Leeroy, lawful male alchemist Paladin --------- ---.......| .........}| |.........| |.}...f.v.| .......@..| ----F------ [Leeroy the Fighter of Law] St4 Dx11 Co13 In9 Wi10 Ch9 PalAlcMalLaw Dlvl:1 $0 HP21(21) Pw20(20) AC-6 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Salutations Leeroy, welcome to SlashEMExtended! You are a lawful male alchemist Paladin. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: You can now give an alias name to new characters if you set the askforalias option! This can be done by adding OPTIONS=askforalias to your configuration file. The moon is waxing tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: half spell damage You could not have this property extrinsically: fear factor You could not have this property intrinsically: contamination resistance Potion identification only worked 3 times out of 12 Ring identification only worked 4 times out of 15 Implant identification only worked 1 times out of 37 Wand identification only worked 3 times out of 10 Armor identification only worked 15 times out of 22 Spellbook identification only worked 2 times out of 12 Gem identification only worked 100 times out of 168 Monsters only dropped their musable items with 32% chance Monsters only dropped their equipment with 94% chance Scroll drop chance was reduced to 98% Musable item generation frequency had a negative bias of 1% Amulet drop chance was reduced to 15% Potion drop chance was reduced to 84% Weapon drop chance was reduced to 82% Armor drop chance was reduced to 98% Food drop chance was reduced to 96% Monster death drops spawned with only 88% chance The following skill could not be trained at all: protection spells The following skill was trained at half the usual rate: riding The following skill was trained at one fifth the usual rate: sexy flats The following skill was limited to basic proficiency: devices The following skill was limited to skilled proficiency: chaos spells The following skill was limited to expert proficiency: divination spells The following skill became untrainable if you tried to train it too early: two-handed weapons (turn 7) The following skill became untrainable if you tried to train it too early: elemental spells (turn 1105) The following skill became untrainable after a while: lance (turn 28393) The following skill couldn't be trained before a certain turn number is reached: two-handed sword (turn 43979) Heavy curses were more common by 16% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 175364 Monster spawn increase reached its maximum at turn 323954 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 673536 The monster class that cannot be genocided was major demon The monster class that was spawned more often: dog or other canine (freq bonus 2) The monster species that spawned more often: sabi gnome (freq bonus 15) The monster species that spawned more often: master twen (freq bonus 24) The monster species that spawned more often: phaser force patch (freq bonus 18) The monster species that spawned more often: creeping ruby gems (freq bonus 12) The monster species that spawned more often: herdswomen forefend (freq bonus 21) The monster species that spawned more often: azure mushroom (freq bonus 30) The monster species that spawned more often: topaz warp fungus (freq bonus 15) The monster species that spawned more often: desperate digestive (freq bonus 8) The monster species that spawned more often: Zoth-Ommog (freq bonus 8) The monster species that spawned more often: grid bug (freq bonus 7) The monster species that spawned more often: giant lamprey (freq bonus 21) The monster species that spawned more often: Officer Katcher (freq bonus 30) The monster species that spawned more often: greener zombie (freq bonus 6) The monster species that spawned more often: bone devil (freq bonus 4) The monster species that spawned more often: agate colony (freq bonus 3) The monster species that spawned more often: yellow jelly (freq bonus 24) The monster species that spawned more often: inductive preboiled (freq bonus 24) The monster species that spawned more often: simper tamest (freq bonus 9) The monster species that spawned more often: lava force fungus (freq bonus 54) The monster species that spawned more often: Klara's pointy combat boot (freq bonus 11) The monster trait that was more common: monsters whose attacks delete your data (freq bonus 4) The monster trait that was more common: monsters that are slithy (freq bonus 2) The monster trait that was more common: monsters that can be tamed with food (freq bonus 32) The monster trait that was more common: unique monsters (freq bonus 13) The monster trait that was more common: monsters whose attacks de-energize you (freq bonus 4) The monster trait that was more common: HC aliens (freq bonus 2) The