Leeroy, lawful male alchemist Paladin ------ |@...| +$d..| |....| ..`.| |....| ------ [Leeroy the Fighter of Law] St6 Dx6 Co13 In7 Wi11 Ch14 PalAlcMalLaw Dlvl:1 $0 HP21(21) Pw20(20) AC-4 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Salutations Leeroy, welcome to SlashEMExtended! You are a lawful male alchemist Paladin. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: You can now give an alias name to new characters if you set the askforalias option! This can be done by adding OPTIONS=askforalias to your configuration file. The moon is waxing tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: full nutrients You could not have this property extrinsically: dimmopathy You could not have this property intrinsically: psi resistance Scroll identification only worked 100 times out of 131 Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 11 Implant identification only worked 1 times out of 40 Spellbook identification only worked 2 times out of 13 Gem identification only worked 100 times out of 119 Tool identification only worked 5 times out of 10 Monsters only dropped their musable items with 87% chance Scroll drop chance was reduced to 69% Musable item generation frequency had a negative bias of 45% Wand drop chance was reduced to 90% Amulet drop chance was reduced to 97% Potion drop chance was reduced to 98% Armor drop chance was reduced to 67% Food drop chance was reduced to 88% Concealing monsters were spawned underneath items 91% of the time only Monster death drops spawned with only 97% chance The following skill could not be trained at all: missile weapons The following skill was trained at half the usual rate: dagger The following skill was trained at one fifth the usual rate: elemental spells The following skill was limited to basic proficiency: mace The following skill was limited to skilled proficiency: riding The following skill was limited to expert proficiency: healing spells The following skill became untrainable if you tried to train it too early: trident (turn 56) The following skill became untrainable if you tried to train it too early: protection spells (turn 72) The following skill became untrainable after a while: attack spells (turn 37174) The following skill couldn't be trained before a certain turn number is reached: lightsaber (turn 60938) Items were more likely to be generated cursed by 28% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 65881 Monster spawn increase reached its maximum at turn 296956 In this game, Eevee's evolution was leafeon Your limit for ascension was at turn 1662617 The monster class that cannot be genocided was fungus or mold The monster class that was spawned more often: angelic being (freq bonus 2) The monster species that spawned more often: desert mushroom (freq bonus 20) The monster species that spawned more often: march prowar (freq bonus 3) The monster species that spawned more often: scarlet force patch (freq bonus 28) The monster species that spawned more often: .af (freq bonus 4) The monster species that spawned more often: monk (freq bonus 7) The monster species that spawned more often: orgic saccharification (freq bonus 6) The monster species that spawned more often: Sheorogath (freq bonus 12) The monster species that spawned more often: Warder Kriminologist (freq bonus 24) The monster species that spawned more often: lethe mushroom (freq bonus 15) The monster species that spawned more often: polychrome star (freq bonus 8) The monster species that spawned more often: instrumentally bawdy acclaimer (freq bonus 10) The monster species that spawned more often: mahou shoujo (freq bonus 14) The monster species that spawned more often: budo lichen (freq bonus 12) The monster species that spawned more often: shadow wolf (freq bonus 24) The monster species that spawned more often: degenerately cutback (freq bonus 16) The monster species that spawned more often: stygian watcher (freq bonus 16) The monster species that spawned more often: roofing intel (freq bonus 8) The monster species that spawned more often: great blue wyrm (freq bonus 9) The monster species that spawned more often: petty pink icky thing (freq bonus 18) The monster species that spawned more often: pit fiend (freq bonus 12) The monster trait that was more common: monsters that have beam attacks (freq bonus 1) The monster trait that was more common: monsters that have passive attacks (freq bonus 1) The monster trait that was more common: monsters who attack with razor-sharp stone edges (freq bonus 1) The monster trait that was more common: monsters whose attacks cause fake messages to appear (freq bonus 4) The monster trait that was more common: monsters with petrification resistance (freq bonus 1) The monster trait that was more common: monsters that gurgle (freq bonus 2) The monster trait that was more common: monsters that howl at the moon (freq bonus 