Leeroy, lawful male alchemist Paladin 8 ------ |..{.+ |....| |....| |..f.+ |...@| -- --- Z [Leeroy the Fighter of Law] St5 Dx6 Co13 In10 Wi12 Ch8 PalAlcMalLaw Dlvl:1 $0 HP21(21) Pw19(19) AC-4 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Salutations Leeroy, welcome to SlashEMExtended! You are a lawful male alchemist Paladin. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: You can now give an alias name to new characters if you set the askforalias option! This can be done by adding OPTIONS=askforalias to your configuration file. The moon is waxing tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: magical breathing You could not have this property extrinsically: wallwalking You could not have this property intrinsically: contamination resistance Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 15 Wand identification only worked 3 times out of 4 Monsters only dropped their musable items with 74% chance Monsters only dropped their equipment with 60% chance Scroll drop chance was reduced to 84% Musable item generation frequency had a negative bias of 14% Wand drop chance was reduced to 90% Amulet drop chance was reduced to 68% Potion drop chance was reduced to 87% Weapon drop chance was reduced to 85% Food drop chance was reduced to 85% The following skill could not be trained at all: protection spells The following skill was trained at half the usual rate: techniques The following skill was trained at one fifth the usual rate: healing spells The following skill was limited to basic proficiency: attack spells The following skill was limited to skilled proficiency: shuriken The following skill was limited to expert proficiency: boomerang The following skill became untrainable if you tried to train it too early: polymorphing (turn 6) The following skill became untrainable if you tried to train it too early: body spells (turn 2940) The following skill became untrainable after a while: form VI (Niman) (turn 39928) The following skill couldn't be trained before a certain turn number is reached: bare-handed combat (turn 5435) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 64356 Monster spawn increase reached its maximum at turn 133184 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 6634420 The monster class that cannot be genocided was xorn The monster class that was spawned more often: arachnid or centipede (freq bonus 2) The monster species that spawned more often: aquatic monster (freq bonus 42) The monster species that spawned more often: extract base (freq bonus 3) The monster species that spawned more often: contamination spore (freq bonus 20) The monster species that spawned more often: basseted prolongation (freq bonus 36) The monster species that spawned more often: brown jelly (freq bonus 20) The monster species that spawned more often: whomping willow (freq bonus 10) The monster species that spawned more often: cold fusion elemental (freq bonus 8) The monster species that spawned more often: zap mandrake (freq bonus 30) The monster species that spawned more often: jelly belly (freq bonus 6) The monster species that spawned more often: special agent (freq bonus 7) The monster species that spawned more often: offdiver (freq bonus 8) The monster species that spawned more often: still giant (freq bonus 18) The monster species that spawned more often: centaur shaman (freq bonus 8) The monster species that spawned more often: perambulated interchangeable (freq bonus 12) The monster species that spawned more often: centaur chieftain (freq bonus 14) The monster species that spawned more often: dull unicorn (freq bonus 15) The monster species that spawned more often: panda (freq bonus 3) The monster species that spawned more often: Orochimaru, the Snake Ninja (freq bonus 3) The monster species that spawned more often: Mad Bucking Fastard (freq bonus 12) The monster species that spawned more often: Lucifer (freq bonus 4) The monster trait that was more common: monsters that use nemesis dialogue (freq bonus 2) The monster trait that was more common: monsters that require +1 weapons to hit (freq bonus 6) The monster trait that was more common: monsters whose attacks increase your technique timeouts (freq bonus 8) The monster trait that was more common: monsters whose attacks turn you to stone (freq bonus 8) The monster trait that was more common: monsters whose attacks teleport you (freq bonus 4) The monster trait that was more common: monsters whose attacks wound your legs (freq bonus 4) The monster trait that was more common: monsters that originate from dnethack (freq bonus 2) The monster trait that was more common: monsters that have intrinsic reflection (freq bonus 2) The monster trait that was more common: monsters that are