Leeroy, lawful male alchemist Paladin ---+--- |...d@| |.....| |.....| |..$..| ------- [Leeroy the Fighter of Law] St7 Dx10 Co15 In14 Wi13 Ch7 PalAlcMalLaw Dlvl:1 $0 HP21(21) Pw6(21) AC-5 Exp1 T2 Latest messages Use hybrid races? [yn] (n) Salutations Leeroy, welcome to SlashEMExtended! You are a lawful male alchemist Paladin. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: You can now give an alias name to new characters if you set the askforalias option! This can be done by adding OPTIONS=askforalias to your configuration file. The moon is waxing tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: teleport control You could not have this property extrinsically: peacevision You could not have this property intrinsically: contamination resistance Wand identification only worked 3 times out of 7 Armor identification only worked 15 times out of 21 Spellbook identification only worked 2 times out of 4 Monsters only dropped their musable items with 80% chance Scroll drop chance was reduced to 80% Musable item generation frequency had a negative bias of 41% Ring drop chance was reduced to 96% Wand drop chance was reduced to 97% Amulet drop chance was reduced to 66% Potion drop chance was reduced to 91% Armor drop chance was reduced to 98% Concealing monsters were spawned underneath items 71% of the time only The following skill could not be trained at all: hammer The following skill was trained at half the usual rate: attack spells The following skill was trained at one fifth the usual rate: spear The following skill was limited to basic proficiency: chaos spells The following skill was limited to skilled proficiency: healing spells The following skill was limited to expert proficiency: firearms The following skill became untrainable if you tried to train it too early: quarterstaff (turn 4) The following skill became untrainable if you tried to train it too early: shield (turn 825) The following skill became untrainable after a while: body armor (turn 44168) The following skill couldn't be trained before a certain turn number is reached: boomerang (turn 20830) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 62487 Monster spawn increase reached its maximum at turn 415317 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 4200840 The monster class that cannot be genocided was xan or other mythical/fantastic insect The monster class that was spawned more often: sea monster (freq bonus 4) The monster species that spawned more often: psion (freq bonus 42) The monster species that spawned more often: sotted concordantly (freq bonus 18) The monster species that spawned more often: orange wort (freq bonus 15) The monster species that spawned more often: cornflake zombie (freq bonus 54) The monster species that spawned more often: succubi sorbic (freq bonus 22) The monster species that spawned more often: giant amethyst dragonfly (freq bonus 21) The monster species that spawned more often: hill giant (freq bonus 14) The monster species that spawned more often: defecated overbaked (freq bonus 12) The monster species that spawned more often: flinted ringlet (freq bonus 24) The monster species that spawned more often: vandal (freq bonus 24) The monster species that spawned more often: sand maggot (freq bonus 7) The monster species that spawned more often: shipment heroically dace reprogrammed unenforced (freq bonus 24) The monster species that spawned more often: rainbow to (freq bonus 24) The monster species that spawned more often: chaos beastman (freq bonus 22) The monster species that spawned more often: freemason high priestess (freq bonus 10) The monster species that spawned more often: barbed dogberry (freq bonus 30) The monster species that spawned more often: venom slime (freq bonus 21) The monster species that spawned more often: paralyzed ufo part (freq bonus 42) The monster species that spawned more often: erase bagpiper (freq bonus 6) The monster species that spawned more often: irrigate mescaline (freq bonus 7) The monster trait that was more common: monsters that have tentacle attacks (freq bonus 2) The monster trait that was more common: monsters who attack with big fat head spikes (freq bonus 16) The monster trait that was more common: monsters that usually spawn tame (freq bonus 9) The monster trait that was more common: monsters that count as mercenaries (freq bonus 1) The monster species that never randomly spawned: plague mouse The monster species that never randomly spawned: greater earth elemental The monster species that never randomly spawned: summoning spirit The monster species that never randomly spawned: lesser umber hulk The monster