4) The monster trait that was more common: monsters with fire resistance (freq bonus 2) The monster trait that was more common: monsters whose attacks do fire damage (freq bonus 1) The monster trait that was more common: monsters of small size (freq bonus 8) The monster species that never randomly spawned: squiggle tubularly The monster species that never randomly spawned: thrashing tulip poplar The monster species that never randomly spawned: adhesively proprietorial papa The monster species that never randomly spawned: pink mushroom patch The monster species that never randomly spawned: towing peneplain The monster species that never randomly spawned: azure draconian The monster species that never randomly spawned: worktable outreached The monster species that never randomly spawned: insanitation keyway resold obviously The monster species that never randomly spawned: damn eye The monster species that never randomly spawned: Amorous Lady The monster class that always generated with extra speed: eye or sphere The RNG hath decreed that this item was never generated: amulet of insomnia (awakening) The RNG hath decreed that this item was never generated: cloak of speed (quicktravel cloak) The RNG hath decreed that this item was never generated: inka mithril-coat ((null)) The RNG hath decreed that this item was never generated: memory loss stone (gray) The RNG hath decreed that this item was never generated: fire helmet (red helmet) The RNG hath decreed that this item was never generated: silver dragon scales ((null)) The RNG hath decreed that this item was never generated: unfair stilettos (beautiful heels) The RNG hath decreed that this item was never generated: amulet of hunger (gleaming) The RNG hath decreed that this item was never generated: soft sneakers (light footwear) The RNG hath decreed that this item was never generated: amulet versus stone (lunate) The RNG hath decreed that this item was generated more often: character recursion (gameplay-altering, freq bonus 9) The RNG hath decreed that this item was generated more often: shuriken (throwing star, freq bonus 5) The RNG hath decreed that this item was generated more often: field boots (camouflage patterned boots, freq bonus 19) The RNG hath decreed that this item was generated more often: implant of ennui (original, freq bonus 7) The RNG hath decreed that this item was generated more often: dizzy helmet (rotating helmet, freq bonus 2) The RNG hath decreed that this item was generated more often: pack of floppies (box containing little plastic cards, freq bonus 9) The RNG hath decreed that this item was generated more often: destruction stone (gray, freq bonus 17) The RNG hath decreed that this item was generated more often: jumpsuit (silver clothes, freq bonus 17) The RNG hath decreed that this item was generated more often: helmet beard ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: cypher helm (basin helmet, freq bonus 13) The RNG hath decreed that this item was generated more often: create altar (WELCOME TO THE ASTRAL PLANE, freq bonus 18) The RNG hath decreed that this item was generated more often: PETA-compliant shirt ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: can of grease ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: diamond smasher ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: discount action (cashed, freq bonus 4) The RNG hath decreed that this item was generated more often: anhydrite (teal, freq bonus 4) The RNG hath decreed that this item was generated more often: implant of tsunami (perpetual, freq bonus 20) The RNG hath decreed that this item was generated more often: dark magic whistle (whistle, freq bonus 3) The RNG hath decreed that this item was generated more often: enlighten (faded, freq bonus 3) The RNG hath decreed that this item was generated more often: pin bolt ((null), freq bonus 4) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 99) The RNG hath decreed that this item class was generated more often: Implants (freq bonus 35) The RNG hath decreed that this item was always generated cursed: rose whip ((null)) The RNG hath decreed that this item was always generated cursed: morganite (pink) The RNG hath decreed that this item was always generated cursed: weighting gauntlets (lead gloves) The RNG hath decreed that this item was always generated cursed: cure hallucination (glowing) The RNG hath decreed that this item was always generated cursed: Ayanami wrapping ((null)) The RNG hath decreed that this item was always generated cursed: fire resistance (cooling) The RNG hath decreed that this item was always generated cursed: boots of freedom (fleecy boots) The RNG hath decreed that this item was always generated cursed: evil patch stone (gray) The RNG hath decreed that this item was always generated cursed: geolysis (GICCC) The RNG hath decreed that this item was always