Leeroy, lawful male alchemist Paladin ------------ |..........| |.........<| ###-------- |..........|##%####### #,,.......+ |...........,,,,,,,,,#######,#|......| --.---------######,/,,,,,,,,,,|......| #,,,,,,## #########,,|......| ######,# #&@,|......| #,# ##-----#,#,|......| -.----- #,.)).|,,,,|......| |.....|######,|...|#,#,-......+ |.....-,,,,,,,|....,,#,-------- |.....|#######|...|###,####### |...{.| ----- #,,,%,,,# |.....| ######### ------- [Leeroy the Fighter of Law] St8 Dx12 Co16 In11 Wi12 Ch12 PalAlcMalLaw Dlvl:1 $0 HP0(21) Pw0(20) AC-6 Exp1 T160 Latest messages Sammael claws you! [-1 -> 17] You miss Sammael. Sammael claws you! [-7 -> 10] Pick an object. & a major demon (Sammael) (base level 105) (male) [seen: normal vision, warned of demons] Accessing Pokedex entry for Sammael... Base statistics of this monster type: Base level = 105, difficulty = 75, AC = -7, magic resistance = 90, alignment -20. Normal speed (12). Normal generation, unique, with frequency 1. Resists fire, cold, disintegration, poison, petrification, death magic. Leaves no corpse. Not genocidable, poisonous demon flyer. See invisible. Magic resistant. This monster is always male. Silver weapons do extra damage to it. Follows you to other levels. Covetous. Has infravision. Can be seen with infravision. Is not a valid polymorph form. Attacks: 0d10, bite - foocubus seduction 4d4, claw (punch, hit, etc.) - ordinary physical 6d6, uses magic spell(s) - magic missiles You activate your holy shield. You miss Sammael. Sammael claws you! [-5 -> 5] You miss Sammael. Sammael claws you! [-2 -> 3] Warning: HP low! You miss Sammael. There is a wall in the way! You displaced your little dog. Sammael claws you! You die... Your inventory Weapons a - an uncursed +3 long sword (weapon in hand) {16} j - a blessed +1 scalpel (alternate weapon; not wielded) {2} Armor b - a blessed +0 large shield (being worn) {40} c - an uncursed +0 helmet (being worn) {20} d - an uncursed +0 studded leather armor (being worn) {80} e - an uncursed +0 pair of leather gloves (being worn) {4} f - an uncursed +0 pair of low boots (being worn) {4} k - an uncursed +5 pair of gauntlets of fumbling {4} l - an uncursed +5 lab coat (being worn) {4} Comestibles h - 4 uncursed food rations {0} Scrolls u - 5 uncursed scrolls of healing {0} v - 4 uncursed scrolls of mana {0} w - 3 uncursed scrolls of phase door {0} x - 2 uncursed scrolls of standard id {0} y - an uncursed scroll of cure {0} Spellbooks g - an uncursed finalized spellbook of holy shield (3:4) {0} s - an uncursed finalized spellbook of chemistry (0:5) {0} Potions m - an uncursed potion of radium {0} n - an uncursed potion of cyanide {0} o - an uncursed finalized potion of paralysis {0} p - an uncursed potion of acid {0} q - an uncursed potion of sickness {0} Rings i - an uncursed ring of warning {0} Tools r - 3 * uncursed bottles {3} t - a * uncursed chemistry set (0:40) {20} Final attributes You were haltingly aligned Your alignment was 2 Your max alignment was 10 You carried 0 sins You could not have this property at all: drunken boxing You could not have this property extrinsically: keen memory You could not have this property intrinsically: detect monsters Scroll identification only worked 100 times out of 220 Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 15 Implant identification only worked 1 times out of 22 Wand identification only worked 3 times out of 4 Armor identification only worked 15 times out of 42 Spellbook identification only worked 2 times out of 8 Tool identification only worked 5 times out of 10 Musable item generation frequency had a negative bias of 33% Ring drop chance was reduced to 97% Wand drop chance was reduced to 80% Potion drop chance was reduced to 99% Weapon drop chance was reduced to 87% Armor drop chance was reduced to 56% Tool drop chance was reduced to 45% Food drop chance was reduced to 97% Concealing monsters were spawned underneath items 45% of the time only Monster death drops spawned with only 98% chance The following skill could not be trained at all: polearms The following skill was trained at half the usual rate: body armor The following skill was trained at one fifth the usual rate: matter spells The following skill was limited