Leeroy, lawful male alchemist Paladin ------.-------- ......@.......| |....d........| .......$......| --------------- 8 [Leeroy the Fighter of Law] St4 Dx9 Co12 In8 Wi17 Ch11 PalAlcMalLaw Dlvl:1 $0 HP21(21) Pw19(19) AC-5 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Salutations Leeroy, welcome to SlashEMExtended! You are a lawful male alchemist Paladin. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: You can now give an alias name to new characters if you set the askforalias option! This can be done by adding OPTIONS=askforalias to your configuration file. The moon is waxing tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: dimmopathy You could not have this property extrinsically: displacement You could not have this property intrinsically: discount action Scroll identification only worked 100 times out of 150 Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 6 Implant identification only worked 1 times out of 41 Wand identification only worked 3 times out of 13 Armor identification only worked 15 times out of 23 Spellbook identification only worked 2 times out of 5 Gem identification only worked 100 times out of 151 Monsters only dropped their musable items with 99% chance Monsters only dropped their equipment with 96% chance Scroll drop chance was reduced to 83% Ring drop chance was reduced to 84% Wand drop chance was reduced to 96% Amulet drop chance was reduced to 61% Potion drop chance was reduced to 81% Tool drop chance was reduced to 81% Food drop chance was reduced to 90% Monster death drops spawned with only 95% chance The following skill could not be trained at all: divination spells The following skill was trained at half the usual rate: broadsword The following skill was trained at one fifth the usual rate: mace The following skill was limited to basic proficiency: whip The following skill was limited to skilled proficiency: sling The following skill was limited to expert proficiency: spear The following skill became untrainable if you tried to train it too early: high heels (turn 5) The following skill became untrainable if you tried to train it too early: firearms (turn 612) The following skill became untrainable after a while: shield (turn 44137) The following skill couldn't be trained before a certain turn number is reached: polymorphing (turn 34424) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 90636 Monster spawn increase reached its maximum at turn 325860 In this game, Eevee's evolution was sylveon Your limit for ascension was at turn 4405368 The monster class that cannot be genocided was imp or minor demon The monster class that was spawned more often: ghost (freq bonus 4) The monster species that spawned more often: night lich (freq bonus 54) The monster species that spawned more often: officer (freq bonus 30) The monster species that spawned more often: demimondaine (freq bonus 14) The monster species that spawned more often: Olog-hai cleric (freq bonus 22) The monster species that spawned more often: real venom turret (freq bonus 48) The monster species that spawned more often: openable derogatorily overdraft (freq bonus 10) The monster species that spawned more often: worldwide accountancy replay (freq bonus 18) The monster species that spawned more often: popularly designation (freq bonus 32) The monster species that spawned more often: wounding knight (freq bonus 96) The monster species that spawned more often: giant koala (freq bonus 8) The monster species that spawned more often: miss gentle-soft (freq bonus 18) The monster species that spawned more often: avow locked fantom derail (freq bonus 28) The monster species that spawned more often: weighing authenticator (freq bonus 24) The monster species that spawned more often: cavewoman (freq bonus 12) The monster species that spawned more often: smart smasher (freq bonus 54) The monster species that spawned more often: acid crasher (freq bonus 48) The monster species that spawned more often: cyan dragon (freq bonus 18) The monster species that spawned more often: gazer archhorror (freq bonus 12) The monster species that spawned more often: hippogriff (freq bonus 12) The monster species that spawned more often: blister wort (freq bonus 8) The monster trait that was more common: monsters whose attacks heal you (freq bonus 2) The monster trait that was more common: monsters that produce squeaky farting noises (freq bonus 9) The monster trait that was more common: monsters that have butt attacks (freq bonus 1) The monster trait that was more common: monsters that have passive attacks (freq bonus 4) The monster trait that was more common: monsters that count as minion (freq bonus 2) The monster trait that was more common: monsters whose attacks tickle you (freq bonus 3) The monster trait that was