Leeroy, lawful male alchemist Paladin -- ------ |. .. .| |.. ..#.| |k.#....| |.......| |.......| |.......| +.......| |.......| ° |...d...| |....@..| --------- [Leeroy the Fighter of Law] St8 Dx10 Co9 In7 Wi9 Ch7 PalAlcMalLaw Dlvl:1 $0 HP21(21) Pw20(20) AC-5 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Salutations Leeroy, welcome to SlashEMExtended! You are a lawful male alchemist Paladin. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: You can now give an alias name to new characters if you set the askforalias option! This can be done by adding OPTIONS=askforalias to your configuration file. The moon is waxing tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: shock resistance You could not have this property extrinsically: disintegration resistance You could not have this property intrinsically: disintegration resistance Scroll identification only worked 100 times out of 185 Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 20 Implant identification only worked 1 times out of 20 Wand identification only worked 3 times out of 10 Armor identification only worked 15 times out of 45 Gem identification only worked 100 times out of 132 Tool identification only worked 5 times out of 12 Monsters only dropped their musable items with 89% chance Scroll drop chance was reduced to 99% Ring drop chance was reduced to 74% Wand drop chance was reduced to 99% Amulet drop chance was reduced to 70% Potion drop chance was reduced to 88% Tool drop chance was reduced to 75% Food drop chance was reduced to 87% Concealing monsters were spawned underneath items 99% of the time only Monster death drops spawned with only 90% chance The following skill could not be trained at all: riding The following skill was trained at half the usual rate: attack spells The following skill was trained at one fifth the usual rate: javelin The following skill was limited to basic proficiency: riding The following skill was limited to skilled proficiency: matter spells The following skill was limited to expert proficiency: trident The following skill became untrainable if you tried to train it too early: riding (turn 166) The following skill became untrainable if you tried to train it too early: spear (turn 160) The following skill became untrainable after a while: general combat (turn 36574) The following skill couldn't be trained before a certain turn number is reached: healing spells (turn 20100) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 59130 Monster spawn increase reached its maximum at turn 175170 In this game, Eevee's evolution was sylveon Your limit for ascension was at turn 370826 The monster class that cannot be genocided was rust monster or disenchanter The monster class that was spawned more often: mimic (freq bonus 3) The monster species that spawned more often: probe fungus (freq bonus 15) The monster species that spawned more often: unhorsed letup eighthly nonrecoverable (freq bonus 14) The monster species that spawned more often: ice fly (freq bonus 18) The monster species that spawned more often: lib aberration (freq bonus 8) The monster species that spawned more often: deceiving spore (freq bonus 15) The monster species that spawned more often: Center of All (freq bonus 12) The monster species that spawned more often: shantak (freq bonus 6) The monster species that spawned more often: heath (freq bonus 12) The monster species that spawned more often: landsliding commerced (freq bonus 10) The monster species that spawned more often: rabid dingo (freq bonus 5) The monster species that spawned more often: federative chafe (freq bonus 12) The monster species that spawned more often: ghetto warp fungus (freq bonus 8) The monster species that spawned more often: babble (freq bonus 6) The monster species that spawned more often: bony lich (freq bonus 33) The monster species that spawned more often: cook islander (freq bonus 20) The monster species that spawned more often: furious stalk (freq bonus 20) The monster species that spawned more often: mulfach sephirah (freq bonus 20) The monster species that spawned more often: giant horned toad (freq bonus 30) The monster species that spawned more often: black kopeteer (freq bonus 14) The monster species that spawned more often: brown growth (freq bonus 18) The monster trait that was more common: monsters who attack to cause fever and chills (freq bonus 4) The monster trait that was more common: monsters whose attacks cause you to fumble (freq bonus 1) The monster trait that was more common: monsters of huge size (freq bonus 2) The monster species that never randomly spawned: fishing rod The monster species