Leeroy, lawful male alchemist Paladin ---------------- .......8.......| |.......@......| |......d.......| ........$......| ------.--------- [Leeroy the Fighter of Law] St10 Dx14 Co11 In8 Wi10 Ch6 PalAlcMalLaw Dlvl:1 $0 HP21(21) Pw19(19) AC-7 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Salutations Leeroy, welcome to SlashEMExtended! You are a lawful male alchemist Paladin. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: You can now give an alias name to new characters if you set the askforalias option! This can be done by adding OPTIONS=askforalias to your configuration file. The moon is waxing tonight. Beware, there will be no return! Still climb? [yn] (n) Your inventory Weapons a - the uncursed +3 long sword named Skullder's Ire (weapon in hand) {16} k - a blessed +1 scalpel (alternate weapon; not wielded) {2} Armor b - an uncursed +0 large shield (being worn) {40} c - an uncursed +0 helmet (being worn) {20} d - a blessed +0 studded leather armor (being worn) {80} e - an uncursed +0 pair of leather gloves (being worn) {4} f - a blessed rotted +0 pair of low boots (being worn) {4} l - an uncursed +5 pair of gauntlets of fumbling {4} m - an uncursed +5 lab coat (being worn) {4} Comestibles h - 3 uncursed food rations {0} i - a blessed food ration {0} Scrolls v - 5 uncursed scrolls of healing {0} w - 4 uncursed scrolls of mana {0} x - 3 uncursed scrolls of phase door {0} y - 2 uncursed scrolls of standard id {0} z - an uncursed scroll of cure {0} Spellbooks g - an uncursed finalized spellbook of levitation (4:4) {0} t - an uncursed spellbook of chemistry (6:5) {0} Potions n - an uncursed finalized potion of radium {0} o - an uncursed potion of cyanide {0} p - an uncursed finalized potion of paralysis {0} q - an uncursed potion of acid {0} r - an uncursed potion of sickness {0} Rings j - an uncursed ring of warning {0} Tools s - 3 * uncursed bottles {3} u - a * uncursed chemistry set (0:40) {20} Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: stunnopathy You could not have this property extrinsically: invisibility You could not have this property intrinsically: flying Scroll identification only worked 100 times out of 130 Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 6 Implant identification only worked 1 times out of 46 Spellbook identification only worked 2 times out of 3 Gem identification only worked 100 times out of 110 Tool identification only worked 5 times out of 11 Monsters only dropped their equipment with 44% chance Scroll drop chance was reduced to 84% Ring drop chance was reduced to 97% Wand drop chance was reduced to 84% Amulet drop chance was reduced to 83% Potion drop chance was reduced to 68% Weapon drop chance was reduced to 90% Armor drop chance was reduced to 96% Food drop chance was reduced to 90% Concealing monsters were spawned underneath items 10% of the time only Monster death drops spawned with only 86% chance The following skill could not be trained at all: general combat The following skill was trained at half the usual rate: two-handed weapons The following skill was trained at one fifth the usual rate: polymorphing The following skill was limited to basic proficiency: riding The following skill was limited to skilled proficiency: body armor The following skill was limited to expert proficiency: spirituality The following skill became untrainable if you tried to train it too early: shield (turn 185) The following skill became untrainable if you tried to train it too early: chaos spells (turn 1813) The following skill became untrainable after a while: chaos spells (turn 47141) The following skill couldn't be trained before a certain turn number is reached: matter spells (turn 21349) Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 11069 Monster spawn increase reached its maximum at turn 167580 In this game, Eevee's evolution was volareon Your limit for ascension was at turn 1774440 The monster class that cannot be genocided was turret The monster class that was spawned more often: zombie (freq bonus 2) The monster species that spawned more often: demonstrational uncase (freq bonus 4) The monster species that spawned more often: clear centipede (freq bonus 21) The monster species that spawned more often: slimy patch (freq bonus 5) The monster species that spawned more often: pedigree slutton (freq bonus 3) The monster species that spawned more often: blue devil (freq bonus 52) The monster species that spawned more often: tasmanian zombie (freq bonus 12) The monster species that spawned more often: Rosy's leather pump (freq bonus 36) The monster species that spawned more often: blank stalk (freq bonus 40) The monster species that spawned more often: big deal xan (freq bonus 5) The monster species that spawned more often: sledged somalia (freq bonus 6) The monster species that spawned more often: flingaur (freq bonus 18) The monster species that spawned more often: mari-ja (freq bonus 12) The monster species that spawned more often: domestic naga hatchling (freq bonus 8) The monster species that spawned more often: rabid wolf (freq bonus 12) The monster