Leeroy, lawful male alchemist Paladin --+-------- |.........| |.@....$..| |d......... |.........| ----------- [Leeroy the Fighter of Law] St6 Dx8 Co11 In8 Wi8 Ch10 PalAlcMalLaw Dlvl:1 $0 HP21(21) Pw21(21) AC-5 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Salutations Leeroy, welcome to SlashEMExtended! You are a lawful male alchemist Paladin. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: You can now give an alias name to new characters if you set the askforalias option! This can be done by adding OPTIONS=askforalias to your configuration file. The moon is waxing tonight. Beware, there will be no return! Still climb? [yn] (n) Your inventory Weapons a - an uncursed +3 long sword (weapon in hand) {16} j - a blessed +1 scalpel (alternate weapon; not wielded) {2} Armor b - an uncursed +0 large shield (being worn) {40} c - an uncursed +0 helmet (being worn) {20} d - an uncursed +0 studded leather armor (being worn) {80} e - an uncursed +0 pair of leather gloves (being worn) {4} f - an uncursed +0 pair of low boots (being worn) {4} k - an uncursed +5 pair of gauntlets of fumbling {4} l - an uncursed +5 lab coat (being worn) {4} Comestibles h - 4 uncursed food rations {0} Scrolls u - 5 uncursed scrolls of healing {0} v - an invisible uncursed scroll of mana {0} w - 3 uncursed scrolls of mana {0} x - 3 uncursed scrolls of phase door {0} y - 2 uncursed scrolls of standard id {0} z - an uncursed scroll of cure {0} Spellbooks g - an uncursed spellbook of wizard lock (0:5) {0} s - an uncursed finalized spellbook of chemistry (0:5) {0} Potions m - an uncursed potion of radium {0} n - an uncursed potion of cyanide {0} o - an uncursed potion of paralysis {0} p - a blessed potion of acid {0} q - a blessed finalized potion of sickness {0} Rings i - an uncursed ring of warning {0} Tools r - 3 * uncursed bottles {3} t - a * uncursed chemistry set (0:40) {20} Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: cold resistance You could not have this property extrinsically: discount action You could not have this property intrinsically: peacevision Ring identification only worked 4 times out of 30 Amulet identification only worked 15 times out of 30 Implant identification only worked 1 times out of 41 Wand identification only worked 3 times out of 12 Spellbook identification only worked 2 times out of 12 Gem identification only worked 100 times out of 167 Tool identification only worked 5 times out of 7 Monsters only dropped their equipment with 81% chance Scroll drop chance was reduced to 92% Musable item generation frequency had a negative bias of 32% Ring drop chance was reduced to 74% Wand drop chance was reduced to 79% Potion drop chance was reduced to 93% Tool drop chance was reduced to 72% Food drop chance was reduced to 91% The following skill could not be trained at all: two-handed sword The following skill was trained at half the usual rate: spirituality The following skill was trained at one fifth the usual rate: devices The following skill was limited to basic proficiency: whip The following skill was limited to skilled proficiency: polymorphing The following skill was limited to expert proficiency: attack spells The following skill became untrainable if you tried to train it too early: shield (turn 7) The following skill became untrainable if you tried to train it too early: attack spells (turn 775) The following skill became untrainable after a while: occult spells (turn 21962) The following skill couldn't be trained before a certain turn number is reached: dart (turn 26441) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 74401 Monster spawn increase reached its maximum at turn 227084 In this game, Eevee's evolution was glaceon Your limit for ascension was at turn 2811988 The monster class that cannot be genocided was leprechaun The monster class that was spawned more often: flying fish (freq bonus 2) The monster color that was spawned more often: red (freq bonus 3) The monster species that spawned more often: icy light (freq bonus 18) The monster species that spawned more often: decayed spore (freq bonus 12) The monster species that spawned more often: school director (freq bonus 36) The monster species that spawned more often: Justice Archon (freq bonus 5) The monster species that spawned more often: carom equinely (freq bonus 8) The monster species that spawned more often: indisposition overnight (freq bonus 12) The monster species that spawned more often: red puyo (freq bonus 24) The monster species that spawned more often: broken bulb (freq bonus 16) The monster species that spawned more often: flying domestic nymph (freq bonus 48) The monster species that spawned more often: solid force fungus (freq bonus 12) The monster species that spawned more often: radiant warp fungus (freq bonus 16) The monster species that spawned more often: puritanism inclement catabolically (freq bonus 8) The monster species that spawned more often: suction cont (freq bonus 21) The monster species that spawned more often: revivalistic lisbon concerned bloom brakemen (freq bonus 60) The monster species that spawned more often: standing outclassed mucker sinewed (freq bonus 4) The monster species that spawned more