more common: monsters that have claw attacks (freq bonus 1) The monster trait that was more common: monsters whose attacks permanently damage your stats (freq bonus 1) The monster species that never randomly spawned: taker colony The monster species that never randomly spawned: nymph zombie The monster species that never randomly spawned: crater patch The monster species that never randomly spawned: histrionically toilsome The monster species that never randomly spawned: meme warp fungus The monster species that never randomly spawned: buddha consecratory meticulosity The monster species that never randomly spawned: epithelium barely The monster species that never randomly spawned: winter bomb The monster species that never randomly spawned: stilting rehired The monster species that never randomly spawned: concrete sentai The RNG hath decreed that this item was never generated: spined ball ((null)) The RNG hath decreed that this item was never generated: implant of bliss (calling) The RNG hath decreed that this item was never generated: sentient high-heeled shoes (irregular boots) The RNG hath decreed that this item was never generated: gauntlets of swimming (black gloves) The RNG hath decreed that this item was never generated: implant of vengeance (yelling) The RNG hath decreed that this item was never generated: sapphire dragon scale mail ((null)) The RNG hath decreed that this item was never generated: anti-magic shell (fugacious) The RNG hath decreed that this item was never generated: charm monster (magenta) The RNG hath decreed that this item was never generated: implant of cruelty (fascinating) The RNG hath decreed that this item was never generated: cloak of leech (energizer cloak) The RNG hath decreed that this item was generated more often: inferno (enveloped, freq bonus 21) The RNG hath decreed that this item was generated more often: fast forward stone (gray, freq bonus 17) The RNG hath decreed that this item was generated more often: wooden flute (flute, freq bonus 7) The RNG hath decreed that this item was generated more often: russian roulette (gun-shaped, freq bonus 23) The RNG hath decreed that this item was generated more often: bronze mace ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: offlevel item (READ IDENTIFY AT YOUR OWN PERIL, freq bonus 39) The RNG hath decreed that this item was generated more often: great houchou ((null), freq bonus 40) The RNG hath decreed that this item was generated more often: disthene (teal, freq bonus 260) The RNG hath decreed that this item was generated more often: paralysis (automatic, freq bonus 12) The RNG hath decreed that this item was generated more often: white dragon scales ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: kokken ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: troll shield ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: cotton ((null), freq bonus 39) The RNG hath decreed that this item was generated more often: tele level (irregular, freq bonus 5) The RNG hath decreed that this item was generated more often: short sword ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: straw hat ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: gravity beam (lacquered, freq bonus 5) The RNG hath decreed that this item was generated more often: polymorph control (emerald, freq bonus 6) The RNG hath decreed that this item was generated more often: training (chocolate, freq bonus 8) The RNG hath decreed that this item was generated more often: protective gloves (english gloves, freq bonus 3) The RNG hath decreed that this item class was generated more often: Comestibles (freq bonus 16) The RNG hath decreed that this item was always generated cursed: robe of specialty (brown robe) The RNG hath decreed that this item was always generated cursed: tele level (GON GET YA) The RNG hath decreed that this item was always generated cursed: gauntlets of panic (slit gloves) The RNG hath decreed that this item was always generated cursed: fire boots (hot boots) The RNG hath decreed that this item was always generated cursed: solar beam (mirroring) The RNG hath decreed that this item was always generated cursed: adornment (wooden) The RNG hath decreed that this item was always generated cursed: ruby (red) The RNG hath decreed that this item was always generated cursed: random intrinsic (finicky) The RNG hath decreed that this item was always generated cursed: floatcloak (levuntation cloak) The RNG hath decreed that this item was always generated cursed: screw stone (gray) The RNG hath decreed that this trap was always invisible: single disenchant trap The RNG hath decreed that this trap was generated more often: changing directive trap (freq bonus 2) Trap randomization happened for 1 in 17 traps Next attribute increase