) * potion of wine (metallic) * potion of Ultimate Tsuyoshi Special (dandelion) * potion of Mehoho Burusasan G (incandescent) * potion of beneficial effect (bird's eye) * potion of random intrinsic (wormwood) * potion of training (shining) * potion of invisibility (unnatural) * potion of monster detection (creepy) * potion of object detection (gloss) * potion of enlightenment (yellow) * potion of full healing (brilliant blue) * potion of levitation (cluster amaryllis) * potion of polymorph (rosemary) * potion of mutation (fluorescent) * potion of speed (illuminated) * potion of acid (viscous) * potion of oil (addicted) * potion of salt water (distilled) * potion of gain ability (alcoholic) * potion of gain level (alchemical) * potion of invulnerability (frothing) * potion of paralysis (finicky) * potion of extreme power (icy) * potion of recovery (concocted) * potion of heroism (sparkly) * potion of cyanide (lavender) * potion of radium (sweet) * potion of Jolt Cola (illegal) * potion of Pan Galactic Gargle Blaster (colorless) * potion of (null) (camping) * potion of (null) (feeding) * potion of (null) (laurel) * potion of (null) (liquid) * potion of (null) (bright green tea) * potion of (null) (voluminous) * potion of (null) (ecru) * potion of (null) (dirty) * potion of (null) (gastric) * potion of (null) (prickly ash) * potion of (null) (endbringer) * potion of (null) (oobleck) * potion of (null) (blue) * potion of (null) (chocolate) * potion of (null) (blue flag) * potion of (null) (red) * potion of (null) (radiating) * potion of (null) (moonshine) * potion of (null) (ink) * potion of (null) (raspberry) * potion of (null) (cyan) * potion of (null) (plasmatic) * potion of (null) (coffee) * potion of (null) (carcinogenic) * potion of (null) (buzzing) * potion of (null) (deep blue) * potion of (null) (mint) * potion of (null) (purple-red) * potion of (null) (deadweight) * potion of (null) (pseudo-violet) * potion of (null) (gray) * potion of (null) (muddy) * potion of (null) (peculiar) * potion of (null) (squishy) * potion of (null) (homebrew) * potion of (null) (flammable) * potion of (null) (camo) * potion of (null) (quiet) * potion of (null) (ice-cold) * potion of (null) (foaming) * potion of (null) (thyme) * potion of (null) (ochre) * potion of (null) (roast mate) * potion of (null) (yerba mate) * potion of (null) (honey) * potion of (null) (orange) * potion of (null) (aromatic) * potion of (null) (dark) * potion of (null) (whisky) * potion of (null) (bewitched) * potion of (null) (grog) * potion of (null) (caramel) * potion of (null) (sizzling) * potion of (null) (ketchup) * potion of (null) (stevia) * potion of (null) (hidden tea) * potion of (null) (glam) * potion of (null) (nanika) * potion of (null) (sauce) * potion of (null) (plaid) * potion of (null) (bitter) * potion of (null) (opaque) * potion of (null) (cranberry) * potion of (null) (palmarosa) * potion of (null) (bubbly) * potion of (null) (reddish) * potion of (null) (crimson) * potion of (null) (simmering) * potion of (null) (nectar) * potion of (null) (clover) * potion of (null) (steamy) * potion of (null) (jasmine) * potion of (null) (venomous) * potion of (null) (violet-red) * potion of (null) (iffy) * potion of (null) (castor bean) * potion of (null) (warping) * potion of (null) (pink) * potion of (null) (smoky) * potion of (null) (vermillion) * potion of (null) (ethereal) * potion of (null) (effervescent) * potion of (null) (cacao) * potion of (null) (polka-dot) * potion of (null) (freezing) * potion of (null) (slimy) * potion of (null) (St.John's Wort) * potion of (null) (glassy) * potion of (null) (pungent) * potion of (null) (mum) * potion of (null) (mineral) * potion of (null) (marigold) * potion of (null) (bayberry) * potion of (null) (bright) * potion of (null) (clotted blood) * potion of (null) (emerald) * potion of (null) (mulberry) * potion of (null) (iris) * potion of (null) (spoonful) * potion of (null) (unlight) * potion of (null) (spiritual) * potion of (null) (baloon flower) * potion of (null) (elder flower) * potion of (null) (starlight) * potion of (null) (hallowed) * potion of (null) (milky) * potion of (null) (hibiscus) * potion of (null) (cooling) * potion of (null) (tangerine) * potion of (null) (sky blue) * potion of (null) (fuming) * potion of (null) (soapy) * potion of (null) (luminescent) * potion of (null) (greenish-blue) * potion of (null) (silvervine) * potion of (null) (sweet basil) * potion of (null) (amber) * potion of (null) (rainbow) * potion of (null) (green) * potion of (null) (blood-colored) * potion of (null) (topaz) * potion of (null) (violet) * potion of (null) (vitriol) * potion of (null) (magenta) * potion of (null) (flubber) * potion of (null) (squirting) * potion of (null) (yoghurt) * potion of (null) (tasteless) * potion of (null) (ghostly) * potion of (null) (white) * potion of (null) (purple) * potion of (null) (flowing) * potion of (null) (ruby) * potion of (null) (puce) * potion of (null) (aquamarine) * potion of (null) (tan) * potion of (null) (mulled) * potion of (null) (murky) * potion of (null) (swirly) * potion of (null) (quicksilver) * potion of (null) (instant coffee) * potion of (null) (vinaigrette) * potion of (null) (turquoise) * potion of (null) (essential) * potion of water (clear) * potion of blood (blood-red) * potion of vampire blood (blood-red) * potion of amnesia (sparkling) Rings ring of warning (volcanic) Tools chemistry set (box of obscure-looking glass devices) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Grand Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Master) (20 of 160) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Master) (20 of 160) sexy flats [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Basic] (max Master) (20 of 160) two-handed sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) bow [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) Spellcasting Skills healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Fare thee well Leeroy the Paladin... You and the little dog escaped from the dungeon with 7 points, Since you escaped early, the score list will not be checked.