to basic proficiency: enchantment spells The following skill was limited to skilled proficiency: dagger The following skill was limited to expert proficiency: enchantment spells The following skill became untrainable if you tried to train it too early: chaos spells (turn 51) The following skill became untrainable if you tried to train it too early: searching (turn 792) The following skill became untrainable after a while: enchantment spells (turn 29596) The following skill couldn't be trained before a certain turn number is reached: riding (turn 22079) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 45819 Monster spawn increase reached its maximum at turn 349389 In this game, Eevee's evolution was espeon Your limit for ascension was at turn 9221508 The monster class that cannot be genocided was dragon The monster class that was spawned more often: xan or other mythical/fantastic insect (freq bonus 1) The monster species that spawned more often: poison prince (freq bonus 18) The monster species that spawned more often: icy bulb (freq bonus 54) The monster species that spawned more often: airfreight repeopling (freq bonus 20) The monster species that spawned more often: cocktypus (freq bonus 20) The monster species that spawned more often: undead justice keeper (freq bonus 24) The monster species that spawned more often: shaped mold (freq bonus 8) The monster species that spawned more often: maga elemental (freq bonus 4) The monster species that spawned more often: Yamatanoorochi (freq bonus 12) The monster species that spawned more often: diarrhoeic agglutinin septupling (freq bonus 6) The monster species that spawned more often: maggoty moss (freq bonus 24) The monster species that spawned more often: volt patch (freq bonus 4) The monster species that spawned more often: fillen fungus (freq bonus 4) The monster species that spawned more often: uniquest curtailment (freq bonus 6) The monster species that spawned more often: segregant matthew (freq bonus 7) The monster species that spawned more often: lerd kraken (freq bonus 4) The monster species that spawned more often: death knight (freq bonus 4) The monster species that spawned more often: flame lord (freq bonus 3) The monster species that spawned more often: Tilla (freq bonus 60) The monster species that spawned more often: blank fungus (freq bonus 5) The monster species that spawned more often: transitive eye (freq bonus 12) The monster trait that was more common: monsters whose attacks cause you to fumble (freq bonus 1) The monster species that never randomly spawned: undead wild talent The monster species that never randomly spawned: pile of discolored coins The monster species that never randomly spawned: venustoise The monster species that never randomly spawned: suborner ratiocinated The monster species that never randomly spawned: novice pretty magical girl The monster species that never randomly spawned: horror mage The monster species that never randomly spawned: protected gray unicorn The monster species that never randomly spawned: osquip The monster species that never randomly spawned: rubber golem The monster species that never randomly spawned: icicle ripper The RNG hath decreed that this item was never generated: suguhanoken ((null)) The RNG hath decreed that this item was never generated: teleportation (iridium) The RNG hath decreed that this item was never generated: item genocide (DO YOU WANT YOUR POSSESSIONS IDENTIFIED) The RNG hath decreed that this item was never generated: invisibility (dark brown) The RNG hath decreed that this item was never generated: green dragon scale mail ((null)) The RNG hath decreed that this item was never generated: dark elven bow (black runed bow) The RNG hath decreed that this item was never generated: malachite (green) The RNG hath decreed that this item was never generated: soft chastity belt ((null)) The RNG hath decreed that this item was never generated: amulet of own race warning (cabbalist) The RNG hath decreed that this item was never generated: trap creation (endangered) The RNG hath decreed that this item was generated more often: BFG ammo ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: difficult gloves (vampiric gloves, freq bonus 19) The RNG