that never randomly spawned: wolfing pottering The monster species that never randomly spawned: feudist anointment The monster species that never randomly spawned: ice spirit The monster species that never randomly spawned: grotesque gremlin The monster species that never randomly spawned: werelocust The monster species that never randomly spawned: introductory adventuresome The monster species that never randomly spawned: breakoff warp patch The monster species that never randomly spawned: tetanized dharmic The monster species that never randomly spawned: voraciousness The RNG hath decreed that this item was never generated: sawed-off shotgun ((null)) The RNG hath decreed that this item was never generated: darkness (obscure) The RNG hath decreed that this item was never generated: cloak of transformation (black cloak) The RNG hath decreed that this item was never generated: sprig of wolfsbane ((null)) The RNG hath decreed that this item was never generated: confusion resistance (signet) The RNG hath decreed that this item was never generated: heavy stone ball ((null)) The RNG hath decreed that this item was never generated: tunnelization (threatening) The RNG hath decreed that this item was never generated: rumor (scribbled) The RNG hath decreed that this item was never generated: special cloak (electrostatic cloak) The RNG hath decreed that this item was never generated: sleep (mottled) The RNG hath decreed that this item was generated more often: inka leash (leash, freq bonus 83) The RNG hath decreed that this item was generated more often: wizard lock (dark green, freq bonus 10) The RNG hath decreed that this item was generated more often: consort's suit (loud foppish suit, freq bonus 13) The RNG hath decreed that this item was generated more often: helm of detoxification (anachrononononaut helmet, freq bonus 33) The RNG hath decreed that this item was generated more often: inertia control (crashy, freq bonus 4) The RNG hath decreed that this item was generated more often: sapphire (blue, freq bonus 9) The RNG hath decreed that this item was generated more often: weight stone (gray, freq bonus 19) The RNG hath decreed that this item was generated more often: topaz (yellowish brown, freq bonus 13) The RNG hath decreed that this item was generated more often: iron prison (convicted, freq bonus 34) The RNG hath decreed that this item was generated more often: terror (conspiratory, freq bonus 3) The RNG hath decreed that this item was generated more often: implant of quota (assamic, freq bonus 11) The RNG hath decreed that this item was generated more often: mirror shield (polished shield, freq bonus 10) The RNG hath decreed that this item was generated more often: fear (bewitched, freq bonus 5) The RNG hath decreed that this item was generated more often: amulet of acid resistance (venomous, freq bonus 6) The RNG hath decreed that this item was generated more often: school cap ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: self-willed heels (imaginary heels, freq bonus 11) The RNG hath decreed that this item was generated more often: crossbow ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: extra healing (HEALHEALHEALHEAL, freq bonus 6) The RNG hath decreed that this item was generated more often: destruction stone (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: loadboulder (gray, freq bonus 8) The RNG hath decreed that this item was always generated cursed: chemistry (brand-new) The RNG hath decreed that this item was always generated cursed: relocation (FUCK THE NOTELEPORT RULES) The RNG hath decreed that this item was always generated cursed: robe of psionics (pink robe) The RNG hath decreed that this item was always generated cursed: turn limit stone (gray) The RNG hath decreed that this item was always generated cursed: banded mail ((null)) The RNG hath decreed that this item was always generated cursed: anti-magic shell (fugacious) The RNG hath decreed that this item was always generated cursed: crysknife ((null)) The RNG hath decreed that this item was always generated cursed: anti-drop (dropper) The RNG hath decreed that this item was always generated cursed: trident ((null)) The RNG hath decreed that this item was always generated cursed: gain constitution (opal) The RNG hath decreed that this trap was always invisible: contact bomb The RNG hath decreed that this trap was generated more often: shaft (freq bonus 5) Trap randomization happened for 1 in 578 traps Next attribute increase check would have come at turn 159 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 Your sanity was 0 You were poison resistant You were