check would have come at turn 618 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 Your sanity was 0 You were poison resistant You were doubly acid resistant You had not decided on your sexuality yet You were prevented from having dimmopathy (0) Your chance to block was 27% You were aware of the presence of something You were warned of undead You were aware of the presence of demons You had 1500 points of nutrition remaining You were fast Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ariel, Tyrael and Gabriel Your deity was Ariel The version you were playing was: Unix SlashEMExtended Version 2.4.2 (60fd9241) - last build Sat Jan 5 08:05:41 2019. You could not have safely prayed (435) You survived Spells known in the end Name Level Category Fail Memory a - invisibility 4 body 11% 300% b - chemistry 1 divine 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) healing hands 1X Prepared(0) shield bash 1X Prepared(0) spirituality check 1X Prepared(0) research 1 R Prepared(0) tinker 1 R Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor helmet (post-nuclear helmet) leather gloves (occultism gloves) low boots (walking shoes) gauntlets of fumbling (viva gloves) lab coat (white coat) Scrolls scroll of healing (HIRAGANA LETTER YA) scroll of mana (THE FITNESS GRAM PACER TEST) scroll of phase door (DIE RECHTSCHREIBREFORM IST SCHEISSE) scroll of standard id (MISHMASH EM EXTENDED EVERYTHING BUT THE KITCHEN SINK) scroll of cure (GARVEN DEH) * scroll of extra healing (KANSANMURHAN RULLAT OVAT PAHOJA) * scroll of greater mana restoration (E4 E5 DH5 G6 DXE5PLUS HAR HAR HAR) Spellbooks spellbook of invisibility (eternal) spellbook of chemistry (pergament) Potions * potion of booze (creepy) * potion of fruit juice (dandelion) * potion of see invisible (finicky) * potion of sickness (hibiscus) * potion of sleeping (sauce) * potion of clairvoyance (soapy) * potion of confusion (buzzing) * potion of hallucination (iris) * potion of healing (smoky) * potion of extra healing (hidden tea) * potion of restore ability (cranberry) * potion of blindness (flubber) * potion of ESP (green) * potion of gain energy (flammable) * potion of gain health (mulled) * potion of banishing fear (vapor) * potion of fire resistance (voluminous) * potion of ice (St.John's Wort) * potion of fire (dark green) * potion of fear (yerba mate) * potion of stunning (mineral) * potion of numbness (frothing) * potion of dimness (homebrew) * potion of slime (bayberry) * potion of urine (tesco value) * potion of cancellation (tangerine) * potion of sanity (jasmine) * potion of cure insanity (vinaigrette) * potion of porter (silvervine) * potion of wonder (sky blue) * potion of terces dlu (plasmatic) * potion of hiding (alchemical) * potion of decoy making (glassy) * potion of down level (liquid) * potion of keen memory (freezing) * potion of cure wounds (gloss) * potion of cure serious wounds (bouillon) * potion of night vision (spiritual) * potion of cure critical wounds (red) * potion of resistance (purple) * potion of poison (feeding) * potion of coffee (substitute) * potion of red tea (humour) * potion of oolong tea (opaque) * potion of green tea (maleen) * potion of cocoa (alcoholic) * potion of green mate (milky) * potion of terere (gastric) * potion of aojiru (gasoline) * potion of wine (raspberry) * potion of Ultimate Tsuyoshi Special (dark) * potion of Mehoho Burusasan G (topaz) * potion of beneficial effect (caramel) * potion of random intrinsic (yellow) * potion of training (metallic) * potion of invisibility (ruby) * potion of monster detection (violet-red) * potion of object detection (steamy) * potion of enlightenment (cherry-blossom) * potion of full healing (gaseous) * potion of levitation (flowing) * potion of polymorph (syrup) * potion of mutation (essential) * potion of speed (anise seed) * potion of acid (mum) * potion of oil (manky) * potion of salt water (aquamarine) * potion of gain ability (wormwood) * potion of gain level (pink) * potion of invulnerability (ketchup) * potion of paralysis (peculiar) * potion of extreme power (elder flower) * potion of recovery (mint) * potion of heroism (cacao) * potion of cyanide (streamlined) * potion of radium (camping) * potion of Jolt Cola (illegal) * potion of Pan Galactic Gargle Blaster (fuming) * potion of (null) (rainbow) * potion of (null) (cluster amaryllis) * potion of (null) (starlight) * potion of (null) (aqueous) * potion of (null) (infusion) * potion of (null) (orange) * potion of (null) (cornflower) * potion of (null) (spoonful) * potion of (null) (crimson) * potion of (null) (black lily) * potion of (null) (marigold) * potion of (null) (forget-me-not) * potion of (null) (effervescent) * potion of (null) (instant coffee) * potion of (null) (puce) * potion of (null) (clover) * potion of (null) (ethereal) * potion of (null) (sparkly) * potion of (null) (jackpot) * potion of (null) (illuminated) * potion of (null) (murky) * potion of (null) (grog) * potion of (null) (glam) * potion of (null) (addicted) * potion of (null) (deadweight) * potion of (null) (foaming) * potion of (null) (amber) * potion of (null) (purple-red) * potion of (null) (nettle) * potion of (null) (nanika) * potion of (null) (honey) * potion of (null) (ecru) * potion of (null) (ghostly) * potion of (null) (endbringer) * potion of (null) (bright green tea) * potion of (null) (gray) * potion of (null) (creamy) * potion of (null) (ochre) * potion of (null) (oobleck) * potion of (null) (brown) * potion of (null) (brown oolong tea) * potion of (null) (iffy) * potion of (null) (dangerous) * potion of (null) (palmarosa) * potion of (null) (golden) * potion of (null) (ink) * potion of (null) (bitter) * potion of (null) (polka-dot) * potion of (null) (sweet basil) * potion of (null) (blinding) * potion of (null) (tan) * potion of (null) (violet) * potion of (null) (moonshine) * potion of (null) (bubbly) * potion of (null) (blueberry) * potion of (null) (silver) * potion of (null) (brilliant blue) * potion of (null) (baby's breath) * potion of (null) (muddy) * potion of (null) (stevia) * potion of (null) (radiating) * potion of (null) (quicksilver) * potion of (null) (pungent) * potion of (null) (iridescent) * potion of (null) (unnatural) * potion of (null) (herbal) * potion of (null) (distilled) * potion of (null) (cyan) * potion of (null) (chocolate) * potion of (null) (carcinogenic) * potion of (null) (greenish-blue) * potion of (null) (dirty) * potion of (null) (simmering) * potion of (null) (reddish) * potion of (null) (deep blue) * potion of (null) (blood-colored) * potion of (null) (plaid) * potion of (null) (tasteless) * potion of (null) (glowing-red) * potion of (null) (magenta) * potion of (null) (whisky) * potion of (null) (dimly-shining) * potion of (null) (cloudy) * potion of (null) (bewitched) * potion of (null) (camo) * potion of (null) (turbulent) * potion of (null) (black) * potion of (null) (present) * potion of (null) (roast mate) * potion of (null) (sweet) * potion of (null) (cinnamon) * potion of (null) (thaumaturgic) * potion of (null) (coffee) * potion of (null) (white) * potion of (null) (cooling) * potion of (null) (orange tea) * potion of (null) (thyme) * potion of (null) (swirly) * potion of (null) (gooey) * potion of (null) (emerald) * potion of (null) (warping) * potion of (null) (venomous) * potion of (null) (paisley) * potion of (null) (squishy) * potion of (null) (fragrant olive) * potion of (null) (vitriol) * potion of (null) (viscous) * potion of (null) (laurel) * potion of (null) (luminescent) * potion of (null) (sizzling) * potion of (null) (vermillion) * potion of (null) (ice-cold) * potion of (null) (fizzy) * potion of (null) (fluorescent) * potion of (null) (prickly ash) * potion of (null) (turquoise) * potion of (null) (shining) * potion of (null) (castor bean) * potion of (null) (blue) * potion of (null) (aromatic) * potion of (null) (concocted) * potion of (null) (peppermint) * potion of (null) (clotted blood) * potion of (null) (yoghurt) * potion of (null) (sticky) * potion of (null) (bright) * potion of (null) (baloon flower) * potion of (null) (bird's eye) * potion of (null) (quiet) * potion of (null) (rosemary) * potion of (null) (icy) * potion of (null) (unlight) * potion of (null) (squirting) * potion of (null) (incandescent) * potion of (null) (mulberry) * potion of (null) (slimy) * potion of (null) (nectar) * potion of (null) (cough) * potion of (null) (blue flag) * potion of (null) (colorless) * potion of (null) (pseudo-violet) * potion of (null) (greasy) * potion of (null) (lavender) * potion of (null) (hallowed) * potion of water (clear) * potion of blood (blood-red) * potion of vampire blood (blood-red) * potion of amnesia (sparkling) Rings ring of warning (garnet) Tools chemistry set (box of obscure-looking glass devices) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Grand Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Master) (20 of 160) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Master) (20 of 160) sexy flats [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Basic] (max Master) (20 of 160) two-handed sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) bow [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) Spellcasting Skills healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) protection spells [Basic] (max Master) (20 of 160) body spells [Basic] (max Expert) (20 of 160) matter spells [Unskilled] (max Expert) (0 of 20) Fare thee well Leeroy the Paladin... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.