Leeroy, lawful male alchemist Paladin ------- |`.....| ..rf@..| |r.....+ |#.....| ------- [Leeroy the Fighter of Law] St5 Dx7 Co12 In11 Wi11 Ch8 PalAlcMalLaw Dlvl:1 $0 HP21(21) Pw19(19) AC-4 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Salutations Leeroy, welcome to SlashEMExtended! You are a lawful male alchemist Paladin. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: You can now give an alias name to new characters if you set the askforalias option! This can be done by adding OPTIONS=askforalias to your configuration file. The moon is waxing tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: dimmopathy You could not have this property extrinsically: burnopathy You could not have this property intrinsically: petrification resistance Scroll identification only worked 100 times out of 434 Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 18 Wand identification only worked 3 times out of 11 Armor identification only worked 15 times out of 32 Gem identification only worked 100 times out of 180 Monsters only dropped their musable items with 23% chance Monsters only dropped their equipment with 64% chance Scroll drop chance was reduced to 80% Ring drop chance was reduced to 79% Wand drop chance was reduced to 93% Amulet drop chance was reduced to 60% Potion drop chance was reduced to 83% Weapon drop chance was reduced to 99% Armor drop chance was reduced to 73% Tool drop chance was reduced to 89% Food drop chance was reduced to 95% Concealing monsters were spawned underneath items 79% of the time only Monster death drops spawned with only 78% chance The following skill could not be trained at all: enchantment spells The following skill was trained at half the usual rate: healing spells The following skill was trained at one fifth the usual rate: paddle The following skill was limited to basic proficiency: long sword The following skill was limited to skilled proficiency: protection spells The following skill was limited to expert proficiency: polymorphing The following skill became untrainable if you tried to train it too early: body armor (turn 131) The following skill became untrainable if you tried to train it too early: chaos spells (turn 3294) The following skill became untrainable after a while: divination spells (turn 42228) The following skill couldn't be trained before a certain turn number is reached: two-weapon combat (turn 51389) Number of artifacts generated was 1 Number of fake artifacts generated was 0 Monster spawn increase started at turn 75445 Monster spawn increase reached its maximum at turn 169144 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 4151700 The monster class that cannot be genocided was nemese Today, this monster class was always generated invisible: vortex The monster class that was spawned more often: umber hulk (freq bonus 6) The monster species that spawned more often: styx elemental (freq bonus 7) The monster species that spawned more often: telepor grue (freq bonus 7) The monster species that spawned more often: Amelie (freq bonus 14) The monster species that spawned more often: petty black panther (freq bonus 9) The monster species that spawned more often: pseudo rat (freq bonus 16) The monster species that spawned more often: mynock (freq bonus 14) The monster species that spawned more often: barb spore (freq bonus 12) The monster species that spawned more often: locating semiprivate funned welched vibrancy (freq bonus 18) The monster species that spawned more often: argus (freq bonus 7) The monster species that spawned more often: griffin rogue (freq bonus 60) The monster species that spawned more often: octopode (freq bonus 24) The monster species that spawned more often: shimmering mold (freq bonus 20) The monster species that spawned more often: ekistic loping (freq bonus 24) The monster species that spawned more often: umber hulk (freq bonus 14) The monster species that spawned more often: +2 gmd barricade (freq bonus 32) The monster species that spawned more often: broken vehicle scholar (freq bonus 66) The monster species that spawned more often: lurker above (freq bonus 18) The monster species that spawned more often: Seraph of the Golden Mean (freq bonus 7) The monster species that spawned more often: sliant (freq bonus 36) The monster species that spawned more often: giant white rat (freq bonus 14) The monster trait that was more common: monsters that count as mind flayers (freq bonus 2) The monster trait that was more common: monsters whose attacks vaporize you (freq bonus 4) The monster trait that was more common: monsters that explode when killed (freq bonus 1) The monster species that never randomly