Leeroy, lawful male alchemist Paladin ### -------####,# ##----}---}-}----- |......,,,-|-------- #,...............| |.....|##,|.}......| #,|.......}.....>| |......,,,|.I......| --------####,|..............| ---+---##,.._I....{|###|.......,,,,,--.------------- |.@......|,,,.......|###}###,,#}##} ----8--}.-,##|.%....| ##,,,,,# #######,#,# --.----- #####%# #Z,,,,,,,,# ---|- #######,### |...} |.<.} ....} M } |...| . }.}.| . -}--- . --- [Leeroy the Knightly Strider] St5 Dx8 Co11 In12 Wi5 Ch11 PalAlcMalLaw Dlvl:3 $107 HP-7(93) Pw52(55) AC-5 Exp8 T2444 Wea Glb Cnf Bli Frz Stn Latest messages [-16 -> 27] It touches you! [-1 -> 26] It hits you! [-12 -> 14] Warning: HP low! Your studded leather armor deflects its attack. Your large shield blocks its attack. (2x) Unknown command ' '. What do you want to read? [gisu-wyBOQTU or ?*] You don't have that object. What do you want to read? [gisu-wyBOQTU or ?*] The words on the page seem to glow faintly purple. You can't quite make them out. The massive heel painfully hits your head! [-4 -> 10] Warning: HP low! You're seeing little asterisks everywhere. It hits you! You die... Your inventory Weapons a - an uncursed +3 long sword {16} j - a blessed +1 scalpel {2} A - 15 uncursed +1 arrows {0} C - an uncursed +0 scimitar {16} H - an uncursed +0 yumi {12} S - a blessed +1 dwarvish mattock {48} V - an uncursed +0 arrow {0} Y - a * heavily cursed -1 droven crossbow {30} Z - an uncursed +0 war hammer {20} Armor b - a blessed +0 large shield (being worn) {40} c - an uncursed +0 helmet (being worn) {20} d - an uncursed +0 studded leather armor (being worn) {80} f - an uncursed +0 pair of low boots (being worn) {4} k - an uncursed +5 pair of gauntlets of fumbling {4} l - an uncursed +5 lab coat (being worn) {4} D - an uncursed +0 pair of gauntlets of dexterity (being worn) {4} N - a cursed -2 banded mail {160} Comestibles h - 5 uncursed food rations {0} E - a cursed dark welper egg {0} R - an uncursed clove of garlic {0} Scrolls u - 5 uncursed scrolls of healing {0} v - 4 uncursed scrolls of mana {0} w - 2 uncursed scrolls of phase door {0} y - an uncursed scroll of cure {0} O - a blessed scroll of magic mapping {0} Q - a blessed scroll of standard id {0} Spellbooks g - an uncursed spellbook of magic missile (0:4) {0} s - an uncursed finalized spellbook of chemistry (1:5) {0} T - an uncursed spellbook of nexus field (7:3) {0} Potions m - an uncursed finalized potion of radium {0} n - an uncursed potion of cyanide {0} o - 2 uncursed potions of paralysis {0} p - an uncursed potion of acid {0} q - an uncursed potion of sickness {0} z - an uncursed potion of full healing {0} G - an uncursed potion of enlightenment {0} Rings i - an uncursed ring of warning {0} B - an uncursed ring of random effects {0} U - an uncursed ring of slow digestion {0} Wands I - a blessed wand of draining (0:4) {0} J - an uncursed wand of striking (0:12) {0} P - an uncursed wand of gain level (7:-1) {0} W - an uncursed wand of light (0:9) {0} X - a blessed wand of opening (0:6) {0} Tools r - 3 uncursed bottles {3} t - a * uncursed chemistry set (0:40) {20} F - an uncursed beartrap {20} M - an uncursed chest {750} Contents of the chest: an uncursed ring of cold resistance {0} 14 gold pieces {0} an uncursed potion of healing {0} an uncursed tin of fish {0} Final attributes You were devoutly aligned Your alignment was 16 Your max alignment was 19 You carried 0 sins You could not have this property at all: disintegration resistance You could not have this property extrinsically: detect monsters You could not have this property intrinsically: stunnopathy Scroll identification only worked 100 times out of 131 Ring identification only worked 4 times out of 20 Implant identification only worked 1 times out of 44 Wand identification only worked 3 times out of 9 Armor identification only worked 15 times out of 34 Spellbook identification only worked 2 times out of 8 Gem identification only worked 100 times out of 139 Tool identification only worked 5 times out of 6 Monsters only dropped their musable items with 66% chance Scroll