species that spawned more often: dull force fungus (freq bonus 10) The monster species that spawned more often: transfix soothsaid (freq bonus 6) The monster species that spawned more often: odorous woman (freq bonus 12) The monster species that spawned more often: Ahazu (freq bonus 42) The monster species that spawned more often: voracious bee (freq bonus 24) The monster species that spawned more often: spike mold (freq bonus 8) The monster trait that was more common: monsters that count as vampire (freq bonus 2) The monster trait that was more common: monsters with a game-specific nastiness attack (freq bonus 1) The monster trait that was more common: monsters who attack with plasma clouds (freq bonus 4) The monster trait that was more common: monsters whose attacks are specific to their internal ID (freq bonus 8) The monster trait that was more common: monsters whose attacks stun you (freq bonus 3) The monster trait that was more common: monsters whose attacks freeze you with ice blocks (freq bonus 2) The monster trait that was more common: monsters that can see invisible (freq bonus 1) The monster trait that was more common: monsters that have gaze attacks (freq bonus 2) The monster species that never randomly spawned: evasive infantryman The monster species that never randomly spawned: ivysaur The monster species that never randomly spawned: desert spore The monster species that never randomly spawned: royal guardian The monster species that never randomly spawned: quivering blob The monster species that never randomly spawned: powerful blonde girl The monster species that never randomly spawned: madam lein The monster species that never randomly spawned: calorically turning The monster species that never randomly spawned: Lars the Schizophrenic The monster species that never randomly spawned: generate craning The RNG hath decreed that this item was never generated: oil lamp (lamp) The RNG hath decreed that this item was never generated: shuriken (throwing star) The RNG hath decreed that this item was never generated: amulet of strangulation (oval) The RNG hath decreed that this item was never generated: amulet of magic resistance (rare) The RNG hath decreed that this item was never generated: missing cloak (shrouded cloak) The RNG hath decreed that this item was never generated: green tea (forget-me-not) The RNG hath decreed that this item was never generated: anti-magic field (transient) The RNG hath decreed that this item was never generated: special shield ((null)) The RNG hath decreed that this item was never generated: helm of chaotic (tasseled helmet) The RNG hath decreed that this item was never generated: golden dragon scale shield (golden dragonhide shield) The RNG hath decreed that this item was generated more often: black aestivalis (runed broadsword, freq bonus 17) The RNG hath decreed that this item was generated more often: scale mail ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: lock pick ((null), freq bonus 23) The RNG hath decreed that this item was generated more often: clay chain ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: orcish arrow (crude arrow, freq bonus 6) The RNG hath decreed that this item was generated more often: amulet of polymorph (wired, freq bonus 6) The RNG hath decreed that this item was generated more often: stone chain ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: detect monsters (leather, freq bonus 6) The RNG hath decreed that this item was generated more often: dragon blood (perishable, freq bonus 6) The RNG hath decreed that this item was generated more often: Hacker's Food ((null), freq bonus 40) The RNG hath decreed that this item was generated more often: clairvoyance (dark blue, freq bonus 4) The RNG hath decreed that this item was generated more often: robe (red robe, freq bonus 7) The RNG hath decreed that this item was generated more often: ice (iceblock, freq bonus 14) The RNG hath decreed that this item was generated more often: implant of butchery (scarlet, freq bonus 9) The RNG hath decreed that this item was generated more often: felt-tip marker ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: bugle ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: chain coif ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: bulletproof chainwhip ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: crystal shield (glass shield, freq bonus 7) The RNG hath decreed that this item was generated more often: scourge ((null), freq bonus 10) The RNG hath decreed that this item class was generated more often: Rings (freq bonus 66) The RNG hath decreed that this item was always generated cursed: worthless piece of white glass (white) The RNG hath decreed that this item was always generated cursed: RapiRapi ((null)) The RNG hath decreed that this item was always generated cursed: land mine ((null)) The RNG hath decreed that this item was always generated cursed: free hand bug stone (gray) The RNG hath decreed that this item was always generated cursed: implant of precision (urgent) The RNG hath decreed that this item was always