often: vacuum mold (freq bonus 24) The monster species that spawned more often: poor lich (freq bonus 24) The monster species that spawned more often: silver mushroom patch (freq bonus 40) The monster species that spawned more often: Tsi-puff, Selenite Professor (freq bonus 8) The monster species that spawned more often: chemistry golem (freq bonus 14) The monster trait that was more common: monsters that count as gnome (freq bonus 2) The monster trait that was more common: monsters that won't react unless you get up close (freq bonus 4) The monster trait that was more common: monsters whose attacks shoot light rays (freq bonus 3) The monster trait that was more common: monsters that have a proper name (freq bonus 10) The monster trait that was more common: monsters that are uncommon by a factor 7 (freq bonus 2) The monster trait that was more common: monsters that boast (freq bonus 2) The monster trait that was more common: monsters that laugh (freq bonus 2) The monster trait that was more common: monsters that are uncommon by a factor 7 (freq bonus 2) The monster trait that was more common: monsters of large size (freq bonus 4) The monster trait that was more common: monsters that can be tamed with food (freq bonus 3) The monster species that never randomly spawned: watchman of Ambarannon The monster species that never randomly spawned: brailing commiserative fica The monster species that never randomly spawned: creeping mithril coins The monster species that never randomly spawned: thematic astral elemental The monster species that never randomly spawned: grave digger The monster species that never randomly spawned: construe mobster struck The monster species that never randomly spawned: matchbook involving reembodying The monster species that never randomly spawned: Iggy The monster species that never randomly spawned: martian canister walker The monster species that never randomly spawned: mastallion The RNG hath decreed that this item was never generated: exploding dice stone (gray) The RNG hath decreed that this item was never generated: out of memory helmet (masked helmet) The RNG hath decreed that this item was never generated: DSTW stone (gray) The RNG hath decreed that this item was never generated: implant of elusion (dense) The RNG hath decreed that this item was never generated: steel-capped sandal ((null)) The RNG hath decreed that this item was never generated: helm of jamming (radio helmet) The RNG hath decreed that this item was never generated: implant of love (unearthly) The RNG hath decreed that this item was never generated: aggravate monster (sapphire) The RNG hath decreed that this item was never generated: helm of lawful (chain-aventailed helmet) The RNG hath decreed that this item was never generated: cloak of dimness (viva cloak) The RNG hath decreed that this item was generated more often: block-heeled combat boot ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: alter reality (FORGETABOUTIT, freq bonus 8) The RNG hath decreed that this item was generated more often: cloak of permanence (concrete cloak, freq bonus 6) The RNG hath decreed that this item was generated more often: dwarvish mithril-coat ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: elven leather helm (leather hat, freq bonus 20) The RNG hath decreed that this item was generated more often: gravity beam (lacquered, freq bonus 6) The RNG hath decreed that this item was generated more often: orange dragon scale mail ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: sapphire dragon scale shield (sapphire dragonhide shield, freq bonus 9) The RNG hath decreed that this item was generated more often: implant of deception (serrated, freq bonus 3) The RNG hath decreed that this item was generated more often: shoulder rings (strange rings, freq bonus 8) The RNG hath decreed that this item was generated more often: enthronization (LUXUS MODA, freq bonus 9) The RNG hath decreed that this item was generated more often: katyusha (headpiece, freq bonus 8) The RNG hath decreed that this item was generated more often: inka stinger ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: speed (dark green, freq bonus 11) The RNG hath decreed that this item was generated more often: make invisible (marble, freq bonus 77) The RNG hath decreed that this item was generated more often: cloak of leech (energizer cloak, freq bonus 3) The RNG hath decreed that this item was generated more often: sleeping (effervescent, freq bonus 3) The RNG hath decreed that this item was generated more often: pendant (looped, freq bonus 8) The RNG hath decreed that this item was generated more often: object detection (smoky, freq bonus 3) The RNG hath decreed that this item was generated more often: poured club ((null), freq bonus 2) The RNG hath decreed that this item class was generated more often: Potions (freq bonus 61) The RNG hath decreed that this item was always generated cursed: restore ability (light brown) The RNG hath decreed that this item was always generated cursed: amulet of neck brace (nonvorpal) The RNG hath decreed that this item was always generated cursed: antimagic stone (gray) The RNG hath decreed that this item was