drop chance was reduced to 79% Ring drop chance was reduced to 93% Potion drop chance was reduced to 73% Armor drop chance was reduced to 91% Tool drop chance was reduced to 46% Food drop chance was reduced to 97% Concealing monsters were spawned underneath items 86% of the time only The following skill could not be trained at all: morning star The following skill was trained at half the usual rate: body spells The following skill was trained at one fifth the usual rate: bare-handed combat The following skill was limited to basic proficiency: polymorphing The following skill was limited to skilled proficiency: spirituality The following skill was limited to expert proficiency: body spells The following skill became untrainable if you tried to train it too early: flail (turn 152) The following skill became untrainable if you tried to train it too early: attack spells (turn 3848) You had blown your chance of training the attack spells skill The following skill became untrainable after a while: martial arts (turn 20981) The following skill couldn't be trained before a certain turn number is reached: missile weapons (turn 61415) Number of artifacts generated was 1 Number of fake artifacts generated was 0 Monster spawn increase started at turn 23368 Monster spawn increase reached its maximum at turn 95765 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 11512666 The monster class that cannot be genocided was rodent The monster class that was spawned more often: cat or other feline (freq bonus 1) The monster species that spawned more often: dim growth (freq bonus 3) The monster species that spawned more often: aquatic monster (freq bonus 22) The monster species that spawned more often: Donald Trump (freq bonus 6) The monster species that spawned more often: gigantic blob (freq bonus 3) The monster species that spawned more often: Bettina's combat boot (freq bonus 16) The monster species that spawned more often: recognizability fantasied kindly (freq bonus 6) The monster species that spawned more often: glibbery slime (freq bonus 6) The monster species that spawned more often: hold scruff (freq bonus 6) The monster species that spawned more often: frozen ice block (freq bonus 6) The monster species that spawned more often: indefatigability vapourer (freq bonus 12) The monster species that spawned more often: clear snake (freq bonus 6) The monster species that spawned more often: ultraviolet light (freq bonus 42) The monster species that spawned more often: white beam (freq bonus 10) The monster species that spawned more often: clicking warp fungus (freq bonus 6) The monster species that spawned more often: spirit naga hatchling (freq bonus 9) The monster species that spawned more often: mechanism lymphocytic (freq bonus 15) The monster species that spawned more often: opal mold (freq bonus 24) The monster species that spawned more often: scarab beetle (freq bonus 9) The monster species that spawned more often: adjure thrummy (freq bonus 6) The monster species that spawned more often: three-headed hydra (freq bonus 21) The monster trait that was more common: monsters that never leave a corpse (freq bonus 2) The monster trait that was more common: monsters that are always spawned peaceful (freq bonus 4) The monster species that never randomly spawned: sulfuric acid cloud The monster species that never randomly spawned: unprofessed subhuman ramjet clearinghouse The monster species that never randomly spawned: rebilling cobby dacha The monster species that never randomly spawned: Nora's beautiful combat boot The monster species that never randomly spawned: thieving woman The monster species that never randomly spawned: superruby The monster species that never randomly spawned: plummy slobbery inquiringly The monster species that never randomly spawned: stumbled catlike The monster species that never randomly spawned: agent black stalk The monster species that never randomly spawned: Larissa's block-heeled boot The RNG hath decreed that this item was never generated: rock ((null)) The RNG hath decreed that this item