species that never randomly spawned: adjudicated hypnotizing holograph instate The monster species that never randomly spawned: porter magenta lichen The monster species that never randomly spawned: bombsight hardheartedly cream overinsure constancy The monster species that never randomly spawned: platinum spore The monster species that never randomly spawned: focused casualty The monster species that never randomly spawned: minocube The monster class that always generated with extra speed: rodent The RNG hath decreed that this item was never generated: synthetic sandals (korean sandals) The RNG hath decreed that this item was never generated: elven gauntlets (faded mittens) The RNG hath decreed that this item was never generated: magic marker ((null)) The RNG hath decreed that this item was never generated: levitation boots (snow boots) The RNG hath decreed that this item was never generated: cloak of death (deadly cloak) The RNG hath decreed that this item was never generated: enchant (legit) The RNG hath decreed that this item was never generated: undo genocide (42) The RNG hath decreed that this item was never generated: mommy stone (gray) The RNG hath decreed that this item was never generated: elysium hostage chain ((null)) The RNG hath decreed that this item was never generated: bad effect (numbing) The RNG hath decreed that this item was generated more often: implant of quickening (eburine, freq bonus 7) The RNG hath decreed that this item was generated more often: lance ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: C-ration ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: make invisible (marble, freq bonus 4) The RNG hath decreed that this item was generated more often: quasar stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: dizzy helmet (rotating helmet, freq bonus 3) The RNG hath decreed that this item was generated more often: sleeping (wedding, freq bonus 17) The RNG hath decreed that this item was generated more often: nownsible stone (gray, freq bonus 15) The RNG hath decreed that this item was generated more often: gain intelligence (plain, freq bonus 11) The RNG hath decreed that this item was generated more often: reinforced mace ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: trap creation stone (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: inventory id (NOW YOU SEE IT, freq bonus 5) The RNG hath decreed that this item was generated more often: jagged star ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: yellow sweets ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: discharge stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: trap disarming (CHRISTIAN GREY KILLED ALL HIS SUBS, freq bonus 10) The RNG hath decreed that this item was generated more often: cloak of nakedness (wafer-thin cloak, freq bonus 75) The RNG hath decreed that this item was generated more often: healer uniform (clean white clothes, freq bonus 5) The RNG hath decreed that this item was generated more often: cloak of angriness (blinking cloak, freq bonus 6) The RNG hath decreed that this item was generated more often: bullwhip ((null), freq bonus 2) The RNG hath decreed that this item class was generated more often: Comestibles (freq bonus 44) The RNG hath decreed that this item was always generated cursed: cloak of paralysis (red cloak) The RNG hath decreed that this item was always generated cursed: conundrum nunchiaku ((null)) The RNG hath decreed that this item was always generated cursed: acquirement (important) The RNG hath decreed that this item was always generated cursed: extremely heavy iron ball ((null)) The RNG hath decreed that this item was always generated cursed: implant of dusk (volcanic) The RNG hath decreed that this item was always generated cursed: green mate (St.John's Wort) The RNG hath decreed that this item was always generated cursed: kelp frond ((null)) The RNG hath decreed that this item was always generated cursed: entire level stone (gray) The RNG hath decreed that this item was always generated cursed: implant of puncturing (fortified) The RNG hath decreed that this item was always generated cursed: mojibake stone (gray) The RNG hath decreed that this trap was always invisible: piercing beam trap The RNG hath decreed that this trap was generated more often: warp zone (freq bonus 10) Trap randomization happened for 1 in 651 traps Next attribute increase check would have come at turn 3029 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 Your sanity was 0 You were poison resistant You were doubly acid resistant You had not decided on your sexuality yet You were prevented from having