Leeroy, lawful male redguardian Mahou Shoujo -.---- |....| |.$..| |.{@@. ------ [Leeroy the Schoolkid] St7 Dx3 Co8 In6 Wi15 Ch18 MahRedMalLaw Dlvl:1 $0 HP28(28) Pw4(4) AC11 Exp1 T1 Latest messages The moon is waxing tonight. Pick an object. @ a human or elf or you (redguardian mahou shoujo called Leeroy, on a staircase) Accessing Pokedex entry for redguard... Base statistics of this monster type: Base level = 0, difficulty = 2, AC = 10, magic resistance = 0, alignment 0. Normal speed (12). Normal generation, with frequency 1. No resistances. No conveyed resistances. Not genocidable, carnivorous, herbivorous. Is the same race as you. Can be seen with infravision. Is not a valid polymorph form. Attacks: 1d3, uses weapon - ordinary physical 1d3, uses weapon - ordinary physical hugging gown named Thudergod's Vigor - This is a piece of armor. Color: bright magenta. Material: cloth. Appearance: pink cloak. Slot: cloak. It can be worn for protection (armor class, magic cancellation etc.). Yes, it doesn't really make sense, but while wearing this bright pink color, monsters will be reluctant to close in on you. It's a kind of lab coat, although this one only provides acid resistance. It also has 3 points of magic cancellation. This is not a real artifact, and therefore it doesn't actually do anything special. spellbook of sterilize - This is a spellbook. Color: bright blue. Material: paper. Appearance: deep blue. Spell level: 7. Reading it allows you to learn a new spell permanently, or refresh your memory if you already know the spell. It prevents multiplying monsters from doing their thing, and eggs cannot hatch for the duration of this spell. Furthermore, it reduces the monster respawning frequency. wand of striking - This is a wand. Color: cyan. Material: iron. Appearance: spiked. It can be zapped for an effect; some wands will have a direction that you may choose. However, you can also apply wands to break them and release the energy contained therein, which has effects similar to what the wand normally does, or engrave with them which may give you some clues about what the wand actually does. A wand that shoots invisible bolts of force to damage enemies, break doors and otherwise interact with the dungeon. # You don't have enough energy to cast that spell. The required amount was 5. Pick an object. @ a human or elf (tame kickboxing girl called Marija) (base level 8) (female) Accessing Pokedex entry for kickboxing girl... Base statistics of this monster type: Base level = 8, difficulty = 10, AC = 4, magic resistance = 35, alignment -5. Normal speed (12). Normal generation, with frequency 1. No resistances. No conveyed resistances. Not genocidable, carnivorous, herbivorous. Is the same race as you. This monster is always female. Can be seen with infravision. Is a valid polymorph form. Attacks: 2d4, uses weapon - ordinary physical 2d5, kick - ordinary physical hugging gown named Thudergod's Vigor - This is a piece of armor. Color: bright magenta. Material: cloth. Appearance: pink cloak. Slot: cloak. It can be worn for protection (armor class, magic cancellation etc.). Yes, it doesn't really make sense, but while wearing this bright pink color, monsters will be reluctant to close in on you. It's a kind of lab coat, although this one only provides acid resistance. It also has 3 points of magic cancellation. This is not a real artifact, and therefore it doesn't actually do anything special. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: reflection You could not have this property extrinsically: curse resistance You could not have this property intrinsically: fear resistance Scroll identification only worked 100 times out of 130 Potion identification only worked 3 times out of 36 Ring identification only worked 4 times out of 17 Implant identification only worked 1 times out of 25 Wand identification only worked 3 times out of 12 Armor identification only worked 15 times out of 24 Spellbook identification only worked 2 times out of 6 Gem identification only worked 100 times out of 140 Monsters only dropped their musable items with 86% chance Monsters only dropped their equipment with 99% chance Scroll drop chance was reduced to 86% Musable item generation frequency had a negative bias of 67% Wand drop chance was reduced to 81% Amulet drop chance was reduced to 26% Potion drop chance was reduced to 97% Armor drop chance was reduced to 65% Tool drop chance was reduced to 80% Food drop chance was reduced to 96% Concealing monsters were spawned underneath items 88% of the time only The following skill could not be trained at all: high heels The following skill was trained at half the usual rate: quarterstaff The following skill was trained at one fifth the usual rate: two-handed weapons The following skill was limited to basic proficiency: general combat The following skill was limited to skilled proficiency: sexy flats The following skill was limited to expert proficiency: missile weapons The following skill became untrainable if you tried to train it too early: chaos spells (turn 3) The following skill became untrainable if you tried to train it too early: searching (turn 7611) The following skill became untrainable after a while: implants (turn 11468) The following skill couldn't be trained before a certain turn number is reached: searching (turn 75959) Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 40830 Monster spawn increase reached its maximum at turn 174041 In this game, Eevee's evolution was insecteon Your limit for ascension was at turn 625146 The monster class that cannot be genocided was ogre The monster class that was spawned more often: apelike creature (freq bonus 6) The monster species that spawned more often: baby thunderbird (freq bonus 27) The monster species that spawned more often: dust devil (freq bonus 84) The monster species that spawned more often: giant army ant (freq bonus 44) The monster species that spawned more often: sow retard (freq bonus 42) The monster species that spawned more often: garbage kinglet (freq bonus 20) The monster species that spawned more often: advisee banker (freq bonus 13) The monster species that spawned more often: death mage (freq bonus 54) The monster species that spawned more often: impulsive romance (freq bonus 32) The monster species that spawned more often: shoemeleon (freq bonus 28) The monster species that spawned more often: chinese lady (freq bonus 34) The monster species that spawned more often: gorgon fly (freq bonus 18) The monster species that spawned more often: randomisator lich (freq bonus 28) The monster species that spawned more often: helved statued extinguishable (freq bonus 21) The monster species that spawned more often: rockery late (freq bonus 24) The monster species that spawned more often: sustainment faultlessly (freq bonus 48) The monster species that spawned more often: mosquit swarm (freq bonus 22) The monster species that spawned more often: hellhole patch (freq bonus 7) The monster species that spawned more often: globefish (freq bonus 10) The monster species that spawned more often: restricting spiffily (freq bonus 32) The monster species that spawned more often: oil village (freq bonus 18) The monster trait that was more common: monsters that wait for you to come (freq bonus 7) The monster species that never randomly spawned: enclave elite soldier The monster species that never randomly spawned: bright violet patch The monster species that never randomly spawned: parenthetical leasehold The monster species that never randomly spawned: flying hydra The monster species that never randomly spawned: really dangerous mold The monster species that never randomly spawned: mind warp patch The monster species that never randomly spawned: diskwipe daemon The monster species that never randomly spawned: vorpal bunny The monster species that never randomly spawned: shard warp fungus The monster species that never randomly spawned: darkwood spider The monster class that always generated with extra speed: pudding or ooze The RNG hath decreed that this item was never generated: beautiful shirt ((null)) The RNG hath decreed that this item was never generated: boots of acid resistance (buckled boots) The RNG hath decreed that this item was never generated: blood dragon scale mail ((null)) The RNG hath decreed that this item was never generated: cure insanity (jackpot) The RNG hath decreed that this item was never generated: implant of dread (noxious) The RNG hath decreed that this item was never generated: process card ((null)) The RNG hath decreed that this item was never generated: dream eater (tapered) The RNG hath decreed that this item was never generated: fire bolt (flaming) The RNG hath decreed that this item was never generated: silver dragon scale mail ((null)) The RNG hath decreed that this item was never generated: cyan dragon scales ((null)) The RNG hath decreed that this item was generated more often: anti-disquiet cloak (grass cloak, freq bonus 8) The RNG hath decreed that this item was generated more often: berserk (immortal, freq bonus 16) The RNG hath decreed that this item was generated more often: soiltype stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: jacinth (orange, freq bonus 3) The RNG hath decreed that this item was generated more often: platinum dragon scales ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: cryogenics (hostile, freq bonus 3) The RNG hath decreed that this item was generated more often: diamond dragon scale shield (diamond dragonhide shield, freq bonus 13) The RNG hath decreed that this item was generated more often: amulet