generated cursed: death (long) The RNG hath decreed that this trap was always invisible: unidentify trap The RNG hath decreed that this trap was generated more often: bolt trap (freq bonus 3) Trap randomization happened for 1 in 443 traps Next attribute increase check would have come at turn 1002 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 Your sanity was 0 You were poison resistant You were doubly acid resistant You had not decided on your sexuality yet You were prevented from having dimmopathy (0) You were prevented from having full nutrients (0) Your chance to block was 27% You were aware of the presence of something You were warned of undead You were aware of the presence of demons You had 1500 points of nutrition remaining You were fast Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ariel, Tyrael and Gabriel Your deity was Ariel The version you were playing was: Unix SlashEMExtended Version 2.4.2 (60fd9241) - last build Sat Jan 5 08:05:41 2019. You could not have safely prayed (495) You survived Spells known in the end Name Level Category Fail Memory a - endure cold 2 protect 0% 100% b - chemistry 1 divine 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) healing hands 1X Prepared(0) shield bash 1X Prepared(0) spirituality check 1X Prepared(0) research 1 R Prepared(0) tinker 1 R Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor helmet (filtered helmet) leather gloves (clumsy gloves) low boots (walking shoes) gauntlets of fumbling (digger gloves) lab coat (white coat) Scrolls scroll of healing (WHATWASTHATONLY) scroll of mana (IDE BY 0) scroll of phase door (COMBATDEPTH LAB CORRODE) scroll of standard id (A CERTAIN PEASANT RAILGUN) scroll of cure (STRENGHT ATTACK HEAVERYDUTY ENEMY NO WORRY 25) * scroll of extra healing (YOUR MUM LMAO FUCKING REKT) * scroll of greater mana restoration (ELBERETH WAS ORIGINALLY A CHEAT CODE) Spellbooks spellbook of endure cold (final) spellbook of chemistry (reversed) Potions * potion of booze (bubbly) * potion of fruit juice (sparkly) * potion of see invisible (topaz) * potion of sickness (cornflower) * potion of sleeping (jasmine) * potion of clairvoyance (white) * potion of confusion (grog) * potion of hallucination (bayberry) * potion of healing (cluster amaryllis) * potion of extra healing (syrup) * potion of restore ability (squishy) * potion of blindness (camo) * potion of ESP (caramel) * potion of gain energy (sweet basil) * potion of gain health (dangerous) * potion of banishing fear (iridescent) * potion of fire resistance (jackpot) * potion of ice (blue) * potion of fire (iffy) * potion of fear (coffee) * potion of stunning (thyme) * potion of numbness (gloss) * potion of dimness (silvervine) * potion of slime (forget-me-not) * potion of urine (dandelion) * potion of cancellation (bitter) * potion of sanity (clotted blood) * potion of cure insanity (alchemical) * potion of porter (purple-red) * potion of wonder (greasy) * potion of terces dlu (soapy) * potion of hiding (ochre) * potion of decoy making (stevia) * potion of down level (sizzling) * potion of keen memory (nectar) * potion of cure wounds (chocolate) * potion of cure serious wounds (brilliant blue) * potion of night vision (addicted) * potion of cure critical wounds (paisley) * potion of resistance (blinding) * potion of poison (black) * potion of coffee (gray) * potion of red tea (reddish) * potion of oolong tea (unnatural) * potion of green tea (magenta) * potion of cocoa (freezing) * potion of green mate (hallowed) * potion of terere (feeding) * potion of aojiru (tesco value) * potion of wine (mint) * potion of Ultimate Tsuyoshi Special (yellow) * potion of Mehoho Burusasan G (deep blue) * potion of beneficial effect (pseudo-violet) * potion of random intrinsic (buzzing) * potion of training (quiet) * potion of invisibility (mineral) * potion of monster detection (milky) * potion of object detection (incandescent) * potion of enlightenment (ethereal) * potion of full healing (spoonful) * potion of levitation (nettle) * potion of polymorph (moonshine) * potion of mutation (brown) * potion of speed (mulberry) * potion of acid (effervescent) * potion of oil (frothing) * potion of salt water (purple) * potion of gain ability (mum) * potion of gain level (thaumaturgic) * potion of invulnerability (red) * potion of paralysis (pink) * potion of extreme power (foaming) * potion of recovery (turbulent) * potion of heroism (sky blue) * potion of cyanide (marigold) * potion of radium (rosemary) * potion of Jolt Cola (substitute) * potion of Pan Galactic Gargle Blaster (greenish-blue) * potion of (null) (elder flower) * potion of (null) (wormwood) * potion of (null) (ruby) * potion of (null) (cyan) * potion of (null) (vitriol) * potion of (null) (carcinogenic) * potion of (null) (rainbow) * potion of (null) (peppermint) * potion of (null) (homebrew) * potion of (null) (vapor) * potion