Leeroy, lawful male alchemist Paladin -----+--- |.......| |.....d.| |.......| |.......| |....@f.. --------- [Leeroy the Fighter of Law] St5 Dx6 Co12 In10 Wi13 Ch8 PalAlcMalLaw Dlvl:1 $0 HP21(21) Pw9(19) AC-4 Exp1 T3 Latest messages Use hybrid races? [yn] (n) Salutations Leeroy, welcome to SlashEMExtended! You are a lawful male alchemist Paladin. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: You can now give an alias name to new characters if you set the askforalias option! This can be done by adding OPTIONS=askforalias to your configuration file. The moon is waxing tonight. n9]V1IZQ Unknown command ' '. You might want to turn on the number pad, which is done by opening the options with shift-O and navigating to the number_pad entry (it's not between null and perm_invent, you have to scroll further down to the compound options). Toggle that with the appropriate letter key and hit spacebar (not escape!) until the number_pad dialog comes up, and set it to 2. Alternatively, you can also turn on the number pad by adding this line to your options file: OPTIONS=number_pad:2 (probably requires you to start a new game). (Press y to disable this message) [yn] (n) Turn the number pad on? [yn] (n) spellbook of message - This is a spellbook. Color: white. Material: paper. Appearance: crumpled. Spell level: 1. Reading it allows you to learn a new spell permanently, or refresh your memory if you already know the spell. Displays a random message when cast. Incoming message for Player 1. The message is from 'Iwan'. It reads: 'ey yo fully crass, my gun goes not' Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: petrification resistance You could not have this property extrinsically: stun resistance You could not have this property intrinsically: technicality Scroll identification only worked 100 times out of 177 Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 20 Amulet identification only worked 15 times out of 20 Implant identification only worked 1 times out of 31 Wand identification only worked 3 times out of 6 Armor identification only worked 15 times out of 30 Spellbook identification only worked 2 times out of 15 Tool identification only worked 5 times out of 10 Monsters only dropped their musable items with 64% chance Scroll drop chance was reduced to 90% Wand drop chance was reduced to 39% Amulet drop chance was reduced to 99% Potion drop chance was reduced to 86% Weapon drop chance was reduced to 83% Armor drop chance was reduced to 84% Tool drop chance was reduced to 89% Food drop chance was reduced to 98% Concealing monsters were spawned underneath items 95% of the time only Monster death drops spawned with only 93% chance The following skill could not be trained at all: polearms The following skill was trained at half the usual rate: two-handed sword The following skill was trained at one fifth the usual rate: boomerang The following skill was limited to basic proficiency: matter spells The following skill was limited to skilled proficiency: body armor The following skill was limited to expert proficiency: protection spells The following skill became untrainable if you tried to train it too early: chaos spells (turn 21) You had blown your chance of training the chaos spells skill The following skill became untrainable if you tried to train it too early: high heels (turn 1287) The following skill became untrainable after a while: saber (turn 43965) The following skill couldn't be trained before a certain turn number is reached: implants (turn 58244) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 60528 Monster spawn increase reached its maximum at turn 133473 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 9599095 The monster class that cannot be genocided was angelic being The monster class that was spawned more often: dog or other canine (freq bonus 3) The monster species that spawned more often: rib golem (freq bonus 14) The monster species that spawned more often: radiation eye (freq bonus 24) The monster species that spawned more often: adventurer mold (freq bonus 20) The monster species that spawned more often: ballpoke (freq bonus 8) The monster species that spawned more often: goofiest symbolizing (freq bonus 84) The monster species that spawned more often: Enki (freq bonus 18) The monster species that spawned more often: eyeglass queue (freq bonus 20) The monster species that spawned more often: plague rat (freq bonus 18) The monster species that spawned more often: small tarantula (freq bonus 16) The monster species that spawned more often: ribald weedy appellee acerbated (freq bonus 14) The monster species that spawned more often: opal force patch (freq bonus 10) The monster species that spawned more often: dotting impudence (freq bonus 15) The monster species that spawned more often: Zalnok (freq bonus 30) The monster species that spawned more often: green icky thing (freq bonus 48) The monster species that spawned more often: cursing orb (freq bonus 20) The monster species that spawned