telepathic (freq bonus 4) The monster species that never randomly spawned: scummy checksum cinque nazareth imprint The monster species that never randomly spawned: catchy tune The monster species that never randomly spawned: satiably league The monster species that never randomly spawned: star drake The monster species that never randomly spawned: declivity hefted The monster species that never randomly spawned: acolyte mummy The monster species that never randomly spawned: young sky dragon The monster species that never randomly spawned: pupil The monster species that never randomly spawned: hells angel The monster species that never randomly spawned: meduquasit The RNG hath decreed that this item was never generated: wonder stone (violet) The RNG hath decreed that this item was never generated: The Nemean Lion hide ((null)) The RNG hath decreed that this item was never generated: talc (gray) The RNG hath decreed that this item was never generated: vulnerability cloak (flax cloak) The RNG hath decreed that this item was never generated: quasimodular boots (femmy boots) The RNG hath decreed that this item was never generated: relocation (FUCK THE NOTELEPORT RULES) The RNG hath decreed that this item was never generated: nonintrinsical stone (gray) The RNG hath decreed that this item was never generated: flint spear ((null)) The RNG hath decreed that this item was never generated: doorning stone (gray) The RNG hath decreed that this item was never generated: captcha helm (internet helmet) The RNG hath decreed that this item was generated more often: grappling hook (iron hook, freq bonus 15) The RNG hath decreed that this item was generated more often: yellow sweets ((null), freq bonus 23) The RNG hath decreed that this item was generated more often: bronze morning star ((null), freq bonus 24) The RNG hath decreed that this item was generated more often: elven short sword (runed short sword, freq bonus 32) The RNG hath decreed that this item was generated more often: amulet of polymorph (wired, freq bonus 4) The RNG hath decreed that this item was generated more often: beneficial effect (homebrew, freq bonus 14) The RNG hath decreed that this item was generated more often: helmet of anti searching (ruined helmet, freq bonus 18) The RNG hath decreed that this item was generated more often: display loss stone (gray, freq bonus 15) The RNG hath decreed that this item was generated more often: increase max hitpoints (vanishing, freq bonus 8) The RNG hath decreed that this item was generated more often: metal spell stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: white peach ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: alter reality (mysterious, freq bonus 12) The RNG hath decreed that this item was generated more often: gentleman's suit (expensive clothes, freq bonus 13) The RNG hath decreed that this item was generated more often: light (glass, freq bonus 8) The RNG hath decreed that this item was generated more often: high-heeled skiers (buffalo boots, freq bonus 3) The RNG hath decreed that this item was generated more often: helm of underwater action (scuba helmet, freq bonus 7) The RNG hath decreed that this item was generated more often: time use stone (gray, freq bonus 16) The RNG hath decreed that this item was generated more often: greyout cloak (colorfade cloak, freq bonus 19) The RNG hath decreed that this item was generated more often: dwarvish mattock (broad pick, freq bonus 6) The RNG hath decreed that this item was generated more often: cloak of physical resistance (pastel cloak, freq bonus 10) The RNG hath decreed that this item class was generated more often: Potions (freq bonus 79) The RNG hath decreed that this item was always generated cursed: helm of warning (meteoric helmet) The RNG hath decreed that this item was always generated cursed: nature beam (retarded) The RNG hath decreed that this item was always generated cursed: russian roulette (gun-shaped) The RNG hath decreed that this item was always generated cursed: medical kit (leather bag) The RNG hath decreed that this item was always generated cursed: operation cloak (nurse cloak) The RNG hath decreed that this item was always generated cursed: yellow dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: worthless piece of white glass (white) The RNG hath decreed that this item was always generated cursed: oilskin gloves (slippery gloves) The RNG hath decreed that this item was always generated cursed: amulet of explosion (nuclear) The RNG hath decreed that this item was always generated cursed: cure burn (fiery) The RNG hath decreed that this trap was always invisible: faint trap The RNG hath decreed that this trap was generated more often: marlena trap (freq