doubly acid resistant You had not decided on your sexuality yet You were prevented from having shock resistance (0) Your chance to block was 27% You were aware of the presence of something You were warned of undead You were aware of the presence of demons You had 1500 points of nutrition remaining You were fast Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ariel, Tyrael and Gabriel Your deity was Ariel The version you were playing was: Unix SlashEMExtended Version 2.4.2 (60fd9241) - last build Sat Jan 5 08:05:41 2019. You could not have safely prayed (209) You survived Spells known in the end Name Level Category Fail Memory a - create monster 4 attack 90% 300% b - chemistry 1 divine 4% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) healing hands 1X Prepared(0) shield bash 1X Prepared(0) spirituality check 1X Prepared(0) research 1 R Prepared(0) tinker 1 R Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor helmet (speechpipe helmet) leather gloves (camouflage patterned gloves) low boots (walking shoes) gauntlets of fumbling (dusty gloves) lab coat (white coat) Scrolls scroll of healing (LASH EM EXTENDED BALROG SHOW) scroll of mana (WHIPLASH EM EXTENDED ACCELERATION) scroll of phase door (WAKE ME UP AND SIGH) scroll of standard id (FLOW AND WAVE MOVES IS MORE POWER) scroll of cure (SLARSHING SHARP A LEAVE AT KEY) * scroll of extra healing (NO ONE CAN STOP ME) * scroll of greater mana restoration (THE ELDER PRIEST IS PRIMORDIAL) Spellbooks spellbook of create monster (fat) spellbook of chemistry (glowing) Potions * potion of booze (substitute) * potion of fruit juice (spoonful) * potion of see invisible (wormwood) * potion of sickness (tangerine) * potion of sleeping (brown oolong tea) * potion of clairvoyance (bewitched) * potion of confusion (foaming) * potion of hallucination (cinnamon) * potion of healing (puce) * potion of extra healing (deadweight) * potion of restore ability (maleen) * potion of blindness (incandescent) * potion of ESP (pseudo-violet) * potion of gain energy (whisky) * potion of gain health (honey) * potion of banishing fear (blue) * potion of fire resistance (vinaigrette) * potion of ice (green) * potion of fire (coffee) * potion of fear (liquid) * potion of stunning (creamy) * potion of numbness (dandelion) * potion of dimness (colorless) * potion of slime (magenta) * potion of urine (simmering) * potion of cancellation (soapy) * potion of sanity (dimly-shining) * potion of cure insanity (forget-me-not) * potion of porter (shining) * potion of wonder (gray) * potion of terces dlu (moonshine) * potion of hiding (crimson) * potion of decoy making (blueberry) * potion of down level (viscous) * potion of keen memory (alcoholic) * potion of cure wounds (black lily) * potion of cure serious wounds (hibiscus) * potion of night vision (illuminated) * potion of cure critical wounds (plasmatic) * potion of resistance (fizzy) * potion of poison (infusion) * potion of coffee (radiating) * potion of red tea (blue flag) * potion of oolong tea (starlight) * potion of green tea (voluminous) * potion of cocoa (sparkly) * potion of green mate (dark green) * potion of terere (bitter) * potion of aojiru (sticky) * potion of wine (peppermint) * potion of Ultimate Tsuyoshi Special (peculiar) * potion of Mehoho Burusasan G (clover) * potion of beneficial effect (chocolate) * potion of random intrinsic (greasy) * potion of training (vermillion) * potion of invisibility (camo) * potion of monster detection (mum) * potion of object detection (glam) * potion of enlightenment (sauce) * potion of full healing (mint) * potion of levitation (ketchup) * potion of polymorph (brilliant blue) * potion of mutation (polka-dot) * potion of speed (roast mate) * potion of acid (white) * potion of oil (mulberry) * potion of salt water (fragrant olive) * potion of gain ability (sweet) * potion of gain level (spiritual) * potion of invulnerability (ghostly) * potion of paralysis (iris) * potion of extreme power (finicky) * potion of recovery (topaz) * potion of heroism (rosemary) * potion of cyanide (purple-red) * potion of radium (cherry-blossom) * potion of Jolt Cola (fuming) * potion of Pan Galactic Gargle Blaster (carcinogenic) * potion of (null) (grog) * potion of (null) (elder flower) * potion of (null) (baloon flower) * potion of (null) (steamy) * potion of (null) (reddish) * potion of (null) (dark) * potion of (null) (yoghurt) * potion of (null) (turquoise) * potion of (null) (bubbly) * potion of (null) (mineral) * potion of (null) (vapor) * potion of (null) (ecru) * potion of (null) (stevia) * potion of (null) (plaid) * potion of (null) (cough) * potion