more often: grey beetle (freq bonus 84) The monster species that spawned more often: indifferent wraith (freq bonus 6) The monster species that spawned more often: fanatic triad slave (freq bonus 14) The monster species that spawned more often: hobbit brigand thief (freq bonus 6) The monster species that spawned more often: death knight (freq bonus 8) The monster trait that was more common: monsters with fire resistance (freq bonus 3) The monster trait that was more common: monsters whose attacks drain your intelligence (freq bonus 2) The monster trait that was more common: monsters that boast (freq bonus 2) The monster trait that was more common: monsters that have no eyes (freq bonus 1) The monster trait that was more common: monsters that growl (freq bonus 2) The monster trait that was more common: monsters whose attacks suck off your gear (freq bonus 1) The monster species that never randomly spawned: gadgetry cheerlessly The monster species that never randomly spawned: soft woman The monster species that never randomly spawned: miley The monster species that never randomly spawned: lunation chalah The monster species that never randomly spawned: scone giant The monster species that never randomly spawned: corona mew The monster species that never randomly spawned: slimy spore The monster species that never randomly spawned: climatical commie The monster species that never randomly spawned: mad mage The monster species that never randomly spawned: nether hound The RNG hath decreed that this item was never generated: autodestruct de vice boots (explosive boots) The RNG hath decreed that this item was never generated: mare trident ((null)) The RNG hath decreed that this item was never generated: corrosion (heavy metal) The RNG hath decreed that this item was never generated: underlaid stone (gray) The RNG hath decreed that this item was never generated: cursed part stone (gray) The RNG hath decreed that this item was never generated: carrying boots (side gore boots) The RNG hath decreed that this item was never generated: freezing boots (side zip boots) The RNG hath decreed that this item was never generated: amulet of D-type equipment (strange) The RNG hath decreed that this item was never generated: dioptase (radiant) The RNG hath decreed that this item was never generated: implant of maggots (hexing) The RNG hath decreed that this item was generated more often: banishment (cocky, freq bonus 36) The RNG hath decreed that this item was generated more often: plasteel cloak ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: cloak of map amnesia (yellow cloak, freq bonus 34) The RNG hath decreed that this item was generated more often: satan stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: sweet mocassins (womens footwear, freq bonus 37) The RNG hath decreed that this item was generated more often: vermin swatter ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: cure blindness (TIRACLE RAMICAL RELRAMI LUE, freq bonus 16) The RNG hath decreed that this item was generated more often: mana bolt (irresistible, freq bonus 9) The RNG hath decreed that this item was generated more often: implant of transcendence (burly, freq bonus 6) The RNG hath decreed that this item was generated more often: implant of erosion (vivid, freq bonus 66) The RNG hath decreed that this item was generated more often: amulet of spell metal (chrome, freq bonus 11) The RNG hath decreed that this item was generated more often: blaster bolt ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: sickness resistance (fragile, freq bonus 2) The RNG hath decreed that this item was generated more often: levitation (agate, freq bonus 13) The RNG hath decreed that this item was generated more often: genocide (extraordinary, freq bonus 6) The RNG hath decreed that this item was generated more often: elven arrow (runed arrow, freq bonus 9) The RNG hath decreed that this item was generated more often: decoy making (cornflower, freq bonus 8) The RNG hath decreed that this item was generated more often: earthquake (battered, freq bonus 9) The RNG hath decreed that this item was generated more often: orange ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: soft star ((null), freq bonus 10) The RNG hath decreed that this item class was generated more often: Gems (freq bonus 51) The RNG hath decreed that this item was always generated cursed: sky dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: spellbinder (bound) The RNG hath decreed that this item was always generated cursed: poison resistance (pearl) The RNG hath decreed that this item was always generated cursed: amulet of spell forgetting (guilded) The RNG hath decreed that this item was always generated cursed: tele level (GON GET YA) The RNG hath decreed that this item was always generated cursed: elementalism (4OFAE OF9 SCC9) The RNG hath decreed that this item was always generated cursed: levelport (unavailable) The RNG hath decreed that this item was always generated cursed: nuclear hostage chain ((null)) The RNG hath decreed that this item was always generated cursed: shuriken (throwing star) The RNG hath decreed that this item was always generated cursed: recurring spell loss stone (gray) The RNG hath decreed that this trap was always invisible: exercise trap The RNG hath decreed that this trap was generated more often: fleecescript trap (freq bonus 9) Trap randomization happened for 1 in 103 traps Next attribute increase check would have come at turn 311 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 Your sanity was 0 You were poison resistant You were doubly acid resistant You had not decided on your sexuality yet You were prevented from having petrification resistance (0) Your chance to block was 27% You were aware of the presence of something You were warned of undead You were aware of the presence of demons You had 1484 points of nutrition remaining You were fast Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ariel, Tyrael and Gabriel Your deity was Ariel The version you were playing was: Unix SlashEMExtended Version 2.4.2 (60fd9241) - last build Sat Jan 5 08:05:41 2019. You could not have safely prayed (1244) You survived Spells known in the end Name Level Category Fail Memory a - message 1 chaos 0% 110% b - chemistry 1 divine 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) healing hands 1X Prepared(0) shield bash 1X Prepared(0) spirituality check 1X Prepared(0) research 1 R Prepared(0) tinker 1 R Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor helmet (echo helmet) leather gloves (failuncap gloves) low boots (walking shoes) gauntlets of fumbling (flower gloves) lab coat (white coat) Scrolls scroll of healing (CAO NI MA) scroll of mana (ELF EXPLODE WHEN FALL) scroll of phase door (DEFINITELY NOT THE ORACLE) scroll of standard id (LAME 3 96) scroll of cure (REUTHRA ENROUCH ZERPHRECH) * scroll of extra healing (THE MOUNTAIN RAILWAY HAD DIRECTLY FORWARDS MARS RESOUNDS CONTINUED) * scroll of greater mana restoration (MAY THE FORCE BE WITH YOU) Spellbooks spellbook of message (crumpled) spellbook of chemistry (heavy) Potions * potion of booze (oobleck) * potion of fruit juice (thyme) * potion of see invisible (palmarosa) * potion of sickness (bayberry) * potion of sleeping (puce) * potion of clairvoyance (baby's breath) * potion of confusion (cloudy) * potion of hallucination (sparkly) * potion of healing (metallic) * potion of extra healing (creepy) * potion of restore ability (chocolate) * potion of blindness (stevia) * potion of ESP (crimson) * potion of gain energy (fluorescent) * potion of gain health (incandescent) * potion of banishing fear (mint) * potion of fire resistance (vinaigrette) * potion of ice (alchemical) * potion of fire (blinding) * potion of fear (nanika) * potion of stunning (golden) * potion of numbness (smoky) * potion of dimness (emerald) * potion of slime (spoonful) * potion of urine (essential) * potion of cancellation (illuminated) * potion of sanity (illegal) * potion of cure insanity (cranberry) * potion of porter (nettle) * potion of wonder (mulberry) * potion of terces dlu (ghostly) * potion of hiding (camo) * potion of decoy making (silvervine) * potion of down level (ochre) * potion of keen memory (ethereal) * potion of cure wounds (finicky) * potion of cure serious wounds (cluster amaryllis) * potion of night vision (rosemary) * potion of cure critical wounds (yerba mate) * potion of resistance (substitute) * potion of poison (icy) * potion of coffee (laurel) * potion of red tea (ruby) * potion of oolong tea (dark) * potion of green tea (hidden tea) * potion of cocoa (vermillion) * potion of green mate (cherry-blossom) * potion of terere (fuming) * potion of aojiru (glassy) * potion of wine (aromatic) * potion of Ultimate Tsuyoshi Special (tesco value) * potion of Mehoho Burusasan G (glam) * potion of beneficial effect (vitriol) * potion of random intrinsic (bewitched) * potion of training (reddish) * potion of invisibility (honey) * potion of monster detection (purple) * potion of object detection (ketchup) * potion of enlightenment (yoghurt) * potion of full healing (wormwood) * potion of levitation (warping) * potion of polymorph (alcoholic) * potion of mutation (quicksilver) * potion of speed (dimly-shining) * potion of acid (mineral) * potion of oil (sweet basil) * potion of salt water (homebrew) * potion of gain ability (fizzy) * potion of gain level (frothing) * potion of invulnerability (feeding) * potion of paralysis (cooling) * potion of extreme power (spiritual) * potion of recovery (mum) * potion of heroism (buzzing) * potion of cyanide (clover) * potion of radium (bright green tea) * potion of Jolt Cola (bouillon) * potion of Pan Galactic Gargle Blaster (dirty) * potion of (null) (gaseous) * potion of (null) (opaque) * potion of (null) (flowing) * potion of (null) (raspberry) * potion of (null) (nectar) * potion of (null) (colorless) * potion of (null) (brown oolong tea) * potion of (null) (aquamarine) * potion