bonus 36) Trap randomization happened for 1 in 16 traps Next attribute increase check would have come at turn 176 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 Your sanity was 0 You were poison resistant You were doubly acid resistant You had not decided on your sexuality yet You were prevented from having magical breathing (0) Your chance to block was 27% You were aware of the presence of something You were warned of undead You were aware of the presence of demons You had 1500 points of nutrition remaining You were fast Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ariel, Tyrael and Gabriel Your deity was Ariel The version you were playing was: Unix SlashEMExtended Version 2.4.2 (60fd9241) - last build Sat Jan 5 08:05:41 2019. You could not have safely prayed (363) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - chemistry 1 divine 3% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) healing hands 1X Prepared(0) shield bash 1X Prepared(0) spirituality check 1X Prepared(0) research 1 R Prepared(0) tinker 1 R Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor helmet (frequent helmet) leather gloves (digger gloves) low boots (walking shoes) gauntlets of fumbling (inka gloves) lab coat (white coat) Scrolls scroll of healing (STRAIGHT ONES STILL PRODUCTION) scroll of mana (WHACKING YOURSELF WITH HIGH HEELS IS FUN) scroll of phase door (SHIVAN VEIDIMADUR NANAST STIGIO) scroll of standard id (ID 9739285327 INFO CRYPTEDFILES BIZ) scroll of cure (KOLLA OLPHILOGEMALA ACHEROIO) * scroll of extra healing (DARONG PLEYBECK HOT Q TU RITARN HIRI) * scroll of greater mana restoration (SCROLL LABEL THAT IS LONGER THAN 80 CHARACTERS) Spellbooks spellbook of sleep (scrawled) spellbook of chemistry (long) Potions * potion of booze (baby's breath) * potion of fruit juice (gray) * potion of see invisible (coffee) * potion of sickness (baloon flower) * potion of sleeping (muddy) * potion of clairvoyance (cranberry) * potion of confusion (blinding) * potion of hallucination (white) * potion of healing (opaque) * potion of extra healing (syrup) * potion of restore ability (ochre) * potion of blindness (purple-red) * potion of ESP (radiating) * potion of gain energy (flowing) * potion of gain health (foaming) * potion of banishing fear (deadweight) * potion of fire resistance (peppermint) * potion of ice (magenta) * potion of fire (whisky) * potion of fear (greasy) * potion of stunning (ethereal) * potion of numbness (castor bean) * potion of dimness (gasoline) * potion of slime (sticky) * potion of urine (concocted) * potion of cancellation (green) * potion of sanity (anise seed) * potion of cure insanity (dark) * potion of porter (cornflower) * potion of wonder (marigold) * potion of terces dlu (deep blue) * potion of hiding (silver) * potion of decoy making (effervescent) * potion of down level (illuminated) * potion of keen memory (orange) * potion of cure wounds (starlight) * potion of cure serious wounds (chocolate) * potion of night vision (black lily) * potion of cure critical wounds (essential) * potion of resistance (prickly ash) * potion of poison (luminescent) * potion of coffee (sweet basil) * potion of red tea (amber) * potion of oolong tea (cacao) * potion of green tea (flammable) * potion of cocoa (lavender) * potion of green mate (addicted) * potion of terere (ruby) * potion of aojiru (nanika) * potion of wine (sauce) * potion of Ultimate Tsuyoshi Special (venomous) * potion of Mehoho Burusasan G (creepy) * potion of beneficial effect (freezing) * potion of random intrinsic (maleen) * potion of training (ink) * potion of invisibility (grog) * potion of monster detection (red) * potion of object detection (emerald) * potion of enlightenment (warping) * potion of full healing (ketchup) * potion of levitation (moonshine) * potion of polymorph (fizzy) * potion of mutation (cyan) * potion of speed (dandelion) * potion of acid (nettle) * potion of oil (sweet) * potion of salt water (mulberry) * potion of gain ability (unnatural) * potion of gain level (tesco value) * potion of invulnerability (tasteless) * potion of paralysis (gloss) * potion of extreme power (tangerine) * potion of recovery (alcoholic) * potion of heroism (smoky) * potion of cyanide (feeding) * potion of radium (shining) * potion of Jolt Cola (unlight) * potion of Pan Galactic Gargle Blaster (present) * potion of (null) (incandescent) * potion of (null) (thyme) * potion of (null) (slimy) * potion of (null) (dark green) * potion of (null) (iris) * potion of (null) (crimson) * potion of (null) (quiet) * potion of (null) (paisley) * potion of (null) (honey) * potion of (null) (reddish) * potion of (null) (cinnamon) * potion of (null) (finicky) * potion of (null) (glassy) * potion