monster trait that was more common: monsters that want the Amulet of Yendor (freq bonus 2) The monster species that never randomly spawned: air death The monster species that never randomly spawned: abilene blench The monster species that never randomly spawned: cemetary lappet eskimo salaamed The monster species that never randomly spawned: Windows 7 The monster species that never randomly spawned: amorphous mushroom The monster species that never randomly spawned: wringer impregnated The monster species that never randomly spawned: hungry demon The monster species that never randomly spawned: elder psychic dragon The monster species that never randomly spawned: lethe ettin The monster species that never randomly spawned: acid ant The monster class that more likely to generate with musable stuff: nemese The RNG hath decreed that this item was never generated: plain dragon scale mail ((null)) The RNG hath decreed that this item was never generated: ancient arrow ((null)) The RNG hath decreed that this item was never generated: electric sword ((null)) The RNG hath decreed that this item was never generated: inventory loss stone (gray) The RNG hath decreed that this item was never generated: sky dragon scale shield (sky dragonhide shield) The RNG hath decreed that this item was never generated: difficult shield ((null)) The RNG hath decreed that this item was never generated: interruption stone (gray) The RNG hath decreed that this item was never generated: cloak of fast decay (zombified cloak) The RNG hath decreed that this item was never generated: protection from shape changers (shiny) The RNG hath decreed that this item was never generated: taming (PRIRUTSENIE) The RNG hath decreed that this item was generated more often: raygun ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: trident ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: totem summoning (garbage, freq bonus 7) The RNG hath decreed that this item was generated more often: dark elven dagger (black runed dagger, freq bonus 23) The RNG hath decreed that this item was generated more often: magic mapping (dusty, freq bonus 6) The RNG hath decreed that this item was generated more often: magic harp (harp, freq bonus 9) The RNG hath decreed that this item was generated more often: victorian underwear ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: root password detection (XYZZY, freq bonus 86) The RNG hath decreed that this item was generated more often: cutting laser ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: implant of sweetness (acrobatic, freq bonus 11) The RNG hath decreed that this item was generated more often: black spell stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: elven helm (runed helm, freq bonus 3) The RNG hath decreed that this item was generated more often: cancellation (shining, freq bonus 7) The RNG hath decreed that this item was generated more often: golden arrow ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: amulet of wrong seeing (too expensive, freq bonus 11) The RNG hath decreed that this item was generated more often: lycanthropy (doggy, freq bonus 5) The RNG hath decreed that this item was generated more often: whispers from beyond (detestable, freq bonus 8) The RNG hath decreed that this item was generated more often: charging (HACKEM MUCHE, freq bonus 15) The RNG hath decreed that this item was generated more often: stun monster (shivering, freq bonus 13) The RNG hath decreed that this item was generated more often: possession (possessive, freq bonus 8) The RNG hath decreed that this item class was generated more often: Comestibles (freq bonus 60) The RNG hath decreed that this item was always generated cursed: plasteel boots (white boots) The RNG hath decreed that this item was always generated cursed: lemon ((null)) The RNG hath decreed that this item was always generated cursed: cure glib (lovely) The RNG hath decreed that this item was always generated cursed: implant of cruelty (fascinating) The RNG hath decreed that this item was always generated cursed: unaffected candle (candle) The RNG hath decreed that this item was always generated cursed: lethe cloak (forgetful cloak) The RNG hath decreed that this item was always generated cursed: power crossbow ((null)) The RNG hath decreed that this item was always generated cursed: white double lightsaber (double lightsaber) The RNG hath decreed that this item was always generated cursed: megaload (THE JENS HIS GIRLFRIEND IS NAMED TANJA) The RNG hath decreed that this item was always generated cursed: orange spell gloves (cuddly gloves) The RNG hath decreed that this trap was always invisible: elena trap The RNG hath decreed that this trap was generated more often: girliness trap (freq bonus 1) Trap randomization happened for 1 in 724 