of (null) (peppermint) * potion of (null) (black lily) * potion of (null) (herbal) * potion of (null) (anise seed) * potion of (null) (peculiar) * potion of (null) (moonshine) * potion of (null) (violet) * potion of (null) (iris) * potion of (null) (brown) * potion of (null) (viscous) * potion of (null) (flammable) * potion of (null) (silver) * potion of (null) (concocted) * potion of (null) (present) * potion of (null) (bird's eye) * potion of (null) (murky) * potion of (null) (unnatural) * potion of (null) (luminescent) * potion of (null) (deadweight) * potion of (null) (whisky) * potion of (null) (marigold) * potion of (null) (tangerine) * potion of (null) (ink) * potion of (null) (muddy) * potion of (null) (clotted blood) * potion of (null) (ice-cold) * potion of (null) (orange) * potion of (null) (flubber) * potion of (null) (gastric) * potion of (null) (green) * potion of (null) (amber) * potion of (null) (thaumaturgic) * potion of (null) (venomous) * potion of (null) (dark green) * potion of (null) (tasteless) * potion of (null) (starlight) * potion of (null) (humour) * potion of (null) (slimy) * potion of (null) (plaid) * potion of (null) (syrup) * potion of (null) (aqueous) * potion of (null) (baloon flower) * potion of (null) (bitter) * potion of (null) (ecru) * potion of (null) (brilliant blue) * potion of (null) (coffee) * potion of (null) (bubbly) * potion of (null) (caramel) * potion of (null) (cacao) * potion of (null) (cough) * potion of (null) (simmering) * potion of (null) (hibiscus) * potion of (null) (yellow) * potion of (null) (iridescent) * potion of (null) (St.John's Wort) * potion of (null) (steamy) * potion of (null) (castor bean) * potion of (null) (gasoline) * potion of (null) (unlight) * potion of (null) (sweet) * potion of (null) (polka-dot) * potion of (null) (endbringer) * potion of (null) (plasmatic) * potion of (null) (manky) * potion of (null) (pungent) * potion of (null) (squirting) * potion of (null) (distilled) * potion of (null) (blood-colored) * potion of (null) (quiet) * potion of (null) (magenta) * potion of (null) (mulled) * potion of (null) (voluminous) * potion of (null) (red) * potion of (null) (jasmine) * potion of (null) (prickly ash) * potion of (null) (glowing-red) * potion of (null) (grog) * potion of (null) (sauce) * potion of (null) (dandelion) * potion of (null) (elder flower) * potion of (null) (sticky) * potion of (null) (maleen) * potion of (null) (blue flag) * potion of (null) (effervescent) * potion of (null) (blue) * potion of (null) (pink) * potion of (null) (gray) * potion of (null) (turquoise) * potion of (null) (purple-red) * potion of (null) (milky) * potion of (null) (radiating) * potion of (null) (white) * potion of (null) (swirly) * potion of (null) (vapor) * potion of (null) (instant coffee) * potion of (null) (shining) * potion of (null) (rainbow) * potion of (null) (creamy) * potion of (null) (black) * potion of (null) (orange tea) * potion of (null) (liquid) * potion of (null) (dangerous) * potion of (null) (gloss) * potion of (null) (streamlined) * potion of (null) (hallowed) * potion of (null) (jackpot) * potion of (null) (roast mate) * potion of (null) (squishy) * potion of (null) (topaz) * potion of (null) (cinnamon) * potion of (null) (sizzling) * potion of (null) (sky blue) * potion of (null) (tan) * potion of (null) (deep blue) * potion of (null) (foaming) * potion of (null) (greenish-blue) * potion of (null) (cyan) * potion of (null) (infusion) * potion of (null) (bright) * potion of (null) (pseudo-violet) * potion of (null) (gooey) * potion of (null) (turbulent) * potion of (null) (carcinogenic) * potion of (null) (violet-red) * potion of (null) (greasy) * potion of (null) (addicted) * potion of (null) (freezing) * potion of (null) (soapy) * potion of (null) (paisley) * potion of (null) (iffy) * potion of (null) (lavender) * potion of (null) (camping) * potion of (null) (forget-me-not) * potion of (null) (cornflower) * potion of (null) (blueberry) * potion of (null) (fragrant olive) * potion of water (clear) * potion of blood (blood-red) * potion of vampire blood (blood-red) * potion of amnesia (sparkling) Rings ring of warning (secree) Tools chemistry set (box of obscure-looking glass devices) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Grand Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Master) (20 of 160) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Master) (20 of 160) sexy flats [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Basic] (max Master) (20 of 160) two-handed sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) bow [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) Spellcasting Skills healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) chaos spells [Basic] (max Expert) (20 of 160) matter spells [Unskilled] (max Expert) (0 of 20) Fare thee well Leeroy the Paladin... You and the kitten escaped from the dungeon with 4 points, Since you escaped early, the score list will not be checked.