hath decreed that this item was generated more often: flicker visor (rural helmet, freq bonus 38) The RNG hath decreed that this item was generated more often: sniper rifle ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: bulletproof chainwhip ((null), freq bonus 48) The RNG hath decreed that this item was generated more often: charoite (violet, freq bonus 3) The RNG hath decreed that this item was generated more often: clone monster (radiating, freq bonus 5) The RNG hath decreed that this item was generated more often: Ultimate Tsuyoshi Special (camo, freq bonus 6) The RNG hath decreed that this item was generated more often: cartridge of having a horror (dream helmet, freq bonus 16) The RNG hath decreed that this item was generated more often: cloak of discount action (eternal cloak, freq bonus 15) The RNG hath decreed that this item was generated more often: pill ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: force stone (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: root password detection (XYZZY, freq bonus 2) The RNG hath decreed that this item was generated more often: confusion (orange, freq bonus 10) The RNG hath decreed that this item was generated more often: wonder helmet (weeping helmet, freq bonus 9) The RNG hath decreed that this item was generated more often: basterd sword (huge sword, freq bonus 2) The RNG hath decreed that this item was generated more often: large shield ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: amethyst dragon scales ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: bright cyan spell stone (gray, freq bonus 5) The RNG hath decreed that this item was generated more often: greyout cloak (colorfade cloak, freq bonus 12) The RNG hath decreed that this item class was generated more often: Amulets (freq bonus 17) The RNG hath decreed that this item class was generated more often: Gems (freq bonus 69) The RNG hath decreed that this item was always generated cursed: amnesia (acrylic) The RNG hath decreed that this item was always generated cursed: elementalism (4OFAE OF9 SCC9) The RNG hath decreed that this item was always generated cursed: wounds (RUSSIACK IS NOT A FORK OF SLASHEM EXTENDED) The RNG hath decreed that this item was always generated cursed: levitation (cyan) The RNG hath decreed that this item was always generated cursed: grayout cloak (bleached cloak) The RNG hath decreed that this item was always generated cursed: make visible (appearing) The RNG hath decreed that this item was always generated cursed: gauntlets of safeguard (orange gloves) The RNG hath decreed that this item was always generated cursed: nunchiaku ((null)) The RNG hath decreed that this item was always generated cursed: blesscurse stone (gray) The RNG hath decreed that this item was always generated cursed: immunity to drawbridges (drawn) The RNG hath decreed that this trap was always invisible: ceiling collapse trap The RNG hath decreed that this trap was generated more often: petrification trap (freq bonus 1) Trap randomization happened for 1 in 48 traps Next attribute increase check would have come at turn 310 Strength training was 10 Dexterity training was 8 Wisdom training was -1 Constitution training was 2 Your sanity was 0 You were poison resistant You were doubly acid resistant You were heterosexual You had your holy shield up. (11) You were prevented from drunken boxing (0) Your chance to block was 35% You were aware of the presence of something You were warned of undead You were aware of the presence of demons You had 1325 points of nutrition remaining You were fast Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ariel, Tyrael and Gabriel Your deity was Ariel The version you were playing was: Unix SlashEMExtended Version 2.4.2 (60fd9241) - last build Sat Jan 5 08:05:41 2019. You could have safely prayed (190) You are dead Spells known in the end Name Level Category Fail Memory a - holy shield 3 protect 0% 209% b - chemistry 1 divine 0% 99% Techniques known in the end Name Level Status turn undead 1X LIMIT(0) healing hands 1X LIMIT(0) shield bash 1X LIMIT(0) spirituality check 1X LIMIT(0) research 1 R LIMIT(0) tinker 1 R LIMIT(0) appraisal 1 R LIMIT(0) panic digging 1 R LIMIT(0) phase door 1 R LIMIT(0) invoke