spawned: flauntiest undistilled The monster species that never randomly spawned: devious eel The monster species that never randomly spawned: serif rudely The monster species that never randomly spawned: persian girl The monster species that never randomly spawned: blob of preserved organs The monster species that never randomly spawned: cockish sociologist blowoff sidesplitting The monster species that never randomly spawned: flying skull The monster species that never randomly spawned: nexus warp patch The monster species that never randomly spawned: black unicorn foal The monster species that never randomly spawned: lode superintended staying The RNG hath decreed that this item was never generated: bog-standard helmet (celtic helmet) The RNG hath decreed that this item was never generated: entrapping (blasted) The RNG hath decreed that this item was never generated: antideath cloak (demonic cloak) The RNG hath decreed that this item was never generated: gray center stone (gray) The RNG hath decreed that this item was never generated: numbness (constricting) The RNG hath decreed that this item was never generated: insulate (long) The RNG hath decreed that this item was never generated: amulet of mental stability (slexy) The RNG hath decreed that this item was never generated: paralysis (shivering) The RNG hath decreed that this item was never generated: gray dragon scale mail ((null)) The RNG hath decreed that this item was never generated: thunder (rollover) The RNG hath decreed that this item was generated more often: levitation boots (snow boots, freq bonus 5) The RNG hath decreed that this item was generated more often: broadsword ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: implant of cremation (tireless, freq bonus 25) The RNG hath decreed that this item was generated more often: robe of magic resistance (yellow robe, freq bonus 20) The RNG hath decreed that this item was generated more often: heap stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: mass murder (ENEMATZU MEMALEZU, freq bonus 9) The RNG hath decreed that this item was generated more often: gain strength (granite, freq bonus 17) The RNG hath decreed that this item was generated more often: robe of weakness (green robe, freq bonus 59) The RNG hath decreed that this item was generated more often: gauntlets of reverse enchantment (inverse gloves, freq bonus 20) The RNG hath decreed that this item was generated more often: failed training (finger-jamming, freq bonus 12) The RNG hath decreed that this item was generated more often: survival knife ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: sleepstone (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: create sink (THRU THE FLOOR, freq bonus 5) The RNG hath decreed that this item was generated more often: wild blade ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: hunting rifle ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: corpse ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: hyper beam (shrill, freq bonus 7) The RNG hath decreed that this item was generated more often: golden saber ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: elemental beam (wet, freq bonus 11) The RNG hath decreed that this item was generated more often: gray dragon scale shield (gray dragonhide shield, freq bonus 11) The RNG hath decreed that this item was always generated cursed: Hawaiian shirt ((null)) The RNG hath decreed that this item was always generated cursed: vileness (EVIL PATCH IDEAS ARE WRITTEN WITH EPI PENS) The RNG hath decreed that this item was always generated cursed: sterilize (sex toy) The RNG hath decreed that this item was always generated cursed: walking stick ((null)) The RNG hath decreed that this item was always generated cursed: detect monsters (leather) The RNG hath decreed that this item was always generated cursed: miscasting stone (gray) The RNG hath decreed that this item was always generated cursed: amnesia stone (gray) The RNG hath decreed that this item was always generated cursed: lenses ((null)) The RNG hath decreed that this item was always generated cursed: cloak of physical resistance (pastel cloak) The RNG hath decreed that this item was always generated cursed: hugging boot ((null)) The RNG hath decreed that this trap was always invisible: quicksand The RNG hath decreed that this trap was generated more often: acid pit (freq bonus 8) Trap randomization happened for 1 in 461 traps Next attribute increase check would have come at turn 205 Strength training was 0 Dexterity training was 0 Wisdom training was 2 Constitution training was 0 Your sanity was 0 You were poison resistant You