of edibility (wary, freq bonus 10) The RNG hath decreed that this item was generated more often: thunder (rollover, freq bonus 11) The RNG hath decreed that this item was generated more often: amulet of map amnesia (forgettable, freq bonus 12) The RNG hath decreed that this item was generated more often: clone monster (radiating, freq bonus 6) The RNG hath decreed that this item was generated more often: red tea (baloon flower, freq bonus 5) The RNG hath decreed that this item was generated more often: silver bullet ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: safeguard suit (orange suit, freq bonus 11) The RNG hath decreed that this item was generated more often: anti-magic field (transient, freq bonus 9) The RNG hath decreed that this item was generated more often: asterisk ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: eyecloser ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: lockout (WE WILL HURT YOU, freq bonus 9) The RNG hath decreed that this item was generated more often: keen memory (black lily, freq bonus 3) The RNG hath decreed that this item was generated more often: polyform (radiant green, freq bonus 2) The RNG hath decreed that this item was always generated cursed: god-o-meter (highly-complicated electronic device) The RNG hath decreed that this item was always generated cursed: magic device stone (gray) The RNG hath decreed that this item was always generated cursed: regeneration (antique) The RNG hath decreed that this item was always generated cursed: plasteel cloak ((null)) The RNG hath decreed that this item was always generated cursed: red dragon scale shield (red dragonhide shield) The RNG hath decreed that this item was always generated cursed: polymorph (silver) The RNG hath decreed that this item was always generated cursed: tin whistle (whistle) The RNG hath decreed that this item was always generated cursed: amulet of regeneration (vivid) The RNG hath decreed that this item was always generated cursed: sado maso gloves (grey-shaded gloves) The RNG hath decreed that this item was always generated cursed: cloak of escalation (cyan cloak) The RNG hath decreed that this trap was always invisible: bear trap The RNG hath decreed that this trap was generated more often: wakeup call trap (freq bonus 8) Trap randomization happened for 1 in 873 traps Next attribute increase check would have come at turn 2100 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You were magic-protected You were acid resistant You had not decided on your sexuality yet You were prevented from having reflection (0) You were prevented from having curse resistance (0) You had 1500 points of nutrition remaining You aggravated monsters You could walk on water Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Queen Serenity, Angel Aphrodite and Queen Beryl Your deity was Queen Serenity The version you were playing was: Unix SlashEMExtended Version 2.3.8 (14741c13) - last build Wed Oct 31 04:45:45 2018. You could not have safely prayed (201) You survived Spells known in the end Name Level Category Fail Memory a - polymorph 6 body 98% 600% b - sterilize 7 elemental 99% 700% c - slow monster 2 enchant 0% 200% Techniques known in the end Name Level Status appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor hugging gown (pink cloak) water walking boots (pink sneakers) Scrolls scroll of healing (I PUT NASTY TRAPS EVERYWHERE SIGNED BY ARABELLA) scroll of mana (THROW ANNOYING SEED TO MAKE WIRED) scroll of phase door (MAKE ATTACK WHEN BATTLE) scroll of standard id (RW NW PRT M HRW) scroll of cure (INTERNATIONAL SHOE SIZE CONVERSION TABLE) * scroll of extra healing (MUCH THEEF VERY ROCK) * scroll of greater mana restoration (KATNISS SHOT PEETA IN THE HEAD) Spellbooks spellbook of polymorph (paperback) spellbook of sterilize (deep blue) spellbook of slow monster (light blue) Wands wand of striking (spiked) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (20 of 160) high heels [Basic] (max Master) (20 of 160) general combat [Unskilled] (max Expert) (0 of 20) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (20 of 160) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (0 of 20) missile weapons [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Basic] (max Master) (20 of 160) form VI (Niman) [Unskilled] (max Expert) (0 of 20) form VII (Vaapad) [Basic] (max Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) firearms [Basic] (max Master) (20 of 160) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Master) (20 of 160) healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Basic] (max Expert) (20 of 160) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Expert) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) Goodbye Leeroy the Mahou Shoujo... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.