traps Trap difficulty was increased by 37 Next attribute increase check would have come at turn 1556 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 Your sanity was 0 You were poison resistant You were doubly acid resistant You had not decided on your sexuality yet You were prevented from having half spell damage (0) You were prevented from having an increased fear factor (0) Your chance to block was 27% You were aware of the presence of something You were warned of undead You were aware of the presence of demons You had 1500 points of nutrition remaining You were fast Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ariel, Tyrael and Gabriel Your deity was Ariel The version you were playing was: Unix SlashEMExtended Version 2.4.2 (60fd9241) - last build Sat Jan 5 08:05:41 2019. You could not have safely prayed (495) You survived Spells known in the end Name Level Category Fail Memory a - cure sickness 3 healing 16% 200% b - chemistry 1 divine 44% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) healing hands 1X Prepared(0) shield bash 1X Prepared(0) spirituality check 1X Prepared(0) research 1 R Prepared(0) tinker 1 R Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor helmet (wok-shaped helmet) leather gloves (fatal gloves) low boots (walking shoes) gauntlets of fumbling (flower gloves) lab coat (white coat) Scrolls scroll of healing (ARCHEPHRENEPSOU PHIRIGX) scroll of mana (DRAW WAT STUNT) scroll of phase door (EGULED EL IOM SERPA) scroll of standard id (NO TNILCYR ALLIK) scroll of cure (AOSDICTITO STENNOITO PAVELITO LITTLE TIN OPENERS) * scroll of extra healing (THE ELDER PRIEST WAITS IN THE YENDORIAN TOWER) * scroll of greater mana restoration (MUDDIED SLEUTH) Spellbooks spellbook of cure sickness (hardcover) spellbook of chemistry (hungry) Potions * potion of booze (sweet) * potion of fruit juice (muddy) * potion of see invisible (concocted) * potion of sickness (fuming) * potion of sleeping (opaque) * potion of clairvoyance (blinding) * potion of confusion (purple) * potion of hallucination (homebrew) * potion of healing (dimly-shining) * potion of extra healing (hidden tea) * potion of restore ability (cherry-blossom) * potion of blindness (illuminated) * potion of ESP (squirting) * potion of gain energy (syrup) * potion of gain health (nettle) * potion of banishing fear (gray) * potion of fire resistance (voluminous) * potion of ice (metallic) * potion of fire (carcinogenic) * potion of fear (soapy) * potion of stunning (yellow) * potion of numbness (chocolate) * potion of dimness (endbringer) * potion of slime (gastric) * potion of urine (freezing) * potion of cancellation (cranberry) * potion of sanity (St.John's Wort) * potion of cure insanity (peculiar) * potion of porter (vapor) * potion of wonder (foaming) * potion of terces dlu (grog) * potion of hiding (spoonful) * potion of decoy making (palmarosa) * potion of down level (laurel) * potion of keen memory (murky) * potion of cure wounds (camo) * potion of cure serious wounds (hibiscus) * potion of night vision (peppermint) * potion of cure critical wounds (ochre) * potion of resistance (mint) * potion of poison (sauce) * potion of coffee (creamy) * potion of red tea (glassy) * potion of oolong tea (humour) * potion of green tea (deadweight) * potion of cocoa (coffee) * potion of green mate (fragrant olive) * potion of terere (emerald) * potion of aojiru (camping) * potion of wine (whisky) * potion of Ultimate Tsuyoshi Special (silvervine) * potion of Mehoho Burusasan G (cacao) * potion of beneficial effect (blood-colored) * potion of random intrinsic (distilled) * potion of training (thaumaturgic) * potion of invisibility (orange) * potion of monster detection (blueberry) * potion of object detection (thyme) * potion of enlightenment (magenta) * potion of full healing (ghostly) * potion of levitation (milky) * potion of polymorph (fluorescent) * potion of mutation (iridescent) * potion of speed (flubber) * potion of acid (present) * potion of oil (fizzy) * potion of salt water (anise seed) * potion of gain ability (feeding) * potion of gain level (honey) * potion of invulnerability (pseudo-violet) * potion of paralysis (pungent) * potion of extreme power (black lily) * potion of recovery (essential) * potion of heroism (clover) * potion of cyanide (purple-red) * potion of radium (streamlined) * potion of Jolt Cola (polka-dot) * potion of Pan Galactic Gargle Blaster (flowing) * potion of (null) (tasteless) * potion of (null) (brown) * potion of (null) (maleen) * potion of (null) (bright) * potion of (null) (white) * potion of (null) (mulberry) * potion of (null) (simmering) * potion of (null) (moonshine) * potion of (null) (addicted) * potion of (null) (bright green tea) * potion of (null) (roast mate) * potion of (null) (creepy) * potion