were doubly acid resistant You had not decided on your sexuality yet You were prevented from having dimmopathy (0) You were prevented from having burnopathy (0) Your chance to block was 27% You were aware of the presence of something You were warned of undead You were aware of the presence of demons You had 1500 points of nutrition remaining You were fast Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ariel, Tyrael and Gabriel Your deity was Ariel The version you were playing was: Unix SlashEMExtended Version 2.4.2 (60fd9241) - last build Sat Jan 5 08:05:41 2019. You could not have safely prayed (546) You survived Spells known in the end Name Level Category Fail Memory a - cure confusion 3 healing 0% 200% b - chemistry 1 divine 3% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) healing hands 1X Prepared(0) shield bash 1X Prepared(0) spirituality check 1X Prepared(0) research 1 R Prepared(0) tinker 1 R Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor helmet (netradiation helmet) leather gloves (rayductnay gloves) low boots (walking shoes) gauntlets of fumbling (riding gloves) lab coat (white coat) Scrolls scroll of healing (SKYED GNAWN) scroll of mana (RESURRECTION) scroll of phase door (OFFLINEHACK GTFO) scroll of standard id (K MEASURER FORCEFEEDS US ACHIEVEMENT UNLOCKABLES) scroll of cure (THE VOID IS CRAMMED WITH OUT OF DEPTH GHOSTS) * scroll of extra healing (SEXY SLYTHERIN SLUTS) * scroll of greater mana restoration (AFFIRMATIVE ACTION ROUND 2) Spellbooks spellbook of cure confusion (heartwarming) spellbook of chemistry (stinking) Potions * potion of booze (ink) * potion of fruit juice (sky blue) * potion of see invisible (cluster amaryllis) * potion of sickness (endbringer) * potion of sleeping (flubber) * potion of clairvoyance (illegal) * potion of confusion (baloon flower) * potion of hallucination (moonshine) * potion of healing (mineral) * potion of extra healing (humour) * potion of restore ability (blue flag) * potion of blindness (maleen) * potion of ESP (baby's breath) * potion of gain energy (emerald) * potion of gain health (alcoholic) * potion of banishing fear (squirting) * potion of fire resistance (plaid) * potion of ice (rosemary) * potion of fire (milky) * potion of fear (freezing) * potion of stunning (homebrew) * potion of numbness (essential) * potion of dimness (sauce) * potion of slime (tesco value) * potion of urine (ecru) * potion of cancellation (smoky) * potion of sanity (cranberry) * potion of cure insanity (hibiscus) * potion of porter (gooey) * potion of wonder (flowing) * potion of terces dlu (distilled) * potion of hiding (plasmatic) * potion of decoy making (quicksilver) * potion of down level (alchemical) * potion of keen memory (simmering) * potion of cure wounds (instant coffee) * potion of cure serious wounds (cloudy) * potion of night vision (crimson) * potion of cure critical wounds (peculiar) * potion of resistance (thyme) * potion of poison (coffee) * potion of coffee (creamy) * potion of red tea (radiating) * potion of oolong tea (spoonful) * potion of green tea (aqueous) * potion of cocoa (infusion) * potion of green mate (jackpot) * potion of terere (addicted) * potion of aojiru (purple-red) * potion of wine (topaz) * potion of Ultimate Tsuyoshi Special (ghostly) * potion of Mehoho Burusasan G (icy) * potion of beneficial effect (orange) * potion of random intrinsic (liquid) * potion of training (castor bean) * potion of invisibility (substitute) * potion of monster detection (tangerine) * potion of object detection (vitriol) * potion of enlightenment (hidden tea) * potion of full healing (ruby) * potion of levitation (brown oolong tea) * potion of polymorph (aromatic) * potion of mutation (sizzling) * potion of speed (blinding) * potion of acid (lavender) * potion of oil (iridescent) * potion of salt water (venomous) * potion of gain ability (hallowed) * potion of gain level (quiet) * potion of invulnerability (unlight) * potion of paralysis (voluminous) * potion of extreme power (tan) * potion of recovery (warping) * potion of heroism (bayberry) * potion of cyanide (honey) * potion of radium (dandelion) * potion of Jolt Cola (spiritual) * potion of Pan Galactic Gargle Blaster (herbal) * potion of (null) (chocolate) * potion of (null) (effervescent) * potion of (null) (pink) * potion of (null) (present) * potion of (null) (cacao) * potion of (null) (magenta) * potion of (null) (gaseous) * potion of (null) (opaque) * potion of (null) (pungent) * potion of (null) (unnatural) * potion of (null) (roast mate) * potion of (null) (ochre) * potion of (null) (mum) * potion of (null) (streamlined) * potion of (null) (glowing-red) * potion of (null) (palmarosa) * potion of (null) (puce) * potion of (null) (gastric) * potion of (null) (fuming) * potion of (null) (sparkly) * potion of (null) (peppermint) * potion of (null) (thaumaturgic) * potion of (null) (squishy) * potion of (null) (incandescent) * potion of (null) (black lily) * potion of (null) (ice-cold) * potion of (null) (slimy) * potion of (null) (sweet basil) * potion of (null) (finicky) * potion of (null) (bouillon) * potion of (null) (silvervine) * potion of (null) (ethereal) * potion of (null) (St.John's Wort) * potion of (null) (nectar) * potion of (null) (dark green) * potion of (null) (prickly ash) * potion of (null) (starlight) * potion of (null) (blood-colored) * potion of (null) (cooling) * potion of (null) (bubbly) * potion of (null) (silver) * potion of (null) (cornflower) * potion of (null) (buzzing) * potion of (null) (sweet) * potion of (null) (swirly) * potion of (null) (murky) * potion of (null) (black) * potion of (null) (blueberry) * potion of (null) (luminescent) * potion of (null) (dimly-shining) * potion of (null) (stevia) * potion of (null) (rainbow) * potion of (null) (iris) * potion of (null) (greasy) * potion of (null) (vapor) * potion of (null) (vermillion) * potion of (null) (elder flower) * potion of (null) (foaming) * potion of (null) (bewitched) * potion of (null) (golden) * potion of (null) (bird's eye) * potion of (null) (oobleck) * potion of (null) (mulberry) * potion of (null) (reddish) * potion of (null) (blue) * potion of (null) (jasmine) * potion of (null) (fizzy) * potion of (null) (deep blue) * potion of (null) (bright green tea) * potion of (null) (amber) * potion of (null) (camo) * potion of (null) (colorless) * potion of (null) (iffy) * potion of (null) (nanika) * potion of (null) (purple) * potion of (null) (concocted) * potion of (null) (whisky) * potion of (null) (bitter) * potion of (null) (dirty) * potion of (null) (nettle) * potion of (null) (soapy) * potion of (null) (vinaigrette) * potion of (null) (flammable) * potion of (null) (deadweight) * potion of (null) (caramel) * potion of (null) (mint) * potion of (null) (pseudo-violet) * potion of (null) (cyan) * potion of (null) (paisley) * potion of (null) (red) * potion of (null) (anise seed) * potion of (null) (clotted blood) * potion of (null) (yerba mate) * potion of (null) (gray) * potion of (null) (turbulent) * potion of (null) (violet) * potion of (null) (yoghurt) * potion of (null) (syrup) * potion of (null) (forget-me-not) * potion of (null) (mulled) * potion of (null) (metallic) * potion of (null) (frothing) * potion of (null) (brown) * potion of (null) (raspberry) * potion of (null) (camping) * potion of (null) (carcinogenic) * potion of (null) (muddy) * potion of (null) (creepy) * potion of (null) (marigold) * potion of (null) (bright) * potion of (null) (manky) * potion of (null) (glassy) * potion of (null) (shining) * potion of (null) (gasoline) * potion of (null) (glam) * potion of (null) (green) * potion of (null) (violet-red) * potion of (null) (polka-dot) * potion of (null) (ketchup) * potion of (null) (laurel) * potion of (null) (cherry-blossom) * potion of (null) (cough) * potion of (null) (sticky) * potion of (null) (viscous) * potion of (null) (wormwood) * potion of (null) (brilliant blue) * potion of (null) (feeding) * potion of (null) (clover) * potion of (null) (turquoise) * potion of (null) (white) * potion of (null) (aquamarine) * potion of (null) (yellow) * potion of (null) (greenish-blue) * potion of (null) (steamy) * potion of (null) (grog) * potion of (null) (illuminated) * potion of (null) (orange tea) * potion of (null) (gloss) * potion of (null) (tasteless) * potion of (null) (cinnamon) * potion of (null) (fluorescent) * potion of (null) (dangerous) * potion of (null) (fragrant olive) * potion of (null) (dark) * potion of water (clear) * potion of blood (blood-red) * potion of vampire blood (blood-red) * potion of amnesia (sparkling) Rings ring of warning (rhodonite) Tools chemistry set (box of obscure-looking glass devices) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Grand Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Master) (20 of 160) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Master) (20 of 160) sexy flats [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Basic] (max Master) (20 of 160) two-handed sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) bow [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) Spellcasting Skills healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Fare thee well Leeroy the Paladin... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.