generated cursed: amulet of explosion (nuclear) The RNG hath decreed that this item was always generated cursed: magic shield (pure) The RNG hath decreed that this item was always generated cursed: bronze spear ((null)) The RNG hath decreed that this item was always generated cursed: quaversal helmet (transversal helmet) The RNG hath decreed that this item was always generated cursed: BFG ammo ((null)) The RNG hath decreed that this trap was always invisible: autocurse trap The RNG hath decreed that this trap was generated more often: latency trap (freq bonus 1) Trap randomization happened for 1 in 149 traps Next attribute increase check would have come at turn 355 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 Your sanity was 0 You were poison resistant You were doubly acid resistant You had not decided on your sexuality yet You were prevented from having stunnopathy (0) Your chance to block was 27% You were aware of the presence of something You were warned of undead You were aware of the presence of demons You had 1500 points of nutrition remaining You were fast Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ariel, Tyrael and Gabriel Your deity was Ariel The version you were playing was: Unix SlashEMExtended Version 2.4.2 (60fd9241) - last build Sat Jan 5 08:05:41 2019. You could not have safely prayed (776) You survived Spells known in the end Name Level Category Fail Memory a - levitation 4 body 90% 300% b - chemistry 1 divine 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) healing hands 1X Prepared(0) shield bash 1X Prepared(0) spirituality check 1X Prepared(0) research 1 R Prepared(0) tinker 1 R Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor helmet (basin helmet) leather gloves (concrete gloves) low boots (walking shoes) gauntlets of fumbling (transparent gloves) lab coat (white coat) Scrolls scroll of healing (KILL HIM) scroll of mana (FORAGAN MISROCH TULEVEI) scroll of phase door (STRENGHT ATTACK HEAVERYDUTY ENEMY NO WORRY 25) scroll of standard id (THERE ARE NOT ENOUGH MONSTERS IN SLASHEM EXTENDED) scroll of cure (GET YOUR PET GIRL IN SLEX) * scroll of extra healing (TSX VAMPIRES ARE BOOOOOOOOOOORING) * scroll of greater mana restoration (HARPON KNOUPHI BRINTANTEN) Spellbooks spellbook of levitation (gained) spellbook of chemistry (fading) Potions * potion of booze (raspberry) * potion of fruit juice (white) * potion of see invisible (slimy) * potion of sickness (radiating) * potion of sleeping (cacao) * potion of clairvoyance (pungent) * potion of confusion (amber) * potion of hallucination (syrup) * potion of healing (mint) * potion of extra healing (black lily) * potion of restore ability (substitute) * potion of blindness (dark green) * potion of ESP (wormwood) * potion of gain energy (quicksilver) * potion of gain health (anise seed) * potion of banishing fear (frothing) * potion of fire resistance (gaseous) * potion of ice (magenta) * potion of fire (orange tea) * potion of fear (creamy) * potion of stunning (deadweight) * potion of numbness (gloss) * potion of dimness (tan) * potion of slime (warping) * potion of urine (brown) * potion of cancellation (mineral) * potion of sanity (ochre) * potion of cure insanity (incandescent) * potion of porter (glowing-red) * potion of wonder (luminescent) * potion of terces dlu (ecru) * potion of hiding (creepy) * potion of decoy making (liquid) * potion of down level (bird's eye) * potion of keen memory (dimly-shining) * potion of cure wounds (castor bean) * potion of cure serious wounds (cooling) * potion of night vision (blue) * potion of cure critical wounds (fluorescent) * potion of resistance (moonshine) * potion of poison (camping) * potion of coffee (unlight) * potion of red tea (swirly) * potion of oolong tea (cinnamon) * potion of green tea (sweet basil) * potion of cocoa (polka-dot) * potion of green mate (brilliant blue) * potion of terere (violet-red) * potion of aojiru (blueberry) * potion of wine (dark) * potion of Ultimate Tsuyoshi Special (vinaigrette) * potion of Mehoho Burusasan G (mum) * potion of beneficial effect (hallowed) * potion of random intrinsic (hibiscus) * potion of training (purple) * potion of invisibility (tesco value) * potion of monster detection (gray) * potion of object detection (clotted blood) * potion of enlightenment (lavender) * potion of full healing (oobleck) * potion of levitation (purple-red) * potion of polymorph (vitriol) * potion of mutation (prickly ash) * potion of speed (concocted) * potion of acid (baby's breath) * potion of oil (bright green tea) * potion of salt water (distilled) * potion of gain ability (bouillon) * potion of gain level (shining) * potion of invulnerability (golden) * potion of paralysis (elder flower) * potion of extreme power (silver) * potion of recovery (maleen) * potion of heroism (crimson) * potion of cyanide (greasy) * potion of radium (flammable) * potion of Jolt Cola (thaumaturgic) * potion of Pan Galactic Gargle Blaster (mulled) * potion of (null) (cranberry) * potion of (null) (emerald) * potion of (null) (ruby) * potion of (null) (ice-cold) * potion