was never generated: bikini (fleecy-colored cloak) The RNG hath decreed that this item was never generated: inertia control (contro) The RNG hath decreed that this item was never generated: cloak of premature death (evil cloak) The RNG hath decreed that this item was never generated: digging (iron) The RNG hath decreed that this item was never generated: speedbug boots (profiled boots) The RNG hath decreed that this item was never generated: immunity to drawbridges (drawn) The RNG hath decreed that this item was never generated: PETA-compliant shirt ((null)) The RNG hath decreed that this item was never generated: implant of thawing (ambergris) The RNG hath decreed that this item was never generated: nunchiaku ((null)) The RNG hath decreed that this item was generated more often: plain dragon scale shield (plain dragonhide shield, freq bonus 15) The RNG hath decreed that this item was generated more often: gauntlets of panic (slit gloves, freq bonus 4) The RNG hath decreed that this item was generated more often: dripping tread (dripping, freq bonus 8) The RNG hath decreed that this item was generated more often: star rod (rod, freq bonus 6) The RNG hath decreed that this item was generated more often: amulet of strangulation (oval, freq bonus 39) The RNG hath decreed that this item was generated more often: bad effect (numbing, freq bonus 7) The RNG hath decreed that this item was generated more often: stoning (CURSED TIN OF COCKATRICE MEAT, freq bonus 7) The RNG hath decreed that this item was generated more often: raygun ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: stinking cloud (VELOX NEB, freq bonus 226) The RNG hath decreed that this item was generated more often: wildhild bow ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: implant of sweetness (acrobatic, freq bonus 4) The RNG hath decreed that this item was generated more often: helm versus death (etheric helmet, freq bonus 6) The RNG hath decreed that this item was generated more often: plasteel armor ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: identify (KERNOD WEL, freq bonus 15) The RNG hath decreed that this item was generated more often: magic mapping (shapeless, freq bonus 8) The RNG hath decreed that this item was generated more often: partisan (vulgar polearm, freq bonus 4) The RNG hath decreed that this item was generated more often: counterclockwise stone (gray, freq bonus 5) The RNG hath decreed that this item was generated more often: implant of winter (energizing, freq bonus 5) The RNG hath decreed that this item was generated more often: raygun ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: mineral hostage chain ((null), freq bonus 8) The RNG hath decreed that this item class was generated more often: Comestibles (freq bonus 8) The RNG hath decreed that this item class was generated more often: Gems (freq bonus 40) The RNG hath decreed that this item was always generated cursed: mare trident ((null)) The RNG hath decreed that this item was always generated cursed: amulet of waterwalking (rubber) The RNG hath decreed that this item was always generated cursed: cardboard fan ((null)) The RNG hath decreed that this item was always generated cursed: amulet of power (bloody) The RNG hath decreed that this item was always generated cursed: chromatic beam (chromatic) The RNG hath decreed that this item was always generated cursed: jumpsuit (silver clothes) The RNG hath decreed that this item was always generated cursed: teleportation (iridium) The RNG hath decreed that this item was always generated cursed: blood (blood-red) The RNG hath decreed that this item was always generated cursed: commander gloves (light gloves) The RNG hath decreed that this item was always generated cursed: incorrectly adjusted helmet (mechanical helmet) The RNG hath decreed that this trap was always invisible: flicker strip trap The RNG hath decreed that this trap was generated more often: temporary recursion trap (freq bonus 6) Trap randomization happened for 1 in 266 traps Next attribute increase check would have come at turn 3051 