always generated cursed: implant of faith (resonant) The RNG hath decreed that this item was always generated cursed: poison (cornered) The RNG hath decreed that this item was always generated cursed: amulet of sudden curse (unexpected) The RNG hath decreed that this item was always generated cursed: helm of detoxification (anachrononononaut helmet) The RNG hath decreed that this item was always generated cursed: rumor (BU MISH MISH EMAS) The RNG hath decreed that this item was always generated cursed: implant of suffering (compact) The RNG hath decreed that this item was always generated cursed: cloak of discovery (ignorant cloak) The RNG hath decreed that this trap was always invisible: disenchantment trap The RNG hath decreed that this trap was generated more often: orange spell trap (freq bonus 3) Trap randomization happened for 1 in 915 traps Trap difficulty was increased by 96 Next attribute increase check would have come at turn 173 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 Your sanity was 0 You were poison resistant You were doubly acid resistant You had not decided on your sexuality yet You were prevented from having cold resistance (0) Your chance to block was 27% You were aware of the presence of something You were warned of undead You were aware of the presence of demons You had 1500 points of nutrition remaining You were fast Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ariel, Tyrael and Gabriel Your deity was Ariel The version you were playing was: Unix SlashEMExtended Version 2.4.2 (60fd9241) - last build Sat Jan 5 08:05:41 2019. You could not have safely prayed (742) You survived Spells known in the end Name Level Category Fail Memory a - wizard lock 2 matter 0% 100% b - chemistry 1 divine 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) healing hands 1X Prepared(0) shield bash 1X Prepared(0) spirituality check 1X Prepared(0) research 1 R Prepared(0) tinker 1 R Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor helmet (anti-government helmet) leather gloves (faded mittens) low boots (walking shoes) gauntlets of fumbling (poor gloves) lab coat (white coat) Scrolls scroll of healing (MYS SKIN WITH ACID) scroll of mana (DID YOU JUST ASSUME MY GENDER) scroll of phase door (FLASH EM EXTENDED PHOTOSHOOT) scroll of standard id (ATTACK BY UNKNOWABLES MAYBE CANT DO) scroll of cure (ELDER BLACK DRAGONS IN K MEASURER ARE VERY BALANCED) * scroll of extra healing (APOFFEA BUTT) * scroll of greater mana restoration (SABRA BRIATHA BRISARA) Spellbooks spellbook of wizard lock (grass green) spellbook of chemistry (emanating) Potions * potion of booze (foaming) * potion of fruit juice (violet-red) * potion of see invisible (instant coffee) * potion of sickness (polka-dot) * potion of sleeping (ochre) * potion of clairvoyance (glassy) * potion of confusion (rainbow) * potion of hallucination (pseudo-violet) * potion of healing (creamy) * potion of extra healing (ketchup) * potion of restore ability (thaumaturgic) * potion of blindness (black lily) * potion of ESP (orange tea) * potion of gain energy (white) * potion of gain health (alchemical) * potion of banishing fear (turquoise) * potion of fire resistance (pungent) * potion of ice (dimly-shining) * potion of fire (flubber) * potion of fear (gooey) * potion of stunning (oobleck) * potion of numbness (silver) * potion of dimness (blood-colored) * potion of slime (homebrew) * potion of urine (swirly) * potion of cancellation (glam) * potion of sanity (baloon flower) * potion of cure insanity (venomous) * potion of porter (yoghurt) * potion of wonder (cornflower) * potion of terces dlu (bewitched) * potion of hiding (radiating) * potion of decoy making (paisley) * potion of down level (mint) * potion of keen memory (squishy) * potion of cure wounds (elder flower) * potion of cure serious wounds (liquid) * potion of night vision (milky) * potion of cure critical wounds (opaque) * potion of resistance (effervescent) * potion of poison (brown oolong tea) * potion of coffee (flammable) * potion of red tea (hallowed) * potion of oolong tea (cranberry) * potion of green tea (icy) * potion of cocoa (stevia) * potion of green mate (alcoholic) * potion of terere (castor bean) * potion of aojiru (glowing-red) * potion of wine (amber) * potion of Ultimate Tsuyoshi Special (luminescent) * potion of Mehoho Burusasan G (dark) * potion of beneficial effect (starlight) * potion of random intrinsic (bitter) * potion of training (puce) * potion of invisibility (greenish-blue) * potion of monster detection (warping) * potion of object detection (prickly ash) * potion of enlightenment (cinnamon) * potion of full healing (bright) * potion of levitation (frothing) * potion of polymorph (illuminated) * potion of mutation (humour) * potion of speed (nanika) * potion of acid (murky) * potion of oil (ethereal) * potion of salt water (bouillon) * potion of gain ability (creepy) * potion of gain level (deep blue) * potion of invulnerability (incandescent) * potion of paralysis (voluminous) * potion of extreme power (camo) * potion of recovery (raspberry) * potion of heroism (green) * potion of cyanide (addicted) * potion of radium (sizzling) * potion of Jolt