of (null) (muddy) * potion of (null) (bewitched) * potion of (null) (turbulent) * potion of (null) (jackpot) * potion of (null) (yoghurt) * potion of (null) (cyan) * potion of (null) (rosemary) * potion of (null) (whisky) * potion of (null) (feeding) * potion of (null) (dangerous) * potion of (null) (cherry-blossom) * potion of (null) (rainbow) * potion of (null) (red) * potion of (null) (ink) * potion of (null) (alcoholic) * potion of (null) (instant coffee) * potion of (null) (laurel) * potion of (null) (squirting) * potion of (null) (endbringer) * potion of (null) (quiet) * potion of (null) (caramel) * potion of (null) (pseudo-violet) * potion of (null) (humour) * potion of (null) (essential) * potion of (null) (palmarosa) * potion of (null) (reddish) * potion of (null) (stevia) * potion of (null) (tangerine) * potion of (null) (finicky) * potion of (null) (soapy) * potion of (null) (blue flag) * potion of (null) (topaz) * potion of (null) (blood-colored) * potion of (null) (spoonful) * potion of (null) (bright) * potion of (null) (starlight) * potion of (null) (sticky) * potion of (null) (ketchup) * potion of (null) (glassy) * potion of (null) (yellow) * potion of (null) (iris) * potion of (null) (infusion) * potion of (null) (vermillion) * potion of (null) (fuming) * potion of (null) (blinding) * potion of (null) (voluminous) * potion of (null) (effervescent) * potion of (null) (cornflower) * potion of (null) (vapor) * potion of (null) (smoky) * potion of (null) (camo) * potion of (null) (tasteless) * potion of (null) (orange) * potion of (null) (turquoise) * potion of (null) (alchemical) * potion of (null) (clover) * potion of (null) (peculiar) * potion of (null) (nettle) * potion of (null) (sky blue) * potion of (null) (jasmine) * potion of (null) (nanika) * potion of (null) (iridescent) * potion of (null) (brown oolong tea) * potion of (null) (plasmatic) * potion of (null) (metallic) * potion of (null) (cloudy) * potion of (null) (icy) * potion of (null) (present) * potion of (null) (plaid) * potion of (null) (honey) * potion of (null) (pink) * potion of (null) (sparkly) * potion of (null) (dandelion) * potion of (null) (opaque) * potion of (null) (steamy) * potion of (null) (puce) * potion of (null) (sauce) * potion of (null) (nectar) * potion of (null) (forget-me-not) * potion of (null) (mulberry) * potion of (null) (chocolate) * potion of (null) (aquamarine) * potion of (null) (milky) * potion of (null) (peppermint) * potion of (null) (baloon flower) * potion of (null) (gasoline) * potion of (null) (unnatural) * potion of (null) (thyme) * potion of (null) (addicted) * potion of (null) (bayberry) * potion of (null) (fragrant olive) * potion of (null) (viscous) * potion of (null) (flubber) * potion of (null) (ghostly) * potion of (null) (black) * potion of (null) (gooey) * potion of (null) (squishy) * potion of (null) (aqueous) * potion of (null) (aromatic) * potion of (null) (glam) * potion of (null) (coffee) * potion of (null) (green) * potion of (null) (greenish-blue) * potion of (null) (marigold) * potion of (null) (cough) * potion of (null) (sweet) * potion of (null) (streamlined) * potion of (null) (freezing) * potion of (null) (murky) * potion of (null) (foaming) * potion of (null) (bubbly) * potion of (null) (venomous) * potion of (null) (buzzing) * potion of (null) (deep blue) * potion of (null) (illuminated) * potion of (null) (manky) * potion of (null) (yerba mate) * potion of (null) (illegal) * potion of (null) (dirty) * potion of (null) (fizzy) * potion of (null) (homebrew) * potion of (null) (colorless) * potion of (null) (flowing) * potion of (null) (sizzling) * potion of (null) (herbal) * potion of (null) (bitter) * potion of (null) (spiritual) * potion of (null) (gastric) * potion of (null) (silvervine) * potion of (null) (simmering) * potion of (null) (grog) * potion of (null) (ethereal) * potion of (null) (St.John's Wort) * potion of (null) (carcinogenic) * potion of (null) (roast mate) * potion of (null) (iffy) * potion of (null) (cluster amaryllis) * potion of (null) (hidden tea) * potion of (null) (violet) * potion of (null) (paisley) * potion of water (clear) * potion of blood (blood-red) * potion of vampire blood (blood-red) * potion of amnesia (sparkling) Rings ring of warning (tin) Tools chemistry set (box of obscure-looking glass devices) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Grand Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Master) (20 of 160) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Master) (20 of 160) sexy flats [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Basic] (max Master) (20 of 160) two-handed sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) bow [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) Spellcasting Skills healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) protection spells [Basic] (max Master) (20 of 160) body spells [Basic] (max Expert) (20 of 160) matter spells [Unskilled] (max Expert) (0 of 20) Fare thee well Leeroy the Paladin... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.