Strength training was 50 Dexterity training was 43 Wisdom training was 36 Constitution training was 47 Your sanity was 1 You were doubly poison resistant You were doubly acid resistant You were stunned (2) You were confused (7) You were blinded (1) You were frozen solid (99) You were punished You had slippery fingers (14) You had not decided on your sexuality yet You were prevented from having disintegration resistance (0) Your chance to block was 32% You were aware of the presence of something You were warned of undead You were aware of the presence of demons You had 8 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ariel, Tyrael and Gabriel Your deity was Ariel The version you were playing was: Unix SlashEMExtended Version 2.4.2 (60fd9241) - last build Sat Jan 5 08:05:41 2019. You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - magic missile 3 attack 0% 211% b - chemistry 1 divine 2% 111% c - nexus field 7 occult 99% 100% Techniques known in the end Name Level Status turn undead 8X Prepared(0) healing hands 8X Prepared(0) shield bash 8X Prepared(0) spirituality check 8X Prepared(0) research 8 R Prepared(0) tinker 8 R Prepared(0) appraisal 8 R Prepared(0) panic digging 8 R Prepared(0) phase door 8 R Prepared(0) invoke deity 8 R Prepared(0) Discoveries Weapons scimitar (curved sword) yumi (long bow) dwarvish mattock (broad pick) droven crossbow (spider-legged crossbow) Armor helmet (less helmet) leather gloves (cuddly gloves) low boots (walking shoes) gauntlets of fumbling (nondescript gloves) lab coat (white coat) gauntlets of dexterity (natural gloves) Scrolls scroll of healing (PASH EM EXTENDED BRITISH MAKE OUT) scroll of mana (REGNAD) scroll of phase door (PLAY DOT POKEMONSHOWDOWN DOT COM) scroll of standard id (STATUS DISAPER WHEN RAIN) scroll of cure (THERE ARE MORE BUGS) * scroll of extra healing (DLOEAU) * scroll of greater mana restoration (AINZ OOAL GOWN) scroll called luck? (RAGE CAN ADD POWER) scroll of magic mapping (THE LITTLE GIRL SMILES AT THE SIGHT OF THE STUPID TRANSLATOR) Spellbooks spellbook of magic missile (perceptive) spellbook of chemistry (complete) spellbook of nexus field (crumpled) Potions * potion of booze (endbringer) * potion of fruit juice (homebrew) * potion of see invisible (deep blue) * potion of sickness (paisley) * potion of sleeping (iffy) * potion of clairvoyance (glowing-red) * potion of confusion (dark) * potion of hallucination (mulled) * potion of healing (cluster amaryllis) * potion of extra healing (voluminous) * potion of restore ability (cacao) * potion of blindness (violet-red) * potion of ESP (ice-cold) * potion of gain energy (moonshine) * potion of gain health (bayberry) * potion of banishing fear (present) * potion of fire resistance (white) * potion of ice (green) * potion of fire (colorless) * potion of fear (blood-colored) * potion of stunning (dark green) * potion of numbness (sticky) * potion of dimness (castor bean) * potion of slime (peculiar) * potion of urine (nettle) * potion of cancellation (pungent) * potion of sanity (peppermint) * potion of cure insanity (carcinogenic) * potion of porter (sizzling) * potion of wonder (anise seed) * potion of terces dlu (magenta) * potion of hiding (clotted blood) * potion of decoy making (tesco value) * potion of down level (liquid) * potion of keen memory (clover) * potion of cure wounds (opaque) * potion of cure serious wounds (foaming) * potion of night vision (reddish) * potion of cure critical wounds (warping) * potion of resistance (iridescent) * potion of poison (frothing) * potion of coffee (marigold) * potion of red tea (vapor) * potion of oolong tea (ghostly) * potion of green tea (red) * potion of cocoa (glam) * potion of green mate (starlight) * potion of terere (milky) * potion of aojiru (rosemary) * potion of wine (alchemical) * potion of Ultimate Tsuyoshi Special (humour) * potion of Mehoho Burusasan G (pseudo-violet) * potion of beneficial effect (pink) * potion of random intrinsic (illegal) * potion of training (thaumaturgic) * potion of invisibility (blue flag) * potion of monster detection (muddy) * potion of object detection (fizzy) * potion of enlightenment (smoky) * potion of full healing (flammable) * potion of levitation (streamlined) * potion of polymorph (bird's eye) * potion of mutation (ecru) * potion of speed (bouillon) * potion of acid (bewitched) * potion of oil (flubber) * potion of salt water (plaid) * potion of gain ability (swirly) * potion of gain level (distilled) * potion of invulnerability (grog) * potion of paralysis (substitute) * potion of extreme power (turbulent) * potion of recovery (vermillion) * potion of heroism (coffee) * potion of cyanide (creepy) * potion of radium (brown) * potion of Jolt Cola (emerald) * potion of Pan Galactic Gargle Blaster (raspberry) * potion of (null) (ink) * potion of (null) (black) * potion of (null) (dandelion) * potion of (null) (hibiscus) * potion of (null) (essential) * potion of (null) (quiet) * potion of (null) (quicksilver) * potion of (null) (effervescent) * potion of (null) (slimy) * potion of (null) (orange tea) * potion of (null) (feeding) * potion of (null) (tangerine) * potion of (null) (greenish-blue) * potion of (null) (manky) * potion of (null) (alcoholic) * potion of (null) (concocted) * potion of (null) (chocolate) * potion of (null) (spoonful) * potion of (null) (icy) * potion of (null) (vinaigrette) * potion of (null) (maleen) * potion of (null) (tan) * potion of (null) (buzzing) * potion of (null) (infusion) * potion of (null) (addicted) * potion of (null) (mum) * potion of (null) (spiritual) * potion of (null) (bitter) * potion of (null) (instant coffee) * potion of (null) (yerba mate) * potion of (null) (crimson) * potion of (null) (hidden tea) * potion of (null) (cloudy) * potion of (null) (squirting) * potion of (null) (brown oolong tea) * potion of (null) (aqueous) * potion of (null) (yellow) * potion of (null) (laurel) * potion of (null) (stevia) * potion of (null) (metallic) * potion of (null) (black lily) * potion of (null) (vitriol) * potion of (null) (sky blue) * potion of (null) (tasteless) * potion of (null) (mineral) * potion of (null) (gray) * potion of (null) (simmering) * potion of (null) (dimly-shining) * potion of (null) (dirty) * potion of (null) (gooey) * potion of (null) (herbal) * potion of (null) (orange) * potion of (null) (greasy) * potion of (null) (fluorescent) * potion of (null) (thyme) * potion of (null) (radiating) * potion of (null) (silvervine) * potion of (null) (oobleck) * potion of (null) (cranberry) * potion of (null) (mint) * potion of (null) (murky) * potion of (null) (nectar) * potion of (null) (forget-me-not) * potion of (null) (incandescent) * potion of (null) (camping) * potion of (null) (sweet basil) * potion of (null) (illuminated) * potion of (null) (fuming) * potion of (null) (viscous) * potion of (null) (golden) * potion of (null) (purple-red) * potion of (null) (jackpot) * potion of (null) (venomous) * potion of (null) (syrup) * potion of (null) (baby's breath) * potion of (null) (sparkly) * potion of (null) (polka-dot) * potion of (null) (cyan) * potion of (null) (honey) * potion of (null) (sauce) * potion of (null) (gasoline) * potion of (null) (soapy) * potion of (null) (roast mate) * potion of (null) (ketchup) * potion of (null) (ethereal) * potion of (null) (bubbly) * potion of (null) (aquamarine) * potion of (null) (amber) * potion of (null) (sweet) * potion of (null) (camo) * potion of (null) (yoghurt) * potion of (null) (squishy) * potion of (null) (prickly ash) * potion of (null) (gaseous) * potion of (null) (plasmatic) * potion of (null) (brilliant blue) * potion of (null) (ruby) * potion of (null) (baloon flower) * potion of (null) (flowing) * potion of (null) (blueberry) * potion of (null) (purple) * potion of (null) (shining) * potion of (null) (cough) * potion of (null) (dangerous) * potion of (null) (creamy) * potion of (null) (bright green tea) * potion of (null) (aromatic) * potion of (null) (hallowed) * potion of (null) (turquoise) * potion of (null) (cooling) * potion of (null) (lavender) * potion of (null) (luminescent) * potion of (null) (steamy) * potion