teleport control (0) Your chance to block was 27% You were aware of the presence of something You were warned of undead You were aware of the presence of demons You had 1480 points of nutrition remaining You were fast Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ariel, Tyrael and Gabriel Your deity was Ariel The version you were playing was: Unix SlashEMExtended Version 2.4.2 (60fd9241) - last build Sat Jan 5 08:05:41 2019. You could not have safely prayed (942) You survived Spells known in the end Name Level Category Fail Memory a - detect unseen 3 divine 0% 205% b - chemistry 1 divine 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) healing hands 1X Prepared(0) shield bash 1X Prepared(0) spirituality check 1X Prepared(0) research 1 R Prepared(0) tinker 1 R Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor helmet (rotating helmet) leather gloves (brand-new gloves) low boots (walking shoes) gauntlets of fumbling (natural gloves) lab coat (white coat) Scrolls scroll of healing (POLSKA TO WIELKI KRAJ) scroll of mana (ELECTRICAL AND VERTICAL DRIVING CAR) scroll of phase door (KLAATU BARADA NIKTO) scroll of standard id (SHAMO AIREN YE GEN TA ZAI YIQI WO ZHENGSHI ZHUCE) scroll of cure (CO APPESTUS) * scroll of extra healing (LOOK EN WITH EYES TO LOW ATTACK) * scroll of greater mana restoration (IF YOU PLAY GRUNTHACK MAKE SURE YOU GRUNT A LOT) Spellbooks spellbook of detect unseen (long) spellbook of chemistry (corrupted) Potions * potion of booze (fuming) * potion of fruit juice (maleen) * potion of see invisible (puce) * potion of sickness (turquoise) * potion of sleeping (tesco value) * potion of clairvoyance (vinaigrette) * potion of confusion (syrup) * potion of hallucination (bird's eye) * potion of healing (dirty) * potion of extra healing (viscous) * potion of restore ability (iris) * potion of blindness (vermillion) * potion of ESP (carcinogenic) * potion of gain energy (sky blue) * potion of gain health (hidden tea) * potion of banishing fear (baloon flower) * potion of fire resistance (elder flower) * potion of ice (substitute) * potion of fire (orange tea) * potion of fear (violet) * potion of stunning (milky) * potion of numbness (red) * potion of dimness (cherry-blossom) * potion of slime (bayberry) * potion of urine (streamlined) * potion of cancellation (thyme) * potion of sanity (aqueous) * potion of cure insanity (unnatural) * potion of porter (castor bean) * potion of wonder (peppermint) * potion of terces dlu (sauce) * potion of hiding (cough) * potion of decoy making (chocolate) * potion of down level (sweet) * potion of keen memory (unlight) * potion of cure wounds (emerald) * potion of cure serious wounds (plasmatic) * potion of night vision (black lily) * potion of cure critical wounds (mineral) * potion of resistance (deadweight) * potion of poison (silvervine) * potion of coffee (purple) * potion of red tea (alcoholic) * potion of oolong tea (palmarosa) * potion of green tea (instant coffee) * potion of cocoa (gasoline) * potion of green mate (pink) * potion of terere (bright) * potion of aojiru (iffy) * potion of wine (whisky) * potion of Ultimate Tsuyoshi Special (clover) * potion of Mehoho Burusasan G (crimson) * potion of beneficial effect (smoky) * potion of random intrinsic (yerba mate) * potion of training (dandelion) * potion of invisibility (starlight) * potion of monster detection (cornflower) * potion of object detection (moonshine) * potion of enlightenment (mulberry) * potion of full healing (infusion) * potion of levitation (muddy) * potion of polymorph (purple-red) * potion of mutation (lavender) * potion of speed (squishy) * potion of acid (bright green tea) * potion of oil (clotted blood) * potion of salt water (plaid) * potion of gain ability (gloss) * potion of gain level (cinnamon) * potion of invulnerability (coffee) * potion of paralysis (mulled) * potion of extreme power (present) * potion of recovery (anise seed) * potion of heroism (marigold) * potion of cyanide (nettle) * potion of radium (greasy) * potion of Jolt Cola (jackpot) * potion of Pan Galactic Gargle Blaster (topaz) * potion of (null) (swirly) * potion of (null) (ice-cold) * potion of (null) (colorless) * potion of (null) (tan) * potion of (null) (roast mate) * potion of (null) (blueberry) * potion of (null) (cluster amaryllis) * potion of (null) (glowing-red) * potion of (null) (icy) * potion of (null) (bitter) * potion of (null) (addicted) * potion of (null) (flubber) * potion of (null) (rainbow) * potion of (null) (stevia) * potion of (null) (ghostly) * potion of (null) (distilled) * potion of (null) (tangerine) * potion of (null) (mint) * potion of (null) (warping) * potion of (null) (feeding) * potion of (null) (yellow) * potion of (null) (greenish-blue) * potion of (null) (thaumaturgic) * potion of (null) (hibiscus) * potion of (null) (alchemical) * potion of (null) (laurel) * potion of (null) (violet-red) * potion of (null) (polka-dot) * potion of (null) (blinding) * potion of (null) (green) * potion of (null) (blue flag) * potion of (null) (St.John's Wort) * potion of (null) (peculiar) * potion of (null) (cloudy) * potion of (null) (buzzing) * potion of (null) (cacao) * potion of (null) (turbulent) * potion of (null) (ethereal) * potion of (null) (ruby) * potion of (null) (creamy) * potion of (null) (fragrant olive) * potion of (null) (concocted) * potion of (null) (simmering) * potion of (null) (raspberry) * potion of (null) (honey) * potion of (null) (iridescent) * potion of (null) (camping) * potion of (null) (finicky) * potion of (null) (liquid) * potion of (null) (oobleck) * potion of (null) (orange) * potion of (null) (forget-me-not) * potion of (null) (blue) * potion of (null) (brown oolong tea) * potion of (null) (nectar) * potion of (null) (cranberry) * potion of (null) (amber) * potion of (null) (paisley) * potion of (null) (illegal) * potion of (null) (sizzling) * potion of (null) (effervescent) * potion of (null) (wormwood) * potion of (null) (quiet) * potion of (null) (silver) * potion of (null) (murky) * potion of (null) (flammable) * potion of (null) (hallowed) * potion of (null) (mum) * potion of (null) (flowing) * potion of (null) (sparkly) * potion of (null) (metallic) * potion of (null) (luminescent) * potion of (null) (nanika) * potion of (null) (sweet basil) * potion of (null) (brown) * potion of (null) (brilliant blue) * potion of (null) (golden) * potion of (null) (steamy) * potion of (null) (dimly-shining) * potion of (null) (glassy) * potion of (null) (essential) * potion of (null) (reddish) * potion of (null) (radiating) * potion of (null) (fluorescent) * potion of (null) (tasteless) * potion of (null) (herbal) * potion of (null) (ochre) * potion of (null) (dangerous) * potion of (null) (illuminated) * potion of (null) (baby's breath) * potion of (null) (rosemary) * potion of (null) (gastric) * potion of (null) (humour) * potion of (null) (shining) * potion of (null) (endbringer) * potion of (null) (creepy) * potion of (null) (slimy) * potion of (null) (pseudo-violet) * potion of (null) (prickly ash) * potion of (null) (ink) * potion of (null) (caramel) * potion of (null) (voluminous) * potion of (null) (bubbly) * potion of (null) (dark green) * potion of (null) (gray) * potion of (null) (yoghurt) * potion of (null) (sticky) * potion of (null) (white) * potion of (null) (squirting) * potion of (null) (manky) * potion of (null) (jasmine) * potion of (null) (cooling) * potion of (null) (vapor) * potion of (null) (fizzy) * potion of (null) (dark) * potion of (null) (black) * potion of (null) (spoonful) * potion of (null) (freezing) * potion of (null) (blood-colored) * potion of (null) (deep blue) * potion of (null) (frothing) * potion of (null) (spiritual) * potion of (null) (ketchup) * potion of (null) (cyan) * potion of (null) (vitriol) * potion of (null) (quicksilver) * potion of (null) (gaseous) * potion of (null) (soapy) * potion of (null) (aquamarine) * potion of (null) (glam) * potion of (null) (venomous) * potion of (null) (incandescent) * potion of (null) (homebrew) * potion of (null) (aromatic) * potion of (null) (opaque) * potion of (null) (grog) * potion of (null) (bewitched) * potion of (null) (magenta) * potion of (null) (camo) * potion of (null) (pungent) * potion of (null) (bouillon) * potion of (null) (foaming) * potion of (null) (gooey) * potion of (null) (ecru) * potion of water (clear) * potion of blood (blood-red) * potion of vampire blood (blood-red) * potion of amnesia (sparkling) Rings ring of warning (above) Tools chemistry set (box of obscure-looking glass devices) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Grand Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Master) (20 of 160) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Master) (20 of 160) sexy flats [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Basic] (max Master) (20 of 160) two-handed sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) bow [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) Spellcasting Skills healing spells [Basic] (max Master) (20 of 160) divination spells [Basic] (max Expert) (23 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Fare thee well Leeroy the Paladin... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.