deity 1 R LIMIT(0) Discoveries Armor helmet (anti-government helmet) leather gloves (camouflage patterned gloves) low boots (walking shoes) gauntlets of fumbling (viva gloves) lab coat (white coat) Scrolls scroll of healing (HEEL STEALING) scroll of mana (TRAVEL IMMEDIATELY OUT OF THE WAY) scroll of phase door (STATUS DISAPER WHEN RAIN) scroll of standard id (SEX OCYMISOX) scroll of cure (CUTE DRAG BODY REDUCIVES TO RISE SPEE) * scroll of extra healing (SLEX IS VERY POPULAR IN RUSSIA) * scroll of greater mana restoration (VET POTE TONBE) Spellbooks spellbook of holy shield (court) spellbook of chemistry (punching) Potions * potion of booze (mulled) * potion of fruit juice (starlight) * potion of see invisible (tasteless) * potion of sickness (cornflower) * potion of sleeping (laurel) * potion of clairvoyance (peculiar) * potion of confusion (incandescent) * potion of hallucination (swirly) * potion of healing (ecru) * potion of extra healing (carcinogenic) * potion of restore ability (ketchup) * potion of blindness (addicted) * potion of ESP (purple) * potion of gain energy (muddy) * potion of gain health (stevia) * potion of banishing fear (quicksilver) * potion of fire resistance (flubber) * potion of ice (emerald) * potion of fire (sweet basil) * potion of fear (silvervine) * potion of stunning (baloon flower) * potion of numbness (reddish) * potion of dimness (flowing) * potion of slime (flammable) * potion of urine (topaz) * potion of cancellation (mum) * potion of sanity (metallic) * potion of cure insanity (crimson) * potion of porter (deadweight) * potion of wonder (alcoholic) * potion of terces dlu (iridescent) * potion of hiding (tan) * potion of decoy making (bouillon) * potion of down level (jasmine) * potion of keen memory (dimly-shining) * potion of cure wounds (luminescent) * potion of cure serious wounds (slimy) * potion of night vision (rainbow) * potion of cure critical wounds (steamy) * potion of resistance (plaid) * potion of poison (foaming) * potion of coffee (cloudy) * potion of red tea (ruby) * potion of oolong tea (thaumaturgic) * potion of green tea (syrup) * potion of cocoa (concocted) * potion of green mate (anise seed) * potion of terere (glam) * potion of aojiru (smoky) * potion of wine (golden) * potion of Ultimate Tsuyoshi Special (cherry-blossom) * potion of Mehoho Burusasan G (opaque) * potion of beneficial effect (peppermint) * potion of random intrinsic (plasmatic) * potion of training (icy) * potion of invisibility (simmering) * potion of monster detection (bubbly) * potion of object detection (tangerine) * potion of enlightenment (oobleck) * potion of full healing (spiritual) * potion of levitation (cough) * potion of polymorph (elder flower) * potion of mutation (violet) * potion of speed (ice-cold) * potion of acid (pseudo-violet) * potion of oil (yerba mate) * potion of salt water (hibiscus) * potion of gain ability (cluster amaryllis) * potion of gain level (tesco value) * potion of invulnerability (honey) * potion of paralysis (iffy) * potion of extreme power (iris) * potion of recovery (sparkly) * potion of heroism (humour) * potion of cyanide (frothing) * potion of radium (glassy) * potion of Jolt Cola (purple-red) * potion of Pan Galactic Gargle Blaster (distilled) * potion of (null) (present) * potion of (null) (greasy) * potion of (null) (cyan) * potion of (null) (buzzing) * potion of (null) (roast mate) * potion of (null) (vapor) * potion of (null) (soapy) * potion of (null) (herbal) * potion of (null) (illuminated) * potion of (null) (streamlined) * potion of (null) (shining) * potion of (null) (sizzling) * potion of (null) (ochre) * potion of (null) (red) * potion of (null) (milky) * potion of (null) (sweet) * potion of (null) (dark) * potion of (null) (nettle) * potion of (null) (bright green tea) * potion of (null) (creepy) * potion of (null) (vitriol) * potion of (null) (amber) * potion of (null) (raspberry) * potion of (null) (radiating) * potion of (null) (dangerous) * potion of (null) (nanika) * potion of (null) (forget-me-not) * potion of (null) (jackpot) * potion of (null) (grog) * potion of (null) (instant coffee) * potion of (null) (viscous) * potion of (null) (deep blue) * potion of (null) (turbulent) * potion