of (null) (St.John's Wort) * potion of (null) (whisky) * potion of (null) (topaz) * potion of (null) (deadweight) * potion of (null) (blue) * potion of (null) (cinnamon) * potion of (null) (violet) * potion of (null) (freezing) * potion of (null) (elder flower) * potion of (null) (gloss) * potion of (null) (jasmine) * potion of (null) (wormwood) * potion of (null) (glassy) * potion of (null) (bright) * potion of (null) (palmarosa) * potion of (null) (blinding) * potion of (null) (finicky) * potion of (null) (silver) * potion of (null) (rainbow) * potion of (null) (puce) * potion of (null) (unnatural) * potion of (null) (fragrant olive) * potion of (null) (caramel) * potion of (null) (mulberry) * potion of (null) (unlight) * potion of (null) (nanika) * potion of (null) (iris) * potion of (null) (gastric) * potion of (null) (cornflower) * potion of (null) (cherry-blossom) * potion of (null) (ochre) * potion of water (clear) * potion of blood (blood-red) * potion of vampire blood (blood-red) * potion of amnesia (sparkling) Rings ring of warning (shiny) ring of random effects (germanium) ring of slow digestion (black signet) ring of cold resistance (dropper) Wands wand of draining (vivardoradorium) wand of striking (electronic) wand of gain level (mistletoe) wand of light (yarn) wand of opening (chromatic) Tools chemistry set (box of obscure-looking glass devices) chest (wooden container) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 3 Level 3: <- You are here Vanquished creatures an acid blob a fuel barrel (2 created) a turkey a jackal a little dog an ego gas spore a floating eye 0 kittens (1 created) 0 housecats (1 created) a mini gremlin a hobbit reveller a minigater a homunculus an evasive homunculus a normal jelly a silver jelly (0 created) 2 mynocks a goblin cop 0 wild rabbits (1 created) a giant rat 0 centipedes (1 created) a crawling worm mass a grid bug a Windows 95 a lightbringer a zuubie a sicklichen a rade lichen 2 porter lichens a spore lichen 3 moulds (1 created) a fast lichen (0 created) an orange patch (0 created) a slow patch 3 spore shriekers (2 created) 0 sub-gnomes (1 created) 0 gless children (1 created) 0 EQ Kaptains (1 created) a total covet lich 0 goblin mummies (1 created) a low ooze a newt zombie 0 archers (1 created) a life stealer 0 fly golems (1 created) 0 friendly adventurers (1 created) a biker gang member a mean-looking mercenary a drunk jet guy a human a maia an ancipital an angbander 0 turkish bandits (1 created) 0 item masters (15 created) 0 shopkeepers (2 created) 0 glib hands (1 created) an infernal 3 tortoises (4 created) a hata-hata a hata-mata 0 wet trouts (1 created) 0 lick trouts (1 created) 0 jellyfish (1 created) a goldfish a piranha 0 eel-lizards (1 created) 3 newts 0 deminewts (1 created) 0 demitwens (1 created) 0 blazing fern spores (1 created) a floor grue 0 dark welpers (1 created) a frenzywall a small loudspeaker 0 health troves (1 created) 0 tool troves (1 created) 98 creatures born. 62 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 5 times You eaten food with animal by-products 4 times You eaten meat 3 times You were an atheist You never prayed to the gods You hit with a wielded weapon 77 times You killed 55 monsters You read items or engraved 19 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (14 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (1 of 20) general combat [Unskilled] (max Expert) (8 of 20) shield [Basic] (max Grand Master) (28 of 160) body armor [Basic] (max Expert) (26 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Master) (30 of 160) searching [Unskilled] (max Expert) (8 of 20) spirituality [Basic] (max Master) (20 of 160) sexy flats [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Basic] (max Master) (97 of 160) two-handed sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) bow [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Expert) (20 of 160) healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (9 of 20) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Fare thee well Leeroy the Paladin...