of (null) (fluorescent) * potion of (null) (turquoise) * potion of (null) (metallic) * potion of (null) (substitute) * potion of (null) (mulled) * potion of (null) (streamlined) * potion of (null) (squishy) * potion of (null) (oobleck) * potion of (null) (polka-dot) * potion of (null) (sky blue) * potion of (null) (hidden tea) * potion of (null) (sizzling) * potion of (null) (cooling) * potion of (null) (quicksilver) * potion of (null) (cloudy) * potion of (null) (vapor) * potion of (null) (homebrew) * potion of (null) (jackpot) * potion of (null) (brilliant blue) * potion of (null) (raspberry) * potion of (null) (St.John's Wort) * potion of (null) (murky) * potion of (null) (palmarosa) * potion of (null) (viscous) * potion of (null) (instant coffee) * potion of (null) (clotted blood) * potion of (null) (roast mate) * potion of (null) (ecru) * potion of (null) (flubber) * potion of (null) (pseudo-violet) * potion of (null) (yellow) * potion of (null) (swirly) * potion of (null) (humour) * potion of (null) (distilled) * potion of (null) (icy) * potion of (null) (simmering) * potion of (null) (hibiscus) * potion of (null) (clover) * potion of (null) (herbal) * potion of (null) (yerba mate) * potion of (null) (bouillon) * potion of (null) (illegal) * potion of (null) (cluster amaryllis) * potion of (null) (bright green tea) * potion of (null) (pungent) * potion of (null) (iffy) * potion of (null) (brown) * potion of (null) (laurel) * potion of (null) (yoghurt) * potion of (null) (dirty) * potion of (null) (bubbly) * potion of (null) (voluminous) * potion of (null) (camo) * potion of (null) (violet-red) * potion of (null) (sparkly) * potion of (null) (buzzing) * potion of (null) (manky) * potion of (null) (iridescent) * potion of (null) (alchemical) * potion of (null) (frothing) * potion of (null) (hallowed) * potion of (null) (blue) * potion of (null) (silvervine) * potion of (null) (wormwood) * potion of (null) (infusion) * potion of (null) (squirting) * potion of (null) (mineral) * potion of (null) (tan) * potion of (null) (blueberry) * potion of (null) (glam) * potion of (null) (fragrant olive) * potion of (null) (camping) * potion of (null) (vitriol) * potion of (null) (glowing-red) * potion of (null) (gooey) * potion of (null) (aquamarine) * potion of (null) (creamy) * potion of (null) (puce) * potion of (null) (purple) * potion of (null) (thaumaturgic) * potion of (null) (aqueous) * potion of (null) (rosemary) * potion of (null) (gastric) * potion of (null) (topaz) * potion of (null) (bird's eye) * potion of (null) (ice-cold) * potion of (null) (nectar) * potion of (null) (caramel) * potion of (null) (elder flower) * potion of (null) (bright) * potion of (null) (plasmatic) * potion of (null) (aromatic) * potion of (null) (bitter) * potion of (null) (plaid) * potion of (null) (steamy) * potion of (null) (orange tea) * potion of (null) (soapy) * potion of (null) (jasmine) * potion of (null) (cough) * potion of (null) (forget-me-not) * potion of (null) (stevia) * potion of (null) (spoonful) * potion of (null) (vermillion) * potion of (null) (liquid) * potion of (null) (bayberry) * potion of (null) (rainbow) * potion of (null) (bewitched) * potion of (null) (greenish-blue) * potion of (null) (gaseous) * potion of (null) (pink) * potion of (null) (fuming) * potion of (null) (dimly-shining) * potion of (null) (blue flag) * potion of (null) (black) * potion of (null) (golden) * potion of (null) (carcinogenic) * potion of (null) (mum) * potion of (null) (turbulent) * potion of (null) (spiritual) * potion of (null) (mint) * potion of (null) (dangerous) * potion of (null) (blood-colored) * potion of (null) (milky) * potion of (null) (brown oolong tea) * potion of (null) (cherry-blossom) * potion of (null) (vinaigrette) * potion of (null) (peculiar) * potion of (null) (colorless) * potion of (null) (violet) * potion of (null) (endbringer) * potion of (null) (ghostly) * potion of water (clear) * potion of blood (blood-red) * potion of vampire blood (blood-red) * potion of amnesia (sparkling) Rings ring of warning (glass) Tools chemistry set (box of obscure-looking glass devices) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Grand Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Master) (20 of 160) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Master) (20 of 160) sexy flats [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Basic] (max Master) (20 of 160) two-handed sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) bow [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) Spellcasting Skills healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Fare thee well Leeroy the Paladin... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.