of (null) (plaid) * potion of (null) (ketchup) * potion of (null) (unnatural) * potion of (null) (sizzling) * potion of (null) (infusion) * potion of (null) (bitter) * potion of (null) (cloudy) * potion of (null) (jackpot) * potion of (null) (violet-red) * potion of (null) (sky blue) * potion of (null) (aromatic) * potion of (null) (pink) * potion of (null) (sparkly) * potion of (null) (golden) * potion of (null) (quiet) * potion of (null) (herbal) * potion of (null) (yerba mate) * potion of (null) (hallowed) * potion of (null) (bayberry) * potion of (null) (black) * potion of (null) (green) * potion of (null) (dirty) * potion of (null) (cluster amaryllis) * potion of (null) (caramel) * potion of (null) (cinnamon) * potion of (null) (vinaigrette) * potion of (null) (blue) * potion of (null) (forget-me-not) * potion of (null) (crimson) * potion of (null) (swirly) * potion of (null) (venomous) * potion of (null) (substitute) * potion of (null) (viscous) * potion of (null) (paisley) * potion of (null) (cyan) * potion of (null) (buzzing) * potion of (null) (brilliant blue) * potion of (null) (elder flower) * potion of (null) (vermillion) * potion of (null) (mum) * potion of (null) (tan) * potion of (null) (nectar) * potion of (null) (nanika) * potion of (null) (steamy) * potion of (null) (prickly ash) * potion of (null) (turquoise) * potion of (null) (jasmine) * potion of (null) (marigold) * potion of (null) (warping) * potion of (null) (instant coffee) * potion of (null) (unlight) * potion of (null) (finicky) * potion of (null) (aqueous) * potion of (null) (liquid) * potion of (null) (gloss) * potion of (null) (reddish) * potion of (null) (greasy) * potion of (null) (wormwood) * potion of (null) (vitriol) * potion of (null) (aquamarine) * potion of (null) (effervescent) * potion of (null) (dangerous) * potion of (null) (stevia) * potion of (null) (turbulent) * potion of (null) (cornflower) * potion of (null) (blue flag) * potion of (null) (gasoline) * potion of (null) (frothing) * potion of (null) (cough) * potion of (null) (colorless) * potion of (null) (ruby) * potion of (null) (mulled) * potion of (null) (icy) * potion of (null) (illegal) * potion of (null) (ice-cold) * potion of (null) (ethereal) * potion of (null) (radiating) * potion of (null) (sticky) * potion of (null) (red) * potion of (null) (orange tea) * potion of (null) (incandescent) * potion of (null) (bird's eye) * potion of (null) (smoky) * potion of (null) (topaz) * potion of (null) (sweet basil) * potion of (null) (brown oolong tea) * potion of (null) (ink) * potion of (null) (rainbow) * potion of (null) (glowing-red) * potion of (null) (plasmatic) * potion of (null) (puce) * potion of (null) (rosemary) * potion of (null) (tangerine) * potion of (null) (bewitched) * potion of (null) (oobleck) * potion of (null) (amber) * potion of (null) (raspberry) * potion of (null) (gooey) * potion of (null) (alcoholic) * potion of (null) (violet) * potion of (null) (cooling) * potion of (null) (luminescent) * potion of (null) (slimy) * potion of (null) (lavender) * potion of (null) (iris) * potion of (null) (dark green) * potion of (null) (dandelion) * potion of (null) (bouillon) * potion of (null) (silver) * potion of (null) (quicksilver) * potion of (null) (mineral) * potion of (null) (iffy) * potion of (null) (greenish-blue) * potion of (null) (squishy) * potion of (null) (baby's breath) * potion of (null) (flammable) * potion of (null) (clotted blood) * potion of (null) (shining) * potion of (null) (glam) * potion of (null) (dark) * potion of (null) (bubbly) * potion of (null) (ecru) * potion of (null) (yoghurt) * potion of (null) (spiritual) * potion of (null) (manky) * potion of (null) (deep blue) * potion of (null) (gaseous) * potion of (null) (starlight) * potion of (null) (alchemical) * potion of (null) (tesco value) * potion of (null) (baloon flower) * potion of (null) (castor bean) * potion of water (clear) * potion of blood (blood-red) * potion of vampire blood (blood-red) * potion of amnesia (sparkling) Rings ring of warning (ruby) Tools chemistry set (box of obscure-looking glass devices) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Grand Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Master) (20 of 160) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Master) (20 of 160) sexy flats [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Basic] (max Master) (20 of 160) two-handed sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) bow [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) Spellcasting Skills healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Fare thee well Leeroy the Paladin... You and the kitten escaped from the dungeon with 4 points, Since you escaped early, the score list will not be checked.