of (null) (glowing-red) * potion of (null) (green) * potion of (null) (dark green) * potion of (null) (cinnamon) * potion of (null) (vermillion) * potion of (null) (yerba mate) * potion of (null) (gooey) * potion of (null) (blue flag) * potion of (null) (baby's breath) * potion of (null) (plaid) * potion of (null) (murky) * potion of (null) (bright green tea) * potion of (null) (deadweight) * potion of (null) (flammable) * potion of (null) (sauce) * potion of (null) (aromatic) * potion of (null) (blueberry) * potion of (null) (bright) * potion of (null) (honey) * potion of (null) (golden) * potion of (null) (violet-red) * potion of (null) (bird's eye) * potion of (null) (cough) * potion of (null) (maleen) * potion of (null) (laurel) * potion of (null) (sweet) * potion of (null) (amber) * potion of (null) (icy) * potion of (null) (glam) * potion of (null) (silver) * potion of (null) (simmering) * potion of (null) (crimson) * potion of (null) (fragrant olive) * potion of (null) (tasteless) * potion of (null) (violet) * potion of (null) (fuming) * potion of (null) (venomous) * potion of (null) (herbal) * potion of (null) (raspberry) * potion of (null) (radiating) * potion of (null) (hibiscus) * potion of (null) (colorless) * potion of (null) (orange) * potion of (null) (cloudy) * potion of (null) (endbringer) * potion of (null) (voluminous) * potion of (null) (finicky) * potion of (null) (illegal) * potion of (null) (puce) * potion of (null) (brown oolong tea) * potion of (null) (peculiar) * potion of (null) (fluorescent) * potion of (null) (liquid) * potion of (null) (bewitched) * potion of (null) (hidden tea) * potion of (null) (baloon flower) * potion of (null) (turquoise) * potion of (null) (warping) * potion of (null) (distilled) * potion of (null) (instant coffee) * potion of (null) (palmarosa) * potion of (null) (oobleck) * potion of (null) (quicksilver) * potion of (null) (black lily) * potion of (null) (orange tea) * potion of (null) (alcoholic) * potion of (null) (gasoline) * potion of (null) (cherry-blossom) * potion of (null) (sticky) * potion of (null) (present) * potion of (null) (ecru) * potion of (null) (nanika) * potion of (null) (infusion) * potion of (null) (starlight) * potion of (null) (swirly) * potion of (null) (opaque) * potion of (null) (emerald) * potion of (null) (dimly-shining) * potion of (null) (whisky) * potion of (null) (polka-dot) * potion of (null) (vinaigrette) * potion of (null) (smoky) * potion of (null) (shining) * potion of (null) (viscous) * potion of (null) (aqueous) * potion of (null) (yoghurt) * potion of (null) (aquamarine) * potion of (null) (ink) * potion of (null) (clover) * potion of (null) (spiritual) * potion of (null) (blood-colored) * potion of (null) (streamlined) * potion of (null) (essential) * potion of (null) (slimy) * potion of (null) (cooling) * potion of (null) (tangerine) * potion of (null) (mulled) * potion of (null) (plasmatic) * potion of (null) (unlight) * potion of (null) (glassy) * potion of (null) (bouillon) * potion of (null) (cranberry) * potion of (null) (roast mate) * potion of (null) (ghostly) * potion of (null) (flubber) * potion of (null) (humour) * potion of (null) (anise seed) * potion of (null) (St.John's Wort) * potion of (null) (ice-cold) * potion of (null) (flowing) * potion of (null) (gastric) * potion of (null) (cacao) * potion of (null) (illuminated) * potion of (null) (pungent) * potion of (null) (luminescent) * potion of (null) (squirting) * potion of (null) (prickly ash) * potion of (null) (ketchup) * potion of (null) (concocted) * potion of (null) (castor bean) * potion of (null) (iris) * potion of (null) (manky) * potion of (null) (dirty) * potion of (null) (steamy) * potion of (null) (creepy) * potion of (null) (camping) * potion of (null) (metallic) * potion of (null) (muddy) * potion of (null) (fizzy) * potion of (null) (creamy) * potion of (null) (dark) * potion of (null) (tan) * potion of (null) (gaseous) * potion of (null) (lavender) * potion of water (clear) * potion of blood (blood-red) * potion of vampire blood (blood-red) * potion of amnesia (sparkling) Rings ring of warning (teak) Tools chemistry set (box of obscure-looking glass devices) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Grand Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Master) (20 of 160) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Master) (20 of 160) sexy flats [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Basic] (max Master) (20 of 160) two-handed sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) bow [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) Spellcasting Skills healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Fare thee well Leeroy the Paladin... You and the little dog escaped from the dungeon with 7 points, Since you escaped early, the score list will not be checked.