of (null) (black lily) * potion of (null) (bayberry) * potion of (null) (ink) * potion of (null) (unlight) * potion of (null) (colorless) * potion of (null) (voluminous) * potion of (null) (squirting) * potion of (null) (lavender) * potion of (null) (unnatural) * potion of (null) (clover) * potion of (null) (black) * potion of (null) (quiet) * potion of (null) (hallowed) * potion of (null) (finicky) * potion of (null) (sticky) * potion of (null) (murky) * potion of (null) (fluorescent) * potion of (null) (blood-colored) * potion of (null) (palmarosa) * potion of (null) (vinaigrette) * potion of (null) (liquid) * potion of (null) (sky blue) * potion of (null) (mint) * potion of (null) (gasoline) * potion of (null) (maleen) * potion of (null) (yoghurt) * potion of (null) (fuming) * potion of (null) (chocolate) * potion of (null) (spoonful) * potion of (null) (illegal) * potion of (null) (pungent) * potion of (null) (nectar) * potion of (null) (cacao) * potion of (null) (blue) * potion of (null) (aqueous) * potion of (null) (violet-red) * potion of (null) (brilliant blue) * potion of (null) (polka-dot) * potion of (null) (paisley) * potion of (null) (ethereal) * potion of (null) (aquamarine) * potion of (null) (turquoise) * potion of (null) (bewitched) * potion of (null) (brown) * potion of (null) (creamy) * potion of (null) (essential) * potion of (null) (warping) * potion of (null) (venomous) * potion of (null) (glowing-red) * potion of (null) (gastric) * potion of (null) (blue flag) * potion of (null) (dandelion) * potion of (null) (blueberry) * potion of (null) (clotted blood) * potion of (null) (orange tea) * potion of (null) (cinnamon) * potion of (null) (pink) * potion of (null) (marigold) * potion of (null) (caramel) * potion of (null) (fragrant olive) * potion of (null) (coffee) * potion of (null) (greenish-blue) * potion of (null) (freezing) * potion of (null) (cooling) * potion of (null) (camo) * potion of (null) (camping) * potion of (null) (blinding) * potion of (null) (feeding) * potion of (null) (gaseous) * potion of (null) (sauce) * potion of (null) (vermillion) * potion of (null) (fizzy) * potion of (null) (baby's breath) * potion of (null) (bright) * potion of (null) (prickly ash) * potion of (null) (mineral) * potion of (null) (mulberry) * potion of (null) (cranberry) * potion of (null) (whisky) * potion of (null) (rosemary) * potion of (null) (aromatic) * potion of (null) (squishy) * potion of (null) (thyme) * potion of (null) (green) * potion of (null) (orange) * potion of (null) (gooey) * potion of (null) (bird's eye) * potion of (null) (St.John's Wort) * potion of (null) (infusion) * potion of (null) (endbringer) * potion of (null) (effervescent) * potion of (null) (white) * potion of (null) (brown oolong tea) * potion of (null) (yellow) * potion of (null) (gray) * potion of (null) (hidden tea) * potion of (null) (silver) * potion of (null) (puce) * potion of (null) (homebrew) * potion of (null) (alchemical) * potion of (null) (dark green) * potion of (null) (moonshine) * potion of (null) (gloss) * potion of (null) (substitute) * potion of (null) (manky) * potion of (null) (wormwood) * potion of (null) (dirty) * potion of (null) (magenta) * potion of (null) (castor bean) * potion of (null) (ghostly) * potion of (null) (bitter) * potion of water (clear) * potion of blood (blood-red) * potion of vampire blood (blood-red) * potion of amnesia (sparkling) Rings ring of warning (oblivion) Tools chemistry set (box of obscure-looking glass devices) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 3 times You killed 2 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Grand Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Master) (20 of 160) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Master) (20 of 160) sexy flats [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Basic] (max Master) (23 of 160) two-handed sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) bow [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) Spellcasting Skills healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) protection spells [Basic] (max Master) (26 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Fare thee well Leeroy the Paladin...