of (null) (iffy) * potion of (null) (deep blue) * potion of (null) (silvervine) * potion of (null) (swirly) * potion of (null) (cyan) * potion of (null) (dangerous) * potion of (null) (anise seed) * potion of (null) (thyme) * potion of (null) (distilled) * potion of (null) (ink) * potion of (null) (palmarosa) * potion of (null) (aqueous) * potion of (null) (orange) * potion of (null) (greenish-blue) * potion of (null) (cacao) * potion of (null) (squirting) * potion of (null) (slimy) * potion of (null) (sky blue) * potion of (null) (hidden tea) * potion of (null) (oobleck) * potion of (null) (sizzling) * potion of (null) (thaumaturgic) * potion of (null) (silver) * potion of (null) (milky) * potion of (null) (alchemical) * potion of (null) (blood-colored) * potion of (null) (manky) * potion of (null) (streamlined) * potion of (null) (ethereal) * potion of (null) (frothing) * potion of (null) (brown) * potion of (null) (humour) * potion of (null) (syrup) * potion of (null) (herbal) * potion of (null) (violet) * potion of (null) (purple) * potion of (null) (dirty) * potion of (null) (St.John's Wort) * potion of (null) (lavender) * potion of (null) (nectar) * potion of (null) (bright green tea) * potion of (null) (ochre) * potion of (null) (jackpot) * potion of (null) (venomous) * potion of (null) (fluorescent) * potion of (null) (iridescent) * potion of (null) (raspberry) * potion of (null) (ruby) * potion of (null) (flowing) * potion of (null) (endbringer) * potion of (null) (castor bean) * potion of (null) (bright) * potion of (null) (homebrew) * potion of (null) (golden) * potion of (null) (nettle) * potion of (null) (cooling) * potion of (null) (quicksilver) * potion of (null) (tesco value) * potion of (null) (marigold) * potion of (null) (gasoline) * potion of (null) (baby's breath) * potion of (null) (unlight) * potion of (null) (warping) * potion of (null) (yerba mate) * potion of (null) (sweet basil) * potion of (null) (laurel) * potion of (null) (glowing-red) * potion of (null) (unnatural) * potion of (null) (opaque) * potion of (null) (aquamarine) * potion of (null) (bird's eye) * potion of (null) (clotted blood) * potion of (null) (pungent) * potion of (null) (blinding) * potion of (null) (present) * potion of (null) (ice-cold) * potion of (null) (feeding) * potion of (null) (cornflower) * potion of (null) (gaseous) * potion of (null) (tasteless) * potion of (null) (paisley) * potion of (null) (bouillon) * potion of (null) (cluster amaryllis) * potion of (null) (instant coffee) * potion of (null) (smoky) * potion of (null) (flammable) * potion of (null) (buzzing) * potion of (null) (nanika) * potion of (null) (yellow) * potion of (null) (gloss) * potion of (null) (illegal) * potion of (null) (violet-red) * potion of (null) (essential) * potion of (null) (pink) * potion of (null) (gooey) * potion of (null) (rainbow) * potion of (null) (muddy) * potion of (null) (camping) * potion of (null) (quiet) * potion of (null) (squishy) * potion of (null) (tan) * potion of (null) (freezing) * potion of (null) (effervescent) * potion of (null) (icy) * potion of (null) (amber) * potion of (null) (orange tea) * potion of (null) (vitriol) * potion of (null) (emerald) * potion of (null) (aromatic) * potion of (null) (murky) * potion of (null) (flubber) * potion of (null) (concocted) * potion of (null) (jasmine) * potion of (null) (cloudy) * potion of (null) (hallowed) * potion of (null) (turbulent) * potion of (null) (creepy) * potion of (null) (cranberry) * potion of (null) (bayberry) * potion of (null) (mulled) * potion of (null) (caramel) * potion of (null) (addicted) * potion of (null) (metallic) * potion of (null) (gastric) * potion of (null) (black) * potion of (null) (glassy) * potion of (null) (red) * potion of (null) (luminescent) * potion of (null) (prickly ash) * potion of water (clear) * potion of blood (blood-red) * potion of vampire blood (blood-red) * potion of amnesia (sparkling) Rings ring of warning (madsmash) Tools chemistry set (box of obscure-looking glass devices) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Grand Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Master) (20 of 160) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Master) (20 of 160) sexy flats [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Basic] (max Master) (20 of 160) two-handed sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) bow [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Expert) (20 of 160) healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Fare thee well Leeroy the Paladin... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.