Cola (smoky) * potion of Pan Galactic Gargle Blaster (dirty) * potion of (null) (flowing) * potion of (null) (red) * potion of (null) (bright green tea) * potion of (null) (feeding) * potion of (null) (clover) * potion of (null) (spoonful) * potion of (null) (sparkly) * potion of (null) (sticky) * potion of (null) (iffy) * potion of (null) (laurel) * potion of (null) (roast mate) * potion of (null) (sweet) * potion of (null) (mineral) * potion of (null) (aquamarine) * potion of (null) (violet) * potion of (null) (vinaigrette) * potion of (null) (viscous) * potion of (null) (slimy) * potion of (null) (blue) * potion of (null) (tasteless) * potion of (null) (sky blue) * potion of (null) (fizzy) * potion of (null) (bird's eye) * potion of (null) (purple) * potion of (null) (blinding) * potion of (null) (wormwood) * potion of (null) (plasmatic) * potion of (null) (quiet) * potion of (null) (cloudy) * potion of (null) (cherry-blossom) * potion of (null) (concocted) * potion of (null) (crimson) * potion of (null) (brilliant blue) * potion of (null) (anise seed) * potion of (null) (hibiscus) * potion of (null) (ruby) * potion of (null) (turbulent) * potion of (null) (tan) * potion of (null) (squirting) * potion of (null) (cyan) * potion of (null) (sweet basil) * potion of (null) (cough) * potion of (null) (jasmine) * potion of (null) (ghostly) * potion of (null) (deadweight) * potion of (null) (golden) * potion of (null) (endbringer) * potion of (null) (nettle) * potion of (null) (peppermint) * potion of (null) (streamlined) * potion of (null) (soapy) * potion of (null) (buzzing) * potion of (null) (marigold) * potion of (null) (present) * potion of (null) (peculiar) * potion of (null) (grog) * potion of (null) (vapor) * potion of (null) (dangerous) * potion of (null) (baby's breath) * potion of (null) (chocolate) * potion of (null) (plaid) * potion of (null) (aromatic) * potion of (null) (fluorescent) * potion of (null) (shining) * potion of (null) (hidden tea) * potion of (null) (infusion) * potion of (null) (vitriol) * potion of (null) (unlight) * potion of (null) (metallic) * potion of (null) (carcinogenic) * potion of (null) (essential) * potion of (null) (moonshine) * potion of (null) (ice-cold) * potion of (null) (camping) * potion of (null) (black) * potion of (null) (lavender) * potion of (null) (mulled) * potion of (null) (tangerine) * potion of (null) (honey) * potion of (null) (cooling) * potion of (null) (tesco value) * potion of (null) (maleen) * potion of (null) (gloss) * potion of (null) (thyme) * potion of (null) (pink) * potion of (null) (yerba mate) * potion of (null) (jackpot) * potion of (null) (freezing) * potion of (null) (manky) * potion of (null) (cluster amaryllis) * potion of (null) (rosemary) * potion of (null) (coffee) * potion of (null) (yellow) * potion of (null) (fragrant olive) * potion of (null) (reddish) * potion of (null) (bayberry) * potion of (null) (iridescent) * potion of (null) (colorless) * potion of (null) (palmarosa) * potion of (null) (emerald) * potion of (null) (illegal) * potion of (null) (magenta) * potion of (null) (spiritual) * potion of (null) (St.John's Wort) * potion of (null) (ink) * potion of (null) (steamy) * potion of (null) (distilled) * potion of (null) (iris) * potion of (null) (mulberry) * potion of (null) (nectar) * potion of (null) (dandelion) * potion of (null) (brown) * potion of (null) (quicksilver) * potion of (null) (gaseous) * potion of (null) (finicky) * potion of (null) (vermillion) * potion of (null) (caramel) * potion of (null) (sauce) * potion of (null) (simmering) * potion of (null) (blue flag) * potion of (null) (muddy) * potion of (null) (bubbly) * potion of (null) (cacao) * potion of (null) (greasy) * potion of (null) (mum) * potion of (null) (gasoline) * potion of (null) (silvervine) * potion of (null) (gastric) * potion of (null) (herbal) * potion of (null) (forget-me-not) * potion of (null) (syrup) * potion of (null) (whisky) * potion of (null) (clotted blood) * potion of (null) (dark green) * potion of (null) (aqueous) * potion of (null) (orange) * potion of (null) (blueberry) * potion of (null) (purple-red) * potion of (null) (substitute) * potion of (null) (ecru) * potion of (null) (gray) * potion of (null) (unnatural) * potion of (null) (fuming) * potion of (null) (topaz) * potion of water (clear) * potion of blood (blood-red) * potion of vampire blood (blood-red) * potion of amnesia (sparkling) Rings ring of warning (tin) Tools chemistry set (box of obscure-looking glass devices) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Grand Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Master) (20 of 160) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Master) (20 of 160) sexy flats [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Basic] (max Master) (20 of 160) two-handed sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) bow [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) Spellcasting Skills healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Fare thee well Leeroy the Paladin... You and the little dog escaped from the dungeon with 3 points, Since you escaped early, the score list will not be checked.